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32434 commits

Author SHA1 Message Date
Mads Buvik Sandvei
92a5e52407 rename "persisted" animations to "scripted", because that is what they actually are. And begin teaching the animation system to distinguish between a scripted and an unscripted animation. 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
24890a729b clang'd 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
8792e76f5d explicitly prevent movement whenever playing scripted animations 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
cdb325f19a Rewrite CharacterController::updateAnimQueue() to properly maintain the animation queue and clean up finished animations. 2023-10-29 14:53:03 +01:00
Alexei Kotov
50f3b81096 Merge branch 'settings_values_terrain' into 'master'
Use settings values for Terrain settings (#6876)

See merge request OpenMW/openmw!3529
2023-10-29 13:15:54 +00:00
Alexei Kotov
e6137cff73 Merge branch 'tapdancers' into 'master'
AiWander must update wandering manually flag when resuming existing path.

Closes #7647

See merge request OpenMW/openmw!3526
2023-10-29 13:10:01 +00:00
uramer
1ec4681e40 Merge branch 'areyouthere' into 'master'
Add record presence early-outs for various script instructions (feature #7625)

Closes #7625

See merge request OpenMW/openmw!3501
2023-10-29 12:15:48 +00:00
Mads Buvik Sandvei
ec81d99f21 Add me to authors 2023-10-29 01:07:50 +02:00
Mads Buvik Sandvei
24bac3ebd4 AiWander must update mIsWanderingManually when resuming wander. 2023-10-29 01:07:46 +02:00
Alexei Kotov
2488ecebc5 Merge branch 'brokenknuckles' into 'master'
Rate weapons as useless if the actor's skill is 0

Closes #7639

See merge request OpenMW/openmw!3520
2023-10-28 14:52:28 +00:00
Evil Eye
6cd5734fb3 Rate weapons as useless if the actor's skill is 0 2023-10-28 10:49:18 +02:00
elsid
7e5a1cec04
Use settings values for Terrain settings 2023-10-27 22:32:20 +02:00
psi29a
f724b05c57 Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player

See merge request OpenMW/openmw!3519
2023-10-27 17:37:04 +00:00
Zackhasacat
6a671186ee Removed unused var 2023-10-26 11:50:50 -05:00
psi29a
8380da2e1d Merge branch 'missmewiththatscript' into 'master'
Remove missing scripts from actors much like is done for items

Closes #7204

See merge request OpenMW/openmw!3502
2023-10-26 16:24:35 +00:00
psi29a
664caa2fc1 Merge branch 'iseeyou' into 'master'
Prevent fleeing in inappropriate situations (bug #6932)

Closes #6932

See merge request OpenMW/openmw!3508
2023-10-26 16:24:10 +00:00
psi29a
bdd0299fe7 Merge branch 'flyyouscamps' into 'master'
Allow talking with fleeing creatures (bug #7631)

Closes #7631

See merge request OpenMW/openmw!3510
2023-10-26 16:23:57 +00:00
psi29a
035004170c Merge branch 'datadirs' into 'master'
Launcher: Improve directory appending UX and heuristics (bug #7502)

Closes #7502

See merge request OpenMW/openmw!3490
2023-10-26 16:23:28 +00:00
Zackhasacat
3e31142c0b Remove lua action 2023-10-25 17:24:18 -05:00
AnyOldName3
416e8337d0 Merge branch 'turns-out-we-do-need-python' into 'master'
Fix storing symbols to symbol server

See merge request OpenMW/openmw!3521
2023-10-25 22:12:35 +00:00
AnyOldName3
5cb5d2e166 Add error handling to Store-Symbols.ps1 2023-10-25 18:07:26 +01:00
AnyOldName3
10dbfe66b3 Revert "Ditch python in Windows CI - we don't need it"
This reverts commit 00c13b8dcd.
2023-10-25 17:55:24 +01:00
psi29a
2e587c3379 Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality

See merge request OpenMW/openmw!3516
2023-10-25 12:35:35 +00:00
psi29a
6a87ba8f33 Merge branch 'mygui343_fix' into 'master'
Fix MyGUI 3.4.3 issues [#7528]

See merge request OpenMW/openmw!3319
2023-10-25 12:35:13 +00:00
psi29a
f3931c8321 Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.

