elsid
71e33cf8b2
Add unit tests for GenericObjectCache
2023-12-25 14:12:16 +01:00
elsid
0d8dc5aabc
Use string_view for VFS lookups
2023-12-25 12:21:01 +01:00
elsid
3363616f56
Remove redundant startsWith function
2023-12-25 11:43:02 +01:00
Andrei Kortunov
f2c284688b
Make content selector tooltip localizable
2023-12-25 11:29:36 +04:00
Andrei Kortunov
1ca2a0ef66
Store generated UI by pointer to avoid redundant processing
2023-12-24 20:35:19 +04:00
Alexei Kotov
51b05647e2
Merge branch 'move_files' into 'master'
...
Move *.ui files for different applications to different folders
See merge request OpenMW/openmw!3659
2023-12-24 09:58:24 +00:00
elsid
329500b087
Remove redundant return
2023-12-24 00:24:32 +01:00
elsid
0cf55d3617
Use RecastGlobalAllocator for Detour
2023-12-24 00:24:27 +01:00
Dave Corley
24443e00bf
Feat(CS): Implement selection groups into data model
2023-12-23 15:05:13 -06:00
Dave Corley
5c10727380
Feat(CS): Add definition files for selection group record type
2023-12-23 15:05:13 -06:00
Alexei Kotov
099c39ae87
Use fallback weather ripple settings (bug #7292 )
2023-12-23 11:46:08 +03:00
elsid
995f0e4865
Fix unused-but-set-variable warning
...
components/esm3/inventorystate.cpp:18:18: warning: variable 'index' set but not used [-Wunused-but-set-variable]
uint32_t index = 0;
^
2023-12-22 14:43:38 +01:00
Cody Glassman
187f63d3d3
support postprocess distortion
2023-12-21 10:56:38 -08:00
Evil Eye
3e101ab409
Add a variadic getHNOT
2023-12-20 12:28:34 +01:00
Andrei Kortunov
e6690bbcc7
Use CMAKE_CURRENT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2023-12-19 19:58:52 +04:00
Andrei Kortunov
2e041073fc
Move *.ui files for different applications to different folders
2023-12-19 15:21:08 +04:00
Evil Eye
9f38ee82f4
Fix misaligned address
2023-12-17 21:30:04 +01:00
Evil Eye
37415b0382
Don't use getExact to read structs
2023-12-17 15:16:32 +01:00
Evil Eye
c10b9297f0
Remove Sized methods from ESMReader
2023-12-17 14:05:10 +01:00
Evil Eye
a9e6e63c4e
Remove fixed size reads
2023-12-17 13:00:14 +01:00
Alexei Kotov
46dc290b75
Merge branch 'more_localizable' into 'master'
...
Make hardcoded strings in Launcher and Wizard localizable
See merge request OpenMW/openmw!3630
2023-12-15 04:41:31 +00:00
jvoisin
3b1df3dd07
Merge branch 'tangentspace' into 'master'
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Untangle tangent space handling and parallax
See merge request OpenMW/openmw!3648
2023-12-14 20:01:39 +00:00
Alexei Kotov
7e3270abc9
Merge branch 'unsave' into 'master'
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Drop support for saves made prior to 0.40
See merge request OpenMW/openmw!3645
2023-12-13 00:33:20 +00:00
Alexei Kotov
4a96885323
Untangle normals and parallax handling
...
Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
2023-12-12 22:42:53 +03:00
jvoisin
abbb620ea2
Merge branch 'nifogproperty' into 'master'
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Handle NiFogProperty (feature #5173 )
Closes #5173
See merge request OpenMW/openmw!3642
2023-12-12 18:30:11 +00:00
Evil Eye
78da1eb41f
Merge branch 'settings_values_editor_2' into 'master'
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Use settings values for editor (#6876 )
See merge request OpenMW/openmw!3633
2023-12-12 17:00:43 +00:00
Andrei Kortunov
ca19f7006c
Make hardcoded strings in Launcher and Wizard localizable
2023-12-11 12:02:43 +04:00
AnyOldName3
4d0aece001
Clarify variable name
2023-12-11 00:05:41 +00:00
AnyOldName3
3a71a78d9e
Combine topLevelDirectory and alternativeDirectories
2023-12-10 19:01:30 +00:00
AnyOldName3
f30676cbc7
Invert condition
...
Rebased to account for upstream normalising slashes to replace forward
slashes with backslashes, simplifying the part that needed to check for
both variants. Perhaps if it'd been like that in the first place, I
wouldn't have made the mistake that made the original version of this
commit necessary.
2023-12-10 18:25:00 +00:00
AnyOldName3
575367bc18
v e c t o r
2023-12-10 18:25:00 +00:00
AnyOldName3
69bb65e47b
Allow bookart to be in texutres and texutres to be in bookart.
...
Rebased to account for upstream normalising slashes to turn forward
slashes into backslashes. This simplifies some conditions that
previously needed to check for both kinds.
