elsid
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4565152b3d
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Define LiveCellRefBase functions inside MWWorld namespace block
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2024-08-30 20:46:56 +02:00 |
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elsid
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ca8869042b
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Move LiveCellRef where possible
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2024-08-30 20:46:55 +02:00 |
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psi29a
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f456978cc3
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Merge branch 'blueshift' into 'master'
Launcher: Support extended selection for directories
See merge request OpenMW/openmw!4346
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2024-08-30 10:23:08 +00:00 |
|
Alexei Kotov
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073e4639bf
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Launcher: Support extended selection for directories
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2024-08-29 04:18:07 +03:00 |
|
Alexei Kotov
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f393c40cbd
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Launcher: Fix Insert Above behavior when the directory is added automatically
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2024-08-29 03:54:26 +03:00 |
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Evil Eye
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5711a395af
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Merge branch 'bolt-is-not-a-static' into 'master'
[Lua] rename boltStatic to bolt in magic effect record bindings.
See merge request OpenMW/openmw!4342
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2024-08-27 15:57:32 +00:00 |
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psi29a
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24a0e42594
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Merge branch 'fargothsayshello' into 'master'
Don't turn to face the player to say hello if there is no hello response
Closes #8132
See merge request OpenMW/openmw!4339
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2024-08-27 15:38:25 +00:00 |
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Mads Buvik Sandvei
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f7f282fc48
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bolt is not a static
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2024-08-26 13:28:29 +02:00 |
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Dave Corley
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daf82d40b9
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FIX(CSVRender::Object): Clamp scale edits in render window too
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2024-08-25 10:23:04 -07:00 |
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Evil Eye
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1f5c314022
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Don't turn to face the player to say hello if there is no hello response
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2024-08-25 11:48:14 +02:00 |
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psi29a
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50465a3cf2
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Merge branch 'alternatingrowcolors' into 'master'
Launcher: Alternate row colors in directory and archive list
See merge request OpenMW/openmw!4338
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2024-08-25 07:42:43 +00:00 |
|
Alexei Kotov
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3a9e6de6fd
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Alternate row colors in directory and archive list
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2024-08-23 14:28:26 +03:00 |
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Alexei Kotov
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951c440c8b
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Don't apply normal weapon resistance twice for NPCs (#8124)
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2024-08-23 13:41:14 +03:00 |
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psi29a
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527fa053c5
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Merge branch 'actions_patchup' into 'master'
Lua Actions patchup
See merge request OpenMW/openmw!4311
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2024-08-18 10:02:03 +00:00 |
|
uramer
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2460b5f4ef
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Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
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2024-08-16 13:22:22 +00:00 |
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psi29a
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dc9c68f61b
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Merge branch 'fix_android_openmw' into 'master'
Keep separation between openmw and openmw-lib on Android
See merge request OpenMW/openmw!4221
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2024-08-14 19:18:32 +00:00 |
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psi29a
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73ee8ccc4e
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Merge branch 'rewrite-vfx' into 'master'
[Lua] Rewrite addvfx and spawnvfx
See merge request OpenMW/openmw!4314
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2024-08-13 12:27:12 +00:00 |
|
Mads Buvik Sandvei
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cd7017e0e4
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use string_view
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2024-08-12 21:39:29 +02:00 |
|
Mads Buvik Sandvei
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7f0f2373ea
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Use sol::optional for optional table instead of function overloading.
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2024-08-12 21:24:50 +02:00 |
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psi29a
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c8c09b1905
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Merge branch 'thirstytherana' into 'master'
Prevent spell priority skyrocketing in useless cases
Closes #8102
See merge request OpenMW/openmw!4310
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2024-08-12 08:35:41 +00:00 |
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psi29a
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9234b5707f
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Merge branch 'breaklilacor' into 'master'
Allow GetEffect to detect 0 magnitude spells
Closes #8097
See merge request OpenMW/openmw!4297
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2024-08-11 09:06:32 +00:00 |
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Mads Buvik Sandvei
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09f6daf155
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Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
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2024-08-10 14:56:35 +02:00 |
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elsid
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a376d20c30
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Fix tests on windows
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2024-08-09 16:58:10 +02:00 |
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psi29a
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761957d28c
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Merge branch 'less_strict_test' into 'master'
Make test for navmeshdb limit less strict
See merge request OpenMW/openmw!4306
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2024-08-08 08:07:40 +00:00 |
|
uramer
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ab628ea12a
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Fix memory safety of actions/triggers iteration
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2024-08-08 00:09:08 +02:00 |
|
Sam Hellawell
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ae0660db0a
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Use nodeMask... lets ignore the previous attempt
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2024-08-08 00:08:48 +02:00 |
|
Sam Hellawell
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de4d97826a
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Fix: castRenderingRay doesnt hit terrain
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2024-08-08 00:08:48 +02:00 |
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Evil Eye
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45c7e45905
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Prevent spell priority skyrocketing in useless cases
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2024-08-07 22:49:23 +02:00 |
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psi29a
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e7fc20d279
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Merge branch 'fix/render-raycast-doesnt-hit-terrain' into 'master'
Fix: castRenderingRay doesnt hit terrain
Closes #7912
See merge request OpenMW/openmw!4286
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2024-08-07 13:17:07 +00:00 |
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elsid
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b56de5bcf9
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Make test for navmeshdb limit less strict
To avoid rare test failures when tiles are added into the database in different
order.
