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3085 commits

Author SHA1 Message Date
Andrew Lanzone
6a02e6a4bc Merge branch 'master' of https://gitlab.com/OpenMW/openmw 2025-07-13 14:55:27 -07:00
Andy Lanzone
3600a5c716 Merge branch openmw:master into master 2025-07-12 14:13:10 -07:00
elsid
eb7af832e4
Remove trailing spaces 2025-07-12 12:31:15 +02:00
Alexei Kotov
f4ff683905 Merge branch 'terrain_normals_fix' into 'master'
Fix terrain normal map handedness

Closes #8610

See merge request OpenMW/openmw!4775
2025-07-12 11:50:00 +03:00
wareya
869881d227 fix terrain normal map handedness 2025-07-11 12:23:22 -04:00
psi29a
f5de0d1c40 Merge branch 'quickkeysmenu' into 'master'
Quick keys menu fixes (#8359)

Closes #8359

See merge request OpenMW/openmw!4546
2025-07-11 07:41:55 +00:00
Andrei Kortunov
dca83c2500 Add resolution hints to launcher 2025-07-10 10:24:39 +04:00
Andy Lanzone
d46f034e5d Merge branch openmw:master into master 2025-07-08 19:46:37 -07:00
Petr Mikheev
10dba7cda7 Initial support of ESM4 sounds; play opening sound of ESM4 doors. 2025-07-08 11:14:13 +02:00
Andrew Lanzone
b170500183 Merge branch 'master' of https://gitlab.com/OpenMW/openmw 2025-07-06 23:00:28 -07:00
epochwon
f0e9df4de2 fix launcher ui and lang mess 2025-07-07 01:40:25 -04:00
epochwon
1206688494 language files maybe? 2025-07-07 01:40:25 -04:00
epochwon
c541cb96cc doppler take 2 2025-07-07 01:37:18 -04:00
Alexei Kotov
eb9096baf4 Merge branch 'eventful' into 'master'
[Lua] Some event handlers.

See merge request OpenMW/openmw!4738
2025-07-06 22:20:27 +03:00
psi29a
86d81af199 Merge branch 'hairwidthcrosshair' into 'master'
Make the crosshair smaller

See merge request OpenMW/openmw!4608
2025-07-06 10:20:16 +00:00
psi29a
3405d5017e Merge branch 'birthsigntooltip' into 'master'
Revise birthsign tooltip layout (#6792)

Closes #6792

See merge request OpenMW/openmw!4558
2025-07-06 10:18:52 +00:00
Mads Buvik Sandvei
c7e3f9b0cf Add some events from the dehardcode spellcasting MR, that do not need to be specific to that MR. 2025-07-05 21:30:51 +02:00
Andrew Lanzone
b6f3b2760a Use a new string for 'Select Character' controller button label 2025-07-05 10:27:45 -07:00
Andrew Lanzone
dfa3b5f7ed Add Russian translation for controller menu launcher checkboxes 2025-07-04 23:09:31 -07:00
Andy Lanzone
ffec2e8d74 Automatically show Xbox, PS, or Switch button icons 2025-07-04 14:38:55 -07:00
Alexei Kotov
4bf43665c4 Revise birthsign tooltip layout (#6792)
Make all description bits distinct widgets to allow proper padding
Use spaces instead of line breaks to separate spells
Enable word-wrapping for description text
Make the tooltip wider and increase padding
2025-07-04 20:03:55 +00:00
SkyHasACat
3504e85051 More whitespace 2025-07-04 14:33:15 -05:00
SkyHasACat
ed8b9742ae Add name 2025-07-04 14:22:01 -05:00
SkyHasACat
b3105e9382 Fix other changes 2025-07-04 14:22:01 -05:00
Garrett
fce73395e5 Update file openmw_enchanting_dialog.layout 2025-07-04 14:22:01 -05:00
Garrett
284be88b95 Update file openmw_spellcreation_dialog.layout 2025-07-04 14:22:01 -05:00
Garrett
937c020e58 Update file openmw_spellcreation_dialog.layout 2025-07-04 14:22:01 -05:00
Garrett
0ac0c62091 Replace openmw_spellcreation_dialog.layout 2025-07-04 14:22:01 -05:00
Andrew Lanzone
ce0ae47478 Expose controller menus setting to Lua 2025-07-04 11:53:36 -07:00
Mads Buvik Sandvei
ec3357ff3f Bump UI interface version number 2025-07-04 20:30:31 +02:00
Andrew Lanzone
8379c31f13 Add option to show controller tooltips by default 2025-07-04 02:40:52 -07:00
Mads Buvik Sandvei
b1f32c8cee isWindowVisible must handle replaced windows' visibility 2025-07-03 22:11:21 +02:00
Mads Buvik Sandvei
7f34e52a11 lua interface for window visibility 2025-07-03 22:10:56 +02:00
Andrew Lanzone
6a1f8b3f69 Merge branch openmw:master into master 2025-07-03 19:03:08 +00:00
Alexei Kotov
a0e0b3c65b Some quick key menu layout fixes 2025-07-03 08:30:50 +03:00
Alexei Kotov
982962c608 Don't center quick keys menu instructions 2025-07-03 08:10:59 +03:00
Andrew Lanzone
3767b60512 Fix L1 and R1 buttons not disappearing 2025-07-02 21:35:26 -07:00
psi29a
53feb29a5b Merge branch 'landscape-data-bindings' into 'master'
Landscape height and texture bindings for Lua (Revised and Reopened)