2023-12-10 18:24:07 +00:00
jvoisin
e3e9b39a16
Merge branch 'skinning' into 'master'
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Streamline passing influence data to skinning
See merge request OpenMW/openmw!3641
2023-12-10 12:56:08 +00:00
jvoisin
47b87f1ff2
Merge branch 'reanimaterescaling' into 'master'
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Restore animated collision shape rescaling (take 3)
See merge request OpenMW/openmw!3635
2023-12-10 12:55:57 +00:00
Evil Eye
b0ef42ae3c
Drop support for save game format 3
2023-12-09 18:05:57 +01:00
Evil Eye
becc5ef8fa
Drop support for save game format 2
2023-12-09 17:45:42 +01:00
Evil Eye
521cff08f8
Drop support for save game format 1
2023-12-09 17:22:11 +01:00
Alexei Kotov
9cdaf2c29b
Handle NiFogProperty (feature #5173 )
2023-12-09 17:13:16 +03:00
Alexei Kotov
c1088e5f70
Streamline passing influence data to skinning
2023-12-08 20:58:34 +03:00
Devin Alexander Torres
8161771969
Add sol::lib::jit to actually enable JIT
2023-12-07 04:57:52 -06:00
jvoisin
b67d89f2e0
Merge branch 'saveformat' into 'master'
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Drop support for old saves
See merge request OpenMW/openmw!3629
2023-12-06 12:33:07 +00:00
Alexei Kotov
754c5a8e2a
Restore animated collision shape rescaling
2023-12-06 00:54:54 +03:00
Mads Buvik Sandvei
f6a6c278dd
More cleanup of scripted animations
2023-12-05 14:13:35 +00:00
Evil Eye
7cdf702a14
Merge branch 'niftestbsatool' into 'master'
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bsatool and NIF debugging improvements
See merge request OpenMW/openmw!3619
2023-12-04 19:24:10 +00:00
Alexei Kotov
b93291840e
BulletNifLoader: Handle NiSkinPartition
...
Add NiSkinPartition recovery helper method
2023-12-04 15:53:24 +03:00
Alexei Kotov
6e7661ca87
BulletNifLoader: Handle only the first child of NiSwitchNode and NiFltAnimationNode
...
To prevent duplicated collisions in general cases when the node states are similar or only one child is ever active.
For NiLODNode this is definitely not going to work
2023-12-04 01:22:13 +03:00
Alexei Kotov
53f5e4dd3c
Merge branch 'highlight_color' into 'master'
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Highlight new items in launcher by text formatting, not by color
See merge request OpenMW/openmw!3625
2023-12-03 20:29:25 +00:00
AnyOldName3
952bf58bc1
Merge branch 'turnitup' into 'master'
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Support Oblivion parallax setup
See merge request OpenMW/openmw!3620
2023-12-03 18:52:17 +00:00
elsid
e1a68d8cf5
Ignore absent default setting value
2023-12-03 17:18:26 +01:00
Alexei Kotov
7c63522870
Merge branch 'settings_values_editor_1' into 'master'
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Define editor settings as typed struct members (#6876 )
See merge request OpenMW/openmw!3597
2023-12-02 13:51:00 +00:00
Evil Eye
194bcb0187
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
Evil Eye
23aacbd914
Introduce a minimum supported save game format
2023-12-01 16:37:29 +01:00
Evil Eye
8d8e970aba
Merge branch 'message_formatting' into 'master'
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Do not include formatting spaces to localizable strings
See merge request OpenMW/openmw!3624
2023-12-01 15:36:22 +00:00
Andrei Kortunov
c5b16d1ba2
Do not include formatting spaces to localizable strings
2023-11-30 13:06:50 +04:00
Evil Eye
f52e8f76c6
Use std::erase instead of using std::remove without erasing
2023-11-29 16:59:01 +01:00
Evil Eye
fe67407f74
Merge branch 'bullettotheheart' into 'master'
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BulletNifLoader: Move NiGeometry triangulation to NiGeometry
See merge request OpenMW/openmw!3613
2023-11-29 15:49:19 +00:00
jvoisin
d230c89a56
Merge branch 'rework_resolutions' into 'master'
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Rework resolution selection
Closes #7709
See merge request OpenMW/openmw!3622
2023-11-29 13:18:20 +00:00
Andrei Kortunov
5e96825e6b
Highlight new items in launcher by text formatting, not by color
2023-11-29 11:14:44 +04:00
Zackhasacat
ae3f9f8dcf
Merge branch 'lua_ui_child_element' into 'master'
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Lua Element as layout children
See merge request OpenMW/openmw!3582
2023-11-28 21:54:55 +00:00
Andrei Kortunov
623510c073
Use multiplication character in the launcher instead of 'x'
2023-11-28 22:47:27 +04:00
Alexei Kotov
99024d3826
Revamp NIF debug logging
...
