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248 commits

Author SHA1 Message Date
Evil Eye
48484c9416 Replace explicitly sized reads in aisequence 2023-08-08 21:06:49 +02:00
psi29a
7b4f7b7f07 Merge branch 'adjust_refnum' into 'master'
Adjust FormId in FormIdRefId and for items in containers when loading saves

See merge request OpenMW/openmw!3293
2023-08-08 08:54:00 +00:00
psi29a
5160fbc2a0 Merge branch 'fixedtimestamp' into 'master'
Move TimeStamp to ESM3 and remove sized reads

See merge request OpenMW/openmw!3295
2023-08-02 08:11:33 +00:00
psi29a
c86eecb2ea Merge branch 'movable_objects' into 'master'
Move objects instead of copying where possible

See merge request OpenMW/openmw!3289
2023-08-01 10:43:44 +00:00
psi29a
23671ced33 Merge branch 'fix_use_after_move' into 'master'
Fix use after move in InfoOrder::insertInfo

See merge request OpenMW/openmw!3296
2023-08-01 07:25:17 +00:00
Andrei Kortunov
d3d7a663c6 Move some objects instead of copying 2023-07-31 20:43:46 +04:00
elsid
66c5944ecf
Fix use after move in InfoOrder::insertInfo
When it->second.mPosition->mPrev != value.mPrev value is first moved into
*mPosition and then used to get mPrev. Since mPrev is RefId and it's copy-only
type there is no real problem but coverity complains about it.

Also enforce contract of insertInfo to support move-only types by adding a test
for a value type with deleted copy constructors.
2023-07-30 13:37:53 +02:00
Evil Eye
79b3855c5b Move TimeStamp to ESM3 and remove sized reads 2023-07-30 11:37:32 +02:00
Petr Mikheev
9a9f9d7081 Adjust FormId in FormIdRefId and for items in containers when loading saves 2023-07-30 02:01:09 +02:00
elsid
dd54857610
Add missing array include 2023-07-29 00:29:03 +02:00
psi29a
a6d6e16d48 Merge branch 'readsize' into 'master'
Disallow implicitly sized reads of ESM structs

See merge request OpenMW/openmw!3100
2023-07-28 07:01:32 +00:00
Mads Buvik Sandvei
364f2a98e9 Use refnum instead of slot for items during spellcast 2023-07-25 21:23:59 +00:00
Evil Eye
6e5d84ce37 inline 2023-07-22 08:40:02 +02:00
Evil Eye
9d4877d432 Treat std::array like regular arrays 2023-07-21 17:00:33 +02:00
Evil Eye
45ba05c0ed Disallow implicitly sized reads of ESM structs 2023-07-20 19:16:53 +02:00
psi29a
ec9b4c4563 Merge branch 'caius4friends' into 'master'
Fix dialogue insertion again

See merge request OpenMW/openmw!3212
2023-07-20 15:29:57 +00:00
psi29a
03dbe1c9f3 Merge branch 'stringrefidskills' into 'master'
Assign StringRefIds to skills

See merge request OpenMW/openmw!3146
2023-07-20 07:15:49 +00:00
Evil Eye
2a1d520c9e Address feedback 2023-07-17 19:37:28 +02:00
Evil Eye
7573004efc Implement the NegativeLight flag 2023-07-17 18:00:15 +02:00
Evil Eye
cd8f2355c0 Only allow StringRefId for Skill ids 2023-07-14 17:33:32 +02:00
Evil Eye
967b5d205b Use StringRefId for skills 2023-07-13 18:55:22 +02:00
Evil Eye
ac9378fa08 Replace Skill::mIndex with Skill::refIdToIndex 2023-07-13 18:55:21 +02:00
Evil Eye
4eac137109 Change control flow to be easier to understand 2023-07-11 22:10:39 +02:00
Alexei Dobrohotov
66fd1f8862 Allow subrecords to overlap the following record (bug #6025) 2023-07-10 21:09:22 +03:00
Evil Eye
d3c1928f01 Fix dialogue insertion again 2023-07-09 15:24:52 +02:00
elsid
f6fce5ee15
Cleanup includes 2023-07-08 11:28:56 +02:00
elsid
a6dbd819a1
Fix writing IndexRefId to ESM3
Use correct enum value.
2023-07-04 11:34:52 +02:00
Evil Eye
73c2387708 Merge schools into skills 2023-06-26 20:42:52 +02:00
psi29a
dd0d66513d Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes

See merge request OpenMW/openmw!3164
2023-06-25 20:11:19 +00:00
Zackhasacat
611a6429a9 Lua: Add effects to potionRecord, ingredientRecord 2023-06-20 10:00:05 +00:00
Evil Eye
bac6777fae Reduce the number of magic numbers 2023-06-18 16:21:06 +02:00
psi29a
807893eb45 Merge branch 'clickbait' into 'master'
Mostly dehardcode skills

