Mads Buvik Sandvei
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8792e76f5d
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explicitly prevent movement whenever playing scripted animations
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2023-10-29 14:53:03 +01:00 |
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Mads Buvik Sandvei
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cdb325f19a
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Rewrite CharacterController::updateAnimQueue() to properly maintain the animation queue and clean up finished animations.
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2023-10-29 14:53:03 +01:00 |
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Alexei Kotov
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50f3b81096
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Merge branch 'settings_values_terrain' into 'master'
Use settings values for Terrain settings (#6876)
See merge request OpenMW/openmw!3529
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2023-10-29 13:15:54 +00:00 |
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Alexei Kotov
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e6137cff73
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Merge branch 'tapdancers' into 'master'
AiWander must update wandering manually flag when resuming existing path.
Closes #7647
See merge request OpenMW/openmw!3526
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2023-10-29 13:10:01 +00:00 |
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uramer
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1ec4681e40
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Merge branch 'areyouthere' into 'master'
Add record presence early-outs for various script instructions (feature #7625)
Closes #7625
See merge request OpenMW/openmw!3501
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2023-10-29 12:15:48 +00:00 |
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Mads Buvik Sandvei
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ec81d99f21
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Add me to authors
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2023-10-29 01:07:50 +02:00 |
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Mads Buvik Sandvei
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24bac3ebd4
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AiWander must update mIsWanderingManually when resuming wander.
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2023-10-29 01:07:46 +02:00 |
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Alexei Kotov
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2488ecebc5
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Merge branch 'brokenknuckles' into 'master'
Rate weapons as useless if the actor's skill is 0
Closes #7639
See merge request OpenMW/openmw!3520
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2023-10-28 14:52:28 +00:00 |
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Evil Eye
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6cd5734fb3
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Rate weapons as useless if the actor's skill is 0
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2023-10-28 10:49:18 +02:00 |
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elsid
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7e5a1cec04
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Use settings values for Terrain settings
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2023-10-27 22:32:20 +02:00 |
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psi29a
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f724b05c57
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Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
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2023-10-27 17:37:04 +00:00 |
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Zackhasacat
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6a671186ee
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Removed unused var
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2023-10-26 11:50:50 -05:00 |
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psi29a
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8380da2e1d
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Merge branch 'missmewiththatscript' into 'master'
Remove missing scripts from actors much like is done for items
Closes #7204
See merge request OpenMW/openmw!3502
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2023-10-26 16:24:35 +00:00 |
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psi29a
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664caa2fc1
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Merge branch 'iseeyou' into 'master'
Prevent fleeing in inappropriate situations (bug #6932)
Closes #6932
See merge request OpenMW/openmw!3508
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2023-10-26 16:24:10 +00:00 |
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psi29a
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bdd0299fe7
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Merge branch 'flyyouscamps' into 'master'
Allow talking with fleeing creatures (bug #7631)
Closes #7631
See merge request OpenMW/openmw!3510
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2023-10-26 16:23:57 +00:00 |
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psi29a
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035004170c
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Merge branch 'datadirs' into 'master'
Launcher: Improve directory appending UX and heuristics (bug #7502)
Closes #7502
See merge request OpenMW/openmw!3490
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2023-10-26 16:23:28 +00:00 |
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Zackhasacat
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3e31142c0b
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Remove lua action
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2023-10-25 17:24:18 -05:00 |
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AnyOldName3
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416e8337d0
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Merge branch 'turns-out-we-do-need-python' into 'master'
Fix storing symbols to symbol server
See merge request OpenMW/openmw!3521
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2023-10-25 22:12:35 +00:00 |
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AnyOldName3
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5cb5d2e166
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Add error handling to Store-Symbols.ps1
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2023-10-25 18:07:26 +01:00 |
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AnyOldName3
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10dbfe66b3
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Revert "Ditch python in Windows CI - we don't need it"
This reverts commit 00c13b8dcd .
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2023-10-25 17:55:24 +01:00 |
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psi29a
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2e587c3379
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Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality
See merge request OpenMW/openmw!3516
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2023-10-25 12:35:35 +00:00 |
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psi29a
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6a87ba8f33
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Merge branch 'mygui343_fix' into 'master'
Fix MyGUI 3.4.3 issues [#7528]
See merge request OpenMW/openmw!3319
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2023-10-25 12:35:13 +00:00 |
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psi29a
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f3931c8321
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Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
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2023-10-25 12:34:56 +00:00 |
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Zackhasacat
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ac9cfc782a
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Add functions to lua ui library to toggle HUD visibility, and check current status.
