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21642 commits

Author SHA1 Message Date
Andrei Kortunov
8879d89e4a Replace 'klass' by meaningful names 2024-01-07 19:12:49 +04:00
Andrei Kortunov
4f65b7167a Do not copy vector for every door marker 2024-01-07 18:53:07 +04:00
Andrei Kortunov
828c40c710 Do not copy due to auto misuse 2024-01-07 18:52:10 +04:00
psi29a
eedb96863e Merge branch 'editor_enum_settings' into 'master'
Use settings values to declare enum settings (#6876)

See merge request OpenMW/openmw!3724
2024-01-07 10:14:07 +00:00
Alexei Kotov
ed31a0354a Support playing ambient and rain weather SFX at the same time (bug #7761) 2024-01-07 04:56:36 +03:00
Alexei Kotov
c1c774e11d Update the spells window when constant effects are added/removed (bug #7475) 2024-01-07 04:55:29 +03:00
Alexei Kotov
961c53f1c4 Merge branch 'clickcrash' into 'master'
Don't crash when clicking the logo video

See merge request OpenMW/openmw!3736
2024-01-07 01:21:56 +00:00
Alexei Kotov
dfc29974d0 Merge branch 'water_walking_cost' into 'master'
Use walking speed for swimming actor with water walking for pathfinding (#7758)

Closes #7758

See merge request OpenMW/openmw!3732
2024-01-07 01:19:43 +00:00
Alexei Kotov
8fff7215f4 Merge branch 'i-dont-have-a-type' into 'master'
Selection Groups Cleanup

Closes #7759

See merge request OpenMW/openmw!3731
2024-01-07 01:18:26 +00:00
AnyOldName3
6d37618301 Add OpenMW-CS RC file to app rather than static lib
Static libraries on Windows can't have embedded resources, so this mean the icon for the CS wasn't used.
This could have also been resolved by explicitly requesting the library type as OBJECT rather than letting it default to STATIC (as object libraries aren't a thing on-disk and are just an abstraction in CMake so you can use the same object files in different targets), but this seemed less invasive.

I also made it Win32-only as a Windows .rc file is meaningless on Unix, but it shouldn't be MSVC-only as MinGW can consume them.
2024-01-06 16:56:52 +00:00
Evil Eye
72c382aca6 Don't crash when clicking the logo video 2024-01-06 14:23:08 +01:00
Evil Eye
74a6c81d53 Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs 2024-01-06 14:14:29 +01:00
psi29a
c3c8fa1e61 Merge branch 'sceneleak' into 'master'
Set paged refs' base node to null (#6335)

Closes #6335

See merge request OpenMW/openmw!3715
2024-01-06 11:07:07 +00:00
Dave Corley
c563219b61 Cleanup(CS): Pass const ref when applicable for selection groups 2024-01-05 19:39:53 -06:00
Dave Corley
3ff1bae372 Cleanup(CS): More consistent names for selection group configs 2024-01-05 19:39:53 -06:00
Dave Corley
c93b6dca0a Fix(CS): Add record type to selection groups to fix #7759 2024-01-05 19:39:53 -06:00
elsid
903299ce50
Avoid recomputing navigator flags when getting area costs 2024-01-06 02:39:42 +01:00
elsid
594bd6e136
Use walking speed for swimming actor with water walking for pathfinding
This will make them find shorter paths nearby shores.
2024-01-06 02:39:40 +01:00
jvoisin
689efa6d69 Merge branch 'mapnotes' into 'master'
Shorten global map marker notes like vanilla (bug #7619)

Closes #7619

See merge request OpenMW/openmw!3719
2024-01-05 13:05:56 +00:00
jvoisin
5837f97b99 Merge branch 'nonexclusivesettings' into 'master'
Downgrade Settings GUI mode to a modal (bug #6758)

Closes #6758

See merge request OpenMW/openmw!3720
2024-01-05 13:04:20 +00:00
Alexei Kotov
19a7d50a3f Merge branch 'error_codes' into 'master'
Use error messages instead of unhandled exceptions

See merge request OpenMW/openmw!3723
2024-01-04 20:35:37 +00:00
Alexei Kotov
c5a3b516d6 Merge branch 'init_variables' into 'master'
Add missing initialization

