Alexei Kotov
9531b6983a
Don't reallocate debug line primitives
2024-02-09 22:16:32 +03:00
Alexei Kotov
f9498e6ea4
Make DebugDrawer a LightManager child, don't use VAO for lines
...
Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
38ab09a52e
Try to uncursify DebugDrawer scene representation
2024-02-09 20:49:40 +03:00
elsid
a6657c18cc
Use normalized path for file archives indices
2024-02-08 11:48:59 +01:00
elsid
062d3e9c00
Add NormalizedView for normalized paths
2024-02-08 11:48:57 +01:00
elsid
1689c59546
Add tests for VFS::Path::Normalized
2024-02-08 11:42:28 +01:00
Andrei Kortunov
6760fa4945
Localize screenshot messages
2024-02-08 12:50:12 +04:00
elsid
a7da604332
Update next tile_id when there is a duplicate in navmeshdb
...
Disable writes on failure to update next tile_id to avoid further errors.
2024-02-07 11:28:34 +01:00
Andrei Kortunov
66b2d428c8
Merge branch 'qt_localization' into 'master'
...
Localize Launcher and Wizard
See merge request OpenMW/openmw!3571
2024-02-05 15:11:42 +00:00
psi29a
9fc71bb7df
Merge branch 'crash_catcher' into 'master'
...
Cleanup crash catcher code and support lldb
See merge request OpenMW/openmw!3792
2024-02-05 13:01:10 +00:00
jvoisin
cdd73a1a19
Merge branch 'fix_far_away_navmesh_crash' into 'master'
...
Limit navmesh vertices coordinates values (#6574 )
Closes #6574
See merge request OpenMW/openmw!3825
2024-02-05 09:49:24 +00:00
elsid
e6196c782d
Limit navmesh vertices coordinates values
...
Float values with more than 22 significant fraction bits may cause out of bounds
access in recastnavigation on triangles rasterization. Prevent passing such
values there.
2024-02-03 18:48:42 +01:00
Alexei Kotov
8b47381162
Merge branch 'more_move' into 'master'
...
Fix some Coverity Scan complaints
See merge request OpenMW/openmw!3829
2024-02-03 17:24:53 +00:00
Zackhasacat
1338e884a9
Merge branch 'menuscripts' into 'master'
...
Add new Lua context: menu scripts
Closes #7805 and #7648
See merge request OpenMW/openmw!3464
2024-02-02 21:46:22 +00:00
Andrei Kortunov
225e834b88
Fix some Coverity Scan complaints
2024-02-02 09:28:19 +04:00
uramer
b988db9bda
Merge branch 'master' into menuscripts
2024-02-01 20:11:02 +01:00
Andrei Kortunov
66d1e036d2
Pass some arguments by references
2024-02-01 10:02:15 +04:00
Andrei Kortunov
7e345436f4
Localize Launcher and Wizard
2024-02-01 09:47:25 +04:00
psi29a
ee8eb9d36e
Merge branch 'localizable_errors' into 'master'
...
Make ContentSelector errors localizable
See merge request OpenMW/openmw!3821
2024-01-31 10:51:54 +00:00
psi29a
5ca8f7a00e
Merge branch 'normalizedsun' into 'master'
...
Actually normalize the sun position exposed to post-processing
See merge request OpenMW/openmw!3820
2024-01-31 10:50:31 +00:00
Mads Buvik Sandvei
011d9d6493
Dehardcode skill and level progression
2024-01-30 21:25:36 +01:00
elsid
f9b69623d3
Remove stateless encoder from ReadersCache
...
It was added by https://gitlab.com/OpenMW/openmw/-/merge_requests/2804 without a
good reason. There is already encoder available in the used context.
2024-01-29 11:09:29 +01:00
psi29a
be6d063b94
Merge branch 'pointlessinisettings' into 'master'
...
