psi29a
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88969d5725
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Merge branch 'shaders_formatting' into 'master'
Improve shaders formatting
See merge request OpenMW/openmw!2950
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2023-04-21 08:00:53 +00:00 |
|
Andrei Kortunov
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6ce0d9e9b9
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Localize testcells/testinteriorcells progress text
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2023-04-21 09:46:02 +04:00 |
|
Andrei Kortunov
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1be1f72f6c
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Improve shaders formatting
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2023-04-21 09:02:12 +04:00 |
|
Petr Mikheev
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90397662bc
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Lua bindings for magic. Based on the work made by @bharbich in !2765.
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2023-04-20 18:48:34 +02:00 |
|
Petr Mikheev
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480951207c
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Activation handler for ESM4 Door
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2023-04-20 13:42:17 +02:00 |
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psi29a
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2a6e301925
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Merge branch 'activation' into 'master'
Allow Lua scripts to extend or override standard activation mechanics
See merge request OpenMW/openmw!2935
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2023-04-20 11:29:21 +00:00 |
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psi29a
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cace3e6566
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Merge branch 'fix_teleporting' into 'master'
Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`
See merge request OpenMW/openmw!2937
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2023-04-20 11:28:02 +00:00 |
|
Petr Mikheev
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00beb06391
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Initial Lua bindings for ESM4 types; bindings for ESM4Door.
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2023-04-20 01:47:16 +02:00 |
|
Petr Mikheev
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60a8d08e66
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Refactor teleporting in Lua; fix a bug in worldmodel.cpp
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2023-04-17 19:07:30 +02:00 |
|
Petr Mikheev
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61d207bd78
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Allow Lua scripts to extend or override standard activation mechanics
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2023-04-16 23:50:27 +02:00 |
|
Zackhasacat
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224b7a0bf8
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Allow Soul values on Misc Items to be set by Lua
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2023-04-16 19:28:26 +00:00 |
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psi29a
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d6d7746c9b
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Merge branch 'records' into 'master'
[Lua] Fix implementation of types.*.records
See merge request OpenMW/openmw!2918
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2023-04-11 06:54:19 +00:00 |
|
Petr Mikheev
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55c9cde2ed
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[Lua] Add missing record.id for NPC and Creature records.
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2023-04-10 23:28:15 +02:00 |
|
Petr Mikheev
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9279c3d3e1
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[Lua] Fix implementation of types.*.records
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2023-04-10 23:15:28 +02:00 |
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Mitten.O
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d1fd6d77ca
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Document the records function for all record types
|
2023-04-09 15:01:44 +03:00 |
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Mitten.O
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11953a421b
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Document the records function
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2023-04-09 14:38:04 +03:00 |
|
psi29a
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b0a129d6e4
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Merge branch 'ripples' into 'master'
Implement shader-based water ripples
See merge request OpenMW/openmw!2877
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2023-04-02 22:43:22 +00:00 |
|
Andrei Kortunov
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909e301dc6
|
Increase distotion level
|
2023-04-02 14:02:40 +04:00 |
|
Andrei Kortunov
|
295f528f08
|
Use Allman brackets
|
2023-04-02 13:31:06 +04:00 |
|
Mads Buvik Sandvei
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e666f36b60
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[Multiview] Fix transparent pass and vertex shader
|
2023-04-01 20:27:07 +00:00 |
|
Andrei Kortunov
|
e17281ac67
|
Implement shader-based water ripples (feature 3537)
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2023-04-01 17:26:19 +04:00 |
|
Andrei Kortunov
|
4ff9e1956f
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Localize messagebox about disabled postprocessor
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2023-04-01 11:42:49 +04:00 |
|
Andrei Kortunov
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31760da2a5
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Fix a typo in GMST mapping
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2023-03-31 19:56:18 +04:00 |
|
uramer
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7f3926db3f
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Merge branch 'lua_ai' into 'master'
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
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2023-03-30 19:35:48 +00:00 |
|
uramer
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ee1551f02c
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Merge branch 'l10n' into 'master'
Dehardcode non-game-specific localization GMSTs
See merge request OpenMW/openmw!2855
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2023-03-30 19:35:40 +00:00 |
|
Mitten Orvan
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4744b1eeda
|
Make API for creating potions
|
2023-03-29 07:46:11 +00:00 |
|
Petr Mikheev
|
3c5a9f55c5
|
Expose the argument cancelOther of AiSequence::stack to Lua
|
2023-03-27 02:28:45 +02:00 |
|
Petr Mikheev
|
f442e2831e
|
Fixes in calendar.lua
|
2023-03-26 13:43:44 +02:00 |
|
Petr Mikheev
|
618b912a20
|
Dehardcode non-game-specific localization GMSTs; Update l10n files.