See merge request OpenMW/openmw!4724
2025-07-02 21:53:05 +00:00
psi29a
6f48a6f1bf Merge branch 'docs_me_not_v2' into 'master'
Docs - begin restructuring docs

See merge request OpenMW/openmw!4720
2025-07-02 21:37:30 +00:00
epochwon
0027a5bcab make the specular terms easier to read, turn the magic number into a const 2025-07-02 10:49:27 -04:00
Sebastian Fieber
e4439806ed land bindings afterwork
- fix include order + style
- cellOrName -> cellOrId
- bump lua api revision to 78
- cellOrId is not optional anymore for getHeightAt
2025-07-02 16:14:03 +02:00
Sebastian Fieber
eb4d3b7224 Reapply "Merge branch 'landscape-data-bindings' into 'master'"
This reverts commit 3ff7dedfd1.
2025-07-02 16:09:06 +02:00
psi29a
4520eb077d Merge branch 'lua_pp_order' into 'master'
lua - add ability to query the currently active shaders

Closes #8285

See merge request OpenMW/openmw!4506
2025-07-02 09:45:00 +00:00
Sebastian Fieber
fa8ba57ab3 add mwscript bindings to core 2025-07-02 00:57:40 +02:00
Andrew Lanzone
e2e8a02a26 Merge branch 'master' of https://gitlab.com/OpenMW/openmw 2025-07-01 12:22:35 -10:00
psi29a
0a44112dcc Merge branch 'charactername' into 'master'
Revise saved game dialog save info layout (#8313)

Closes #8313

See merge request OpenMW/openmw!4545
2025-07-01 21:17:21 +00:00
psi29a
0d308eae3e Merge branch 'spell____prices' into 'master'
Spell buying window layout tweaks

See merge request OpenMW/openmw!4571
2025-07-01 21:07:03 +00:00
psi29a
48e386bf90 Merge branch 'merchantrepairrepaired' into 'master'
Merchant repair menu layout tweaks

See merge request OpenMW/openmw!4588
2025-07-01 21:06:00 +00:00
psi29a
c9f6bdb6e0 Merge branch '__travel_____' into 'master'
Fix Travel window header alignment

See merge request OpenMW/openmw!4569
2025-07-01 21:04:20 +00:00
Cody Glassman
450f587844 lua - add ability to query the currently active shaders 2025-07-01 14:02:48 -07:00
psi29a
d31ac93c69 Merge branch 'itemwidgetbg' into 'master'
Clip HUD item widgets to not overlap the borders (#7740)

Closes #7740

See merge request OpenMW/openmw!4586
2025-07-01 20:50:24 +00:00
epochwon
c89b2b0c60 fix indenting 2025-07-01 10:42:42 -04:00
epochwon
13f1b76a25 tabs to spaces 2025-06-25 17:23:04 -04:00
epochwon
fdc878d766 elongate specular highlight 2025-06-25 17:04:21 -04:00
Andrei Kortunov
4bbc5710fb Fix some errors in Lua docs 2025-06-22 15:11:49 +04:00
Alexei Kotov
3ff7dedfd1 Revert "Merge branch 'landscape-data-bindings' into 'master'"
This reverts merge request !4500
2025-06-21 19:03:11 +03:00
Andrew Lanzone
9380233ab7 Merge branch 'master' of https://gitlab.com/enoznal/openmw 2025-06-20 23:39:03 -07:00
Andrew Lanzone
143c14c556 Merge branch openmw:master into master 2025-06-21 06:38:19 +00:00
Andrew Lanzone
190680a3a9 Replace semi-janky rstick controller bindings with dpad 2025-06-20 23:37:53 -07:00
Sebastian Fieber
b1326e4554 update doc for getTextureAt 2025-06-20 22:00:02 +02:00
Sebastian Fieber
0e68e36aa7 that shouldn't have been touched 2025-06-19 22:17:26 +02:00
Sebastian Fieber
7c76387ffe no interior cell + make cellOrName mandatory 2025-06-19 22:17:26 +02:00
Sebastian Fieber
6671c12ad2 reorder of documentation for landbindings in core.lua 2025-06-19 22:17:26 +02:00
Sebastian Fieber
4182279f72 deduplication for landbindings.cpp + slight api changes
- remove textureId from return
- return plugin name instead of plugin id
2025-06-19 22:17:26 +02:00
Calandiel
c711179b8f apply changes requested in the code review 2025-06-19 22:17:26 +02:00
Calandiel
378093791b update the docs for land functions 2025-06-19 22:17:26 +02:00
Sebastian Fieber
1521d5195a add bindings for land textures 2025-06-19 22:17:26 +02:00
Calandiel
283be9f4f0 add docs for the new binding 2025-06-19 22:17:26 +02:00
psi29a
323e83784f Merge branch 'master' into 'master'
Changed desktop files to appropriately use StartupWMClass. What this does is...

