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7533 commits

Author SHA1 Message Date
psi29a
a08ca11c34 Merge branch 'boundingboxing' into 'master'
BulletNifLoader: Replicate node bounds handling more closely

See merge request OpenMW/openmw!3505
2023-10-22 08:52:23 +00:00
Evil Eye
536a167bb4 Merge branch 'anothersettlementneedsyourhelp' into 'master'
Read all official Fallout 4 NIF files

See merge request OpenMW/openmw!3506
2023-10-22 08:42:29 +00:00
Alexei Kotov
8ce9f7b9cf Read BSPackedCombinedSharedGeomDataExtra 2023-10-20 17:39:58 +03:00
Alexei Kotov
23eb6289b3 Read BSLightingShaderPropertyUShortController 2023-10-20 17:09:42 +03:00
Alexei Kotov
981e482171 Read BSSubIndexTriShape
It's currently handled exactly like BSTriShape, which works ok enough for our purposes
2023-10-20 17:02:46 +03:00
Alexei Kotov
9405e5cb3c BulletNifLoader: Replicate node bounds handling more closely 2023-10-19 03:11:55 +03:00
Cody Glassman
5fc46b166a track debug window size and dimensions between sessions 2023-10-18 09:04:57 -07:00
psi29a
798ff7062b Merge branch 'bullet' into 'master'
BulletNifLoader updates

See merge request OpenMW/openmw!3498
2023-10-17 07:40:45 +00:00
psi29a
9259f5c056 Merge branch 'merryweather' into 'master'
Replace more sized reads and change weather loading

See merge request OpenMW/openmw!3496
2023-10-16 20:06:59 +00:00
psi29a
97d9f9c4f3 Merge branch 'dont-lose-your-head' into 'master'
Add missing headers to components/CMakeLists.txt

See merge request OpenMW/openmw!3499
2023-10-16 20:06:47 +00:00
elsid
7ac402390a
Use settings values for Water settings 2023-10-15 23:24:46 +02:00
AnyOldName3
2ed584428c Add missing headers to components/CMakeLists.txt
Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00
Alexei Kotov
40313019ef BulletNifLoader updates
Refactor root node, visual collision type and filename handling
Only handle BSXFlags for the root, handle BSXFlags collision flag and absence
Properly distinguish collision node and autogenerated flag
2023-10-15 15:22:59 +03:00
psi29a
febfa353e0 Merge branch 'save_metadata' into 'master'
Add additional fields to save metadata

See merge request OpenMW/openmw!3493
2023-10-15 11:42:02 +00:00
psi29a
03fa273394 Merge branch 'settings_values_sound' into 'master'
Use settings values for Sound settings (#6876)

See merge request OpenMW/openmw!3494
2023-10-15 11:41:30 +00:00
Evil Eye
514723a4e6 Use fixed size ints for Region and use an array for weather odds 2023-10-14 16:36:45 +02:00
Evil Eye
1c47062083 Replace more explicitly sized reads 2023-10-14 16:22:28 +02:00
Andrei Kortunov
fc74cc49dd Add additional fields to save metadata (feature 7618) 2023-10-14 09:53:44 +04:00
AnyOldName3
bb6fdc1e21 Merge branch 'wrap' into 'master'
Use a more clear error message for clamp wrap mode use (#7487)

Closes #7487

See merge request OpenMW/openmw!3479
2023-10-13 16:23:32 +00:00
elsid
a84e412a37
Use settings values for Sound settings 2023-10-13 12:58:58 +02:00
psi29a
de11bbc008 Merge branch 'settings_values_shaders' into 'master'
Use settings values for Shaders settings (#6876)

See merge request OpenMW/openmw!3489
2023-10-13 07:34:43 +00:00
elsid
08902371b4
Use settings values for Shaders settings 2023-10-12 20:43:53 +02:00
Alexei Kotov
8c58ec9c32 Merge branch 'esm4actors' into 'master'
Show ESM4 NPCs