|
2023-03-26 13:43:44 +02:00 |
|
psi29a
|
db1b260323
|
Merge branch 'gmst_l10n' into 'master'
Support links to GMSTs in l10n files; extract Morrowind-specific l10n files to a separate directory
See merge request OpenMW/openmw!2822
|
2023-03-22 20:47:53 +00:00 |
|
elsid
|
5dfb70e8a7
|
Name ui elements
|
2023-03-21 09:34:27 +01:00 |
|
Alexander Olofsson
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62750ae821
|
Update AppData summary to be more concise
This brings the AppData in line with the Debian package title
|
2023-03-12 20:17:40 +01:00 |
|
Petr Mikheev
|
685f86f19e
|
Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names.
|
2023-03-12 13:12:13 +01:00 |
|
Krzysztof Antoniak
|
ccdd381f96
|
Minor fixes to Lua documentation
|
2023-02-28 22:04:53 -08:00 |
|
Cody Glassman
|
6a64f352a4
|
fix shader compilation
|
2023-02-26 14:31:53 -08:00 |
|
psi29a
|
2b9f962f7c
|
Merge branch 'minimal_element_leak' into 'master'
Minimal solution to UI Element leak
See merge request OpenMW/openmw!2770
|
2023-02-26 14:57:30 +00:00 |
|
uramer
|
9e22a5ac43
|
Add a note in the docs
|
2023-02-26 14:13:06 +01:00 |
|
Andrei Kortunov
|
be488649c3
|
Add support for non-adaptive VSync (feature 7129)
|
2023-02-26 15:19:19 +04:00 |
|
psi29a
|
8651ea4412
|
Merge branch '7214-add-searching-to-ingame-console' into 'master'
Searching in the in-game console
Closes #7214
See merge request OpenMW/openmw!2759
|
2023-02-25 23:13:12 +00:00 |
|
psi29a
|
4faa1bf3e8
|
Merge branch 'moo-bitch-get-out-my-hay' into 'master'
Don't use FFP-friendly texture image units for shadow maps
Closes #7102
See merge request OpenMW/openmw!2682
|
2023-02-25 23:12:32 +00:00 |
|
Cody Glassman
|
ac4787aeec
|
shade refactor
|
2023-02-25 11:03:39 -08:00 |
|
Shihan42
|
b80556b5af
|
Add buttons to search for next and previous occurrence
|
2023-02-21 12:25:17 +01:00 |
|
Shihan42
|
63659224fd
|
Add new EditBox for searching to console layout
|
2023-02-20 18:18:00 +01:00 |
|
Alexei Kotov
|
2de81738c1
|
Implement the basics of BSEffectShaderProperty
|
2023-02-20 00:23:00 +03:00 |
|
Alexei Kotov
|
2b56ab327c
|
Only attempt attacks in an attack stance
|
2023-02-19 02:59:33 +03:00 |
|
Petr Mikheev
|
0c3237ad78
|
Fix #7223
|
2023-02-18 16:24:10 +01:00 |
|
psi29a
|
bfb6bab33b
|
Merge branch 'luaclothingbinds' into 'master'
Lua API for Clothing records
See merge request OpenMW/openmw!2723
|
2023-02-12 09:47:53 +00:00 |
|
Kindi
|
1d35a83452
|
Update types.lua
|
2023-02-12 00:26:45 +00:00 |
|
Alexei Kotov
|
0142caacf7
|
Use falloff start and stop opacity in NoLighting shader
|
2023-02-11 23:19:26 +03:00 |
|
Kindi
|
4734504e2c
|
Lua binding for Clothing
|
2023-02-12 00:19:08 +08:00 |
|