scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								f1d35b73b8
								
							
						 | 
						
							
							
								
								Cleanup
							
							
							
							
							
						 | 
						
							2013-03-03 19:52:20 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								c9fefc7f5d
								
							
						 | 
						
							
							
								
								Simpler, more lightweight underwater effect, changed colors to match vanilla better
							
							
							
							
							
						 | 
						
							2013-03-03 19:28:11 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								ac0a23a68d
								
							
						 | 
						
							
							
								
								Fix initialization problem
							
							
							
							
							
						 | 
						
							2013-03-03 14:53:47 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								8966e88050
								
							
						 | 
						
							
							
								
								Fix shadows
							
							
							
							
							
						 | 
						
							2013-02-27 16:07:15 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								d4264353a3
								
							
						 | 
						
							
							
								
								Merge branch 'z-up' into graphics
							
							
							
							
							
							
							
							Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader 
							
						 | 
						
							2013-02-26 14:54:53 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								284ba58e1e
								
							
						 | 
						
							
							
								
								Z-up conversion: global map, shader fix
							
							
							
							
							
						 | 
						
							2013-02-26 13:52:01 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								2e7bc1a368
								
							
						 | 
						
							
							
								
								Z-up conversion: local map, fix tcg
							
							
							
							
							
						 | 
						
							2013-02-26 13:39:10 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								3ef952172d
								
							
						 | 
						
							
							
								
								Z-up conversion: water, sky
							
							
							
							
							
						 | 
						
							2013-02-26 10:38:48 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								8aff033a0c
								
							
						 | 
						
							
							
								
								Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog
							
							
							
							
							
						 | 
						
							2013-02-25 18:29:11 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								0d6a3367d3
								
							
						 | 
						
							
							
								
								Water shader no longer depends on object shaders being enabled
							
							
							
							
							
						 | 
						
							2013-02-24 10:28:50 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7046e7ae3d
								
							
						 | 
						
							
							
								
								Water fog fix
							
							
							
							
							
						 | 
						
							2013-02-23 09:02:05 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								01102f9c73
								
							
						 | 
						
							
							
								
								Don't emit if there wasn't enough movement
							
							
							
							
							
						 | 
						
							2013-02-23 05:53:20 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								6cceb04adf
								
							
						 | 
						
							
							
								
								When a custom near clip plane is used, we need to fix up a second viewproj matrix manually to get proper depth values in the vertex shader. This fixes fog on reflections.
							
							
							
							
							
						 | 
						
							2013-02-19 03:08:00 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								42883ec64b
								
							
						 | 
						
							
							
								
								cleanup
							
							
							
							
							
						 | 
						
							2013-02-18 02:33:53 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								492e0f2ccf
								
							
						 | 
						
							
							
								
								Switched objects shaders to vertex lighting, to accomodate badly placed lights in morrowind.
							
							
							
							
							
							
							
							Fixed a very obvious land <-> water seam. 
							
						 | 
						
							2013-02-14 19:45:07 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								499f3ac0d1
								
							
						 | 
						
							
							
								
								Slightly better ripple normal blending. Not physically accurate at all, but looks good.
							
							
							
							
							
						 | 
						
							2013-02-05 16:40:41 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								3772cd9257
								
							
						 | 
						
							
							
								
								Refraction can be disabled separately now
							
							
							
							
							
						 | 
						
							2013-02-05 14:29:46 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								0f37c24d5f
								
							
						 | 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
							
							
							
							
							
						 | 
						
							2013-02-04 21:55:41 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								e949765922
								
							
						 | 
						
							
							
								
								cloud blending now as before (0 -> 0.25 -> 1)
							
							
							
							
							
						 | 
						
							2013-02-04 19:21:47 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								bf037b7d29
								
							
						 | 
						
							
							
								
								Removed problematic ModVertexAlpha method, now done in shader
							
							
							
							
							
						 | 
						
							2013-02-04 18:03:03 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								15e51b76de
								
							
						 | 
						
							
							
								
								Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
							
							
							
							
							
						 | 
						
							2013-02-03 15:46:23 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a461b282c1
								
							
						 | 
						
							
							
								
								water ripples (experimental)
							
							
							
							
							
						 | 
						
							2013-02-01 23:43:23 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								55769aaf91
								
							
						 | 
						
							
							
								
								Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled
							
							
							
							
							
						 | 
						
							2013-01-10 01:46:00 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								bd8d793fec
								
							
						 | 
						
							
							
								
								Removing gamma correction due to caused inconsistencies.
							