See merge request OpenMW/openmw!3112
2023-06-15 07:03:13 +00:00
Evil Eye
3c588900dd Apply elsid's suggestion and revert 3a888ef543 2023-06-10 22:04:14 +02:00
Evil Eye
da4e04522b More closely replicate Morrowind.exe's locks 2023-06-08 20:10:32 +02:00
Evil Eye
65b22975c9 Remove SkillEnum 2023-06-08 18:35:50 +02:00
Evil Eye
16c0f0d5cc Use a regular TypedDynamicStore for ESM:Skill 2023-06-08 18:35:47 +02:00
Evil Eye
e01a3076dd Use std::array in NpcStats 2023-06-03 14:26:37 +02:00
Evil Eye
a5bb6c7d8d Use std::array in NPDTstruct52 2023-06-03 13:27:45 +02:00
Evil Eye
dd83da5eba Use std::array in FADTstruct 2023-06-03 13:11:49 +02:00
Evil Eye
7be005c9a5 Use std::array in CLDTstruct 2023-06-03 11:58:09 +02:00
Evil Eye
8a474b9807 Use std::array in RADTstruct 2023-06-03 10:45:32 +02:00
Evil Eye
08f35fe839 Add ESM::Skill::mWerewolfValue 2023-05-31 17:45:20 +02:00
Evil Eye
eea730768b Replace sIconNames with ESM::Skill::mIcon 2023-05-30 20:22:04 +02:00
Evil Eye
9c60a6fa4d Replace sSkillNameIds with ESM::Skill::mName 2023-05-29 17:56:14 +02:00
florent.teppe
ad8cfde4e0 ESM::LandData no longer a virtual interface
instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
florent.teppe
f600730459 fixes functions that were virtual but not tagged as override. 2023-05-29 12:10:41 +02:00
florent.teppe
e0fa15b727 Abstracted Land data that can be used by esm3 and esm4. 2023-05-29 11:31:37 +02:00
psi29a
16a580eb21 Merge branch 'clickbait' into 'master'
Remove sAttributeIds and sSkillIds

See merge request OpenMW/openmw!3071
2023-05-28 09:14:47 +00:00
unknown
14600de185 Remove sAttributeIds and sSkillIds 2023-05-27 21:54:13 +02:00
jvoisin
c98c532213 Replace all asserts in components/esm[34] with throw 2023-05-27 16:10:53 +02:00
Evil Eye
877f6747be Deduplicate specialization code 2023-05-26 12:16:47 +02:00
elsid
dc8dfe81ce
Add more details to exceptions 2023-05-25 20:56:07 +02:00
Mads Buvik Sandvei
410e8b100a Elsid comments 2023-05-23 19:30:29 +02:00
Mads Buvik Sandvei
5a8c6df633 clang'd 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
4bf23f152b Revert use of string_view to std::string for effectIdTo* methods. 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
6cfc06d7d8 There is no typo 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
9a59330561 refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts. 2023-05-23 18:11:59 +02:00
Mads Buvik Sandvei
b791ce9132 Remove redundant qualifiers 2023-05-23 18:11:44 +02:00
Mads Buvik Sandvei
7ba43c9426 actor.ActiveEffects and actor.ActiveSpells 2023-05-23 18:11:44 +02:00
elsid
8f47da46ec
Show magic effect name instead of IndexRefId 2023-05-22 18:02:21 +02:00
florent.teppe
56cb2a83ec removed sDefaultWorldspace, only sDefaultWorldspaceId now.
sDefaultWorldspaceId is a StringRefId to be able to getvalue easily.
2023-05-12 22:05:53 +02:00
florent.teppe
a62e75fd19 Initial attempt at loading esm4 exteriors 2023-05-12 22:05:52 +02:00
elsid
0601d7213e
Remove ESM::RefId::sEmpty
This variable is only required to return empty RefId as const reference. There
is no point in doing so for a type cheap to copy.
2023-04-26 21:15:16 +02:00
elsid
b33d12b8e1
Add missing and remove redundant includes 2023-04-17 22:02:36 +02:00
Petr Mikheev
f09a689a4f Merge ESM::RefNum and ESM4::FormId 2023-04-09 00:23:32 +02:00
Evil Eye
8d8207b734 Refactor pathgrid indices to use size_t instead of int 2023-04-08 00:32:43 +00:00
florent.teppe
21bd28542a Applies review advice
2d coord hash moved to hash.hpp file
format version adds suffix to be more coherent
don't use ESM::RefId::sEmpty
RefId equality with string_view, conversion to refId unecessary
action teleport remove test that mCellId is empty
removes some const references, when copy is enough
invalid refid => empty refid
removes useless change
2023-04-03 14:17:35 +02:00
florent.teppe
d782d37ee2 Make sure Vec2iRefId is trivially copyable on GCC 11.3
std::pair<int, int> isn't trivially copyable on some compilers
so a specific struct is defined, it's an int pair, but it should be recognised by GCC 11.3 as trivially copyable

