Commit Graph

977 Commits (84721fb58a2691d6e557bee38527e5a8a304acbf)

Author SHA1 Message Date
elsid 3e67f5ffa5
Detect and ignore updates for oscillating objects
To avoid triggering NavMesh update when RecastMesh change should not change
NavMesh.

Based on the following assumption:
Given a set of transformations and a bounding shape for all these
tranformations, a new object transformation that does not change this
bounding shape also should not change navmesh if for all of this object
transformations resulting navmesh tiles are equivalent

The idea is to report back to RecastMeshManager all changes of NavMesh if there
are any assiciated with RecastMesh version. So we know the last time when
RecastMesh change resulted into the NavMesh change. When later report shows
that there was no NavMesh change for a new RecastMesh version we can assume
that any object transformation within the same bounding box should not change
NavMesh.
4 years ago
glassmancody.info 582f7b52cf Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up 4 years ago
glassmancody.info 157717693a Changelog entry 4 years ago
Evil Eye 56ede535b5 Don't perform a hit test outside the page's bounds 4 years ago
psi29a 484c46cb58 Merge branch 'hrtf-setting' into 'master'
Add Audio settings to openmw-launcher

See merge request OpenMW/openmw!692
4 years ago
Simon Meulenbeek 75b4871bab Add Audio settings to openmw-launcher 4 years ago
psi29a fe2a97ee39 Merge branch 'wizard-link' into 'master'
Implement #3983 - Add page to the wizard with links to buy morrowind

Closes #3983

See merge request OpenMW/openmw!693
4 years ago
tess 6f7e8d9f59 Implement #3983 - Add page to the wizard with links to buy morrowind 4 years ago
CedricMocquillon 9a6f0691b6 Update changelog 4 years ago
Evil Eye ecde3932e2 Make AddItem's quantity overflow on negative numbers 4 years ago
Andrei Kortunov b61337643e Merge branch 'issue-5680' into 'master'
change aim calculation

See merge request OpenMW/openmw!685
4 years ago
Max dc09616e59 change bugfix name to be same as ticket name 4 years ago
Max 2cd96e56d5 create constant and use constant in other parts of the code base 4 years ago
elsid e8c2cd15f0
Add #5914 to the changelog 4 years ago
Evil Eye 8e9bd5c0bd Don't throw an exception when equipping a bound item fails 4 years ago
wareya 63f01d8c5f Prevent physics death spiral by falling back to true delta time when needed 4 years ago
AnyOldName3 3ad1040271 Update changelog 4 years ago
Dobrohotov Alexei 952b31ac5c NiZBufferProperty: handle depth test flag (bug #5902) 4 years ago
glassmancody.info 6255b0492b Resolve crashes on exit with visible MyGUI widgets 4 years ago
psi29a cc6f08930b Merge branch 'alpha-meddling' into 'master'
Replace deprecated alpha test in shader visitor

Closes #4899

See merge request OpenMW/openmw!473
4 years ago
Andrei Kortunov 63958c6d61 Changelog fixes 4 years ago
Chris Djali 9bfe941d4b
Merge pull request #3050 from akortunov/master
Double-buffer shader water stateset
4 years ago
Andrei Kortunov d805886de7 Double-buffer shader water stateset (bug #5026) 4 years ago
Gleb Mazovetskiy 7f6339c61f AV: Add changelog entry 4 years ago
Evil Eye c9d3da498a Merge branch 'pursue' into 'master'
AIPursue: Pursue the player until LOS is established (#5869)

Closes #5869

See merge request OpenMW/openmw!634
4 years ago
Dobrohotov Alexei fc329050b3 AIPursue: Pursue the player until LOS is established (#5869) 4 years ago
Alexei Dobrohotov 5e91af230d Reset effect icon transparency when they're hidden (#5877) 4 years ago
Evil Eye 1a423860b5 Add changelog entry 4 years ago
AnyOldName3 4f510d85ba Merge remote-tracking branch 'upstream/master' into alpha-meddling 4 years ago
Evil Eye 2e73d2c145 Fallback to default cell name for door destination 4 years ago
AnyOldName3 034a7a9dbc Add changelog entry 4 years ago
psi29a 7a9eb34403 Merge branch 'master' into 'freeunrealestate'
# Conflicts:
#   CHANGELOG.md
4 years ago
psi29a 21a6922caa Merge branch 'shieldispain' into 'master'
Play damage sound when hurt by elemental shields