							
							
							
							
						 | 
						
							2013-01-09 21:41:40 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								111e38ef25
								
							
						 | 
						
							
							
								
								Revert "fog now distance based instead of depth"
							
							
							
							
							
							
							
							This reverts commit 7ee038fdd7. 
							
						 | 
						
							2013-01-09 20:18:26 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a6c3e06e54
								
							
						 | 
						
							
							
								
								fixed fog in some cells
							
							
							
							
							
						 | 
						
							2012-12-15 20:36:17 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								44010974fc
								
							
						 | 
						
							
							
								
								workaround for HLSL error X4579
							
							
							
							
							
						 | 
						
							2012-12-10 12:34:28 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								9f821e5df2
								
							
						 | 
						
							
							
								
								fix shaders
							
							
							
							
							
						 | 
						
							2012-10-22 16:56:43 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								f154031e54
								
							
						 | 
						
							
							
								
								last bits of the gui
							
							
							
							
							
						 | 
						
							2012-10-11 18:26:29 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7ee038fdd7
								
							
						 | 
						
							
							
								
								fog now distance based instead of depth
							
							
							
							
							
						 | 
						
							2012-10-03 12:03:07 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								dbf59d14dc
								
							
						 | 
						
							
							
								
								water gamma correction
							
							
							
							
							
						 | 
						
							2012-09-22 16:52:53 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								d9f6072f02
								
							
						 | 
						
							
							
								
								gamma correct rendering & adjustment setting
							
							
							
							
							
						 | 
						
							2012-09-19 23:25:07 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								6ac2a12296
								
							
						 | 
						
							
							
								
								item selection working on the preview
							
							
							
							
							
						 | 
						
							2012-09-14 14:34:18 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								4ae0a5c02e
								
							
						 | 
						
							
							
								
								fix silhouettes around objects above the water
							
							
							
							
							
						 | 
						
							2012-08-15 19:29:00 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								8ac2d11f56
								
							
						 | 
						
							
							
								
								changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins
							
							
							
							
							
						 | 
						
							2012-08-11 14:42:14 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								993c7150dc
								
							
						 | 
						
							
							
								
								tweaked depth bias
							
							
							
							
							
						 | 
						
							2012-08-07 22:43:11 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								15a16aeba1
								
							
						 | 
						
							
							
								
								Fixed DirectX HLSL shaders and re-enabled them in the gui
							
							
							
							
							
						 | 
						
							2012-08-01 04:11:16 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								37c7becb07
								
							
						 | 
						
							
							
								
								some potential compability fixes
							
							
							
							
							
						 | 
						
							2012-07-25 23:53:06 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								3feb4ce61b
								
							
						 | 
						
							
							
								
								terrain lod morph fix
							
							
							
							
							
						 | 
						
							2012-07-25 19:33:21 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								8c8228a15c
								
							
						 | 
						
							
							
								
								fix terrain num lights setting
							
							
							
							
							
						 | 
						
							2012-07-24 00:08:53 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a70f93b024
								
							
						 | 
						
							
							
								
								fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
							
							
							
							
							
						 | 
						
							2012-07-23 20:12:42 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								9f9183ff73
								
							
						 | 
						
							
							
								
								depth bias
							
							
							
							
							
						 | 
						
							2012-07-23 18:25:20 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								bc7876e980
								
							
						 | 
						
							
							
								
								use alpha map for moons
							
							
							
							
							
						 | 
						
							2012-07-23 13:04:48 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								f0b3142966
								
							
						 | 
						
							
							
								
								switch to glsl 1.2
							
							
							
							
							
						 | 
						
							2012-07-23 02:54:50 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								6bfcf2bc1b
								
							
						 | 
						
							
							
								
								- exchanged the preprocessor again, no warnings now
							
							
							
							
							
							
							
							- disable line directives for now, causing some trouble 
							
						 | 
						
							2012-07-22 02:45:39 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								acc5c3bbbf
								
							
						 | 
						
							
							
								
								some fixes
							
							
							
							
							
						 | 
						
							2012-07-20 17:08:15 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								41791ccaa2
								
							
						 | 
						
							
							
								
								add file
							
							
							
							
							
						 | 
						
							2012-07-20 16:44:40 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								014396e80c
								
							
						 | 
						
							
							
								
								remove the plugins.cfg files, do not enforce CG plugin
							
							
							
							
							
						 | 
						
							2012-07-20 16:44:03 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								21728020f6
								
							
						 | 
						
							
							
								
								fixed the water on local map
							
							
							