Disabled by default
Extend it to supported files
Log more version info
Reduce noise
2023-11-28 21:46:29 +03:00
Andrei Kortunov
81a6a7cd2f
Rework resolution selection (feature 7709)
2023-11-28 22:22:34 +04:00
Alexei Kotov
9c94058727
Support Oblivion parallax setup
2023-11-27 03:41:51 +03:00
Alexei Kotov
9a43ca2d00
Move NiGeometry triangulation to NiGeometry
2023-11-24 23:39:49 +03:00
uramer
9403f06618
Fix visibility breaking after multiple updates
2023-11-24 20:36:45 +01:00
uramer
d214f6f6ef
Get rid of unncesesary onCoordChange
2023-11-24 20:36:45 +01:00
uramer
f3a7b087eb
Clean up unncesesary namespace prefixes
2023-11-24 20:36:45 +01:00
uramer
86ea12a458
Handle moving element into another element layout
2023-11-24 20:36:45 +01:00
uramer
cf84386cc2
Use Element Content children for Settings UI
2023-11-24 20:36:45 +01:00
uramer
4ba2aca3d3
Handle Element root changing type
2023-11-24 20:36:45 +01:00
uramer
919e067ab7
Error when encountering destroyed widgets
2023-11-24 20:36:45 +01:00
uramer
a36360cbde
Update parent coords when updating element
2023-11-24 20:36:45 +01:00
uramer
4a4cef5709
Attach elements to each other, safely destroy
2023-11-24 20:36:45 +01:00
uramer
f037dc814d
Allow UI Elements in UI Content
2023-11-24 20:36:45 +01:00
elsid
f08ab9af56
Use SDL2 generate cmake files to find the package
2023-11-24 15:56:54 +01:00
Zackhasacat
5623a5cf01
Merge branch 'lua_sgetcurrent_conditionofitem_itemdata_idea' into 'master'
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Lua API to get/set item condition
See merge request OpenMW/openmw!3421
2023-11-23 23:10:39 +00:00
jvoisin
08538dd137
Merge branch 'rm_unused_variable' into 'master'
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Remove unused variable
See merge request OpenMW/openmw!3607
2023-11-22 19:46:38 +00:00
Zackhasacat
a38d17a918
Merge branch 'api_inconsistencies' into 'master'
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Minor API inconsistencies
See merge request OpenMW/openmw!3601
2023-11-21 03:04:24 +00:00
uramer
c9eaeb47d5
Minor API inconsistencies
2023-11-21 03:04:24 +00:00
Zackhasacat
ad1d6c0d0f
Merge branch 'find_nearest_nav_mesh_position' into 'master'
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Add Navigator and Lua API function to find nearest position on navmesh
See merge request OpenMW/openmw!2681
2023-11-21 03:01:51 +00:00
Zackhasacat
6fb6c7a32f
Merge branch 'misisng_plugins' into 'master'
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Display missing plugins upon savegame loading
Closes #7608
See merge request OpenMW/openmw!3594
2023-11-20 00:19:43 +00:00
elsid
81fa7836fe
Remove unused variable
2023-11-20 00:36:53 +01:00
elsid
94b085af9e
Add Navigator and Lua API function to find nearest position on navmesh
2023-11-18 23:54:37 +01:00
elsid
40688c0e7c
Rename findPath to findPolygonPath to avoid name collision with other findPath
2023-11-18 22:37:58 +01:00
Evil Eye
5a1a54b959
Merge branch 'lua_class_data' into 'master'
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Add class records to lua
See merge request OpenMW/openmw!3515
2023-11-18 20:55:45 +00:00
Andrei Kortunov
f88b99201a
Display missing plugins upon savegame loading (feature 7608)
2023-11-18 14:12:18 +04:00
Evil Eye
63875a7954
Merge branch 'concepts' into 'master'
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Use concepts for some argument types
See merge request OpenMW/openmw!3598
2023-11-18 09:59:39 +00:00
jvoisin
2150e4cae6
Merge branch 'warningfixes' into 'master'
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Fix warnings
See merge request OpenMW/openmw!3587
2023-11-17 23:41:47 +00:00
Zackhasacat
13deb0fba8
Merge branch 'imod' into 'master'
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Fill out item modification records and add them to the scene
See merge request OpenMW/openmw!3540
2023-11-17 18:22:17 +00:00
AnyOldName3
94ea0541f3
Merge branch 'editormarkerrendering' into 'master'
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NifLoader: Only handle editor marker extra data for the root node
See merge request OpenMW/openmw!3595
2023-11-17 18:04:32 +00:00
elsid
b17afc4641
Use concepts for some argument types
2023-11-16 22:22:46 +01:00
elsid
fb0b95a2dd
Define editor settings as typed struct members
2023-11-16 22:14:58 +01:00
Zackhasacat
35da9578ca
Merge gitlab.com:openmw/openmw into lua_class_data
2023-11-16 11:33:44 -06:00
uramer
d6220b7d03
Merge branch 'postprocess_version' into 'master'
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[Postprocessing] Add an API version, mirroring Lua
See merge request OpenMW/openmw!3552