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2024-08-07 00:01:50 +02:00 |
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elsid
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20e3eeddde
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Fix libavformat version check
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:
2a68d945cd/libavformat/version_major.h (L48)
So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.
See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
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2024-08-05 23:52:30 +02:00 |
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Evil Eye
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fe50b1a22b
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Allow GetEffect to detect 0 magnitude spells
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2024-08-05 20:01:38 +02:00 |
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psi29a
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5d57ad7e85
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Merge branch 'fix-ffmpeg-latest-version' into 'master'
Support compiling with FFMpeg 5 and greater
See merge request OpenMW/openmw!4281
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2024-08-05 15:28:11 +00:00 |
|
Cody Glassman
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a53d002262
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lua - add swizzling to vector types
|
2024-08-05 06:53:59 -07:00 |
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elsid
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ec02e2ba1d
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Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
This reverts merge request !4288
|
2024-08-05 09:08:17 +00:00 |
|
Cody Glassman
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9951fd8a1a
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support 0/1 constant swizzles
|
2024-08-04 11:56:34 -07:00 |
|
Cody Glassman
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7186b8febc
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generate all swizzle bindings at API initialization
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2024-08-04 11:56:34 -07:00 |
|
Cody Glassman
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19c0cebb27
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lua - add swizzling to vector types
|
2024-08-04 11:56:34 -07:00 |
|
psi29a
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6cc2b8de27
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Merge branch 'distortion_clear' into 'master'
distortion - make sure color mask is enabled for clear to have an effect (#8082)
See merge request OpenMW/openmw!4294
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2024-08-04 08:48:40 +00:00 |
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psi29a
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8d290dd581
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Merge branch 'launcher' into 'master'
Don't check subdirectories of valid content directories (#8085)
Closes #8085
See merge request OpenMW/openmw!4279
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2024-08-03 22:42:05 +00:00 |
|
Sam Hellawell
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61cb5b4da6
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Support compiling with ffmpeg 5 and greater
|
2024-08-03 21:05:00 +01:00 |
|
Jared Davenport
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6946d22505
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fix sourcetype
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2024-08-03 16:54:08 +00:00 |
|
Cody Glassman
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24452e2c3a
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distortion - make sure color mask is enabled for clear to have an effect
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2024-08-02 11:33:46 -07:00 |
|
psi29a
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e8fcdae99e
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Merge branch 'no-more-oversized-demons' into 'master'
Don't apply scale in RotateController
See merge request OpenMW/openmw!4284
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2024-08-01 17:38:46 +00:00 |
|
psi29a
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488a05d14c
|
Merge branch 'lua-add-is-fleeing' into 'master'
lua - add isFleeing() to AI interface
See merge request OpenMW/openmw!4256
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2024-08-01 09:55:50 +00:00 |
|
psi29a
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028ac2354e
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Merge branch 'controller_tab_type' into 'master'
Allow shoulder buttons to work in menus when text input is active
See merge request OpenMW/openmw!4010
|
2024-08-01 09:55:15 +00:00 |
|
Sebastian Fieber
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234476bdae
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lua - add isFleeing() to lua AI interface
|
2024-07-31 20:29:33 +02:00 |
|
Dave Corley
|
a4f1e7d918
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FIX(rotatecontroller): Actually accounting for scale breaks biped creatures
|
2024-07-31 05:02:52 -05:00 |
|
Sam Hellawell
|
1b3509d0ad
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Use nodeMask... lets ignore the previous attempt
|
2024-07-31 00:30:06 +01:00 |
|
Sam Hellawell
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dd77c81557
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Fix: castRenderingRay doesnt hit terrain
|
2024-07-30 23:21:10 +01:00 |
|