Vec2iRefId => ESM3ExteriorCellRefId

more explcit name and use mX,mY instead of pair
renamed files and enum
2023-04-03 14:17:31 +02:00
florent.teppe
53b14c8b42 fix tests
hopefully also fixes clang tidy
2023-04-03 14:17:17 +02:00
florent.teppe
4c15064a83 Create new Vec2i RefId for ESM3 exterior cells.
Applies the necessary changes to use !2708 for the new Id type
2023-04-03 14:17:16 +02:00
florent.teppe
1e0c3bfdec fixes integration tests
we still want to be able to write using old formats
2023-04-03 14:16:32 +02:00
florent.teppe
f99e65843a Removes most cellId.hpp include, simplifies id generation for cells. 2023-04-03 14:16:32 +02:00
florent.teppe
c2182c2fcc Get Rid of ESM::CellId almost everywhere
it was a competing concept from using RefIds for cell.
There is almost no point to it now, except to load older data.
2023-04-03 14:16:05 +02:00
florent.teppe
fb6701ac1a ESM::CellId is no longer stored on saves. 2023-04-03 14:16:05 +02:00
florent.teppe
c39dd576f8 Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
florent.teppe
9f597ecfea No more Cellid used by ESM4 cells
and that also means it is no longer used by MWWorld::Cell
fixes tests
2023-04-03 14:16:04 +02:00
florent.teppe
3f678c3b0a Dest Door and teleport use ESM::RefId
This changes a lot of files as a consequence.
Still buggy, moving to exterior doesn't bring to the right place yet
coc "seyda neen" doesn't work. SO I broke somehting when fetching a cell from a name
2023-04-03 14:16:03 +02:00
florent.teppe
36502eaf75 ESM3 Cells have an Id.
Store<ESM::Cell> is updated to use it.
2023-04-03 14:16:03 +02:00
Andrei Kortunov
8c6616214b Remove redundant quotes 2023-04-03 11:28:03 +04:00
elsid
9162eaa019
Test more ESM::Player records 2023-04-02 19:58:27 +02:00
elsid
452d1e7e49
Store original string id for Dialogue records 2023-03-26 19:07:32 +02:00
elsid
06f42ba69c
Use fixed size enum type for ESM::Dialogue::mType 2023-03-26 19:07:25 +02:00
elsid
4716583f3e
Set ESM::Dialogue::mType on blank and skip load 2023-03-26 19:07:25 +02:00
elsid
90ed24f4c9
Split type traits for ESM4, ESM3 and unite common 2023-03-26 19:07:23 +02:00
elsid
d5954aba68
Add suffix to the format version name 2023-03-26 15:21:25 +02:00
Evil Eye
54d6fb29c2 Don't store a save's cell name as a RefID 2023-03-22 22:57:52 +01:00
elsid
d1e8e56619
Make QuickKey type a fixed size enum class 2023-03-21 20:53:04 +01:00
elsid
eb79b29512
Use ranged for loop 2023-03-21 20:45:49 +01:00
elsid
2135eba103
Fix loading ESM3 QuickKeys 2023-03-21 20:44:42 +01:00
elsid
04d7781424
Support not only StringRefId for checking first person body part 2023-03-19 17:49:41 +01:00
elsid
e6cf516e12
Support index RefId as pair of record type and std::uint32_t 2023-03-19 17:20:48 +01:00
elsid
86293af084
Support generated RefId as std::uint64_t 2023-03-19 17:20:48 +01:00
elsid
0992624c8b
Support reading and writing typed ESM::RefId to ESM 2023-03-19 17:20:48 +01:00
psi29a
a60f657f5a Merge branch 'fast_cell4_load' into 'master'
Lazy loading of ESM4::reference

See merge request OpenMW/openmw!2804
2023-03-17 21:46:37 +00:00
psi29a
2ff4a5a11a Merge branch 'cs_fix_info_collection' into 'master'
Fix loading, inserting and moving topic info records

See merge request OpenMW/openmw!2806
2023-03-17 14:40:05 +00:00
Petr Mikheev
0b385d5db9 Create MWWorld::SafePtr 2023-03-13 23:44:00 +01:00
elsid
e032214fcb
Use common info ordering implementation for engine and editor 2023-03-13 21:57:41 +01:00
elsid
e892c62b10
Fix loading, inserting and moving topic info records
Topic info records need to have specific order defined via mNext and mPrev
fields (next and previous records). When loading multiple files a record may be
inserted into middle of the topic but neighborhood records may not be aware of
it. Having the order it's possible to move the records within one topic.

Sort the record once after loading all content files but preserve the order for
all other operations. Use std::map to group info ids by topic to make sure the
topics order is stable. Keep order within a topic for info ids on loading new
records. Use this order later for sorting the records.
2023-03-13 21:57:38 +01:00
florent.teppe
170b732854 readers cache keep a stateless encoder
to keep access to the current encoding configuration

build linux
2023-03-10 12:39:47 +01:00
psi29a
0ed1310417 Merge branch 'fix_fog_state_load' into 'master'
Fix loading fog state

See merge request OpenMW/openmw!2743
2023-02-18 07:27:05 +00:00