elsid
ec6af1ef32
Fix build with msvc
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components\resource\cachestats.hpp(23): error C2039: 'string': is not a member of 'std'
4 months ago
elsid
d8189a5aa1
Use normalized path in SceneManager
4 months ago
psi29a
b32f68fcd2
Merge branch 'vfs_normalized_path_10' into 'master'
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Use normalized path in LuaState (#8138 )
See merge request OpenMW/openmw!4365
4 months ago
Cody Glassman
b346a4a858
Add frame number to available postprocess uniforms
4 months ago
elsid
32ec92e71c
Use normalized path in LuaState
4 months ago
psi29a
4c28731f6a
Merge branch 'optionallightfadeout' into 'master'
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Make light attenuation fade optional
See merge request OpenMW/openmw!4267
4 months ago
psi29a
e1875d459a
Merge branch 'boost-config-required' into 'master'
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Modernise Boost CMake stuff
Closes #8100
See merge request OpenMW/openmw!4307
4 months ago
psi29a
b3677d07fd
Merge branch 'pcallallthethings' into 'master'
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Wrap all memory allocating Lua functions in protected calls
Closes #8099
See merge request OpenMW/openmw!4336
4 months ago
elsid
9e36b3fc0b
Use normalized path for models settings
4 months ago
elsid
1cdbbef7ee
Use blank CellRef as default
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Default constructed CellRef has some fields uninitialized.
4 months ago
Alexei Kotov
176dec45a7
Make light attenuation fade optional
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This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
4 months ago
Evil Eye
032d506aa7
Fix components_tests
4 months ago
AnyOldName3
387b63909b
Remove vestigial Boost libraries
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Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307 , we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.
Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.
Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
4 months ago
AnyOldName3
26be98966f
Modernise Boost CMake stuff
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Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100
Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.
If it turns out this makes CI fail, I'll tweak things as necessary.
Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
However, we were forcing this on for Windows, so that might matter.
It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
4 months ago
jvoisin
830a26f75e
Merge branch 'realloc' into 'master'
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Don't assume realloc always succeeds
See merge request OpenMW/openmw!4331
4 months ago
Evil Eye
c9783344a0
Wrap all memory allocating Lua functions in protected calls
4 months ago
psi29a
566e5b5588
Merge branch 'some-launcher-fixes' into 'master'
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Some launcher fixes
Closes #8080
See merge request OpenMW/openmw!4287
4 months ago
Evil Eye
aa808d63bc
Return nullptr straight away
4 months ago
Evil Eye
4652151630
Don't assume realloc always succeeds
4 months ago
elsid
92a0bbb454
Use normalized path in l10m manager
4 months ago
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
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lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
5 months ago
Cody Glassman
a53d002262
lua - add swizzling to vector types
5 months ago
elsid
d85130c4c0
Init potentially unread fields for HDPT
5 months ago
AnyOldName3
f1795a4698
c a p i t u l a t e
5 months ago
AnyOldName3
cd7941dc9f
Some launcher fixes
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I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.
In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances
I fixed those problems too
5 months ago
elsid
2ebe83c4d5
Use proper order for printf arguments
5 months ago
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
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HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
5 months ago
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
5 months ago
psi29a
79a9f8c23c
Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
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Rebuild ESMStore indices before loading any cell or player state
See merge request OpenMW/openmw!4278
5 months ago
Evil Eye
5c4deb3f88
Prevent older binaries from incorrectly loading newer saves
5 months ago
Alexei Kotov
03091f8ce0
Make Coverity happy about animation blending
5 months ago
psi29a
312b7af954
Merge branch 'lua_context_api' into 'master'
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Remove getRealFrameDuration in global context, context caching helpers
See merge request OpenMW/openmw!4273
5 months ago
Anton Uramer
6851e6e56a
Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context
5 months ago
elsid
8cc744997f
Make path helpers constexpr and noexcept
5 months ago
elsid
7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor
5 months ago
elsid
616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace
5 months ago
elsid
6e97deb3f7
Use normalized path for text key files
5 months ago
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
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Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
5 months ago
psi29a
2743c4920e
Merge branch 'vfs_normalized_view_string' into 'master'
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Do not allow to construct NormalizedView from std::string
See merge request OpenMW/openmw!4263
5 months ago
psi29a
f2aa30f7a5
Merge branch 'fix_nan_get_angles' into 'master'
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Avoid getting nan in conversion to euler angles (#7772 )
Closes #7772
See merge request OpenMW/openmw!4258
5 months ago
elsid
34f5bc6fce
Use std math functions
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To avoid implicit conversions from float to double and back.
