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2873 commits

Author SHA1 Message Date
jvoisin
090c65c017 Merge branch 'docs-fix-boolean' into 'master'
fix usage of #bool instead of #boolean in lua docs

See merge request OpenMW/openmw!4358
2024-09-06 12:15:59 +00:00
psi29a
1e94f53146 Merge branch 'is_starter_spell' into 'master'
Expose starter spells

See merge request OpenMW/openmw!4352
2024-09-06 07:25:09 +00:00
phenine
faf2147def fix usage of #bool instead of #boolean in lua docs 2024-09-05 23:51:50 +08:00
Mehdi Yousfi-Monod
cb2a8c74dd FEAT: Expose starter spells 2024-09-01 15:26:58 +02:00
Alexei Kotov
176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Evil Eye
5711a395af Merge branch 'bolt-is-not-a-static' into 'master'
[Lua] rename boltStatic to bolt in magic effect record bindings.

See merge request OpenMW/openmw!4342
2024-08-27 15:57:32 +00:00
Mads Buvik Sandvei
f7f282fc48 bolt is not a static 2024-08-26 13:28:29 +02:00
Mads Buvik Sandvei
e9b4efdc87 Some clarifications of the activeeffects docs 2024-08-25 13:49:52 +02:00
psi29a
566e5b5588 Merge branch 'some-launcher-fixes' into 'master'
Some launcher fixes

Closes #8080

See merge request OpenMW/openmw!4287
2024-08-22 11:11:23 +00:00
AnyOldName3
16fc0541da Escape ' 2024-08-19 17:24:50 +01:00
AnyOldName3
5e78135f72 French translation from Jvoisin 2024-08-19 17:07:58 +01:00
psi29a
527fa053c5 Merge branch 'actions_patchup' into 'master'
Lua Actions patchup

See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
uramer
2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
Mads Buvik Sandvei
9811eb7d32 docs typo 2024-08-12 21:29:46 +02:00
Mads Buvik Sandvei
7f0f2373ea Use sol::optional for optional table instead of function overloading. 2024-08-12 21:24:50 +02:00
AnyOldName3
4ae239a0ee sv translation from Lysol 2024-08-12 13:18:52 +00:00
Mads Buvik Sandvei
09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 2024-08-10 14:56:35 +02:00
uramer
9a15d5095c Clarify action/trigger usage in input module docs 2024-08-08 00:15:00 +02:00
uramer
2df8c13525 Lua triggers to cover remaining deprecated actions 2024-08-08 00:08:48 +02:00
Mads Buvik Sandvei
3df137166c Update self.lua 2024-08-06 20:18:43 +00:00
Cody Glassman
a53d002262 lua - add swizzling to vector types 2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a support 0/1 constant swizzles 2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27 lua - add swizzling to vector types 2024-08-04 11:56:34 -07:00
AnyOldName3
297712a8eb Some translations 2024-08-04 19:07:59 +01:00
psi29a
488a05d14c Merge branch 'lua-add-is-fleeing' into 'master'
lua - add isFleeing() to AI interface

See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
Sebastian Fieber
234476bdae lua - add isFleeing() to lua AI interface 2024-07-31 20:29:33 +02:00
AnyOldName3
cd7941dc9f Some launcher fixes
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.

In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances

I fixed those problems too
2024-07-31 00:04:38 +01:00
psi29a
317aee134f Merge branch 'half_float_docs' into 'master'
Add half_float to the post processing documentation

See merge request OpenMW/openmw!4283
2024-07-30 08:14:17 +00:00
psi29a
30a844ae71 Merge branch 'how-do-you-ambulate' into 'master'
FEAT(types): Expose creature flags

See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
Abdu Sharif
32aeaf793b Call it contrast 2024-07-28 22:32:32 +00:00
Dave Corley
42060be65c FEAT: Add essential and respawning flags for both NPC and Creature types 2024-07-28 17:14:09 -05:00
Dave Corley
ef9d5270a1 FEAT(types): Expose creature flags 2024-07-28 17:14:05 -05:00
psi29a
fc2f30dc4a Merge branch 'anim-api-cleanup' into 'master'
Anim api cleanup (close #8081)

Closes #8081

See merge request OpenMW/openmw!4274
2024-07-28 09:17:05 +00:00
Cody Glassman
77eeb5bd92 Merge branch 'master' into 'master'
HALF_FLOAT  and normals changes

See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd HALF_FLOAT and normals changes 2024-07-27 15:21:44 +00:00
Alexei Kotov
11c21c28bf Merge branch 'remember-remember-the-point-of-my-mr-and-fix-a-typo' into 'master'
Add the AiWander Lua API MR to changelog, fix Lua docs typo

See merge request OpenMW/openmw!4275
2024-07-24 23:51:32 +00:00
uramer
f15888f474 Lua docs: getRealFrameDuration not available in global 2024-07-24 09:28:51 +02:00
Hristos N. Triantafillou
fe18c279ac
Add the AiWander Lua API MR to changelog, fix Lua docs typo 2024-07-23 18:26:05 -05:00
Dave Corley
277f7d17e8 CLEANUP(animation.lua): Camelcase everything 2024-07-23 14:39:56 -05:00
psi29a
5d3aa62e56 Merge branch 'fix_save_docs' into 'master'
Lua docs: correct save getters return types

See merge request OpenMW/openmw!4262
2024-07-22 22:16:01 +00:00
Alexei Kotov
1f4ab3b668 Merge branch 'animationblending' into 'master'
Animation blending implementation. Flexible and moddable through .yaml blending config files.

See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
376e8a6e1f Merge branch 'bounding_box' into 'master'
lua - use loaded node when possible when calculating bounding box (#7580)

Closes #7580

See merge request OpenMW/openmw!4073
2024-07-21 09:31:22 +00:00
uramer
e8d7c2a257 Correct save getters return types 2024-07-20 20:34:41 +02:00
Cody Glassman
21377ee4f3 shaders - multiply instead of replace alpha in distortion 2024-07-19 15:58:49 -07:00
Sam Hellawell
277c179fe9 Translation fix 2024-07-19 00:05:59 +01:00
Sam Hellawell
0b3ab23e50 Russian update suggested by Andrei 2024-07-19 00:05:35 +01:00
Sam Hellawell
9beb380c7d Remove M_PI, documenation cleanup 2024-07-19 00:05:16 +01:00
Sam Hellawell
1317434ac0 CI fix 2024-07-19 00:05:03 +01:00
Sam Hellawell
231af7b1ae fr/sv translations 2024-07-19 00:04:16 +01:00