Support Timescale Clouds and MaxNumberRipples INI settings (#7792 , #7795 )
Closes #7792 and #7795
See merge request OpenMW/openmw!3812
2024-01-28 22:13:45 +00:00
psi29a
435a4cb9ec
Merge branch 'minusputback' into 'master'
...
Parse special characters that have been put back as names too
See merge request OpenMW/openmw!3804
2024-01-28 22:12:11 +00:00
psi29a
7450b11402
Merge branch 'vfs_normalized_path_1' into 'master'
...
Use normalized path for VFS manager and RecursiveDirectoryIterator
See merge request OpenMW/openmw!3806
2024-01-28 21:34:01 +00:00
Andrei Kortunov
43307bee28
Make ContentSelector errors localizable
2024-01-28 11:25:46 +04:00
Alexei Kotov
422e455157
Actually normalize the sun position exposed to post-processing
2024-01-28 05:38:12 +03:00
uramer
9cce2e39ba
Merge branch 'master' into menuscripts
2024-01-27 15:45:31 +01:00
Mads Buvik Sandvei
a94add741e
Lua: Animation bindings
2024-01-26 21:39:33 +00:00
Alexei Kotov
ad64c71753
Correct MaxNumberRipples and Timescale Clouds validation categories
2024-01-26 17:12:58 +03:00
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator
2024-01-24 22:19:03 +01:00
elsid
9279138fb0
Accept normalized path by VFS::Manager functions
2024-01-24 21:52:49 +01:00
elsid
d549cfd66b
Check path for being normalized
2024-01-24 21:52:49 +01:00
elsid
199d97d32a
Use forward declaration for VFS::Manager
2024-01-24 21:52:48 +01:00
Evil Eye
54429cd23b
Parse special characters that have been put back as names too
2024-01-24 18:31:04 +01:00
jvoisin
940856b774
Merge branch 'ba2ext' into 'master'
...
Make BA2 extension hash calculation safer (#7784 )
Closes #7784
See merge request OpenMW/openmw!3799
2024-01-23 21:02:17 +00:00
jvoisin
ec6ac8058b
Merge branch 'vfs_normalized_path' into 'master'
...
Add type for normalized VFS path and use for VFS::Manager file map key
See merge request OpenMW/openmw!3781
2024-01-23 20:42:48 +00:00
Alexei Kotov
84ab7afd44
Make BA2 extension hash calculation safer ( #7784 )
2024-01-21 23:03:37 +03:00
Andrei Kortunov
251d01304f
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
psi29a
0ad5829e5d
Merge branch 'move_components' into 'master'
...
Move local variables in components
See merge request OpenMW/openmw!3790
2024-01-20 15:53:07 +00:00
psi29a
f7c819a118
Merge branch 'waterculling' into 'master'
...
Don't use height cull callback when there's no terrain
See merge request OpenMW/openmw!3787
2024-01-20 15:52:59 +00:00
psi29a
c23cd8e544
Merge branch 'umlautontherocks' into 'master'
...