2023-11-16 15:24:16 +00:00
Cody Glassman
de8c93d049
[Postprocessing] Add an API version, mirroring Lua
2023-11-16 15:24:16 +00:00
Andrei Kortunov
aeb46f5fba
Fix Coverity warnings
2023-11-16 18:53:43 +04:00
Zackhasacat
10030a55e0
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
2023-11-16 07:37:03 -06:00
Zackhasacat
a2b47f44d2
Fix misspelling
2023-11-16 07:36:40 -06:00
Alexei Kotov
1e0d549d1d
NifLoader: Only handle editor marker extra data for the root node
2023-11-16 15:18:28 +03:00
Alexei Kotov
d495e5af62
Merge branch 'missing_settings_values' into 'master'
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Use settings values for missed cases (#6876 )
See merge request OpenMW/openmw!3589
2023-11-16 11:54:04 +00:00
jvoisin
9b1cb99b1a
Merge branch 'ncroot' into 'master'
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Improve BulletNifLoader handling of extra data
See merge request OpenMW/openmw!3590
2023-11-15 22:37:57 +00:00
jvoisin
710b560f91
Merge branch 'dont_reset_luminance' into 'master'
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consistent average scene luminance (#7679 )
See merge request OpenMW/openmw!3579
2023-11-14 10:56:26 +00:00
Alexei Kotov
c7d5ea9fbf
Improve BulletNifLoader handling of extra data
...
Only handle extra data for the root node(s)
Properly handle MRK flag editor marker filtering
Fix BSXFlags test
2023-11-14 01:30:36 +03:00
Dave Corley
d76ae20c29
Feat(textedit): Set max text length for lua textEdit boxes to int_max by default
2023-11-12 23:59:52 +00:00
elsid
1fa5d2ca98
Use settings values for GUI tags
2023-11-12 16:33:48 +01:00
Alexei Kotov
e11bee250f
Merge branch 'init_field2' into 'master'
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Init missing fields
See merge request OpenMW/openmw!3574
2023-11-11 21:34:53 +00:00
Cody Glassman
85fcfbafda
apply same logic to render targets, remove UB
2023-11-10 21:22:11 -08:00
jvoisin
374b9759b0
Merge branch '76timesthedetail' into 'master'
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Read (almost) all NIF files from SeventySix - Meshes.ba2
See merge request OpenMW/openmw!3577
2023-11-10 12:40:56 +00:00
jvoisin
32a9581394
Merge branch 'deepdepths' into 'master'
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Depth flag handling fixes (bug #7380 )
See merge request OpenMW/openmw!3568
2023-11-08 22:47:29 +00:00
jvoisin
60ec894d8a
Merge branch 'lightitupbaby' into 'master'
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Support point specular lighting (#6188 )
Closes #6188
See merge request OpenMW/openmw!3559
2023-11-08 22:43:42 +00:00
AnyOldName3
9b6d82566f
Merge branch 'unbound' into 'master'
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Don't use Bounding Box node bounds as the original collision shape
See merge request OpenMW/openmw!3562
2023-11-08 16:33:16 +00:00
Alexei Kotov
7f92c1821e
Read BSCollisionQueryProxyExtraData
2023-11-08 13:38:14 +03:00
Alexei Kotov
fdf9184cae
Improve or fix FO76-related definitions
2023-11-08 13:38:14 +03:00
Zackhasacat
ec81bd7f1b
rename specilizationIndexToLuaId
2023-11-07 12:01:54 -06:00
Zackhasacat
cb705ff02a
Revert redundant changes
2023-11-07 11:52:53 -06:00
Zackhasacat
76f872aaa2
use std:;array
2023-11-07 11:40:43 -06:00
Andrei Kortunov
47c7997a23
Init an another field
2023-11-07 15:57:25 +04:00
Andrei Kortunov
2d4e1b88b2
Init missing field
2023-11-07 15:52:49 +04:00
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
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Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00
Alexei Kotov
116ef1c62b
Depth flag handling fixes (bug #7380 )
...
Properly disable depth test while allowing depth writes to happen
Remove NiStencilProperty interaction
Don't set up depth flags for BSShaderPPLightingProperty
2023-11-06 02:19:56 +03:00
Cody Glassman
0f53088014
re-sync docs with postprocessing API
2023-11-05 10:22:22 -08:00
Alexei Kotov
9176326eeb
Merge branch 'fix_lua_atlasing' into 'master'
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Fix Lua UI atlasing
See merge request OpenMW/openmw!3525
2023-11-05 17:25:23 +00:00
jvoisin
e88f8e09c3
Merge branch 'fixed' into 'master'
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Replace more variable width integers in ESM code
See merge request OpenMW/openmw!3518
2023-11-05 16:36:13 +00:00
Evil Eye
9fe0e4c035
Merge branch 'bsshaderdepth' into 'master'
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Support BSShader/BSLightingShader depth flags
See merge request OpenMW/openmw!3560
2023-11-05 09:03:31 +00:00
Alexei Kotov
820fc068d1
Support point specular lighting ( #6188 )
...
Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
Alexei Kotov
c1f7a9c258
Merge branch 'fix_persistent_buffers' into 'master'
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Fix persistent buffers and issue with glsl_version
See merge request OpenMW/openmw!3553
2023-11-03 22:53:37 +00:00
Alexei Kotov
f992d0dbf4
Merge branch 'settings_categories_includes' into 'master'
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Cleanup settings categories includes
See merge request OpenMW/openmw!3551
2023-11-03 22:52:24 +00:00
Zackhasacat
c311caef9a
Redo specialization field
2023-11-03 17:19:53 -05:00
Alexei Kotov
2c1db92d04
Don't use Bounding Box node bounds as the original collision shape
...
Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
2023-11-04 00:56:14 +03:00
Cody Glassman
9a5fa9b8d6
fix persistent buffers and glsl_version
2023-11-03 12:59:23 -07:00
AnyOldName3
e67135a517
Merge branch 'expiredborders' into 'master'
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Fix #7621
Closes #7621
See merge request OpenMW/openmw!3533
2023-11-03 18:13:02 +00:00
Evil Eye
23afffcc33
Merge branch 'letitsnow' into 'master'
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Read LTEX::INAM
See merge request OpenMW/openmw!3538
2023-11-03 16:33:34 +00:00
Evil Eye
e51d1967f4
Base cell size on worldspace
2023-11-03 17:24:35 +01:00
Alexei Kotov
af08205f19
Support BSShader/BSLightingShader depth flags
2023-11-03 18:38:01 +03:00
AnyOldName3
07594037ca
Merge branch 'settings_values_shadows' into 'master'
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Use settings values for Shadows settings (#6876 )
See merge request OpenMW/openmw!3550
2023-11-03 11:35:58 +00:00
Alexei Kotov
410fc17159
Merge branch 'fo4_abc' into 'master'
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Use correct template flags for FO4 NPCs
See merge request OpenMW/openmw!3544
2023-11-03 01:30:08 +00:00
Evil Eye
1e06d74f82
Fix #7621
2023-11-02 21:53:22 +01:00
elsid
f4efbcc1c4
Use settings values for Shadows settings
2023-11-02 16:36:44 +01:00
Alexei Kotov
4445a55084
Merge branch 'font_fix' into 'master'
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Fix TrueType fonts scaling
See merge request OpenMW/openmw!3541
2023-11-02 13:09:17 +00:00
Andrei Kortunov
960d903217
Add comment
2023-11-02 13:35:54 +04:00
elsid
633fd89270
Cleanup settings categories includes
2023-11-01 23:34:54 +01:00
Alexei Kotov
8a8d77a444
Merge branch 'settings_reload' into 'master'
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Support reload for settings values
See merge request OpenMW/openmw!3543
2023-11-01 21:06:09 +00:00
Mads Buvik Sandvei
f41de6b02d
Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
2023-11-01 20:31:57 +01:00
Petr Mikheev
6c01ce2672
Use correct template flags for FONV and FO4 NPCs
2023-10-31 23:48:29 +01:00
Alexei Kotov
0b8739711e
Merge branch 'settings_values_video' into 'master'
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Use settings values for Video settings (#6876 )
See merge request OpenMW/openmw!3527
2023-10-31 21:24:53 +00:00
Alexei Kotov
c49c401441
Merge branch 'settings_values_stereo' into 'master'
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Use settings values for Stereo settings (#6876 )
See merge request OpenMW/openmw!3530
2023-10-31 21:21:32 +00:00
elsid
ebfcb661ee
Support reload for settings values
...
Convert local static variables into unique_ptr static members of StaticValues.
Add clear member function to reset them. Use it when settings have to be
reloaded.
