Commit Graph

28985 Commits (b14cc673bccea422f2d8bba516d3ee8457734c59)
 

Author SHA1 Message Date
florent.teppe b14cc673bc adds missing decleration 2 years ago
florent.teppe decfbc5387 Fix threading issues 2 years ago
florent teppe baadc06e98 Merge branch 'master' into 'SHADER_HOT_RELOAD'
# Conflicts:
#   apps/openmw/mwrender/postprocessor.hpp
2 years ago
psi29a 0a16d54865 Merge branch 'lockandload' into 'master'
Make the character controller less miserable, round 6: attack animations, round 1

See merge request OpenMW/openmw!2252
2 years ago
psi29a 611180a5d8 Merge branch 'ubb_fix' into 'master'
Remove excessive allocations in lightmanager

See merge request OpenMW/openmw!2251
2 years ago
glassmancody.info c513ec7824 null check 2 years ago
Alexei Kotov ad62f5cda3 Move werewolf/ranged weapon swish logic to playSwishSound 2 years ago
Alexei Kotov 09141388ad Detangle attack start, knockdown attack cancel and on-going wind-up logic 2 years ago
Alexei Kotov 8f280c521c Play pick/probe animation in attack start animation logic 2 years ago
Alexei Kotov a4b5bfc051 Don't cancel the attack prematurely after running out of ammo 2 years ago
Alexei Kotov d280a29b18 Re-enable lower body crossbow animation playback 2 years ago
Alexei Kotov ac892f2bfd Clean up updateWeaponState() 2 years ago
Alexei Kotov e5ef9f1464 Improve upper body character state naming 2 years ago
glassmancody.info 2cea4f3172 stop excessive allocations with lightmanager callback 2 years ago
florent.teppe 603b30e117 Added some variable names to make it clearer what their function was
avoid having lost of ->first and ->second that aren't meaningfull
2 years ago
psi29a 69654b6697 Merge branch 'revert_active' into 'master'
Revert traversal mode to default

See merge request OpenMW/openmw!2249
2 years ago
psi29a 6ee20835fc Merge branch 'main_pp' into 'master'
[Postprocessing] Remove default shader and simplify pipeline

Closes #6920

See merge request OpenMW/openmw!2248
2 years ago
cody glassman ac4b29be08 cleanup default shaders and remove confusing main shader 2 years ago
psi29a e75d3285cf Merge branch 'paged_refs_vector' into 'master'
Use std::vector to store paged ref nums

See merge request OpenMW/openmw!2245
2 years ago
psi29a 6d7216adba Merge branch 'coverity' into 'master'
Use ubuntu:20.04 docker image for Coverity

See merge request OpenMW/openmw!2244
2 years ago
florent.teppe c71f3508df changed overview.rst of post processing 2 years ago
florent.teppe df69fc7659 Post processing shaders now use the same lua commands, no more launcher option to enable live reload 2 years ago
cody glassman c770c462e4 revert traversal nodes, discovered to break some NIFs with UV controllers 2 years ago
Alexei Kotov bc1a6bfd72 Merge branch 'changelog' into 'master'
Cleanup 0.48 changelog

See merge request OpenMW/openmw!2247
2 years ago
Andrei Kortunov af542a873f Cleanup 0.48 changelog 2 years ago
Alexei Kotov 0fd817150e Merge branch 'ordinator_farming_restored' into 'master'
Save state for disposed actors if they can respawn

Closes #6923

See merge request OpenMW/openmw!2232
2 years ago
Alexei Kotov 263a955290 Merge branch 'coverity' into 'master'
Avoid possible null dereference

See merge request OpenMW/openmw!2243
2 years ago
Alexei Kotov 43db803938 Merge branch 'race_scroll' into 'master'
Allow mouse scrolling in the race preview widget

See merge request OpenMW/openmw!2246
2 years ago
Andrei Kortunov 7dd668bf12 Allow mouse scrolling in the race preview widget (feature 6925) 2 years ago
elsid dffb12ac05
Use std::vector to store paged ref nums 2 years ago
Andrei Kortunov 8812705838 Avoid possible null dereference - throw an exception instead 2 years ago
Alexei Kotov 86a4d530c4 Merge branch 'luaprofiler' into 'master'
Implementing profiler stats for LuaManager::synchronizedUpdate

See merge request OpenMW/openmw!2215
2 years ago
Christian Haro 19a08d19d6 Implementing profiler stats for LuaManager::synchronizedUpdate 2 years ago
elsid a5a3ccd0d2
Use ubuntu:20.04 docker image for Coverity 2 years ago
florent.teppe 3ab0a99154 Hot reload done only once every 200 ms, no point in beeing faster
it may also help with bugs where the file is still locked and can't be opened
2 years ago
florent.teppe 15751c57a0 Lua debug api doc 2 years ago
florent.teppe cc9d436413 includes now work when the same shader has different defines 2 years ago
florent.teppe 7b78bf4b66 Fix files with different defines weren't added to the hot reload manager 2 years ago
psi29a 00f8c9760a Merge branch 'fixed_string_tests' into 'master'
Replace deprecated std::is_pod

See merge request OpenMW/openmw!2239
2 years ago
psi29a b55a511ad8 Merge branch 'idlechance' into 'master'
Fix Wander random idle chance

See merge request OpenMW/openmw!2242
2 years ago
psi29a 9c4ca98421 Merge branch 'sheathing' into 'master'
Avoid cosmetic view-mode dependent issues in shield sheathing

Closes #6845

See merge request OpenMW/openmw!2241
2 years ago
psi29a 77b82add49 Merge branch 'google_test_fetch_content' into 'master'
Use FetchContent to get googletest

See merge request OpenMW/openmw!2240
2 years ago
florent.teppe a1c8dc9d45 C++17 compat ? 2 years ago
florent.teppe cdd95f7889 replaced empty function body by default 2 years ago
florent.teppe 9a475b0c97 fixed blank lines and missing breaks 2 years ago
florent.teppe b6d7293a12 Removed weird lines that I thought were necessary to please the compiler 2 years ago
florent.teppe 68d0698924 Fixed cyclical included check 2 years ago
Alexei Kotov 19dc4cda9b Avoid cosmetic view-mode dependent issues in shield sheathing 2 years ago
elsid 8e4f6fc4e4
Use FetchContent to get googletest 2 years ago
florent.teppe aa51d6de2a Missing chrono include ? 2 years ago