Commit Graph

33408 Commits (e2e1d913af97c13115a4f5ef62126264f770b173)
 

Author SHA1 Message Date
AnyOldName3 3149761c85 Fix grammar for A2C checkbox
An alternative would be *Anti-alias alpha testing*.

The original was wrong because anti-alias is a verb acting on alpha testing, but it treated the whole thing as a noun phrase.
11 months ago
uramer 63a1bbb88d Enable Lua mouse engine handlers while in UI 11 months ago
uramer f4fed4ca5f Simplify inputBinding renderer, allow binding controller buttons 11 months ago
elsid 1e07935366
Make crashCatcherInstall no-op for Android
The crashcatcher.cpp is not linked on Android because it's not supported but the
function need to have some definition. Make it empty to avoid link failures.
11 months ago
Alexei Kotov 887d09e051 Fix ESM4 marker model hiding hack 11 months ago
uramer c68dee214e Mouse input engine handlers 11 months ago
Alexei Kotov 3301ebb2cb Merge branch 'localize_screenshot' into 'master'
Localize screenshot messages

See merge request OpenMW/openmw!3843
11 months ago
Alexei Kotov 4df62d53db Fix OSG boilerplate macro for DebugCustomDraw 11 months ago
Alexei Kotov a54d97669f Merge branch 'imnotyourpalbuddy' into 'master'
Reset friendly hits at the end of combat and don't count hits while in combat

Closes #5755

See merge request OpenMW/openmw!3839
11 months ago
Alexei Kotov 6a96cdaa31 Make DebugDrawer a Node 11 months ago
Alexei Kotov 9531b6983a Don't reallocate debug line primitives 11 months ago
Alexei Kotov 0d1da08493 Set node mask on DebugDrawer
Fixes primitive drawing in exteriors/quasiexteriors
11 months ago
Alexei Kotov f9498e6ea4 Make DebugDrawer a LightManager child, don't use VAO for lines
Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
11 months ago
Alexei Kotov 38ab09a52e Try to uncursify DebugDrawer scene representation 11 months ago
Alexei Kotov d975ed33ab Merge branch 'lua_fix_move360' into 'master'
Lua Fix 360 controller movement

See merge request OpenMW/openmw!3851
11 months ago
Evil Eye 7586acc18b Remove Core from functions that aren't in openmw.core 11 months ago
Andrei Kortunov 525dee00f1 Refraction fog based on water depth (feature 5926) 11 months ago
psi29a ff7f2217f1 Merge branch 'update_next_tile_id' into 'master'
Update next tile_id when there is a duplicate in navmeshdb

See merge request OpenMW/openmw!3849
11 months ago
elsid a6657c18cc
Use normalized path for file archives indices 11 months ago
elsid 062d3e9c00
Add NormalizedView for normalized paths 11 months ago
elsid 1689c59546
Add tests for VFS::Path::Normalized 11 months ago
Alexei Kotov 0178c5aaef Remove Open action fallback for Tribunal NPC companions 11 months ago
Andrei Kortunov 6760fa4945 Localize screenshot messages 11 months ago
Alexei Kotov c5564323e4 Correct activation behavior for actors in combat (#7794)
Stop battle music upon death animation end
11 months ago
Alexei Kotov 6ce9c20d56 Merge branch 'lua_ui_aux' into 'master'
Lua deep update and destroy UI helpers

See merge request OpenMW/openmw!3846
11 months ago
Alexei Kotov 6be6f47503 Merge branch 'lua_enchantment_charge_nil' into 'master'
Lua Use nil instead of -1 for default enchantment charge

See merge request OpenMW/openmw!3845
11 months ago
elsid 506824cb9d
Cleanup physics callbacks
* Do not copy with allocations.
* Remove unused DeepestNotMeContactTestResultCallback.
* Avoid using pointers which should not be nullptr.
* Move constructors implementation to headers.
* Move types defined in .cpp are to unnamed namespace.
* Comment unused arguments.
* Avoid C-style casts.
11 months ago
Evil Eye 5715e6428a Merge branch 'lua_separate_owner' into 'master'
Group owner bindings into a table

See merge request OpenMW/openmw!3841
11 months ago
Evil Eye f114d409c8 Add get and set birth sign 11 months ago
uramer 2463633c99 Put camera after playercontrols in load order not to override move360 controls 11 months ago
Evil Eye f7aa9f8d94 Expose birth signs to Lua 11 months ago
psi29a 13c6de5c2c Merge branch 'missing_luadoc_files' into 'master'
Lua: Copy all the luadoc files into resources/lua_api directory

See merge request OpenMW/openmw!3847
11 months ago
elsid a7da604332
Update next tile_id when there is a duplicate in navmeshdb
Disable writes on failure to update next tile_id to avoid further errors.
11 months ago
psi29a 557e83d502 Merge branch 'more_move' into 'master'
Move action argument

See merge request OpenMW/openmw!3844
11 months ago
uramer b1773d7e9f Use nil instead of -1 for default enchantment charge 11 months ago
uramer 88ce12ecd8 Copy all the luadoc files into resources/lua_api directory 11 months ago
uramer e7ef49e6df Deep update and destroy ui helpers 11 months ago
uramer 04985399f4 Lua API revision 53 11 months ago
Andrei Kortunov a8c219f07c Move action argument 11 months ago
psi29a 7793a6d0d9 Merge branch 'modelviewbutnocontroller' into 'master'
Collect string_views when deciding what to preload

See merge request OpenMW/openmw!3816
11 months ago
uramer 6792cf02b2 Group owner bindings into a table 11 months ago
Andrei Kortunov 66b2d428c8 Merge branch 'qt_localization' into 'master'
Localize Launcher and Wizard

See merge request OpenMW/openmw!3571
11 months ago
psi29a 76842c3ba1 Merge branch 'more_move' into 'master'
Address Coverity Scan complaints left

See merge request OpenMW/openmw!3837
11 months ago
psi29a 9fc71bb7df Merge branch 'crash_catcher' into 'master'
Cleanup crash catcher code and support lldb

See merge request OpenMW/openmw!3792
11 months ago
jvoisin cdd73a1a19 Merge branch 'fix_far_away_navmesh_crash' into 'master'
Limit navmesh vertices coordinates values (#6574)

Closes #6574

See merge request OpenMW/openmw!3825
11 months ago
jvoisin 838785d5a3 Merge branch 'sworc' into 'master'
Make StartCombat a no-op for dead targets and don't always play attack lines

Closes #7769 and #5413

See merge request OpenMW/openmw!3803
11 months ago
Alexei Kotov a5d88d489b Merge branch 'menu_fixes' into 'master'
Follow up fixes for Lua Menu MR !3464

See merge request OpenMW/openmw!3834
11 months ago
Evil Eye 6c2ddc635d Reset friendly hits at the end of combat and don't count hits while in combat 11 months ago
uramer 891f3583fe Only reset settings when there is no game, not on game end / player death 11 months ago
uramer 72136e7e92 Remove debug log 11 months ago