Sam Hellawell
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c3420ed306
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Fix build
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2024-04-11 03:01:00 +01:00 |
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Evil Eye
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781e797810
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Merge branch 'instanceselectionmode' into 'master'
Fix instance selection mode destruction (#7447)
Closes #7447
See merge request OpenMW/openmw!3945
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2024-03-23 08:08:15 +00:00 |
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Sam Hellawell
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a62da201e5
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check for land index not -1, fix warning
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
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2024-03-16 09:02:47 +00:00 |
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Sam Hellawell
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aa0c9fb4cb
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Fix: cannot drag region into map, map columns are rectangular
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2024-03-16 07:48:40 +00:00 |
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psi29a
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090e57b27c
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Merge branch 'esm3structs' into 'master'
Replace fixed size writeHNT calls with decomposition
See merge request OpenMW/openmw!3914
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2024-03-15 11:02:42 +00:00 |
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Alexei Kotov
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cdbe6adfc3
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Fix instance selection mode destruction (#7447)
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2024-03-12 03:39:14 +03:00 |
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psi29a
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9434f52c14
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Merge branch 'fix/less-strict-ids' into 'master'
Fix(idvalidator): Allow any printable character in refIds
Closes #7721
See merge request OpenMW/openmw!3896
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2024-03-05 09:23:44 +00:00 |
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Evil Eye
|
cef59e8928
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Replace fixed size writeHNT calls with decomposition
|
2024-03-03 19:39:19 +01:00 |
|
AnyOldName3
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36a75cdb29
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Get the GLExtensions instance when a context is created
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2024-02-23 00:15:23 +00:00 |
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Dave Corley
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090a389feb
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Cleanup(idvalidator): Just don't use isValid function and instead
directly check if input is a printable char
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2024-02-22 02:52:58 -06:00 |
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Dave Corley
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9fc66d5de6
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Fix(idvalidator): Allow any printable character in refIds
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2024-02-21 15:25:13 -06:00 |
|
Dave Corley
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1b1f0c4971
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Switch height/weight in names and make the stats a simple struct instead
|
2024-02-14 18:01:31 -06:00 |
|
Dave Corley
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98ad059806
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Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight
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2024-02-14 16:42:27 -06:00 |
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Dave Corley
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049550d73e
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Cleanup(Actoradapter.cpp): Create new struct for race stats, use
std::pair instead
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2024-02-14 16:42:27 -06:00 |
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Dave Corley
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b31664a78f
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Fix(CS): Scale actors according to their race's stats
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2024-02-14 16:42:27 -06:00 |
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psi29a
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76ad680549
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Merge branch 'tools' into 'master'
Use move semantics for tools
See merge request OpenMW/openmw!3795
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2024-01-22 12:18:36 +00:00 |
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Andrei Kortunov
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737d3b499b
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Use move semantics for tools
|
2024-01-21 20:20:37 +04:00 |
|
Andrei Kortunov
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251d01304f
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Use move semantics for osg::ref_ptr
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2024-01-21 13:48:33 +04:00 |
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Evil Eye
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0f6133b040
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Merge branch 'move_editor' into 'master'
Move local variables in the editor
See merge request OpenMW/openmw!3771
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2024-01-17 17:21:05 +00:00 |
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Andrei Kortunov
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f8c1d48c0b
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Get rid of redundant casts
|