2023-10-31 11:30:31 +01:00
Petr Mikheev
f5325e11e3
Rename mPermanentCallbacks -> mMenuScriptsCallbacks in LuaUtil::Storage
2023-10-31 11:05:00 +01:00
Petr Mikheev
1dd7a15255
Draft: add new type of Lua scripts - menu scripts
2023-10-31 10:29:24 +01:00
Andrei Kortunov
377d8c905c
Fix TrueType fonts scaling
2023-10-31 10:59:57 +04:00
Alexei Kotov
03c3818229
Place ESM4::ItemMod into the scene
2023-10-31 00:54:44 +03:00
Alexei Kotov
9a6c2fd2cc
Fill out ESM4::ItemMod
2023-10-30 23:23:39 +03:00
Alexei Kotov
f4b27a521a
Read LTEX::INAM
2023-10-30 02:34:47 +03:00
Alexei Kotov
6d776ac833
Merge branch 'range' into 'master'
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Use a dynamic falloff range for soft effect
See merge request OpenMW/openmw!3532
2023-10-29 22:03:05 +00:00
Cody Glassman
09928ba265
use a dynamic falloff range for soft effect and use shader flags
2023-10-28 10:23:55 -07:00
elsid
bb7ac64f19
Use settings values for Stereo and Stereo View settings
2023-10-27 23:30:17 +02:00
elsid
561a6bf854
Avoid using camera settings from stereo manager
2023-10-27 23:29:07 +02:00
Alexei Kotov
3f4591eb3b
Add movable static and ESM4 land texture stores
2023-10-27 22:53:40 +03:00
elsid
dcd81d026f
Use settings values for Video settings
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* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
uramer
f9888230af
Fix Lua UI atlasing
2023-10-26 20:46:34 +02:00
psi29a
6a87ba8f33
Merge branch 'mygui343_fix' into 'master'
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Fix MyGUI 3.4.3 issues [#7528 ]
See merge request OpenMW/openmw!3319
2023-10-25 12:35:13 +00:00
Evil Eye
212f6bae56
Use correct skip and fix MSVC
2023-10-24 20:59:20 +02:00
Evil Eye
77aaa6177e
Use more fixed size ints
2023-10-24 19:25:52 +02:00
Evil Eye
dc781bad5d
Use fixed size unsigned ints for inventory offsets
2023-10-24 17:51:12 +02:00
Evil Eye
77c978c226
Use more fixed size integers
2023-10-24 17:23:54 +02:00
psi29a
c058b30322
Merge branch 'riggeometry' into 'master'
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Refurbish SceneUtil::RigGeometry
See merge request OpenMW/openmw!3472
2023-10-24 10:20:12 +00:00
psi29a
698fd00269
Merge branch 'killerqueen' into 'master'
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Support NiParticleBomb (feature #7634 )
Closes #7634
See merge request OpenMW/openmw!3512
2023-10-24 10:19:59 +00:00
Petr Mikheev
26ff56f150
Merge branch 'lua_ui_focus_loss' into 'master'
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Work around MyGUI bug in a less destructive way
See merge request OpenMW/openmw!3511
2023-10-24 09:24:33 +00:00
Alexei Kotov
715efe6cb1
Handle NiParticleBomb (feature #7634 )
2023-10-22 16:26:46 +03:00
Alexei Kotov
76939aae45
Refurbish RigGeometry
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Restructure/untangle influence data
Don't store the input influence data
Overall cleanup
2023-10-22 16:20:32 +03:00
uramer
6081dcc43c
Work around MyGUI bug in a less destructive way
2023-10-22 11:29:00 +02:00
Bret Curtis
1bd4860026
no more obsolete mygui shizzle for macos
2023-10-22 11:25:39 +02:00
psi29a
a08ca11c34
Merge branch 'boundingboxing' into 'master'
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BulletNifLoader: Replicate node bounds handling more closely
See merge request OpenMW/openmw!3505
2023-10-22 08:52:23 +00:00
Alexei Kotov
0748e2094d
Read NiParticleBomb
2023-10-22 11:45:39 +03:00
Evil Eye
536a167bb4
Merge branch 'anothersettlementneedsyourhelp' into 'master'
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Read all official Fallout 4 NIF files
See merge request OpenMW/openmw!3506
2023-10-22 08:42:29 +00:00
Alexei Kotov
8ce9f7b9cf
Read BSPackedCombinedSharedGeomDataExtra
2023-10-20 17:39:58 +03:00
Alexei Kotov
23eb6289b3
Read BSLightingShaderPropertyUShortController
2023-10-20 17:09:42 +03:00
Alexei Kotov
981e482171
Read BSSubIndexTriShape
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It's currently handled exactly like BSTriShape, which works ok enough for our purposes
2023-10-20 17:02:46 +03:00
Alexei Kotov
9405e5cb3c
BulletNifLoader: Replicate node bounds handling more closely
2023-10-19 03:11:55 +03:00
Cody Glassman
5fc46b166a
track debug window size and dimensions between sessions
2023-10-18 09:04:57 -07:00
Evil Eye
97009f1e23
Merge Assumeru/mystringvui
2023-10-17 23:53:04 +02:00
Bret Curtis
589a27d09c
additional clean up for clang
2023-10-17 23:53:04 +02:00
Bret Curtis
e97b07b6a4
additional cleanup
2023-10-17 23:53:04 +02:00
Bret Curtis
1df448f59b
remove hack from 3.4.2
2023-10-17 23:53:04 +02:00
Bret Curtis
43a931d3c4
[ #7528 ] Fix MyGUI 3.4.3 issues
2023-10-17 23:53:04 +02:00
psi29a
798ff7062b
Merge branch 'bullet' into 'master'
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BulletNifLoader updates
See merge request OpenMW/openmw!3498
2023-10-17 07:40:45 +00:00
psi29a
9259f5c056
Merge branch 'merryweather' into 'master'
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Replace more sized reads and change weather loading
See merge request OpenMW/openmw!3496
2023-10-16 20:06:59 +00:00
psi29a
97d9f9c4f3
Merge branch 'dont-lose-your-head' into 'master'
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Add missing headers to components/CMakeLists.txt
See merge request OpenMW/openmw!3499
2023-10-16 20:06:47 +00:00
elsid
7ac402390a
Use settings values for Water settings
2023-10-15 23:24:46 +02:00
AnyOldName3
2ed584428c
Add missing headers to components/CMakeLists.txt
...
Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00
Alexei Kotov
40313019ef
BulletNifLoader updates
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Refactor root node, visual collision type and filename handling
Only handle BSXFlags for the root, handle BSXFlags collision flag and absence
Properly distinguish collision node and autogenerated flag
2023-10-15 15:22:59 +03:00
psi29a
febfa353e0
Merge branch 'save_metadata' into 'master'
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Add additional fields to save metadata
See merge request OpenMW/openmw!3493
2023-10-15 11:42:02 +00:00
psi29a
03fa273394
Merge branch 'settings_values_sound' into 'master'
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Use settings values for Sound settings (#6876 )
See merge request OpenMW/openmw!3494
2023-10-15 11:41:30 +00:00
Evil Eye
514723a4e6
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
Evil Eye
1c47062083
Replace more explicitly sized reads
2023-10-14 16:22:28 +02:00
Andrei Kortunov
fc74cc49dd
Add additional fields to save metadata (feature 7618)
2023-10-14 09:53:44 +04:00
AnyOldName3
bb6fdc1e21
Merge branch 'wrap' into 'master'
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Use a more clear error message for clamp wrap mode use (#7487 )
Closes #7487
See merge request OpenMW/openmw!3479
2023-10-13 16:23:32 +00:00
elsid
a84e412a37
Use settings values for Sound settings
2023-10-13 12:58:58 +02:00
psi29a
de11bbc008
Merge branch 'settings_values_shaders' into 'master'
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Use settings values for Shaders settings (#6876 )
See merge request OpenMW/openmw!3489
2023-10-13 07:34:43 +00:00
elsid
08902371b4
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
Kindi
58a16dacbe
take2 resolve
2023-10-13 00:53:59 +08:00
Alexei Kotov
8c58ec9c32
Merge branch 'esm4actors' into 'master'
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Show ESM4 NPCs
See merge request OpenMW/openmw!3312
2023-10-11 21:33:14 +00:00
Alexei Kotov
d2a79c4205
Use a more clear error message for clamp wrap mode
2023-10-11 05:24:39 +03:00
psi29a
01ee448c61
Merge branch 'settings_values_navigator' into 'master'
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Use settings values for Navigator settings (#6876 )
See merge request OpenMW/openmw!3468
2023-10-10 03:24:33 +00:00
elsid
7b4b8763ff
Use settings values for Post Processing settings
2023-10-08 11:58:16 +02:00
psi29a
575f43876b
Merge branch 'fixedpath' into 'master'
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Replace more sized reads and change path grid loading
See merge request OpenMW/openmw!3475
2023-10-08 02:18:43 +00:00
psi29a
7475929dc8
Merge branch 'copyrigvisitor' into 'master'
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CopyRigVisitor: don't copy unskinned geometry (bug #5280 )
Closes #5280
See merge request OpenMW/openmw!3477
2023-10-08 02:16:04 +00:00
Petr Mikheev
7dc08b5b64
More headpart types
2023-10-07 19:35:54 +02:00
Petr Mikheev
4beed29404
Changes required during review
2023-10-07 17:21:25 +02:00
Petr Mikheev
be455469ba
Read SUB_DNAM in ESM4::ArmorAddon and SUB_PNAM in ESM4::HeadPart
2023-10-07 17:21:25 +02:00
AnyOldName3
73187b03f3
Merge branch 'allofitjustworks' into 'master'
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Fallout 4 and SSE support improvements
See merge request OpenMW/openmw!3465
2023-10-07 15:05:08 +00:00
Alexei Kotov
799da630e4
CopyRigVisitor: don't copy unskinned geometry (bug #5280 )
2023-10-07 00:11:31 +03:00
Evil Eye
b99f58613e
Remove signed/unsigned conversions in pathgrid loading code and use meaningful member names
2023-10-06 16:46:09 +02:00
Evil Eye
f9c5edf6b9
Replace more sized reads and unsized ints
2023-10-06 16:44:18 +02:00
Evil Eye
3c03555b96
Move werewolf FOV from unused to float and use string_view
2023-10-04 21:53:20 +02:00
Alexei Kotov
79e6c9a92a
Add more comments to handleBSGeometry
2023-10-04 16:46:26 +03:00
Alexei Kotov
1da9038b35
Updates to resource path handling
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- Remove consecutive slashes
- Only use backslashes
