psi29a
c540212e0d
Merge branch 'preload_doc_update' into 'master'
...
Remove outdated info from the docs
See merge request OpenMW/openmw!2187
2022-07-27 08:45:54 +00:00
psi29a
26bd907b0b
Merge branch 'hdr_quick' into 'master'
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Fix auto exposure
See merge request OpenMW/openmw!2174
2022-07-26 15:13:22 +00:00
Abdu Sharif
30c99784e8
Update cells.rst
2022-07-26 02:21:37 +00:00
Andrei Kortunov
e0c05a15fb
Post processing shaders localization
2022-07-24 13:18:50 +00:00
glassmancody.info
fd4966f77a
temporary fix for auto exposure
2022-07-22 20:41:08 -07:00
Andrei Kortunov
110812fdaa
Update Active grid paging documentation
2022-07-22 10:35:07 +04:00
Petr Mikheev
aa807c0c3c
Revert controversial changes in luadoc generation ( !2124 , !2130 )
2022-07-19 22:25:46 +00:00
psi29a
40cab76de5
Merge branch 'fonts' into 'master'
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Enhance a way to setup fonts and layout files
See merge request OpenMW/openmw!2112
2022-07-18 17:36:31 +00:00
Andrei Kortunov
b60d14d434
Updated documentation
2022-07-18 10:38:55 +04:00
elsid
6c0281d145
Remove redundant echo
2022-07-15 14:11:32 +02:00
elsid
0f95a303ef
Use single script to generate Lua doc
2022-07-13 20:22:24 +02:00
elsid
bb7e40bfd8
Support generating Lua API reference from self-built docker container
2022-07-12 01:08:42 +02:00
Abdu Sharif
eddd72be62
Remove this line
2022-07-04 18:08:08 +00:00
Abdu Sharif
ed7e68524e
Update custom-shader-effects.rst
2022-07-04 17:47:50 +00:00
jvoisin
b10937ecd4
Fix links to the wiki
2022-07-01 15:38:38 +02:00
psi29a
56187ad977
Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
...
Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
glassmancody.info
b09411d396
allow soft particles on meshes and add extra data extensions
2022-06-29 18:15:12 -07:00
psi29a
e861491127
Merge branch 'quickfix' into 'master'
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Fix a couple typos
See merge request OpenMW/openmw!2052
2022-06-29 09:22:15 +00:00
Mick McCuen
cfe6a7d78b
Update docs/source/manuals/installation/install-game-files.rst
2022-06-28 16:42:20 +00:00
glassmancody.info
54e2e74c2a
quickfix
2022-06-25 22:41:03 -07:00
Petr Mikheev
3bf18c601c
Better fog
2022-06-21 02:21:20 +02:00
uramer
3761e7b24e
Pass a 0-count object to onConsume instead of the record id
2022-06-18 11:13:54 +02:00
Petr Mikheev
3fb470dcce
Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu.
2022-06-12 00:09:13 +02:00
Petr Mikheev
65efd6f1c2
Remove from settings.cfg camera settings that are controlled from Lua
2022-06-12 00:06:39 +02:00
Petr Mikheev
860d5899c4
Control camera settings in-game
2022-06-12 00:06:39 +02:00
uramer
6d2dcaea50
Lua UI: Enable autoSize for single line text edit
2022-06-11 22:24:20 +02:00
psi29a
9c1970dce4
Merge branch 'lua_esm' into 'master'
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Advanced Lua scripts configuration in omwaddon
See merge request OpenMW/openmw!1947
2022-06-11 18:48:23 +00:00
uramer
6c9c832927
Lua UI: Support autosized multiline text
2022-06-06 21:52:55 +00:00
Petr Mikheev
a70d5831c5
Lua scripts configuration in omwaddon
2022-06-05 01:36:39 +02:00
Cody Glassman
bc0eed9843
[Postprocessing] Typos in docs and state attributes
2022-06-04 13:33:35 +00:00
Petr Mikheev
9441d6266d
Update docs/source/generate_luadoc.sh
2022-05-31 12:34:40 +00:00
Cody Glassman
447b586d7d
[Postprocessing] Fix a couple awkward issues with Lua API
2022-05-31 08:45:27 +00:00
psi29a
e46fb48a2f
Merge branch 'marshland59-master-patch-64917' into 'master'
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Update install-openmw.rst with instructions for installing via flatpak.
