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32596 commits

Author SHA1 Message Date
Abdu Sharif
0f3dba28a7 Consider 75% Chameleon magical invisibility as well 2023-11-07 02:59:37 +00:00
uramer
afbfed78ad Add ItemUsage to interfaces package type definition 2023-11-06 21:57:49 +00:00
Alexei Kotov
837d277f35 Merge branch 'doc_fixes' into 'master'
More doc fixes

See merge request OpenMW/openmw!3558
2023-11-06 21:39:28 +00:00
uramer
75c5ce5f31 Fix MWScript variables documetnation type 2023-11-06 21:38:40 +00:00
elsid
392218dde3
Reword navigation mesh related docs and tooltips
To explain the effect of the setting in a more user friendly language.
2023-11-06 10:52:52 +01:00
elsid
d0294019ce
Remove doc for removed setting 2023-11-06 02:05:35 +01:00
Alexei Kotov
116ef1c62b Depth flag handling fixes (bug #7380)
Properly disable depth test while allowing depth writes to happen
Remove NiStencilProperty interaction
Don't set up depth flags for BSShaderPPLightingProperty
2023-11-06 02:19:56 +03:00
Petr Mikheev
a60726ce35 Fix #7674 2023-11-05 21:32:18 +01:00
Cody Glassman
0f53088014 re-sync docs with postprocessing API 2023-11-05 10:22:22 -08:00
Zackhasacat
231803c6ea Merge branch 'sunvisibility' into 'master'
Make sun specularity behavior more intuitive (bug #6190)

Closes #6190

See merge request OpenMW/openmw!3535
2023-11-05 17:55:27 +00:00
Alexei Kotov
9176326eeb Merge branch 'fix_lua_atlasing' into 'master'
Fix Lua UI atlasing

See merge request OpenMW/openmw!3525
2023-11-05 17:25:23 +00:00
jvoisin
e88f8e09c3 Merge branch 'fixed' into 'master'
Replace more variable width integers in ESM code

See merge request OpenMW/openmw!3518
2023-11-05 16:36:13 +00:00
jvoisin
e4c5c1bc43 Merge branch 'govna' into 'master'
Expose governing attributes to Lua

See merge request OpenMW/openmw!3556
2023-11-05 16:35:27 +00:00
jvoisin
44dc29e675 Merge branch 'forurm' into 'master'
Add types.Actor.isDead

See merge request OpenMW/openmw!3557
2023-11-05 16:35:09 +00:00
Mads Buvik Sandvei
acf6178ea5 movement = movementFromAnimation; also when speed is 0. 2023-11-05 16:46:11 +01:00
Evil Eye
9fe0e4c035 Merge branch 'bsshaderdepth' into 'master'
Support BSShader/BSLightingShader depth flags

See merge request OpenMW/openmw!3560
2023-11-05 09:03:31 +00:00
Evil Eye
776677fd70 Merge branch 'enchantmenttooltips' into 'master'
Validate enchantment records (bug #7654)

Closes #7654

See merge request OpenMW/openmw!3531
2023-11-05 09:02:14 +00:00
Alexei Kotov
88749b03d4 Use display name instead of editor ID for World::getCellName
Doesn't affect Morrowind cells, but allows TES4+ cells to have legible names
2023-11-05 05:07:04 +03:00
Mads Buvik Sandvei
e86a4ebafe Fixes based on comments by capo 2023-11-04 21:01:06 +01:00
Alexei Kotov
255d509c84 Merge branch 'fix_esmtool_output' into 'master'
Print uint8_t as unsigned in esmtool