- Try to find the top level directory in the path before prepending it
2023-10-04 15:54:28 +03:00
Alexei Kotov
284129b9ec
Support Fallout 4 skinning
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Convert the skinning data into NiSkinData-compatible format
2023-10-04 15:54:28 +03:00
Alexei Kotov
b9d42946be
Fix SSE mesh loading
2023-10-04 15:54:28 +03:00
Alexei Kotov
b4f81fb4fa
Fix formatting
2023-10-04 15:54:28 +03:00
Alexei Kotov
0497fd111f
Handle BSTriShape basic geometry
2023-10-04 15:54:28 +03:00
Alexei Kotov
af24d3fd3c
Nth revision of NifLoader geometry handling
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Handle BSSegmentedTriShape
2023-10-04 15:54:28 +03:00
Alexei Kotov
8fb900da85
Remove GeometryInterface
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Actually, it was a terrible idea
2023-10-04 15:54:28 +03:00
Alexei Kotov
291d0de79e
Read more FO4 extra data records
2023-10-04 15:54:28 +03:00
Alexei Kotov
94b286a088
Read NiLightRadiusController
2023-10-04 15:54:28 +03:00
Alexei Kotov
6c2a79184d
Read FO4 skinning data
2023-10-04 15:54:28 +03:00
AnyOldName3
15e6ababf1
Merge branch 'soft_particles' into 'master'
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Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)
See merge request OpenMW/openmw!3447
2023-10-02 21:38:14 +00:00
Alexei Kotov
b6d2fa5f9d
Merge branch 'initially_disabled' into 'master'
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Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled
See merge request OpenMW/openmw!3461
2023-10-02 18:28:29 +00:00
elsid
b3c8a15af1
Parse navmesh render mode on reading settings
2023-10-01 11:09:59 +02:00
psi29a
df1063be5d
Merge branch 'thedichotomyof4' into 'master'
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ESM4 upd8s: Fours and Worlds
Closes #7445
See merge request OpenMW/openmw!3454
2023-09-29 08:16:30 +00:00
Petr Mikheev
02de5e82d8
Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled.
2023-09-28 23:09:09 +02:00
Petr Mikheev
a401461a64
Update addedState in shadervisitor.cpp
2023-09-27 21:19:59 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
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Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
Petr Mikheev
63d5bd6f8a
Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman)
2023-09-27 20:41:52 +02:00
Alexei Kotov
8d655054f1
esmtool: Print human-readable ESM4 file format version
2023-09-25 21:40:14 +03:00
Alexei Kotov
9f8f2dd925
Use parent worldspace terrain when requested
2023-09-25 21:40:14 +03:00
Alexei Kotov
8c27dca1df
ESM4: add a way to get the current form version
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Differentiate between Fallout 4 and TES4 version 1.0 plugins
2023-09-25 21:26:51 +03:00
Alexei Kotov
052fb416c6
Read BSSegmentedTriShape
2023-09-25 14:48:40 +03:00
Alexei Kotov
67e24a0ffe
Read all Bethesda Havok Action records
2023-09-25 14:45:40 +03:00
Alexei Kotov
a18601d6e0
Finish bhkPhantom hierarchy, read bhkAabbPhantom
2023-09-25 14:21:15 +03:00
Alexei Kotov
e22654baa7
Read bhkMeshShape
2023-09-25 14:00:44 +03:00
Alexei Kotov
01cd7e715b
Fix formatting
2023-09-24 20:22:09 +03:00
Alexei Kotov
6b28f07537
Read bhkPlaneShape and bhkMultiSphereShape
2023-09-24 20:22:09 +03:00
Alexei Kotov
7c11d9acbc
Read NiMeshPSysData and related modifiers
2023-09-24 20:22:09 +03:00
Alexei Kotov
285eafbf66
Read bhkBallSocketConstraintChain and BSProceduralLightingController
2023-09-24 20:22:07 +03:00
Alexei Kotov
02c895c107
Read all remaining Havok constraint records
2023-09-24 20:21:30 +03:00
Alexei Kotov
3296dadf60
Read BSPSysMultiTargetEmitterCtlr and bone LOD controllers
2023-09-24 20:21:30 +03:00
Alexei Kotov
d048746146
Read BSMasterParticleSystem, BSParentVelocityModifier, NiLookAtInterpolator
2023-09-24 20:21:30 +03:00
psi29a
8df8135f1d
Merge branch 'youhavemyoarcitizen' into 'master'
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Fix bhkConvexSweepShape loading
See merge request OpenMW/openmw!3444
2023-09-24 17:11:58 +00:00
Alexei Kotov
7e360df6c0
Place ESM4::Flora instances to the scene
2023-09-24 10:25:44 +03:00