Commit Graph

22660 Commits (7ce83c6cc8ddafd1ff41c59b2b446bed8ae7ed58)

Author SHA1 Message Date
psi29a f27030a87c Merge branch 'uipointers' into 'master'
Prevent stale pointers in UI widgets

See merge request OpenMW/openmw!4393
3 months ago
Alexei Kotov 56e200f8ac Merge branch 'ripply-doll' into 'master'
Fix inventory doll when non-compute-shader ripples are used with FFP

See merge request OpenMW/openmw!4390
3 months ago
jvoisin 1bc130332e Merge branch 'catfight' into 'master'
Restore female/beast-specific first person animations (#8179)

Closes #8179

See merge request OpenMW/openmw!4392
3 months ago
Evil Eye 481e63ffa7 Prevent stale pointers in UI widgets 3 months ago
Alexei Kotov 963b7ec742 Unify first/third-person animation choice logic (#8179)
Re-enable first-person female/beast-specific animations
Use dehardcoded argonian swim animation path
3 months ago
elsid 63e984ba24
Use normalized path in BulletShapeManager 3 months ago
elsid 7a5c478e34
Use normalized path in PreloadItem 3 months ago
elsid 1d98b5c66b
Remove redundant toNormalized 3 months ago
psi29a cb009db4bb Merge branch 'topicHighlighting' into 'master'
Topic Highlighting Mouse Over Fix

See merge request OpenMW/openmw!4113
3 months ago
psi29a d1059aee8c Merge branch 'test_ptr' into 'master'
Add tests for MWWorld::Ptr

See merge request OpenMW/openmw!4344
3 months ago
AnyOldName3 bd8386459a Fix inventory doll when ripple fragment shader path is used
Basically don't abuse OSG as badly. We need to let it know we've bound a shader program so it doesn't assume the FFP is still used, but it doesn't have a built-in way to apply the uniforms when doing so, so we need to do it manually.
3 months ago
AnyOldName3 e7a31373c9 Partially fix inventory doll when non-compute-shader ripples are used with FFP 3 months ago
elsid b6c1e33da6 Merge branch 'hammerthingstilltheybreak' into 'master'
Don't let the player repair items that are better than new

Closes #8171

See merge request OpenMW/openmw!4381
3 months ago
Evil Eye 772a0b3711 Merge branch 'vfs_normalized_path_14' into 'master'
Use normalized path in multiple places (#8138)

See merge request OpenMW/openmw!4383
3 months ago
Evil Eye 9de501a62c Merge branch 'local_static_init' into 'master'
Properly initialize local static pointers and collections

See merge request OpenMW/openmw!4386
3 months ago
Evil Eye 2546ce2b16 Don't allow items that are better than new to be repaired 3 months ago
AnyOldName3 f817ff01b4 Merge branch 'labelsforeveryone' into 'master'
Editor: Improve Models settings category layout

See merge request OpenMW/openmw!4384
3 months ago
elsid cd6e49796e
Properly initialize local static pointers and collections
Static variables should be initalized once instead of initializing them with
nullptr and then doing actual initialization behind if condition. Otherwise a
race condition may happen leading to undefined behaviour.
3 months ago
jvoisin e05b1fabd8 Merge branch 'compile-time' into 'master'
Remove duplicate compile items

See merge request OpenMW/openmw!4380
3 months ago
Jared Davenport 30a37b3fda Remove duplicate compile items 3 months ago
Alexei Kotov 0b1465446d Editor: Improve Models category layout
Increase minimum input field width and give proper labels to string settings
3 months ago
Alexei Kotov e369ab941e Fix word-wrapping for dialogue topics with changed skin 3 months ago
jvoisin 879c23b4cb Merge branch 'enchantedimsure' into 'master'
Deselect magic item before selecting a spell

Closes #8162

See merge request OpenMW/openmw!4379
3 months ago
elsid 2ef5a8486d
Use normalized path in ObjectPaging::createChunk 3 months ago
elsid 7e453d491a
Remove redundant toNormalized 3 months ago
elsid 5f2582fe68
Use normalized path in SceneManager::checkLoaded 3 months ago
elsid 3475a166e5
Use normalized path for World::spawnEffect 3 months ago
elsid 320d376b95
Remove unused virtual specifier 3 months ago
elsid 8ba4ff9946
Remove redundant bool argument from ActorAnimation::attachMesh 3 months ago
elsid d7e99f988b
Use normalized path in ActorAnimation::attachMesh 3 months ago
elsid f1533c215d
Use normalized path in ActorAnimation::attach 3 months ago
Evil Eye 74d699c502 Merge branch 'vfs_normalized_path_13' into 'master'
Use normalized path in ImageManager (#8138)

See merge request OpenMW/openmw!4377
3 months ago
Evil Eye d9c16328dd Deselect magic item before selecting a spell 4 months ago
elsid 1fd6ac6438
Use normalized path in ImageManager 4 months ago
Alexei Kotov 70187bb5ac niftest: parse BTO, BTR, RDT and PSA files 4 months ago
elsid b4f77e8bd7
Store Lua script path as VFS normalized 4 months ago
psi29a 96ec3a8125 Merge branch 'testthevfs' into 'master'
Fix vfs bindings and add tests

Closes #8157

See merge request OpenMW/openmw!4371
4 months ago
Evil Eye 2978b32f51 Fix vfs bindings 4 months ago
elsid d8189a5aa1
Use normalized path in SceneManager 4 months ago
psi29a b32f68fcd2 Merge branch 'vfs_normalized_path_10' into 'master'
Use normalized path in LuaState (#8138)

See merge request OpenMW/openmw!4365
4 months ago
Dave Corley 2ea9d6ba20 FIX(windowmanagerimp): Don't remove a ui mode twice 4 months ago
AnyOldName3 0f74e0cca8 Merge branch 'add_frame_number' into 'master'
Add frame number to available postprocess uniforms

See merge request OpenMW/openmw!4355
4 months ago
Cody Glassman b346a4a858 Add frame number to available postprocess uniforms 4 months ago
psi29a f3dd6d0a42 Merge branch 'whatstatethisstate' into 'master'
Remove references to temporaries and this_state in properties

Closes #8152

See merge request OpenMW/openmw!4360
4 months ago
elsid 32ec92e71c
Use normalized path in LuaState 4 months ago
Cody Glassman f849b0c90f update render targets during update instead of draw thread -- fixes a bug with <1 size ratios 4 months ago
Evil Eye a32e006e1c Remove references to temporaries and this_state in properties 4 months ago
psi29a 1e94f53146 Merge branch 'is_starter_spell' into 'master'
Expose starter spells

See merge request OpenMW/openmw!4352
4 months ago
psi29a 8992a9fb8c Merge branch 'master' into 'master'
Navmeshtool as a Library

See merge request OpenMW/openmw!4354
4 months ago
psi29a 46cbee2f21 Merge branch 'input_bindings' into 'master'
Fix input bindings handling (#8115)

Closes #8115

See merge request OpenMW/openmw!4332
4 months ago