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385 commits

Author SHA1 Message Date
psi29a
c54822acf9 Merge branch 'locale_menu' into 'master'
Add a way to configure locale settings in-game

See merge request OpenMW/openmw!2179
2022-07-28 07:23:55 +00:00
Andrei Kortunov
cb64f49ba1 Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
psi29a
c540212e0d Merge branch 'preload_doc_update' into 'master'
Remove outdated info from the docs

See merge request OpenMW/openmw!2187
2022-07-27 08:45:54 +00:00
psi29a
26bd907b0b Merge branch 'hdr_quick' into 'master'
Fix auto exposure

See merge request OpenMW/openmw!2174
2022-07-26 15:13:22 +00:00
Abdu Sharif
30c99784e8 Update cells.rst 2022-07-26 02:21:37 +00:00
Andrei Kortunov
e0c05a15fb Post processing shaders localization 2022-07-24 13:18:50 +00:00
glassmancody.info
fd4966f77a temporary fix for auto exposure 2022-07-22 20:41:08 -07:00
Andrei Kortunov
110812fdaa Update Active grid paging documentation 2022-07-22 10:35:07 +04:00
Andrei Kortunov
b60d14d434 Updated documentation 2022-07-18 10:38:55 +04:00
Abdu Sharif
eddd72be62 Remove this line 2022-07-04 18:08:08 +00:00
Abdu Sharif
ed7e68524e Update custom-shader-effects.rst 2022-07-04 17:47:50 +00:00
psi29a
56187ad977 Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
Allow soft particle effect on any NIF

See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
glassmancody.info
b09411d396 allow soft particles on meshes and add extra data extensions 2022-06-29 18:15:12 -07:00
glassmancody.info
54e2e74c2a quickfix 2022-06-25 22:41:03 -07:00
Petr Mikheev
3bf18c601c Better fog 2022-06-21 02:21:20 +02:00
uramer
3761e7b24e Pass a 0-count object to onConsume instead of the record id 2022-06-18 11:13:54 +02:00
Petr Mikheev
3fb470dcce Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu. 2022-06-12 00:09:13 +02:00
Petr Mikheev
65efd6f1c2 Remove from settings.cfg camera settings that are controlled from Lua 2022-06-12 00:06:39 +02:00
Petr Mikheev
860d5899c4 Control camera settings in-game 2022-06-12 00:06:39 +02:00
uramer
6d2dcaea50 Lua UI: Enable autoSize for single line text edit 2022-06-11 22:24:20 +02:00
psi29a
9c1970dce4 Merge branch 'lua_esm' into 'master'
Advanced Lua scripts configuration in omwaddon

See merge request OpenMW/openmw!1947
2022-06-11 18:48:23 +00:00
uramer
6c9c832927 Lua UI: Support autosized multiline text 2022-06-06 21:52:55 +00:00
Petr Mikheev
a70d5831c5 Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
Cody Glassman
bc0eed9843 [Postprocessing] Typos in docs and state attributes 2022-06-04 13:33:35 +00:00
Cody Glassman
447b586d7d [Postprocessing] Fix a couple awkward issues with Lua API 2022-05-31 08:45:27 +00:00
cody glassman
424b828ff8 add ability to use display names 2022-05-25 19:17:31 -07:00
uramer
e591f856fb Renderers 2022-05-24 19:11:13 +00:00
cody glassman
6093cb5f2c postprocessing lua api extensions 2022-05-22 18:53:38 -07:00
uramer
70eacbbefc onObjectActive and onItemActive Lua engine handlers 2022-05-20 19:27:21 +00:00
psi29a
f1fb446108 Merge branch 'typo' into 'master'
Typo

See merge request OpenMW/openmw!1887
2022-05-20 06:38:41 +00:00
glassmancody.info
7684d7e660 documentation typo 2022-05-19 17:22:16 -07:00
psi29a
4cea962535 Merge branch 'lua_console_doc' into 'master'
Add a couple of words about Lua console to the documentation

See merge request OpenMW/openmw!1885
2022-05-19 14:23:08 +00:00
psi29a
d4e2000d5b Merge branch 'render_targets' into 'master'
Bind custom render targets per pass

See merge request OpenMW/openmw!1884
2022-05-19 11:03:02 +00:00
Petr Mikheev
e326c5bd09 Add a couple of words about Lua console to the documentation 2022-05-19 10:59:31 +02:00
glassmancody.info
3d03052717 dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly 2022-05-18 19:45:09 -07:00
psi29a
b9b4f1c3c2 Merge branch 'console_log' into 'master'
In-game log viewer

See merge request OpenMW/openmw!1799
2022-05-18 07:57:59 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
Petr Mikheev
cf49b46d64 Show logs in the debug window
Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
psi29a
f092d8da9a Merge branch 'post_malone' into 'master'
Post Processing

See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
cody glassman
205452b482 updates to omwfx documentation 2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
uramer
be100749f8 Merge branch 'lua_onframe' into 'master'
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745)

See merge request OpenMW/openmw!1852
2022-05-15 16:48:38 +00:00
uramer
52d05be04b Styling for Settings 2022-05-14 10:27:30 +00:00
Petr Mikheev
0643685ea5 [Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745) 2022-05-13 19:14:34 +02:00
cody glassman
ad139f2f9a rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
cody glassman
05901a2480 add borderless windows, deprecate fullscreen mode 2022-05-08 22:56:39 -07:00
uramer
cd3535cd63 Document Settings interface, add scripts to CMakeLists 2022-05-08 11:15:17 +02:00
uramer
38e0f5c0af Fix a docs typo 2022-05-08 11:15:17 +02:00
uramer
03659bef86 MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594) 2022-05-03 17:36:49 +00:00
Eris Caffee
de291b0ec4 Issue-6706 Save the size of the Options window 2022-04-29 09:56:08 +00:00