Bret Curtis
8885519953
bump macos deps for arm64
2023-10-17 23:53:04 +02:00
Bret Curtis
43a931d3c4
[ #7528 ] Fix MyGUI 3.4.3 issues
2023-10-17 23:53:04 +02:00
psi29a
b9c986b0b8
Merge branch 'fix_build' into 'master'
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Fix build
See merge request OpenMW/openmw!3503
2023-10-17 21:47:22 +00:00
psi29a
ed2e969802
Fix build
2023-10-17 20:10:19 +00:00
psi29a
798ff7062b
Merge branch 'bullet' into 'master'
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BulletNifLoader updates
See merge request OpenMW/openmw!3498
2023-10-17 07:40:45 +00:00
psi29a
9259f5c056
Merge branch 'merryweather' into 'master'
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Replace more sized reads and change weather loading
See merge request OpenMW/openmw!3496
2023-10-16 20:06:59 +00:00
psi29a
97d9f9c4f3
Merge branch 'dont-lose-your-head' into 'master'
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Add missing headers to components/CMakeLists.txt
See merge request OpenMW/openmw!3499
2023-10-16 20:06:47 +00:00
psi29a
18d28ca475
Merge branch 'settings_values_water' into 'master'
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Use settings values for Water settings (#6876 )
See merge request OpenMW/openmw!3500
2023-10-16 20:06:09 +00:00
elsid
7ac402390a
Use settings values for Water settings
2023-10-15 23:24:46 +02:00
AnyOldName3
2ed584428c
Add missing headers to components/CMakeLists.txt
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Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00
Alexei Kotov
8db631c6b6
Update BSXFlags test
2023-10-15 15:32:59 +03:00
Alexei Kotov
40313019ef
BulletNifLoader updates
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Refactor root node, visual collision type and filename handling
Only handle BSXFlags for the root, handle BSXFlags collision flag and absence
Properly distinguish collision node and autogenerated flag
2023-10-15 15:22:59 +03:00
psi29a
febfa353e0
Merge branch 'save_metadata' into 'master'
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Add additional fields to save metadata
See merge request OpenMW/openmw!3493
2023-10-15 11:42:02 +00:00
psi29a
03fa273394
Merge branch 'settings_values_sound' into 'master'
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Use settings values for Sound settings (#6876 )
See merge request OpenMW/openmw!3494
2023-10-15 11:41:30 +00:00
psi29a
fa9e39c927
Merge branch 'mediumpurged' into 'master'
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Fix #7624
Closes #7624
See merge request OpenMW/openmw!3495
2023-10-15 11:41:20 +00:00
Evil Eye
fbafa13b3d
Appease the compiler
2023-10-14 17:01:55 +02:00
Evil Eye
514723a4e6
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
Evil Eye
1c47062083
Replace more explicitly sized reads
2023-10-14 16:22:28 +02:00
Evil Eye
2ebd544dfb
Fix #7624
2023-10-14 14:18:50 +02:00
Andrei Kortunov
fc74cc49dd
Add additional fields to save metadata (feature 7618)
2023-10-14 09:53:44 +04:00
AnyOldName3
bb6fdc1e21
Merge branch 'wrap' into 'master'
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Use a more clear error message for clamp wrap mode use (#7487 )
Closes #7487
See merge request OpenMW/openmw!3479
2023-10-13 16:23:32 +00:00
elsid
a84e412a37
Use settings values for Sound settings
2023-10-13 12:58:58 +02:00
psi29a
fe5dbb7a25
Merge branch 'bsatool' into 'master'
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Fix creating archives in bsatool
See merge request OpenMW/openmw!3484
2023-10-13 07:34:51 +00:00
psi29a
de11bbc008
Merge branch 'settings_values_shaders' into 'master'
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Use settings values for Shaders settings (#6876 )
See merge request OpenMW/openmw!3489
2023-10-13 07:34:43 +00:00
uramer
99461fd9b2