See merge request OpenMW/openmw!1872
2022-05-29 19:26:40 +00:00
Loop Zoop
ad9fc5a0ea
Update install-openmw.rst
2022-05-29 09:26:32 +00:00
cody glassman
424b828ff8
add ability to use display names
2022-05-25 19:17:31 -07:00
uramer
e591f856fb
Renderers
2022-05-24 19:11:13 +00:00
cody glassman
6093cb5f2c
postprocessing lua api extensions
2022-05-22 18:53:38 -07:00
uramer
70eacbbefc
onObjectActive and onItemActive Lua engine handlers
2022-05-20 19:27:21 +00:00
psi29a
f1fb446108
Merge branch 'typo' into 'master'
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Typo
See merge request OpenMW/openmw!1887
2022-05-20 06:38:41 +00:00
glassmancody.info
7684d7e660
documentation typo
2022-05-19 17:22:16 -07:00
psi29a
4cea962535
Merge branch 'lua_console_doc' into 'master'
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Add a couple of words about Lua console to the documentation
See merge request OpenMW/openmw!1885
2022-05-19 14:23:08 +00:00
psi29a
d4e2000d5b
Merge branch 'render_targets' into 'master'
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Bind custom render targets per pass
See merge request OpenMW/openmw!1884
2022-05-19 11:03:02 +00:00
Petr Mikheev
e326c5bd09
Add a couple of words about Lua console to the documentation
2022-05-19 10:59:31 +02:00
glassmancody.info
3d03052717
dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
2022-05-18 19:45:09 -07:00
psi29a
b9b4f1c3c2
Merge branch 'console_log' into 'master'
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In-game log viewer
See merge request OpenMW/openmw!1799
2022-05-18 07:57:59 +00:00
eldercare cognition
f6b21b8160
Update install-openmw.rst with instructions for installing via flatpak.
2022-05-17 04:40:23 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
...
Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
Petr Mikheev
cf49b46d64
Show logs in the debug window
...
Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
psi29a
f092d8da9a
Merge branch 'post_malone' into 'master'
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Post Processing
See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
cody glassman
205452b482
updates to omwfx documentation
2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00
uramer
be100749f8
Merge branch 'lua_onframe' into 'master'
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[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745 )
See merge request OpenMW/openmw!1852
2022-05-15 16:48:38 +00:00
uramer
52d05be04b
Styling for Settings
2022-05-14 10:27:30 +00:00
Petr Mikheev
0643685ea5
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause ( #6745 )
2022-05-13 19:14:34 +02:00
cody glassman
ad139f2f9a
rename to windowed fullscreen
2022-05-08 22:56:39 -07:00
cody glassman
05901a2480
add borderless windows, deprecate fullscreen mode
2022-05-08 22:56:39 -07:00
uramer
cd3535cd63
Document Settings interface, add scripts to CMakeLists
2022-05-08 11:15:17 +02:00
uramer
38e0f5c0af
Fix a docs typo
2022-05-08 11:15:17 +02:00
uramer
03659bef86
MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594 )
2022-05-03 17:36:49 +00:00
Eris Caffee
de291b0ec4
Issue-6706 Save the size of the Options window
2022-04-29 09:56:08 +00:00
Petr Mikheev
88d09c336c
Lua console
2022-04-21 21:57:07 +02:00
Petr Mikheev
1363292fc9
Merge branch 'l10n_docs' into 'master'
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L10n docs
See merge request OpenMW/openmw!1785
2022-04-21 19:44:18 +00:00
Benjamin Winger
2f455aa87b
Added fallback details to l10n docs
2022-04-20 20:10:58 -04:00
Benjamin Winger
dac4415699
Moved localisation docs to dedicated page
2022-04-20 20:10:58 -04:00
Matjaž Lamut
4907bcaf41
Document OpenMW-CS tables.
2022-04-18 18:42:47 +00:00
Benjamin Winger
21ffbcc4b4
Lua i18n updates
2022-04-10 07:57:02 +00:00
psi29a
f5bc78cac3
Merge branch 'lua_ui_flex' into 'master'
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Lua UI Flex widget
Closes #6646
See merge request OpenMW/openmw!1743
2022-04-06 23:29:23 +00:00
Alexei Dobrohotov
98b2ddfd4c
Make console and maximized window defaults mimic Morrowind
2022-04-06 16:12:31 +03:00
uramer
3580f8ab43
Add Flex widget documentation
2022-04-05 17:52:23 +02:00
psi29a
1f14f97d17
Merge branch 'navmeshdb_max_file_size' into 'master'
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Limit max navmeshdb file size (#6649 )
Closes #6649
See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00
glassmancody.info
26c7e308ed
mygui bindings for color and alpha
2022-03-21 22:00:32 -07:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
...