See merge request OpenMW/openmw!3722
2024-01-04 20:31:55 +00:00
elsid
72fa4924dc
Use settings values to declare enum settings 2024-01-03 22:55:00 +01:00
Andrei Kortunov
7ffb2bc3c4 Use error messages instead of unhandled exceptions 2024-01-03 21:48:25 +04:00
Andrei Kortunov
8d3efd27ba Add missing initialization 2024-01-03 19:25:33 +04:00
Alexei Kotov
febfccb356 Merge branch 'move_class_text' into 'master'
Avoid redundant string copies

See merge request OpenMW/openmw!3718
2024-01-03 15:24:22 +00:00
Alexei Kotov
b132fd4373 Merge branch 'lua_action_fixes' into 'master'
Lua Action fixes

See merge request OpenMW/openmw!3717
2024-01-03 15:19:18 +00:00
Alexei Kotov
7310418984 Downgrade Settings GUI mode to a modal (bug #6758) 2024-01-02 22:32:52 +03:00
Alexei Kotov
19a6fd4e1b Merge branch 'display_esm_version' into 'master'
Improve format version in content selector

See merge request OpenMW/openmw!3709
2024-01-02 17:32:21 +00:00
Alexei Kotov
14942d7541 Shorten global map marker notes like vanilla (bug #7619) 2024-01-02 18:50:32 +03:00
Andrei Kortunov
fb16871c80 Avoid redundant string copies 2024-01-02 18:30:35 +04:00
uramer
e9b48e35c0 Coverity defects 2024-01-02 13:54:02 +01:00
Alexei Kotov
2ff2e3c2ef Merge branch 'raceless' into 'master'
Replace missing NPC races and default animations

Closes #6754

See merge request OpenMW/openmw!3703
2024-01-02 12:37:03 +00:00
Alexei Kotov
2fbdde34c6 Set paged refs' base node to null (#6335) 2024-01-02 02:31:47 +03:00
jvoisin
29c20cdb41 Merge branch 'fix_universal_id' into 'master'
Add missing UniversalId::mClass initialization

See merge request OpenMW/openmw!3707
2024-01-01 23:05:57 +00:00
Andrei Kortunov
93e50cc7aa Improve format version in content selector 2024-01-01 18:16:58 +04:00
Evil Eye
ef4e5b45e3 Don't add custom anim source if it's a default animation but keep the skeleton 2024-01-01 15:06:32 +01:00
Evil Eye
03c791e61a Move animation handling to NpcAnimation 2024-01-01 13:58:55 +01:00
Evil Eye
84c15344ee Address feedback 2024-01-01 13:07:43 +01:00
Evil Eye
4636ab3f3e Update cmakelists 2024-01-01 13:07:43 +01:00
Evil Eye
5bd5c84018 Replace missing NPC races and default animations 2024-01-01 13:07:43 +01:00
elsid
94409ce172
Add missing UniversalId::mClass initialization 2024-01-01 01:12:19 +01:00
Alexei Kotov
78459314bf Merge branch 'impartialplayerbelike' into 'master'
Don't count the actor we're following as siding with us if we're in combat with them but they aren't in combat with us

Closes #7645

See merge request OpenMW/openmw!3650
2023-12-31 17:33:08 +00:00
jvoisin
31ac993374 Merge branch 'allthatglitters' into 'master'
Use NAM9 for stack count

Closes #2566

See merge request OpenMW/openmw!3698
2023-12-31 17:12:46 +00:00
Evil Eye
e63933efa6 Use NAM9 for stack count 2023-12-31 17:12:46 +00:00
jvoisin
6180ad0e51 Merge branch 'sunlighting' into 'master'
Fix interior sun direction (bug #7585)

Closes #7585

See merge request OpenMW/openmw!3699
2023-12-31 17:12:32 +00:00
Evil Eye
c97d0b5252 Merge branch 'weather' into 'master'
Make rain and snow ripple settings global rather than per-weather (#7748)

See merge request OpenMW/openmw!3706
2023-12-31 11:01:14 +00:00
Alexei Kotov
7e162a0d7c Merge branch 'lua_real_frame_time' into 'master'
Pass real frame duration to onFrame

See merge request OpenMW/openmw!3621
2023-12-31 01:21:41 +00:00
Alexei Kotov
0f9eb3d85a Merge branch 'editor_double_settings' into 'master'
Use settings values to declare double settings (#6876)

See merge request OpenMW/openmw!3701
2023-12-30 15:20:25 +00:00
Alexei Kotov
8a91e7057f Merge branch 'ref_id_universal_id' into 'master'
Fix RefId based UniversalId (#7747)