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2023-10-25 12:34:56 +00:00 |
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Alexei Kotov
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08da35704f
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Merge branch 'remove-obsolete-comment' into 'master'
Get rid of obsolete comment
See merge request OpenMW/openmw!3514
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2023-10-24 21:49:56 +00:00 |
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Alexei Kotov
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e6c02efbb7
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Add record presence early-outs for various script instructions (feature #7625)
AddItem, RemoveItem, StartScript, StopScript, AddTopic
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2023-10-24 23:19:53 +03:00 |
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Evil Eye
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23bf6ed878
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Remove missing scripts from actors much like is done for items
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2023-10-24 20:59:45 +02:00 |
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Zackhasacat
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f4d349070c
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Add isTeleportingEnabled and setTeleportingEnabled
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2023-10-24 13:51:12 -05:00 |
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psi29a
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3b6211ec4f
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Merge branch 'rtdfix' into 'master'
Fix Read The Docs build
See merge request OpenMW/openmw!3517
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2023-10-24 18:20:57 +00:00 |
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Petr Mikheev
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f547cd5934
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Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
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2023-10-24 13:55:51 +00:00 |
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Zackhasacat
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78e9a1753e
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Add lua binding for gameObject globalVariable
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2023-10-24 13:55:50 +00:00 |
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Zackhasacat
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22142668c7
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Add Newline
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2023-10-24 08:46:27 -05:00 |
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Zackhasacat
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e7c9c57017
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Merge branch 'master' of gitlab.com:openmw/openmw into rtdfix
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2023-10-24 08:41:40 -05:00 |
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Zackhasacat
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b3eec4ae32
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Add tools
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2023-10-24 08:39:16 -05:00 |
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Zackhasacat
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bc742e9d86
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Add build.os
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2023-10-24 08:36:23 -05:00 |
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psi29a
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c058b30322
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Merge branch 'riggeometry' into 'master'
Refurbish SceneUtil::RigGeometry
See merge request OpenMW/openmw!3472
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2023-10-24 10:20:12 +00:00 |
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psi29a
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698fd00269
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Merge branch 'killerqueen' into 'master'
Support NiParticleBomb (feature #7634)
Closes #7634
See merge request OpenMW/openmw!3512
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2023-10-24 10:19:59 +00:00 |
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Petr Mikheev
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26ff56f150
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Merge branch 'lua_ui_focus_loss' into 'master'
Work around MyGUI bug in a less destructive way
See merge request OpenMW/openmw!3511
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2023-10-24 09:24:33 +00:00 |
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Petr Mikheev
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31f5c8826b
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Merge branch 'lua_global_new' into 'master'
Add global variable access to world.mwscript (#7597)
See merge request OpenMW/openmw!3491
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2023-10-24 09:23:25 +00:00 |
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Zackhasacat
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db42a91867
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Add global variable access to world.mwscript (#7597)
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2023-10-24 09:23:25 +00:00 |
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Zackhasacat
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5dd1f0332f
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Add notes about active effects
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2023-10-23 23:44:54 -05:00 |
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AnyOldName3
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606a0eea8f
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Get rid of obsolete comment
The matrix in question was removed by !2682
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2023-10-23 19:28:54 +00:00 |
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psi29a
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e1973f342e
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Merge branch 'fix-7611' into 'master'
Refresh mMovementAnimationControlled when refreshing idle animations.
Closes #7611
See merge request OpenMW/openmw!3482
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2023-10-23 12:37:13 +00:00 |
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psi29a
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4cfc689558
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Merge branch 'pixel_description' into 'master'
Make Per-Pixel Lighting option description a bit more neutral
See merge request OpenMW/openmw!3513
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2023-10-23 12:35:58 +00:00 |
|
Abdu Sharif
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ee80f889b7
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Make Per-Pixel Lighting option description a bit more neutral
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2023-10-23 12:35:57 +00:00 |
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Mads Buvik Sandvei
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354b028072
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isMovementAnimationControlled should be private.
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2023-10-22 17:23:27 +02:00 |
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Mads Buvik Sandvei
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e893767ed0
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Redundant line
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2023-10-22 17:23:27 +02:00 |
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Mads Buvik Sandvei
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45a2b8042d
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Derive the value of MovementAnimationControlled instead of storing it.
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2023-10-22 17:23:27 +02:00 |
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Mads Buvik Sandvei
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7c28066268
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Changelog entry for 7611
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2023-10-22 17:23:27 +02:00 |
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Mads Buvik Sandvei
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dcf6a1fc3c
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Refresh mMovementAnimationControlled when refreshing idle animations.
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2023-10-22 17:22:50 +02:00 |
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