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27759 commits

Author SHA1 Message Date
psi29a
21ef9d4058 Merge branch 'nif_multi_parents' into 'master'
Support multiple parents for NIF nodes (#6552)

Closes #6552

See merge request OpenMW/openmw!1577
2022-01-25 19:17:19 +00:00
elsid
22b222ca83 Merge branch 'navmesh_scene_bounds_2' into 'master'
Limit and filter navmesh input (#5858)

Closes #5858

See merge request OpenMW/openmw!1591
2022-01-25 17:11:31 +00:00
jvoisin
4ae1ea1ee3 Merge branch 'refidref' into 'master'
Remove `getRefIdRef` because it is the same as `getRefId`.

See merge request OpenMW/openmw!1585
2022-01-25 16:23:51 +00:00
elsid
9069e97dce
Filter out triangles with NaN coordinates
Sorting a vector with such values gives invalid result because comparison with
NaN is always false.
2022-01-25 17:08:52 +01:00
elsid
b0ef20c303
Cull navmesh objects by scene bounds
If object is too big iteration over all tiles covering it can take too much
time. Limit bounds to a square around a player position to cover only tiles
that will be present in navmesh based on max tiles number option.
2022-01-25 17:08:45 +01:00
elsid
a9ae263acd
Reuse existing player position 2022-01-25 16:34:03 +01:00
elsid
bba7beb0c5
Split tiles position range creation and iteration over 2022-01-25 16:34:03 +01:00
elsid
d1d29a2452
Shuffle tile positions before adding to queue for processing 2022-01-25 16:34:03 +01:00
elsid
12ce82980c
Revert "Limit and filter navmesh input (#5858)"
This reverts commit ecc654a369.
2022-01-25 16:33:53 +01:00
Evil Eye
783505011c Merge branch 'fix_deprecated_warning' into 'master'
Remove usage of deprecated std::iterator

See merge request OpenMW/openmw!1589
2022-01-25 15:32:22 +00:00
elsid
06a6790a0e Merge branch 'changelog' into 'master'
Add #5858 to the changelog

See merge request OpenMW/openmw!1590
2022-01-25 15:04:22 +00:00
Evil Eye
670cc97947 Add #5858 to the changelog 2022-01-25 15:24:49 +01:00
Evil Eye
903ef60f9d Merge branch 'navmesh_scene_bounds' into 'master'
Limit and filter navmesh input (#5858)

Closes #5858

See merge request OpenMW/openmw!1583
2022-01-25 14:06:53 +00:00
elsid
ecc654a369 Limit and filter navmesh input (#5858) 2022-01-25 14:06:53 +00:00
elsid
12df2deb70
Remove usage of deprecated std::iterator
/home/elsid/dev/openmw/apps/openmw/mwlua/../mwbase/../mwworld/containerstore.hpp:264:23: warning: 'iterator<std::forward_iterator_tag, MWWorld::Ptr>' is deprecated [-Wdeprecated-declarations]
        : public std::iterator<std::forward_iterator_tag, PtrType, std::ptrdiff_t, PtrType *, PtrType&>
                      ^
/home/elsid/dev/openmw/apps/openmw/mwlua/../mwworld/inventorystore.hpp:79:36: note: in instantiation of template class 'MWWorld::ContainerStoreIteratorBase<MWWorld::Ptr>' requested here
            ContainerStoreIterator mSelectedEnchantItem;
                                   ^
/usr/bin/../include/c++/v1/__iterator/iterator.h:27:29: note: 'iterator<std::forward_iterator_tag, MWWorld::Ptr>' has been explicitly marked deprecated here
struct _LIBCPP_TEMPLATE_VIS _LIBCPP_DEPRECATED_IN_CXX17 iterator
                            ^
/usr/bin/../include/c++/v1/__config:1016:39: note: expanded from macro '_LIBCPP_DEPRECATED_IN_CXX17'
                                      ^
/usr/bin/../include/c++/v1/__config:993:48: note: expanded from macro '_LIBCPP_DEPRECATED'
                                               ^
2022-01-24 22:50:18 +01:00
elsid
7ec7c57879
Remove unnecessary loops from path
This prevents actors going back when a new shortest path includes a point
behind them where they were right before. Such situation can happen when path
includes off mesh connection. Resulting cost of such path can be lower than
the real one because off mesh connections are straight lines and walking
surface usually is not a plane but a surface.