2024-01-14 10:54:51 +04:00 |
|
Andrei Kortunov
|
074ab682ab
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Move local variables in the editor
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2024-01-12 10:10:27 +04:00 |
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Dave Corley
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c563219b61
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Cleanup(CS): Pass const ref when applicable for selection groups
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2024-01-05 19:39:53 -06:00 |
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Alexei Kotov
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8a91e7057f
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Merge branch 'ref_id_universal_id' into 'master'
Fix RefId based UniversalId (#7747)
Closes #7747
See merge request OpenMW/openmw!3702
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2023-12-30 10:59:03 +00:00 |
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elsid
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39dd73263d
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Avoid converting UniversalId to a different type via string
|
2023-12-29 14:15:28 +01:00 |
|
Dave Corley
|
25f3e09da9
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Fix(CS): Correct build issues on some compilers
|
2023-12-23 15:05:13 -06:00 |
|
Dave Corley
|
33ce7782e9
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Feat(worldspacewidget.cpp): Add shortcut to clear selection
|
2023-12-23 15:05:13 -06:00 |
|
Dave Corley
|
a7f8ee1106
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Feat(instancemode.cpp): Implement save/load selection group functions
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2023-12-23 15:05:13 -06:00 |
|
Dave Corley
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23e75bed8f
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Feat(object.cpp): Make object outline an optional argument when selecting it
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2023-12-23 15:05:13 -06:00 |
|
Dave Corley
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f287914f1e
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Feat(cell.cpp): Add select/unhide functions in cell.cpp
|
2023-12-23 15:05:13 -06:00 |
|
Dave Corley
|
8edc148418
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Feat(CS): Implement select/unhide functions into interior & exterior
worldspace widgets
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2023-12-23 15:05:13 -06:00 |
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Dave Corley
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94eadd436d
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Feat(worldspacewidget.cpp): Implement shortcut for visibility switching
& unhiding all instances
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2023-12-23 15:05:13 -06:00 |
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Dave Corley
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9d155afc15
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Feat(worldspacewidget.hpp): Add virtual decs for selection functions
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2023-12-23 15:05:13 -06:00 |
|
Dave Corley
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cf098033b9
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Feat(Mask.hpp): Add mask for hidden objects
|
2023-12-23 15:05:13 -06:00 |
|
Evil Eye
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36b61d7074
|
Merge branch 'copy-that' into 'master'
Feat(CS): Implement Instance Cloning
See merge request OpenMW/openmw!3654
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2023-12-19 11:27:51 +00:00 |
|
elsid
|
a29ae07957
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Fix CS Key Binding settings page
This got broken by e07d8f3066 . Creating QGridLayout with parent and setting it
later has not the same effect.
|
2023-12-14 00:29:18 +01:00 |
|
Dave Corley
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bc662aeb63
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Fix(CS): Fix minor issue in deleteSelectedInstances impl which caused it
to run twice
|
2023-12-13 16:06:46 -06:00 |
|
Dave Corley
|
7069a970ae
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Feat(CS): Implement instance cloning
|
2023-12-13 16:06:46 -06:00 |
|
Andrei Kortunov
|
6f68df9ac2
|
Avoid redundant copies
|
2023-12-06 23:45:25 +04:00 |
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elsid
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e07d8f3066
|
Add separate setting type for subcategory
|
2023-11-16 22:05:05 +01:00 |
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elsid
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fb6e429dad
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Remove "separators" from cs settings
Those are just empty widgets which do not make significant visible difference in
the UI.
|
2023-11-16 22:05:05 +01:00 |
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elsid
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335dbffe6e
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Avoid std::string to QString conversion for label
|
2023-11-16 22:05:05 +01:00 |
|
elsid
|
08902371b4
|
Use settings values for Shaders settings
|
2023-10-12 20:43:53 +02:00 |
|
elsid
|
053a3caf7b
|
Pass cache expiry delay to GenericResourceManager constructor
|
2023-09-09 19:35:20 +02:00 |
|
Petr Mikheev
|
f260fa006e
|
Show OpenMW version and Lua API revision in documentation.
|
2023-08-31 20:56:02 +02:00 |
|
elsid
|
28614730da
|
Pass land reference to LandObject constructor
|
2023-08-19 01:30:17 +02:00 |
|
elsid
|
2a49919b53
|
Move esm3terrain to esmterrain
|
2023-08-06 19:17:44 +02:00 |
|
psi29a
|
4aaffa72e5
|
Merge branch 'more_coverity_fixes' into 'master'
More coverity fixes
See merge request OpenMW/openmw!3304
|
2023-08-03 07:15:34 +00:00 |
|
Andrei Kortunov
|
0723b44a65
|
Do not copy QVectors twice
|
2023-08-01 15:45:18 +04:00 |
|
Andrei Kortunov
|
35561450f1
|
Do not copy osg::ref_ptr when possible
|
2023-07-31 20:43:46 +04:00 |
|
Andrei Kortunov
|
d3d7a663c6
|
Move some objects instead of copying
|
2023-07-31 20:43:46 +04:00 |
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