See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00
Alexei Kotov
08da35704f Merge branch 'remove-obsolete-comment' into 'master'
Get rid of obsolete comment

See merge request OpenMW/openmw!3514
2023-10-24 21:49:56 +00:00
Alexei Kotov
e6c02efbb7 Add record presence early-outs for various script instructions (feature #7625)
AddItem, RemoveItem, StartScript, StopScript, AddTopic
2023-10-24 23:19:53 +03:00
Evil Eye
23bf6ed878 Remove missing scripts from actors much like is done for items 2023-10-24 20:59:45 +02:00
Zackhasacat
f4d349070c Add isTeleportingEnabled and setTeleportingEnabled 2023-10-24 13:51:12 -05:00
psi29a
3b6211ec4f Merge branch 'rtdfix' into 'master'
Fix Read The Docs build

See merge request OpenMW/openmw!3517
2023-10-24 18:20:57 +00:00
Petr Mikheev
f547cd5934 Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable

See merge request OpenMW/openmw!3483
2023-10-24 13:55:51 +00:00
Zackhasacat
78e9a1753e Add lua binding for gameObject globalVariable 2023-10-24 13:55:50 +00:00
Zackhasacat
22142668c7 Add Newline 2023-10-24 08:46:27 -05:00
Zackhasacat
e7c9c57017 Merge branch 'master' of gitlab.com:openmw/openmw into rtdfix 2023-10-24 08:41:40 -05:00
Zackhasacat
b3eec4ae32 Add tools 2023-10-24 08:39:16 -05:00
Zackhasacat
bc742e9d86 Add build.os 2023-10-24 08:36:23 -05:00
psi29a
c058b30322 Merge branch 'riggeometry' into 'master'
Refurbish SceneUtil::RigGeometry

See merge request OpenMW/openmw!3472
2023-10-24 10:20:12 +00:00
psi29a
698fd00269 Merge branch 'killerqueen' into 'master'
Support NiParticleBomb (feature #7634)

Closes #7634

See merge request OpenMW/openmw!3512
2023-10-24 10:19:59 +00:00
Petr Mikheev
26ff56f150 Merge branch 'lua_ui_focus_loss' into 'master'
Work around MyGUI bug in a less destructive way

See merge request OpenMW/openmw!3511
2023-10-24 09:24:33 +00:00
Petr Mikheev
31f5c8826b Merge branch 'lua_global_new' into 'master'
Add global variable access to world.mwscript (#7597)

See merge request OpenMW/openmw!3491
2023-10-24 09:23:25 +00:00
Zackhasacat
db42a91867 Add global variable access to world.mwscript (#7597) 2023-10-24 09:23:25 +00:00
Zackhasacat
5dd1f0332f Add notes about active effects 2023-10-23 23:44:54 -05:00
AnyOldName3
606a0eea8f Get rid of obsolete comment
The matrix in question was removed by !2682
2023-10-23 19:28:54 +00:00
psi29a
e1973f342e Merge branch 'fix-7611' into 'master'
Refresh mMovementAnimationControlled when refreshing idle animations.

Closes #7611

See merge request OpenMW/openmw!3482
2023-10-23 12:37:13 +00:00
psi29a
4cfc689558 Merge branch 'pixel_description' into 'master'
Make Per-Pixel Lighting option description a bit more neutral

See merge request OpenMW/openmw!3513
2023-10-23 12:35:58 +00:00
Abdu Sharif
ee80f889b7 Make Per-Pixel Lighting option description a bit more neutral 2023-10-23 12:35:57 +00:00
Mads Buvik Sandvei
354b028072 isMovementAnimationControlled should be private. 2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
e893767ed0 Redundant line 2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
45a2b8042d Derive the value of MovementAnimationControlled instead of storing it. 2023-10-22 17:23:27 +02:00