Merge branch 'control_switch' into 'master'
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[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`
See merge request OpenMW/openmw!3487
2023-10-13 07:00:34 +00:00
elsid
08902371b4
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
Alexei Kotov
4b4c46fa70
Merge branch 'settings_values_saves' into 'master'
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Use settings values for Saves settings (#6876 )
See merge request OpenMW/openmw!3486
2023-10-11 21:35:48 +00:00
Alexei Kotov
8c58ec9c32
Merge branch 'esm4actors' into 'master'
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Show ESM4 NPCs
See merge request OpenMW/openmw!3312
2023-10-11 21:33:14 +00:00
Alexei Kotov
d2a79c4205
Use a more clear error message for clamp wrap mode
2023-10-11 05:24:39 +03:00
elsid
1038a68fbf
Use settings values for Saves settings
2023-10-10 20:39:52 +02:00
AnyOldName3
f5ddf55cdc
Merge branch 'aqt-obtuse-reflex' into 'master'
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Upgrade to standalone aqt v3.1.7
See merge request OpenMW/openmw!3485
2023-10-10 17:34:37 +00:00
psi29a
01ee448c61
Merge branch 'settings_values_navigator' into 'master'
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Use settings values for Navigator settings (#6876 )
See merge request OpenMW/openmw!3468
2023-10-10 03:24:33 +00:00
Petr Mikheev
15306c7d49
[Lua] Add CONTROL_SWITCH functions to types.Player
and deprecate them in openmw.input
2023-10-10 01:15:09 +02:00
AnyOldName3
00c13b8dcd
Ditch python in Windows CI - we don't need it
2023-10-09 13:54:37 +01:00
AnyOldName3
0d7b3d1eee
Upgrade to standalone aqt v3.1.7
2023-10-09 13:52:01 +01:00
psi29a
fb9fc91710
Merge branch 'settings_values_post_processing' into 'master'
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Use settings values for Post Processing settings (#6876 )
See merge request OpenMW/openmw!3480
2023-10-09 11:35:53 +00:00
psi29a
9534130906
Merge branch 'settings_values_physics' into 'master'
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Use settings values for Physics settings (#6876 )
See merge request OpenMW/openmw!3481
2023-10-09 11:35:43 +00:00
psi29a
ab631fcd70
Merge branch 'whosabaddoggo' into 'master'
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Handle AllowWerewolfForceGreeting variable (bug #7609 )
Closes #7609
See merge request OpenMW/openmw!3476
2023-10-09 11:35:16 +00:00
Alexei Kotov
1bd388faf3
Fix creating archives in bsatool
2023-10-09 07:07:53 +03:00
elsid
4a7886816e
Use settings values for Physics settings
2023-10-08 12:19:02 +02:00
elsid
7b4b8763ff
Use settings values for Post Processing settings
2023-10-08 11:58:16 +02:00
psi29a
575f43876b
Merge branch 'fixedpath' into 'master'
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Replace more sized reads and change path grid loading
See merge request OpenMW/openmw!3475
2023-10-08 02:18:43 +00:00
psi29a
7475929dc8
Merge branch 'copyrigvisitor' into 'master'
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CopyRigVisitor: don't copy unskinned geometry (bug #5280 )
Closes #5280
See merge request OpenMW/openmw!3477
2023-10-08 02:16:04 +00:00
Petr Mikheev
7dc08b5b64
More headpart types
2023-10-07 19:35:54 +02:00
Petr Mikheev
3882a5f25a
update
2023-10-07 17:21:25 +02:00
Petr Mikheev
b4552d47f6
Don't use ESM4 mHeadFeamleParts; switch from manually adding "meshes\\" to correctMeshPath
2023-10-07 17:21:25 +02:00
Petr Mikheev
1acac873cf
Use "setObjectRoot" in esm4npcanimation.cpp
2023-10-07 17:21:25 +02:00
Petr Mikheev
4beed29404
Changes required during review
2023-10-07 17:21:25 +02:00
Petr Mikheev
2900351777
Render ESM4 NPCs
2023-10-07 17:21:25 +02:00
Petr Mikheev
be455469ba
Read SUB_DNAM in ESM4::ArmorAddon and SUB_PNAM in ESM4::HeadPart
2023-10-07 17:21:25 +02:00