Closes #5840

See merge request OpenMW/openmw!594
4 years ago
Evil Eye af0f94f03e Play damage sound when hurt by elemental shields 4 years ago
Jonas Tobias Hopusch 39c2c19dae
Update 'toggle sneak' documentation
The docs now correctly say that this setting can be changed in the launcher,
instead of insisting it's a config-file-only setting.
Closes #5844

Signed-off-by: Jonas Tobias Hopusch <jotoho-git@mailbox.org>
4 years ago
Evil Eye e4cd89643f Merge branch 'master' of gitlab.com:OpenMW/openmw into freeunrealestate 4 years ago
Evil Eye 6aa75c287a Don't check magicka when casting free spells 4 years ago
Evil Eye 3007cb14a9 Also allow negative AI values in dialogue 4 years ago
Evil Eye 61e014a765 Allow negative values for ai stats 4 years ago
Petr Mikheev 157b14cdaa Fix #5821: NPCs from mods getting removed if mod order was changed 4 years ago
Andrei Kortunov 8019fd594d Revert "Add changelog"
This reverts commit f219c5992b.
4 years ago
Andrei Kortunov 5225ec9e50 Add changelog entry 4 years ago
psi29a cadd1e7529 Merge branch 'daedric_fog' into 'master'
Don't nuke fog when bounds have changed

Closes #5469

See merge request OpenMW/openmw!522
4 years ago
psi29a a8c5607aa6 Merge branch 'disableinfotablesorting' into 'master'
[OpenMW-CS] Info table dragging to move record order, disable sorting

See merge request OpenMW/openmw!538
4 years ago
fredzio f219c5992b Add changelog 4 years ago
AnyOldName3 3300e26c86 Add changelog entry 4 years ago
psi29a 0ec953380f Merge branch 'opaque-character-preview-preprocessor' into 'master'
Always write opaque fragments instead of relying on blending being off for translucent RTT II: Daggerfall

Closes #5391

See merge request OpenMW/openmw!552
4 years ago
psi29a d2c5de5211 Merge branch 'projectile_physics' into 'master'
Precise projectile physics (closes #4201)

Closes #4201

See merge request OpenMW/openmw!550
4 years ago
fredzio 1f4c85520f Use convexSweepTest for projectile movement to solve any
imprecision issue with projectile collision detection.
Simplify the mechanics: manage hits in one spot.
Give magic projectiles a collision shape similar in size to their visible
model.

Rename the 2 convex result callback to clearly state their purpose.
4 years ago
AnyOldName3 35fab97478 Add changelog entry 4 years ago
Nelsson Huotari 0acae08e52 Add changelog entry 4 years ago
Nelsson Huotari 5740258d3b Add changelog entry 4 years ago
psi29a 654238fd18 Merge branch 'no_bonus_points' into 'master'
Show mesh origin

Closes #5771

See merge request OpenMW/openmw!507
4 years ago
psi29a 29fdcb3fa1 Merge branch 'hardlanding' into 'master'
Init mJumpState based on saved fallheight (#5739)

See merge request OpenMW/openmw!532
4 years ago
fredzio 3087ce9c70 Use saved fallheight to determine a character's jump state.
The jump state initial state is "none", and it is set after physics simulation.
If a save is done just above the ground, the character may land before
the first run of the simulation, effectively cancelling the effect of
falling.
4 years ago
psi29a acfd2cfd90 Merge branch 'dialogclonefix' into 'master'
[OpenMW-CS] Fix cloning in info records

See merge request OpenMW/openmw!524
4 years ago
Alexei Dobrohotov c3a952c133 Merge branch 'dorsbien' into 'master'
Don't update magic effects when unequipping items to equip something else

Closes #5687

See merge request OpenMW/openmw!509
4 years ago
Evil Eye a257567b80 Don't update magic effects when unequipping items to equip something else 4 years ago
Nelsson Huotari 29416269b2 Update changelog 4 years ago
psi29a f7d7186c39 Merge branch 'instanceselectiontools' into 'master'
[OpenMW-CS] Cube and sphere instance selection