							
							
						 | 
						
							2012-07-20 14:45:42 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								f5ffea4d4b
								
							
						 | 
						
							
							
								
								new button, water timescale
							
							
							
							
							
						 | 
						
							2012-07-19 23:30:41 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								e077814a8c
								
							
						 | 
						
							
							
								
								water
							
							
							
							
							
						 | 
						
							2012-07-19 22:23:07 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								9d7470e14c
								
							
						 | 
						
							
							
								
								temp commit
							
							
							
							
							
						 | 
						
							2012-07-19 20:18:34 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								739455e6f8
								
							
						 | 
						
							
							
								
								new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
							
							
							
							
							
						 | 
						
							2012-07-19 16:23:30 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								778e59ee37
								
							
						 | 
						
							
							
								
								terrain as it was before, with about 4x less code
							
							
							
							
							
						 | 
						
							2012-07-15 08:21:43 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								29f91753f7
								
							
						 | 
						
							
							
								
								correction
							
							
							
							
							
						 | 
						
							2012-07-14 18:44:03 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								93c641efa7
								
							
						 | 
						
							
							
								
								terrain albedo
							
							
							
							
							
						 | 
						
							2012-07-14 18:25:43 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								16c2ea3a75
								
							
						 | 
						
							
							
								
								terrain colourmap
							
							
							
							
							
						 | 
						
							2012-07-14 11:13:38 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7731e9a6fa
								
							
						 | 
						
							
							
								
								finished cleaning up sky
							
							
							
							
							
						 | 
						
							2012-07-13 09:13:12 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								b8384162b6
								
							
						 | 
						
							
							
								
								merge
							
							
							
							
							
						 | 
						
							2012-07-13 06:16:55 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								cd6e9986b6
								
							
						 | 
						
							
							
								
								forgot to add files
							
							
							
							
							
						 | 
						
							2012-07-11 09:09:38 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								ad7383be43
								
							
						 | 
						
							
							
								
								sky
							
							
							
							
							
						 | 
						
							2012-07-11 09:08:55 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								e0a99f104b
								
							
						 | 
						
							
							
								
								settings tab "shadows"
							
							
							
							
							
						 | 
						
							2012-07-11 04:28:45 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								865bfc6f47
								
							
						 | 
						
							
							
								
								sync mrt_output setting
							
							
							
							
							
						 | 
						
							2012-07-11 02:31:03 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								1a9f59d5d4
								
							
						 | 
						
							
							
								
								shadows
							
							
							
							
							
						 | 
						
							2012-07-10 00:07:33 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								07fd9986ef
								
							
						 | 
						
							
							
								
								accidently removed the map.
							
							
							
							
							
						 | 
						
							2012-07-09 20:14:07 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								b803d0e949
								
							
						 | 
						
							
							
								
								converted shadow caster shader
							
							
							
							
							
						 | 
						
							2012-07-09 19:46:36 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								81d30ff63a
								
							
						 | 
						
							
							
								
								temp commit
							
							
							
							
							
						 | 
						
							2012-07-09 19:20:41 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								e517e75d09
								
							
						 | 
						
							
							
								
								update
							
							
							
							
							
						 | 
						
							2012-07-07 01:25:14 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a095572205
								
							
						 | 
						
							
							
								
								fixed some textures, started with sky
							
							
							
							
							
						 | 
						
							2012-07-06 10:31:48 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								71c865e2e9
								
							
						 | 
						
							
							
								
								let there be light
							
							
							
							
							
						 | 
						
							2012-07-06 07:10:10 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								33c48b9481
								
							
						 | 
						
							
							
								
								update
							
							
							
							
							
						 | 
						
							2012-07-06 04:28:08 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								8e683c2e05
								
							
						 | 
						
							
							
								
								vertex colors
							
							
							
							
							
						 | 
						
							2012-07-05 01:38:33 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								9bd888d9a1
								
							
						 | 
						
							
							
								
								transparency
							
							
							
							
							
						 | 
						
							2012-07-05 00:39:25 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								f8e3213996
								
							
						 | 
						
							
							
								
								fog, mrt depth
							
							
							
							
							
						 | 
						
							2012-07-04 16:57:14 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								de9b7a51de
								
							
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								change glsl #version, remove CG from required libraries
							
							
							
							
							
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							2012-07-04 00:33:09 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								4ea6530772
								
							
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								hello world.
							
							
							
							
							
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							2012-07-04 00:26:57 +02:00 | 
						
						
							
							
							
								
							
							
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