See merge request OpenMW/openmw!3561
2023-11-04 18:51:06 +00:00
Mads Buvik Sandvei
9ebec27daf use const. 2023-11-04 16:18:36 +01:00
Alexei Kotov
820fc068d1 Support point specular lighting (#6188)
Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
Mads Buvik Sandvei
c7c3a52e6a Clang 2023-11-04 14:41:08 +01:00
Mads Buvik Sandvei
475bb1af65 Move calculating the animation direction into its own function to help simplify update(). Eliminate a pointless epsilon. 2023-11-04 14:34:41 +01:00
Mads Buvik Sandvei
1edc82062d Account for strafing when draw state is not nothing, and "turn to movement direction" is true 2023-11-04 14:13:02 +01:00
Mads Buvik Sandvei
68fe1361f1 Attempt at clarifying the code 2023-11-04 14:00:13 +01:00
Mads Buvik Sandvei
4886d31d89 Language, bob -> sway 2023-11-04 13:37:23 +01:00
Alexei Kotov
515a90e9e0 Cast displayed health to int in saved game dialog (#7656) 2023-11-04 04:30:40 +03:00
Alexei Kotov
c1f7a9c258 Merge branch 'fix_persistent_buffers' into 'master'
Fix persistent buffers and issue with glsl_version

See merge request OpenMW/openmw!3553
2023-11-03 22:53:37 +00:00
Alexei Kotov
f992d0dbf4 Merge branch 'settings_categories_includes' into 'master'
Cleanup settings categories includes

See merge request OpenMW/openmw!3551
2023-11-03 22:52:24 +00:00
Alexei Kotov
2c1db92d04 Don't use Bounding Box node bounds as the original collision shape
Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
2023-11-04 00:56:14 +03:00
Alexei Kotov
d851eaa199 Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)

See merge request OpenMW/openmw!3546
2023-11-03 20:36:15 +00:00
Zackhasacat
8d0d9a49c6 Remember sneaking when game is saved and loaded(#7664) 2023-11-03 20:36:14 +00:00
elsid
7a0d1a0868
Print uint8_t as unsigned 2023-11-03 21:23:37 +01:00
Cody Glassman
9a5fa9b8d6 fix persistent buffers and glsl_version 2023-11-03 12:59:23 -07:00
AnyOldName3
e67135a517 Merge branch 'expiredborders' into 'master'
Fix #7621

Closes #7621

See merge request OpenMW/openmw!3533
2023-11-03 18:13:02 +00:00
Evil Eye
23afffcc33 Merge branch 'letitsnow' into 'master'
Read LTEX::INAM

See merge request OpenMW/openmw!3538
2023-11-03 16:33:34 +00:00
Evil Eye
c9ac685ec8 Merge branch 'clang_cache' into 'master'
Add Clangd cache to .gitignore

See merge request OpenMW/openmw!3542
2023-11-03 16:32:18 +00:00
Evil Eye
eb0ddf72d8 Merge branch 'fix_my_errors' into 'master'
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua

See merge request OpenMW/openmw!3548
2023-11-03 16:31:23 +00:00
Zackhasacat
dd87d01f06 Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua 2023-11-03 16:31:23 +00:00
Evil Eye
e51d1967f4 Base cell size on worldspace 2023-11-03 17:24:35 +01:00
Alexei Kotov
af08205f19 Support BSShader/BSLightingShader depth flags 2023-11-03 18:38:01 +03:00
Alexei Kotov
876f6ea2da Validate enchantment records (bug #7654)
Clean up spell validation
Fix a flaw in spell effect tooltip code
2023-11-03 15:08:16 +03:00
AnyOldName3
07594037ca Merge branch 'settings_values_shadows' into 'master'
Use settings values for Shadows settings (#6876)

See merge request OpenMW/openmw!3550
2023-11-03 11:35:58 +00:00
Alexei Kotov
410fc17159 Merge branch 'fo4_abc' into 'master'
Use correct template flags for FO4 NPCs

See merge request OpenMW/openmw!3544
2023-11-03 01:30:08 +00:00
jvoisin
0349fb0c4a Merge branch 'fix_bool_docs_typo' into 'master'
Fix docs #bool typo

See merge request OpenMW/openmw!3554
2023-11-03 00:27:20 +00:00
Mads Buvik Sandvei
fdba857464 Document the "player movement ignores animation" setting. 2023-11-03 01:24:31 +01:00
Evil Eye
1e06d74f82 Fix #7621 2023-11-02 21:53:22 +01:00
Mads Buvik Sandvei
9c93d907dc Settings page entry for the "player movement ignores animation" setting. 2023-11-02 19:30:51 +01:00
Evil Eye
2d90176fe9 Add types.Actor.isDead 2023-11-02 19:29:26 +01:00