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Petr Mikheev
fa115418eb
[Lua] Remove queries
2022-03-15 23:35:36 +01:00
Petr Mikheev
9af49cfa68
[Lua] Update documentation
2022-03-15 23:35:36 +01:00
uramer
36c46ada6f
Pass unhandled Lua UI events to the parent
2022-03-14 19:07:23 +00:00
uramer
94cc090f73
PR feedack for documentation
2022-02-25 18:18:27 +01:00
uramer
e092ee2624
Document the Lua Image widget, add UI texture resources
2022-02-25 18:18:26 +01:00
uramer
c0f095a462
Fix typos
2022-02-23 22:02:28 +01:00
Petr Mikheev
ff7ac7192b
Merge branch 'ui_pairs' into 'master'
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Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
See merge request OpenMW/openmw!1643
2022-02-21 20:43:29 +00:00
uramer
a1abc84f59
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
2022-02-21 20:43:27 +00:00
uramer
cc6dce5443
Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639 )
2022-02-21 19:49:00 +00:00
Lamoot
79c3b2e1a3
Cleanup and fix articles connected with the collada asset workflow.
2022-02-19 22:20:26 +01:00
David Nagy
d787317df9
Update overview.rst ( #6598 )
2022-02-14 11:14:41 +00:00
psi29a
e42d3a2000
Merge branch 'anim-creature-docs' into 'master'
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Documentation how to get an Animated creature in OpenMW
See merge request OpenMW/openmw!1190
2022-02-13 15:30:22 +00:00
Matjaž Lamut
2d4d28fb8e
Documentation how to get an Animated creature in OpenMW
2022-02-13 15:30:21 +00:00
Alexei Dobrohotov
4502569660
Clarify stretch menu background documentation ( #5880 )
2022-02-12 18:33:18 +03:00
psi29a
0ce338bee7
Merge branch 'rain_ripple_default' into 'master'
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Set rain ripples default to sparse
Closes #6422
See merge request OpenMW/openmw!1631
2022-02-08 13:54:10 +00:00
uramer
643c1d6aeb
Merge branch 'lua_ai' into 'master'
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Control AI packages from Lua
See merge request OpenMW/openmw!1604
2022-02-06 22:43:48 +00:00
Evil Eye
7a7a95407a
Merge branch 'lua_pairs' into 'master'
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Proper support of `pairs` and `ipairs` in Lua; fix bug in `makeReadOnly`.
See merge request OpenMW/openmw!1628
2022-02-06 22:10:21 +00:00
Petr Mikheev
a294adcdaf
Proper support of pairs
and ipairs
in Lua; fix bug in makeReadOnly
.
2022-02-06 22:10:20 +00:00
uramer
581c3f4882
Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI
2022-02-06 20:22:38 +00:00
Abdu Sharif
60aa57c8d8
Update water.rst
2022-02-06 18:18:20 +00:00
Petr Mikheev
6c56436809
Control AI packages from Lua
2022-02-06 15:01:51 +01:00
Petr Mikheev
47c37e5849
Lua command object:activateBy(actor)
and handler onActivate
2022-02-01 23:42:56 +00:00
Petr Mikheev
ec4adcc5a2
Add better explanation of the onLoad
engine handler.
2022-01-30 20:27:37 +00:00
Petr Mikheev
53f2dfd1c0
Merge branch 'lua_ui_templates' into 'master'
...
Lua UI templates
See merge request OpenMW/openmw!1475
2022-01-28 09:31:46 +00:00
uramer
960dd1f708
Lua UI templates
2022-01-28 09:31:45 +00:00
uramer
40a2280261
Update documentation regarding gyroscope
2022-01-24 16:26:24 +01:00
Petr Mikheev
a182fdeea1
Permanent storage for Lua data
2022-01-11 11:21:03 +01:00
psi29a
781b014183
Merge branch 'toggable_daynightswitch' into 'master'
...
Toggable day night switch (#5928 )
Closes #5928
See merge request OpenMW/openmw!1549
2022-01-11 09:34:19 +00:00