Closes #7747

See merge request OpenMW/openmw!3702
2023-12-30 10:59:03 +00:00
psi29a
7647af6e4e Merge branch 'friendlyhit' into 'master'
Correct friendly fire reaction for different damage sources (bug #7646)

Closes #7646

See merge request OpenMW/openmw!3694
2023-12-30 09:43:19 +00:00
psi29a
67955ac55f Merge branch 'treejunk' into 'master'
Discard additional tokens in non-expression contexts

See merge request OpenMW/openmw!3700
2023-12-30 09:42:26 +00:00
psi29a
cb24475662 Merge branch 'what-a-selection-you-have' into 'master'
Feat(CS): Add More Selection Controls

See merge request OpenMW/openmw!3674
2023-12-30 09:40:29 +00:00
Alexei Kotov
640fa53bb8 Make rain and snow ripple settings global rather than per-weather (#7748) 2023-12-30 04:24:18 +03:00
Evil Eye
01eb333fad Merge branch 'generic_object_cache' into 'master'
Refactor GenericObjectCache and add unit tests

See merge request OpenMW/openmw!3689
2023-12-29 21:22:30 +00:00
psi29a
e9f3e5c6d1 Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3

See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9 Lua actions take 3 2023-12-29 18:56:59 +00:00
Evil Eye
3f6c3e24f4 Merge branch 'autoequipcrash' into 'master'
Avoid crashes upon Weapon::canBeEquipped attack check for the inventory doll (#7744)

Closes #7744

See merge request OpenMW/openmw!3697
2023-12-29 14:30:49 +00:00
elsid
39dd73263d
Avoid converting UniversalId to a different type via string 2023-12-29 14:15:28 +01:00
elsid
7b5310b569
Write StringRefId as is when converting UniversalId to string
To avoid adding quotes which on conversion ESM::StringRefId -> UniversalId ->
std::string -> UniversalId changes the string value adding quotes.
2023-12-29 14:12:36 +01:00
psi29a
2fde1ef3d8 Merge branch 'bodypartanimation' into 'master'
NpcAnimation: Assign parent animation time sources to body part controllers (bug #4822)

Closes #4822

See merge request OpenMW/openmw!3653
2023-12-29 13:09:56 +00:00
elsid
0fc78aa173
Make ESM::StringRefId compatible with std::string UniversalId 2023-12-29 13:10:13 +01:00
Alexei Kotov
abbbd8cf69 Fix interior sun direction (bug #7585) 2023-12-29 02:21:39 +03:00
elsid
088d4ee5ce
Use settings values to declare double settings 2023-12-28 22:08:04 +01:00
elsid
fd2fc63dd3
Support heterogeneous lookup in GenericObjectCache 2023-12-28 21:58:41 +01:00
elsid
56401a90a1
Merge GenericObjectCache update and remove functions
They are always called together. Single iteration over the items is more
efficient along with locking the mutex only once.
2023-12-28 21:58:33 +01:00
Evil Eye
02775c490b Discard additional tokens in non-expression contexts 2023-12-28 21:49:25 +01:00
jvoisin
c9d4ca5320 Merge branch 'editor_string_settings' into 'master'
Use settings values to declare string settings (#6876)

See merge request OpenMW/openmw!3695
2023-12-28 14:51:09 +00:00
AnyOldName3
647bd2b572 Merge branch 'revert-78a8f9d6' into 'master'
Revert "Merge branch 'skating-olympics' into 'master'"

See merge request OpenMW/openmw!3696
2023-12-28 00:59:07 +00:00
jvoisin
dcb403c114 Merge branch 'training' into 'master'
Use modified value for governing attribute training limit (#7742)

Closes #7742

See merge request OpenMW/openmw!3692
2023-12-27 22:49:23 +00:00
Alexei Kotov
30cff6f6ee Avoid crashes upon Weapon::canBeEquipped attack check for the inventory doll 2023-12-28 01:49:18 +03:00
Mads Buvik Sandvei
9d3ede7575 Revert "Merge branch 'skating-olympics' into 'master'"
This reverts merge request !3631
2023-12-27 19:11:49 +00:00
Alexei Kotov
f1782ad8df Merge branch 'rm_unused_vfs' into 'master'
Remove unused vfs argument from correctMeshPath

See merge request OpenMW/openmw!3691
2023-12-27 17:23:16 +00:00
Alexei Kotov
ca5e7d1ccb Merge branch 'fix_fallout3' into 'master'
Make traits and base data optional for ESM4 NPC