Convert strings in nif files to utf8
Closes #7780
See merge request OpenMW/openmw!3783
2024-01-20 11:56:59 +00:00
elsid
b96e32144c
Support lldb in crash catcher
2024-01-19 21:11:23 +01:00
elsid
0095cb604f
Handle sysctl errors without assert
2024-01-19 21:11:20 +01:00
elsid
4efc0e20a3
Report errors on handling the crash
2024-01-19 21:00:33 +01:00
elsid
acb246cbf2
Report errors on printing gdb info
2024-01-19 21:00:33 +01:00
elsid
140cc53b55
Report errors on installing crash handler
2024-01-19 21:00:33 +01:00
elsid
2ef286b27a
Make sure function handling crash does not return
2024-01-19 21:00:33 +01:00
elsid
fffc6101b7
Remove unnecessary nesting
2024-01-19 21:00:32 +01:00
elsid
55501a02c0
Define only one crashCatcherInstall function
2024-01-19 21:00:32 +01:00
elsid
fc12728d25
Move crash_switch variable to cpp file
2024-01-19 21:00:32 +01:00
elsid
8348557893
Move crash handling out of crash handler installation
2024-01-19 21:00:32 +01:00
elsid
7763fe73d8
Make it clear handled signals are always the same
2024-01-19 21:00:32 +01:00
elsid
d54bb5cb5a
Declare variables closer to where they are used
2024-01-19 21:00:29 +01:00
elsid
d6f1fbe2c9
Remove unused user info function
2024-01-19 19:22:15 +01:00
elsid
388a73376c
Use std::optional for siginfo
2024-01-19 19:22:15 +01:00
elsid
c95c8fcc36
Add missing description for SIGABRT
2024-01-19 19:22:15 +01:00
elsid
48c3268bcb
Reduce code duplication for finding signal description
2024-01-19 19:22:14 +01:00
elsid
98844a692d
Regroup crash catcher includes
2024-01-19 19:21:01 +01:00
Andrei Kortunov
87c9f395f1
Move local variables in components
2024-01-19 16:01:48 +04:00
Alexei Kotov
e997c44db6
Restore unwrapped Bullet triangle shape shallow copying
2024-01-19 12:53:35 +03:00
Alexei Kotov
ffa52dfe7c
Don't use height cull callback when there's no terrain
2024-01-19 12:24:15 +03:00
psi29a
7c14bac7c2
Merge branch 'load_save_composites' into 'master'
...
Write AiSequence and Script data field by field via decompose function
See merge request OpenMW/openmw!3770
2024-01-19 08:31:43 +00:00
psi29a
c84386aa4b
Merge branch 'fix_navigator_update' into 'master'
...
Fix navmesh update on player changing tile
See merge request OpenMW/openmw!3756
2024-01-19 08:30:22 +00:00
psi29a
6b9fd12ab7
Merge branch 'fix_ubsan_warnings' into 'master'
...
Fix ubsan warnings
See merge request OpenMW/openmw!3772
2024-01-19 08:29:23 +00:00
elsid
35d9b18b4c
Add type for normalized VFS path and use for VFS::Manager file map key
...
This will reduce the number of path normalizations while more places will use
this type. In some cases it also will reduce number of temporary allocations for
new strings.
For now make conversion from and to std::string_view implicit to allow gradual
migration to this type.
2024-01-18 00:03:06 +01:00
Evil Eye
48db113149
Address feedback
2024-01-17 18:10:42 +01:00
Evil Eye
27fa411f4f
Convert strings in nif files to utf8
2024-01-16 20:56:58 +01:00
elsid
a2147d70cc
Use forward declaration for some VFS types
...
This will allow to save on preprocessed code size in the future changes.
2024-01-16 01:32:11 +01:00
elsid
4d6350539c
Move FindLowestUnusedTexUnitVisitor to unnamed namespace
...
It's not used anywhere except this translation unit so no need to make the
symbol available everywhere else.
2024-01-15 22:23:59 +01:00
elsid
6451750890
Write AiSequence and Script data field by field via decompose function
...
Use the same function to load and save to have single place with field order
definition. Use concepts for overload over different types.
2024-01-14 23:04:56 +01:00
psi29a
4f21ea2eae
Merge branch 'rm_redundant_ctors' into 'master'
...
Remove redundant SizeProxy and RenderTarget constructors
See merge request OpenMW/openmw!3769
2024-01-13 09:51:10 +00:00
psi29a
8dbadd660e
Merge branch 'pregenerate_glow_textures' into 'master'
...