See merge request OpenMW/openmw!4714
2025-06-17 07:52:32 +00:00
Claire
f84983a5d4 Changed desktop files to appropriately use StartupWMClass. What this does is... 2025-06-17 07:52:31 +00:00
Cody Glassman
21cf7bb397 docs - add context tags to interfaces and aux packages 2025-06-16 16:32:51 -07:00
Cody Glassman
302d92561d docs - begin restructing docs 2025-06-16 15:36:43 -07:00
Andrew Lanzone
ef651ee187 Update swedish translation for putting an item in a container 2025-06-14 13:13:36 -07:00
Andrew Lanzone
b4ede02cce Move hardcoded strings to i10n 2025-06-12 21:43:01 -07:00
Evil Eye
be0cbb7277 Use the Color type for Light colours in Lua 2025-06-12 17:17:28 +02:00
Andrew Lanzone
e01b8d372c In controller mode, make focused spell blue to match other menus 2025-06-11 23:16:08 -07:00
Andrew Lanzone
4e2e8d1a81 Apply 1 suggestion(s) to 1 file(s)
Co-authored-by: Joakim Berg <zapp90@gmail.com>
2025-06-10 01:08:04 +00:00
Andrew Lanzone
ba9d85dc30 Run lupdate and add translations 2025-06-07 23:18:48 -07:00
Andy Lanzone
0ca6bc012c
Merge branch 'OpenMW:master' into master 2025-06-07 20:39:57 -07:00
Evil Eye
c05d2d1d38 Restrict openmw.animation to local scripts 2025-06-05 20:15:40 +02:00
Andrew Lanzone
2dfe1ef7b1 Show L1 and R1 buttons next to tabs 2025-06-03 21:23:21 -07:00
Andrew Lanzone
21286aa376 Change 'Back' to 'Cancel' in button prompts to match windows 2025-06-01 23:27:49 -07:00
Andrew Lanzone
df237b5f9b Add controller support to quick key menu 2025-06-01 21:34:20 -07:00
Alexei Kotov
7113cef501 Avoid negative x pow UB in linear bloom 2025-06-02 00:59:32 +03:00
Andrew Lanzone
cbe74cdab4 Add controller support to repair and recharge menus 2025-05-31 18:58:30 -07:00
Andrew Lanzone
45de167b6b Adjust layer of controller button overlay so it doesn't hide tooltips 2025-05-24 21:29:06 -07:00
Andrew Lanzone
f1c34ea7b1 Add a tab bar above inventory to show active tab and change tabs with mouse 2025-05-24 16:00:13 -07:00
Andrew Lanzone
e01291ec4a Add whole set of button icons 2025-05-17 22:32:03 -07:00
Andrew Lanzone
c0694d3c0e Add overlay showing what controller buttons do 2025-05-16 21:41:28 -07:00
Andrew Lanzone
f055ccf5ba Update item view to allow controller support; test it in Container menu 2025-05-14 02:31:32 -07:00
Andrew Lanzone
71aa11404c Add checkbox to enable controller menus to openmw launcher. 2025-05-05 22:47:55 -07:00
Alexei Kotov
ca3a286cc4 Merge branch 'master' into 'master'
FIX: Clarify that `ignore` field of raycast options types are a list and not a single object

See merge request OpenMW/openmw!4613
2025-04-24 02:09:47 +03:00
Dave Corley
5ef2cf23b3 CLEANUP: Loop param, also, is a bool 2025-04-23 11:20:46 -07:00
Alexei Kotov
6aed2d8284 Bump Crimes interface version 2025-04-13 14:05:07 +03:00
Dave Corley
22172f3b0e FIX: useAmbientLighting arg of addVfx options is a bool 2025-04-10 11:48:57 -07:00
Dave Corley
b68935e917 FIX: Model param of addVfx should not be a header 2025-04-10 11:44:34 -07:00
Dave Corley
e512a8e74f FIX: Add a name to options table in castRenderingRay 2025-04-10 11:42:24 -07:00
Dave Corley
1d1ae1c906 CLEANUP: But it can also be a single object 2025-04-10 10:15:31 -07:00
Dave Corley
586467540b FIX: Clarify that ignore field of raycast options types are a list and not a single object 2025-04-10 10:15:31 -07:00
Chronolegionnaire
ed62f9b12b Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware. 2025-04-06 06:27:40 +00:00