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									 scrawl | 9f821e5df2 | fix shaders | 2012-10-22 16:56:43 +02:00 |  | 
				
					
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									 scrawl | f154031e54 | last bits of the gui | 2012-10-11 18:26:29 +02:00 |  | 
				
					
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									 scrawl | 7ee038fdd7 | fog now distance based instead of depth | 2012-10-03 12:03:07 +02:00 |  | 
				
					
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									 scrawl | dbf59d14dc | water gamma correction | 2012-09-22 16:52:53 +02:00 |  | 
				
					
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									 scrawl | d9f6072f02 | gamma correct rendering & adjustment setting | 2012-09-19 23:25:07 +02:00 |  | 
				
					
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									 scrawl | 6ac2a12296 | item selection working on the preview | 2012-09-14 14:34:18 +02:00 |  | 
				
					
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									 scrawl | 4ae0a5c02e | fix silhouettes around objects above the water | 2012-08-15 19:29:00 +02:00 |  | 
				
					
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									 scrawl | 8ac2d11f56 | changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins | 2012-08-11 14:42:14 +02:00 |  | 
				
					
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									 scrawl | 993c7150dc | tweaked depth bias | 2012-08-07 22:43:11 +02:00 |  | 
				
					
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									 scrawl | 15a16aeba1 | Fixed DirectX HLSL shaders and re-enabled them in the gui | 2012-08-01 04:11:16 +02:00 |  | 
				
					
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									 scrawl | 37c7becb07 | some potential compability fixes | 2012-07-25 23:53:06 +02:00 |  | 
				
					
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									 scrawl | 3feb4ce61b | terrain lod morph fix | 2012-07-25 19:33:21 +02:00 |  | 
				
					
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									 scrawl | 8c8228a15c | fix terrain num lights setting | 2012-07-24 00:08:53 +02:00 |  | 
				
					
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									 scrawl | a70f93b024 | fix "Crash when running openmw with --start="XYZ", remove HLSL for windows | 2012-07-23 20:12:42 +02:00 |  | 
				
					
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									 scrawl | 9f9183ff73 | depth bias | 2012-07-23 18:25:20 +02:00 |  | 
				
					
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									 scrawl | bc7876e980 | use alpha map for moons | 2012-07-23 13:04:48 +02:00 |  | 
				
					
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									 scrawl | f0b3142966 | switch to glsl 1.2 | 2012-07-23 02:54:50 +02:00 |  | 
				
					
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									 scrawl | 6bfcf2bc1b | - exchanged the preprocessor again, no warnings now - disable line directives for now, causing some trouble | 2012-07-22 02:45:39 +02:00 |  | 
				
					
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									 scrawl | acc5c3bbbf | some fixes | 2012-07-20 17:08:15 +02:00 |  | 
				
					
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									 scrawl | 41791ccaa2 | add file | 2012-07-20 16:44:40 +02:00 |  | 
				
					
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									 scrawl | 014396e80c | remove the plugins.cfg files, do not enforce CG plugin | 2012-07-20 16:44:03 +02:00 |  | 
				
					
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									 scrawl | 21728020f6 | fixed the water on local map | 2012-07-20 14:45:42 +02:00 |  | 
				
					
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									 scrawl | f5ffea4d4b | new button, water timescale | 2012-07-19 23:30:41 +02:00 |  | 
				
					
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									 scrawl | e077814a8c | water | 2012-07-19 22:23:07 +02:00 |  | 
				
					
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									 scrawl | 9d7470e14c | temp commit | 2012-07-19 20:18:34 +02:00 |  | 
				
					
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									 scrawl | 739455e6f8 | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 |  | 
				
					
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									 scrawl | 778e59ee37 | terrain as it was before, with about 4x less code | 2012-07-15 08:21:43 +02:00 |  | 
				
					
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									 scrawl | 29f91753f7 | correction | 2012-07-14 18:44:03 +02:00 |  | 
				
					
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									 scrawl | 93c641efa7 | terrain albedo | 2012-07-14 18:25:43 +02:00 |  | 
				
					
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									 scrawl | 16c2ea3a75 | terrain colourmap | 2012-07-14 11:13:38 +02:00 |  | 
				
					
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									 scrawl | 7731e9a6fa | finished cleaning up sky | 2012-07-13 09:13:12 +02:00 |  | 
				
					
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									 scrawl | b8384162b6 | merge | 2012-07-13 06:16:55 +02:00 |  | 
				
					
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									 scrawl | cd6e9986b6 | forgot to add files | 2012-07-11 09:09:38 +02:00 |  | 
				
					
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									 scrawl | ad7383be43 | sky | 2012-07-11 09:08:55 +02:00 |  | 
				
					
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									 scrawl | e0a99f104b | settings tab "shadows" | 2012-07-11 04:28:45 +02:00 |  | 
				
					
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									 scrawl | 865bfc6f47 | sync mrt_output setting | 2012-07-11 02:31:03 +02:00 |  | 
				
					
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									 scrawl | 1a9f59d5d4 | shadows | 2012-07-10 00:07:33 +02:00 |  | 
				
					
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									 scrawl | 07fd9986ef | accidently removed the map. | 2012-07-09 20:14:07 +02:00 |  | 
				
					
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									 scrawl | b803d0e949 | converted shadow caster shader | 2012-07-09 19:46:36 +02:00 |  | 
				
					
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									 scrawl | 81d30ff63a | temp commit | 2012-07-09 19:20:41 +02:00 |  | 
				
					
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									 scrawl | e517e75d09 | update | 2012-07-07 01:25:14 +02:00 |  | 
				
					
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									 scrawl | a095572205 | fixed some textures, started with sky | 2012-07-06 10:31:48 +02:00 |  | 
				
					
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									 scrawl | 71c865e2e9 | let there be light | 2012-07-06 07:10:10 +02:00 |  | 
				
					
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									 scrawl | 33c48b9481 | update | 2012-07-06 04:28:08 +02:00 |  | 
				
					
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									 scrawl | 8e683c2e05 | vertex colors | 2012-07-05 01:38:33 +02:00 |  | 
				
					
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									 scrawl | 9bd888d9a1 | transparency | 2012-07-05 00:39:25 +02:00 |  | 
				
					
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									 scrawl | f8e3213996 | fog, mrt depth | 2012-07-04 16:57:14 +02:00 |  | 
				
					
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									 scrawl | de9b7a51de | change glsl #version, remove CG from required libraries | 2012-07-04 00:33:09 +02:00 |  | 
				
					
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									 scrawl | 4ea6530772 | hello world. | 2012-07-04 00:26:57 +02:00 |  |