5 months ago
elsid
041b3b233a
Normalize forward and up vectors
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To avoid having any of their components to be out of the range [-1, 1].
5 months ago
elsid
a49de4b9f1
Do not allow to construct NormalizedView from std::string
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To avoid implicit conversion via Normalized which creates NormalizedView from a
temporary Normalized. Mark constructors explicit on purpose so there is no
ambiguity on implicit conversion when there is an overloaded function like:
void f(const Normalized&);
void f(NormalizedView);
5 months ago
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
5 months ago
Sam Hellawell
340252007b
fitsRuleString dont reference string_view
5 months ago
Sam Hellawell
014cba807b
Refactor easings, serialize per-line items, constexpr path
5 months ago
Sam Hellawell
eb290bebbb
Refactor AnimBlendControllers
5 months ago
Sam Hellawell
4040bd9231
FIx GCC debug build error
5 months ago
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
5 months ago
Sam Hellawell
42406ed0af
Use META_Object, ignore for serialize
5 months ago
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
5 months ago
Sam Hellawell
28c8e6b1fe
Cleanup loadRules method, smooth animation transitions game.rst docuemntation
5 months ago
Sam Hellawell
1282be9d29
Fix stats reporting
5 months ago
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
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Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
5 months ago
psi29a
a9281b5246
Merge branch 'fix/osg-animation-rename-update-order-sucks-this-took-too-long' into 'master'
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Fix osgAnimation for multiple creatures (#8045 )
Closes #8045
See merge request OpenMW/openmw!4253
6 months ago
elsid
75d9ab4d57
Pass Quat and Matrixf by reference
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They don't fit into registers so without optimizations they are copied via
stack.
6 months ago
Sam Hellawell
db30d9a37a
Code cleanup, fix missing const
6 months ago
Sam Hellawell
df0a7a849b
Merge branch 'master' of https://gitlab.com/OpenMW/openmw.git into fix/osg-animation-rename-update-order-sucks-this-took-too-long
6 months ago
Sam Hellawell
56a40577ed
Revert move of default anim rename
6 months ago
Sam Hellawell
03413a895f
Fix osgAnimation for multiple creatures ( #8045 )
6 months ago
elsid
6a67263d6b
Separate the log level and the flag for writing the log level
6 months ago
elsid
98a8dcbdbf
Limit log buffer size
6 months ago
elsid
c83acac32c
Add a function to get debug level
6 months ago
elsid
0749cc4dac
Remove unused include
6 months ago
elsid
1bdc01273e
Move "debugging" function into Debug namespace
6 months ago
elsid
ea84d1ce0c
Remove unused mode argument
6 months ago
Dave Corley
5bca2919c2
CLEANUP: Don't assign invalid extents when loading bounding boxes
6 months ago
psi29a
664a844853
Merge branch 'fix_get_angles_zyx' into 'master'
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Fix getAnglesZYX (#7741 )
Closes #7741
See merge request OpenMW/openmw!4199
6 months ago
psi29a
7d0fca1bf5
Merge branch 'noscript' into 'master'
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Make mwscript return nil for records that don't have a script
See merge request OpenMW/openmw!4236
6 months ago
psi29a
3a5ed998e7
Merge branch 'timeplayed' into 'master'
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Remove time played setting
See merge request OpenMW/openmw!4235
6 months ago
Evil Eye
ee653eb2b8
Make mwscript return nil for records that don't have a script
6 months ago
psi29a
e8c422697f
Merge branch 'first_person_mesh_distortion' into 'master'
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Fix distortion breaking in first person meshes
See merge request OpenMW/openmw!4231
6 months ago
psi29a
804b589a68
Merge branch 'qt_follow_up' into 'master'