See merge request OpenMW/openmw!3312
2023-10-11 21:33:14 +00:00
Alexei Kotov
d2a79c4205 Use a more clear error message for clamp wrap mode 2023-10-11 05:24:39 +03:00
psi29a
01ee448c61 Merge branch 'settings_values_navigator' into 'master'
Use settings values for Navigator settings (#6876)

See merge request OpenMW/openmw!3468
2023-10-10 03:24:33 +00:00
elsid
7b4b8763ff
Use settings values for Post Processing settings 2023-10-08 11:58:16 +02:00
psi29a
575f43876b Merge branch 'fixedpath' into 'master'
Replace more sized reads and change path grid loading

See merge request OpenMW/openmw!3475
2023-10-08 02:18:43 +00:00
psi29a
7475929dc8 Merge branch 'copyrigvisitor' into 'master'
CopyRigVisitor: don't copy unskinned geometry (bug #5280)

Closes #5280

See merge request OpenMW/openmw!3477
2023-10-08 02:16:04 +00:00
Petr Mikheev
7dc08b5b64 More headpart types 2023-10-07 19:35:54 +02:00
Petr Mikheev
4beed29404 Changes required during review 2023-10-07 17:21:25 +02:00
Petr Mikheev
be455469ba Read SUB_DNAM in ESM4::ArmorAddon and SUB_PNAM in ESM4::HeadPart 2023-10-07 17:21:25 +02:00
AnyOldName3
73187b03f3 Merge branch 'allofitjustworks' into 'master'
Fallout 4 and SSE support improvements

See merge request OpenMW/openmw!3465
2023-10-07 15:05:08 +00:00
Alexei Kotov
799da630e4 CopyRigVisitor: don't copy unskinned geometry (bug #5280) 2023-10-07 00:11:31 +03:00
Evil Eye
b99f58613e Remove signed/unsigned conversions in pathgrid loading code and use meaningful member names 2023-10-06 16:46:09 +02:00
Evil Eye
f9c5edf6b9 Replace more sized reads and unsized ints 2023-10-06 16:44:18 +02:00
Evil Eye
3c03555b96 Move werewolf FOV from unused to float and use string_view 2023-10-04 21:53:20 +02:00
Alexei Kotov
79e6c9a92a Add more comments to handleBSGeometry 2023-10-04 16:46:26 +03:00
Alexei Kotov
1da9038b35 Updates to resource path handling
- Remove consecutive slashes
- Only use backslashes
- Try to find the top level directory in the path before prepending it
2023-10-04 15:54:28 +03:00
Alexei Kotov
284129b9ec Support Fallout 4 skinning
Convert the skinning data into NiSkinData-compatible format
2023-10-04 15:54:28 +03:00
Alexei Kotov
b9d42946be Fix SSE mesh loading 2023-10-04 15:54:28 +03:00
Alexei Kotov
b4f81fb4fa Fix formatting 2023-10-04 15:54:28 +03:00
Alexei Kotov
0497fd111f Handle BSTriShape basic geometry 2023-10-04 15:54:28 +03:00
Alexei Kotov
af24d3fd3c Nth revision of NifLoader geometry handling
Handle BSSegmentedTriShape
2023-10-04 15:54:28 +03:00
Alexei Kotov
8fb900da85 Remove GeometryInterface
Actually, it was a terrible idea
2023-10-04 15:54:28 +03:00
Alexei Kotov
291d0de79e Read more FO4 extra data records 2023-10-04 15:54:28 +03:00
Alexei Kotov
94b286a088 Read NiLightRadiusController 2023-10-04 15:54:28 +03:00
Alexei Kotov
6c2a79184d Read FO4 skinning data 2023-10-04 15:54:28 +03:00
AnyOldName3
15e6ababf1 Merge branch 'soft_particles' into 'master'
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)

See merge request OpenMW/openmw!3447
2023-10-02 21:38:14 +00:00
Alexei Kotov
b6d2fa5f9d Merge branch 'initially_disabled' into 'master'
Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled

See merge request OpenMW/openmw!3461
2023-10-02 18:28:29 +00:00
elsid
b3c8a15af1
Parse navmesh render mode on reading settings 2023-10-01 11:09:59 +02:00