Pregenerate glow texture names
See merge request OpenMW/openmw!3768
2024-01-13 09:50:47 +00:00
uramer
b9afd7245c
Create separate UI api tables for menu and player contexts
2024-01-13 10:13:13 +01:00
elsid
dd706aab0e
Add missing SubPass::mMinMap initialization
2024-01-13 01:08:57 +01:00
uramer
7cc0eae461
Fix Menu Lua settings reset between states
2024-01-13 00:46:24 +01:00
elsid
1bfcfaff34
Use proper naming for member variable
2024-01-12 03:40:54 +01:00
elsid
35da9f8c50
Remove redundant SizeProxy and RenderTarget constructors
2024-01-12 01:49:17 +01:00
elsid
3ad79e3b3e
Pregenerate glow texture names
...
To avoid strings generation and allocations every time model is added to a
scene.
2024-01-11 23:54:20 +01:00
Evil Eye
1880894f4a
Use ciEqual to detect missing content files
2024-01-11 19:05:37 +01:00
Evil Eye
2fc87efa8f
Merge branch 'cleanup_navmesh_updater' into 'master'
...
Cleanup navmesh updater
See merge request OpenMW/openmw!3763
2024-01-11 17:50:12 +00:00
Yury Stepovikov
52623ddd7d
Set MacOS current_path before reading configuration files [ #7706 ]
2024-01-11 00:59:27 +00:00
uramer
dd6017e81e
Avoid making engine handler methods public
2024-01-11 00:55:29 +01:00
uramer
4ed2af7666
Merge branch 'master' into menuscripts
2024-01-10 23:21:42 +01:00
uramer
1afc7ecd58
Test Lua widgets for text inputs correctly
2024-01-10 23:13:27 +01:00
uramer
79deb5f559
Remove settings pages in Lua
2024-01-10 23:13:27 +01:00
uramer
2107bbc01d
Reuse input engine handlers in menu scripts
2024-01-10 23:13:23 +01:00
uramer
962ecc4329
Allow menu scripts to read global sections while a game is loaded
2024-01-10 22:28:57 +01:00
Andrei Kortunov
0e1bb45345
Cleanup navmesh updater
2024-01-10 15:28:26 +04:00
Alexei Kotov
78d8cf86c3
Merge branch 'pickme' into 'master'
...
Override launcher file info with higher priority info
Closes #7733 and #7103
See merge request OpenMW/openmw!3743
2024-01-09 21:42:45 +00:00
Evil Eye
d05f5e84ff
Merge branch 'missing_assert' into 'master'
...
Add missing assertion
See merge request OpenMW/openmw!3751
2024-01-09 18:17:31 +00:00
Evil Eye
0db8026356
Stop adding and deleting rows
2024-01-09 17:45:48 +01:00
Evil Eye
672cefd594
Track checked EsmFile pointers instead of full paths
2024-01-09 17:40:14 +01:00
Evil Eye
521394d67b
Override launcher file info with higher priority info
2024-01-09 17:40:14 +01:00
elsid
69cf507db8
Fix navmesh update on player changing tile
...
In cases when objects are not present on the scene (e.g. generated exterior
cells) navmesh is not updated because area that suppose to be covered with it
was not updated. It was updated only during cell change. This is a regression
from d15e1dca84
.
Set TileCachedRecastMeshManager range on NavMeshManager update to make sure it
always covers correct area around player.
Return a union of objects, heightfields and water ranges from
getLimitedObjectsRange intersected with range provided above.
2024-01-09 01:18:45 +01:00
Andrei Kortunov
d1a7dfee87
Add missing assertion
2024-01-08 16:19:40 +04:00
jvoisin
57066bcac1
Merge branch 'more_cleanup' into 'master'
...
Code cleanup
See merge request OpenMW/openmw!3746
2024-01-08 11:35:24 +00:00
uramer
a6e2ceebb8
Don't clear menu UI on game load
2024-01-07 23:29:20 +01:00
uramer
d1268acf95
Merge branch 'master' into menuscripts
2024-01-07 23:15:21 +01:00
jvoisin
bb22c6e739
Merge branch 'navmesh_cleanup' into 'master'
...
Small cleanup for navmesh related code
See merge request OpenMW/openmw!3734
2024-01-07 22:14:52 +00:00