See merge request OpenMW/openmw!485
4 years ago
Nelsson Huotari 313e895912 [OpenMW-CS] Cube and sphere instance selection 4 years ago
unknown 564a0d7d55 Don't nuke fog when bounds have changed 4 years ago
Alexei Dobrohotov 701a5662b0 Remove #5683 changelog entry 4 years ago
AnyOldName3 d061ae8096 Add changelog entry 4 years ago
unknown 3bf641d3ce Show mesh origin 4 years ago
Evil Eye e46472442a Switch torches to shields for hostile NPCs 4 years ago
Evil Eye 694b9c1505 Fixed by 7cac7fa870 4 years ago
wareya 18ef32ca82 values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset 4 years ago
Evil Eye 7d8727b98e Merge branch 'books' into 'master'
Only ignore plain text after the last EOL tag (#5627)

Closes #5627

See merge request OpenMW/openmw!492
4 years ago
Evil Eye f981dd9916 update changelog 4 years ago
Alexei Dobrohotov fd77ef6b01 Only ignore plain text after the last EOL tag (#5627) 4 years ago
psi29a 4f1361b5ea Merge branch 'paralyze' into 'master'
Fix paralyze for swimming and levitating actors

Closes #5758

See merge request OpenMW/openmw!488
4 years ago
Alexei Dobrohotov eaa65ec60a Update changelog 4 years ago
Alexei Dobrohotov f5af09aed9 Fix AI sequence looping code (bug #5706) 4 years ago
Nelsson Huotari 28c79227df Editor changelog additions 4 years ago
psi29a 11eff02a1d Merge branch 'Show-more-information-about-level-on-menu' into 'master'
Show more information about level on menu

See merge request OpenMW/openmw!437
4 years ago
Alexei Dobrohotov 32601e0ae4 Properly reserve body parts for skirts (bug #5731) 4 years ago
Bret Curtis d35715e5dc add olcoal to authors and feature 5199 to changelog 4 years ago
Evil Eye 525292b184 Add graphic herbalism to the launcher 4 years ago
Petr Mikheev 49c6e50c31 Print '--version' and '--help' messages without timestamps 4 years ago
Andrei Kortunov dc7b48e92e Generate physics collisions for projectiles (bug #3372)
Remove redundant now mHit field
4 years ago
CedricMocquillon 86c31ded53 Update changelog 4 years ago
Alexei Dobrohotov 84e1a29700 Make AI cast self-targeted spells at the ground (bug #5695) 4 years ago
Nelsson Huotari b416c52978 Changelog additions 4 years ago
Alexei Dobrohotov 5b6377b061 Handle multiple root nodes (bug #5604) 4 years ago
jefetienne bc6f46465f Add to changelog, authors. Move variable declaration inside block 4 years ago
AnyOldName3 06ae2a0536 Add changelog entry 4 years ago
Atahualpa 64ff09883f Add #4083 to the changelog. The entry for the release changelog is going to be included in my upcoming MR which will update the whole release changelog. 4 years ago
Bret Curtis 6efa7eea5a
Merge pull request #3025 from akortunov/iterator
Do not remove active effects in the active effects loop
4 years ago
Andrei Kortunov c1d56d94c4 Do not remove active effects in loop (bug #3789) 4 years ago
Alexei Dobrohotov f49bf028b9 Put a stretch menu background checkbox into the launcher (#5672) 4 years ago
Alexei Dobrohotov 73f866fc65 Add missing changelog entries 4 years ago
unknown eebb320916 Wait for the previous sound to stop 4 years ago
AnyOldName3 f625da9328 Update CHANGELOG.md 4 years ago
psi29a 4ae504970f Merge branch 'blocking' into 'master'
Fix lower body blocking animation priority (bug #5656)

Closes #5656

See merge request OpenMW/openmw!359
4 years ago
Alexei Dobrohotov 2972033a72 Merge branch 'thelevelling' into 'master'
Allow adding levelled lists using AddItem

Closes #2404

See merge request OpenMW/openmw!358
4 years ago
Alexei Dobrohotov 7da8479d25 Fix lower body blocking animation priority (bug #5656) 4 years ago
Evil Eye bdcd2bc802 Allow adding levelled lists with AddItem 4 years ago
Bret Curtis 7d16b6f26c
Merge pull request #2992 from akortunov/service_refusal
Add support for service-specific refusals
4 years ago
psi29a 09373a757d Merge branch 'radioactive' into 'master'
Container base record mutations

See merge request OpenMW/openmw!353

(cherry picked from commit 8b33765dd414680f0074b3e115b52b291b4cb7cb)

275908a0 mutate container base records
16fca11d add changelog entry
4 years ago