Petr Mikheev
26ff56f150
Merge branch 'lua_ui_focus_loss' into 'master'
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Work around MyGUI bug in a less destructive way
See merge request OpenMW/openmw!3511
2023-10-24 09:24:33 +00:00
Petr Mikheev
31f5c8826b
Merge branch 'lua_global_new' into 'master'
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Add global variable access to world.mwscript (#7597 )
See merge request OpenMW/openmw!3491
2023-10-24 09:23:25 +00:00
Zackhasacat
db42a91867
Add global variable access to world.mwscript ( #7597 )
2023-10-24 09:23:25 +00:00
Zackhasacat
5dd1f0332f
Add notes about active effects
2023-10-23 23:44:54 -05:00
AnyOldName3
606a0eea8f
Get rid of obsolete comment
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The matrix in question was removed by !2682
2023-10-23 19:28:54 +00:00
psi29a
e1973f342e
Merge branch 'fix-7611' into 'master'
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Refresh mMovementAnimationControlled when refreshing idle animations.
Closes #7611
See merge request OpenMW/openmw!3482
2023-10-23 12:37:13 +00:00
psi29a
4cfc689558
Merge branch 'pixel_description' into 'master'
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Make Per-Pixel Lighting option description a bit more neutral
See merge request OpenMW/openmw!3513
2023-10-23 12:35:58 +00:00
Abdu Sharif
ee80f889b7
Make Per-Pixel Lighting option description a bit more neutral
2023-10-23 12:35:57 +00:00
Mads Buvik Sandvei
354b028072
isMovementAnimationControlled should be private.
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
e893767ed0
Redundant line
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
45a2b8042d
Derive the value of MovementAnimationControlled instead of storing it.
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
7c28066268
Changelog entry for 7611
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
dcf6a1fc3c
Refresh mMovementAnimationControlled when refreshing idle animations.
2023-10-22 17:22:50 +02:00
Alexei Kotov
715efe6cb1
Handle NiParticleBomb (feature #7634 )
2023-10-22 16:26:46 +03:00
Alexei Kotov
76939aae45
Refurbish RigGeometry
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Restructure/untangle influence data
Don't store the input influence data
Overall cleanup
2023-10-22 16:20:32 +03:00
Alexei Kotov
f68bd3ba97
Launcher: Improve directory appending UX and heuristics (bug #7502 )
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- Recognize more asset directories and omwgame files
- Always let the user append the selected directory
- Automatically pick the user-selected directory if it's the only valid directory
- Add a caption to directory selection dialog, properly handle cancellation
2023-10-22 16:20:19 +03:00
Alexei Kotov
3330907d7b
Combat AI: Prefer picking reachable/visible targets (bug #6932 )
2023-10-22 16:20:02 +03:00
Alexei Kotov
ee5ca066fd
Allow talking with fleeing creatures (bug #7631 )
2023-10-22 16:18:52 +03:00
uramer
6081dcc43c
Work around MyGUI bug in a less destructive way
2023-10-22 11:29:00 +02:00
Bret Curtis
1bd4860026
no more obsolete mygui shizzle for macos
2023-10-22 11:25:39 +02:00
psi29a
a08ca11c34
Merge branch 'boundingboxing' into 'master'
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BulletNifLoader: Replicate node bounds handling more closely
See merge request OpenMW/openmw!3505
2023-10-22 08:52:23 +00:00
psi29a
631a3954b1
Merge branch 'notsocharmingnow' into 'master'
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Don't apply Charm to creatures (bug #7630 )
Closes #7630
See merge request OpenMW/openmw!3507
2023-10-22 08:52:04 +00:00
Alexei Kotov
0748e2094d
Read NiParticleBomb
2023-10-22 11:45:39 +03:00
Evil Eye
536a167bb4
Merge branch 'anothersettlementneedsyourhelp' into 'master'
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Read all official Fallout 4 NIF files
See merge request OpenMW/openmw!3506
2023-10-22 08:42:29 +00:00
Evil Eye
418c3d26c7
Merge branch 'track_debug_window' into 'master'
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Track debug window
See merge request OpenMW/openmw!3504
2023-10-22 08:41:56 +00:00
Petr Mikheev
4d66679204
Queue Lua handler uiModeChanged
2023-10-21 13:04:02 +02:00
Alexei Kotov
d0ffe6e2f9
Don't apply Charm to creatures (bug #7630 )
2023-10-21 07:10:16 +03:00
Alexei Kotov
8ce9f7b9cf
Read BSPackedCombinedSharedGeomDataExtra
2023-10-20 17:39:58 +03:00
Alexei Kotov
23eb6289b3
Read BSLightingShaderPropertyUShortController
2023-10-20 17:09:42 +03:00
Alexei Kotov
981e482171
Read BSSubIndexTriShape
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It's currently handled exactly like BSTriShape, which works ok enough for our purposes
2023-10-20 17:02:46 +03:00
Bret Curtis
64080b0c25
bump key for windows
2023-10-19 12:03:06 +02:00
Alexei Kotov
9405e5cb3c
BulletNifLoader: Replicate node bounds handling more closely
2023-10-19 03:11:55 +03:00
Cody Glassman
5fc46b166a
track debug window size and dimensions between sessions
2023-10-18 09:04:57 -07:00
Bret Curtis
edc3994384
turn on MYGUI_DONT_USE_OBSOLETE
2023-10-17 23:53:04 +02:00
Bret Curtis
6e530ebd65
make sure we are using our latest libs from daily or staging if doing a transition
2023-10-17 23:53:04 +02:00
Evil Eye
97009f1e23
Merge Assumeru/mystringvui
2023-10-17 23:53:04 +02:00
Bret Curtis
589a27d09c
additional clean up for clang
2023-10-17 23:53:04 +02:00
Bret Curtis
e97b07b6a4
additional cleanup
2023-10-17 23:53:04 +02:00
Bret Curtis
1df448f59b
remove hack from 3.4.2
2023-10-17 23:53:04 +02:00
Bret Curtis
2a8976d4e9
bump windows mygui to 3.4.3
2023-10-17 23:53:04 +02:00
Bret Curtis
8885519953
bump macos deps for arm64
2023-10-17 23:53:04 +02:00
Bret Curtis
43a931d3c4
[ #7528 ] Fix MyGUI 3.4.3 issues
2023-10-17 23:53:04 +02:00
psi29a
b9c986b0b8
Merge branch 'fix_build' into 'master'
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Fix build
See merge request OpenMW/openmw!3503
2023-10-17 21:47:22 +00:00
psi29a
ed2e969802
Fix build
2023-10-17 20:10:19 +00:00
psi29a
798ff7062b
Merge branch 'bullet' into 'master'
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BulletNifLoader updates
See merge request OpenMW/openmw!3498
2023-10-17 07:40:45 +00:00
psi29a
9259f5c056
Merge branch 'merryweather' into 'master'
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Replace more sized reads and change weather loading
See merge request OpenMW/openmw!3496
2023-10-16 20:06:59 +00:00
psi29a
97d9f9c4f3
Merge branch 'dont-lose-your-head' into 'master'
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Add missing headers to components/CMakeLists.txt
See merge request OpenMW/openmw!3499
2023-10-16 20:06:47 +00:00
psi29a
18d28ca475
Merge branch 'settings_values_water' into 'master'
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Use settings values for Water settings (#6876 )
See merge request OpenMW/openmw!3500
2023-10-16 20:06:09 +00:00
elsid
7ac402390a
Use settings values for Water settings
2023-10-15 23:24:46 +02:00
AnyOldName3
2ed584428c
Add missing headers to components/CMakeLists.txt
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Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00