Skip to path point where distance from current position to the line between
previous and this point is less than point tolerance. Which means actor is
standing very close to the edge between those points. Additionally check by
navmesh raycasting to make sure there is actually a valid path.
2022-01-24 22:32:04 +01:00
uramer
40a2280261 Update documentation regarding gyroscope 2022-01-24 16:26:24 +01:00
uramer
39c7325db7 Merge branch 'lua_fix_onActorActive' into 'master'
Validate that object exists before onActorActive Lua handler

See merge request OpenMW/openmw!1580
2022-01-24 13:25:20 +00:00
psi29a
fdc08cf01e Merge branch 'fix_storage' into 'master'
Fix heap use after free in components/lua/storage.cpp

See merge request OpenMW/openmw!1586
2022-01-24 12:17:19 +00:00
Petr Mikheev
730b5cad80 Merge branch 'include_headers' into 'master'
Include headers instead of source files

See merge request OpenMW/openmw!1581
2022-01-23 21:54:10 +00:00
Petr Mikheev
067d71f7eb Fix heap use after free in components/lua/storage.cpp 2022-01-23 22:37:04 +01:00
Petr Mikheev
203ee492c8 Remove getRefIdRef because it is the same as getRefId. 2022-01-23 21:01:44 +01:00
Bret Curtis
74e7cfc023 remove unused includes: part1
remove unused imports: part2

revert one tidy we will keep for c++20
2022-01-23 17:30:25 +01:00
Bret Curtis
cdbab2325f rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
Bret Curtis
a126e29a19 relative to absolute path 2022-01-23 17:04:48 +01:00
Bret Curtis
d1fb854521 move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo

esm typo
2022-01-23 17:04:48 +01:00
elsid
4b59ff2060
Include headers instead of source files 2022-01-23 15:40:30 +01:00
Petr Mikheev
24989e7bc1 Validate that object exists before onActorActive Lua handler 2022-01-23 11:30:22 +01:00
fredzio
26bdba88a2 Store std::weak_ptr into mUpdateAabb. This avoid extending the lifetime
of collision objects beyond what they should.
2022-01-22 17:17:20 +01:00
psi29a
c263bbf0f6 Merge branch 'failure_is_not_an_option' into 'master'
Failure is not an option

See merge request OpenMW/openmw!1576
2022-01-22 14:26:01 +00:00
uramer
a85f2b0b2a Remove unnecessary mGuiCursorEnabled; from sensor manager 2022-01-22 13:28:07 +01:00
elsid
3f14011087
Support multiple parents for NIF nodes
Choose a parent base on which node is used to iterate over children nodes.
This leads to duplicate handing of child nodes. A node will be handled so many
times how many parents it has.

For example:
p1 p2
 \ /
  c

Will be handled as:
p1 p2
|  |
c  c

If c has children they will be handled X times c is handled.
2022-01-22 01:02:31 +01:00
psi29a
90691814ee Update .gitlab-ci.yml 2022-01-21 21:06:01 +00:00
psi29a
063af50dee Merge branch 'fix_fargoth_hiding_crash' into 'master'
Use weak_ptr for Actor and Projectile simulations (#6515)

Closes #6515

See merge request OpenMW/openmw!1573
2022-01-21 00:28:57 +00:00
elsid
580edf18b9 Use weak_ptr for Actor and Projectile simulations (#6515) 2022-01-21 00:28:56 +00:00
uramer
183ca3079e Merge gyroaxis into gyro manager 2022-01-20 15:42:01 +01:00
jvoisin
7ae018993a Merge branch 'psi29a-master-patch-54550' into 'master'
Update README.md to add discord link and be more clear about OpenMW like in our gitlab repo.

See merge request OpenMW/openmw!1572
2022-01-20 11:08:23 +00:00
psi29a
1df0785515 Update README.md to add discord link and be more clear about OpenMW like in our gitlab repo. 2022-01-20 11:08:23 +00:00
uramer
57ac592973 Fix warning 2022-01-19 22:35:32 +01:00
uramer
15e9c6615c Disable controller gyro with older SDL 2022-01-19 21:32:46 +01:00
uramer
4021d23cff Refactor sensor manager axis correction 2022-01-19 18:09:37 +01:00
jvoisin
34dc7485dc Merge branch 'static_or_bust' into 'master'
do some bash magic to rearrange CXX_FLAGS

Closes #6560

See merge request OpenMW/openmw!1570
2022-01-19 15:48:35 +00:00
psi29a
a79bdf07d2 do some bash magic to rearrange CXX_FLAGS 2022-01-19 15:48:35 +00:00
psi29a
6eb36c6b76 Merge branch 'ripple_fix' into 'master'
Restore ripples with soft particles

See merge request OpenMW/openmw!1566
2022-01-19 11:32:38 +00:00
Cody Glassman
9cafc31c0d Restore ripples with soft particles 2022-01-19 11:32:38 +00:00
psi29a
77ec6f3ee8 Merge branch 'fix_advanced_page' into 'master'
Make back launcher "Game Mechanics" tab to be default

See merge request OpenMW/openmw!1567
2022-01-19 11:31:49 +00:00
elsid
fbb72a1951 Make back launcher "Game Mechanics" tab to be default 2022-01-19 11:31:49 +00:00
psi29a
9f9e1b530f Merge branch 'fix_progress_reporter' into 'master'
Support frequency of ProgressReporter calls lower than interval

See merge request OpenMW/openmw!1569
2022-01-19 09:09:15 +00:00
elsid
a2002bc983
Support frequency of ProgressReporter calls lower than interval 2022-01-19 01:10:58 +01:00
psi29a
b3bbcef25e Merge branch 'make_appveyor_great_again' into 'master'
do some Appveyor Qt magic to get it all sorted

See merge request OpenMW/openmw!1564
2022-01-18 23:29:46 +00:00