See merge request OpenMW/openmw!3682
2023-12-27 17:10:13 +00:00
Alexei Kotov
d5428b23d8 Disable voiced responses to magical friendly hits (bug #7646)
Disable ranged friendly fire
2023-12-27 20:05:08 +03:00
Alexei Kotov
94c052dfef Classify the damage passed to Class::onHit 2023-12-27 20:05:08 +03:00
Evil Eye
c6e5a28241 Merge branch 'crime_disposition' into 'master'
Implement crime disposition modifier

Closes #4683

See merge request OpenMW/openmw!3448
2023-12-27 11:53:56 +00:00
elsid
13c8e04b27
Make traits and base data optional for ESM4 NPC
Fallout 3 is not fully supported and it causes failures to load NPCs. Log errors
and make sure there is no nullptr dereference.
2023-12-27 10:07:48 +01:00
jvoisin
291d19af48 Merge branch 'rm_ref_ptr' into 'master'
Avoid using osg::ref_ptr when reference is enough

See merge request OpenMW/openmw!3690
2023-12-27 08:03:16 +00:00
elsid
6a16686107
Use settings values to declare string settings 2023-12-27 00:33:45 +01:00
Alexei Kotov
1834597361 Move friendly fire logic to onHit 2023-12-27 01:03:23 +03:00
Alexei Kotov
1b594d874e Use modified value for governing attribute training limit (#7742) 2023-12-26 21:53:49 +03:00
AnyOldName3
a497d40689 Merge branch 'vfs_string_view' into 'master'
Use string_view for VFS (#6125)

See merge request OpenMW/openmw!3688
2023-12-26 18:40:25 +00:00
Cody Glassman
8f85c9194d lua - add bindings to get frame duration 2023-12-26 09:15:55 -08:00
psi29a
a2c6009352 Merge branch 'editor_bool_settings' into 'master'
Use settings values to declare bool settings (#6876)

See merge request OpenMW/openmw!3679
2023-12-26 15:31:14 +00:00
jvoisin
f80ba4e28c Apply 1 suggestion(s) to 1 file(s) 2023-12-26 13:54:23 +00:00
elsid
81a483fc7f
Remove unused vfs argument from correctMeshPath 2023-12-26 14:14:52 +01:00
elsid
145f7b5672
Avoid using osg::ref_ptr when reference is enough 2023-12-26 11:35:03 +01:00
psi29a
5d53eb7566 Merge branch 'russianroulette' into 'master'
BulletNifLoader: Handle NiSkinPartition, reduce false-positive collision generation for NiSwitchNode children

See merge request OpenMW/openmw!3634
2023-12-26 10:33:20 +00:00
psi29a
ff514df5a1 Merge branch 'distortion' into 'master'
Distortion

See merge request OpenMW/openmw!3536
2023-12-26 10:31:51 +00:00
psi29a
f80bbd4e39 Merge branch 'these-are-the-datas-youre-looking-for' into 'master'
Add game-independent VFS directory to CS' VFS

See merge request OpenMW/openmw!3683
2023-12-26 10:21:58 +00:00
Andrei Kortunov
ffffb427f5 Implement crime disposition modifier (bug 4683) 2023-12-26 14:04:23 +04:00
jvoisin
b39a6ae9cd Merge branch 'smoothbraincriminal' into 'master'
End pursue package if the target doesn't have a bounty

See merge request OpenMW/openmw!3677
2023-12-26 09:59:24 +00:00
elsid
851bad4262 Merge branch 'precipitationripples' into 'master'
Use fallback weather ripple settings (bug #7292)

Closes #7292

See merge request OpenMW/openmw!3671
2023-12-26 09:51:23 +00:00
elsid
dc8c979d1a Merge branch 'avoid_duplication' into 'master'
Store generated UI by pointer to avoid redundant processing

See merge request OpenMW/openmw!3680
2023-12-26 09:39:47 +00:00
elsid
71e33cf8b2
Add unit tests for GenericObjectCache 2023-12-25 14:12:16 +01:00
elsid
0d8dc5aabc
Use string_view for VFS lookups 2023-12-25 12:21:01 +01:00
AnyOldName3
01e2e56f97 Add game-independent VFS directory to CS' VFS
This should have been like this all along - all the other applications that use the game's VFS do this.
2023-12-24 17:55:49 +00:00
Andrei Kortunov
1ca2a0ef66 Store generated UI by pointer to avoid redundant processing 2023-12-24 20:35:19 +04:00
Andrei Kortunov
81f7149f42 Use a multiplication sign for custom resolution 2023-12-24 19:00:16 +04:00