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Cleanup changes in Qt applications
See merge request OpenMW/openmw!4225
6 months ago
Alexei Kotov
888abc0097
Remove time played setting
6 months ago
Andrei Kortunov
871263d436
Check if file is successfully opened
6 months ago
Cody Glassman
45362e0ede
fix distortion breaking in first person meshes
6 months ago
Evil Eye
d3e3083006
CI match script names and remove dead code
6 months ago
psi29a
ee1352f918
Merge branch 'luautf8allcompilers' into 'master'
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Don't use codecvt for utf8.char
Closes #6505
See merge request OpenMW/openmw!4216
6 months ago
psi29a
045bccb3e9
Merge branch 'copycompiler' into 'master'
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Avoid a few copies in mwscript
See merge request OpenMW/openmw!4215
6 months ago
Kindi
624a4f46b5
dont use codecvt for utf8.char
6 months ago
Evil Eye
1cea604257
Use string_view in register methods
6 months ago
Evil Eye
ad7fb3d13f
Avoid a few copies in mwscript
6 months ago
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
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Instead of causing SIGABRT which is more confusing.
6 months ago
psi29a
6754b8d941
Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
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This reverts merge request !4178
6 months ago
psi29a
9a864f309a
Merge branch 'theluareloaded' into 'master'
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Check the result of loading from bytecode
Closes #7787
See merge request OpenMW/openmw!4189
6 months ago
psi29a
cd365b4e8c
Merge branch 'youre_outta_range_joe' into 'master'
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FIX: check we're not going out of range while listing content files, fix #8029
Closes #8029
See merge request OpenMW/openmw!4201
6 months ago
psi29a
11c2cf0780
Merge branch 'esm_script' into 'master'
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Make loading and saving ESM3 script record more robust
See merge request OpenMW/openmw!4195
6 months ago
psi29a
57adb93075
Merge branch 'coverity' into 'master'
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Coverity fixes
See merge request OpenMW/openmw!4198
6 months ago
psi29a
456ac2a85b
Merge branch 'were_engineers_not_salt_miners' into 'master'
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FEAT: Lua Engine Handler for MWScript `startscript` functionality
See merge request OpenMW/openmw!4178
6 months ago
Dave Corley
1a79e79f57
FEAT: Lua Engine Handler for MWScript `startscript` functionality
6 months ago
psi29a
d3c3d0cf44
Merge branch 'indexthemoon' into 'master'
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Move Lua index helpers to components and make owner.factionRank match other ranks
See merge request OpenMW/openmw!4186
6 months ago
Dave Corley
d03f25437b
CLEANUP(contentmodel): Use `auto` for insertPosition declaration to
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avoid possible narrowing
6 months ago
Dave Corley
fbdc4f4881
CLEANUP(contentmodel): Use ranges::find_if instead of a loop
6 months ago
elsid
89a30532b7
Fix getAnglesZYX implementation
6 months ago
Dave Corley
40aee53831
CLEANUP(contentmodel): Actually, no, I hate while loops
6 months ago
Dave Corley
b43743212e
FIX: check we're not going out of range while listing content files, fix #8029
6 months ago
Alexei Kotov
162ac6a75e
Avoid copying shader material shared_ptr in NifLoader
6 months ago
Evil Eye
5b82c7a95d
Don't assume execution of an internal Lua script can't fail
6 months ago
Evil Eye
83e8729256
Check the result of loading from bytecode
6 months ago
elsid
5c3ae3d94c
Make loading and saving script record more robust
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* Check the header presence before using it.
* Write the header based on the actual content.
6 months ago