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									 Bret Curtis | 8cd34dbe15 | Merge pull request #2885 from elsid/fix_tests_build Fix tests build with BULLET_USE_DOUBLES=ON | 2020-06-04 09:00:00 +02:00 |  | 
				
					
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									 AnyOldName3 | 6e267e398e | Fix copy-paste snafu | 2020-06-03 22:38:08 +00:00 |  | 
				
					
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									 AnyOldName3 | 86c1d0f4be | Warn about fake stub Python | 2020-06-03 22:36:55 +00:00 |  | 
				
					
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									 elsid | d35ccc39c6 | Fix build tests with double precision bullet | 2020-06-03 21:34:05 +02:00 |  | 
				
					
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									 Andrei Kortunov | 5468fcb29f | Store attributes and skills values as floats (bug #4021) | 2020-06-03 17:34:15 +04:00 |  | 
				
					
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									 Bret Curtis | 2eb9d4ad4e | Merge pull request #2878 from Assumeru/mutate-ai Mutate base records when editing AI settings (#2798) | 2020-06-03 15:09:40 +02:00 |  | 
				
					
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									 Bret Curtis | dd7f5fcde7 | Merge pull request #2884 from Capostrophic/deathmagic Update spell effects during death animation (#5403) | 2020-06-03 15:07:08 +02:00 |  | 
				
					
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									 Bret Curtis | 109057e53f | Merge pull request #2544 from akortunov/corprus Rework corprus implementation | 2020-06-03 13:41:57 +02:00 |  | 
				
					
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									 Bret Curtis | da4e0097a1 | Merge pull request #2882 from akortunov/worldmanager Refactor list of variables in the WorldManager | 2020-06-03 11:31:23 +02:00 |  | 
				
					
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									 Andrei Kortunov | 3dce225f28 | Implement vanilla-style corprus handling (bug #3714, bug #4623) | 2020-06-03 12:58:17 +04:00 |  | 
				
					
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									 Andrei Kortunov | c0e62e9529 | Refactor list of variables in the WorldManager | 2020-06-03 11:21:34 +04:00 |  | 
				
					
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									 Evil Eye | 4d7947d27c | Mutate base records when editing AI settings (#2798) | 2020-06-02 21:59:37 +02:00 |  | 
				
					
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									 Bret Curtis | 998f4f73f4 | Merge pull request #2886 from elsid/ai_package_unique_ptr Store AIPackages as unique_ptr | 2020-06-01 21:41:00 +02:00 |  | 
				
					
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									 elsid | b67e18329e | Store AI packages as unique_ptr | 2020-06-01 17:07:08 +02:00 |  | 
				
					
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									 elsid | ce7c47ee12 | Return cloned AiPackage as unique_ptr | 2020-06-01 17:07:08 +02:00 |  | 
				
					
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									 Bret Curtis | f5e2e53bcf | Merge pull request #2883 from Capostrophic/nilines Handle NiLines (feature #5445) | 2020-06-01 01:23:10 +02:00 |  | 
				
					
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									 Bret Curtis | 18bb6dd223 | Merge pull request #2859 from elsid/aipackage_single_clone Single clone function definition for all AI packages | 2020-06-01 01:21:57 +02:00 |  | 
				
					
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									 Capostrophic | d72152183f | Update spell effects during death animation (#5403) | 2020-05-30 23:24:06 +03:00 |  | 
				
					
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									 Capostrophic | 7aca18f92b | Handle NiLines (feature #5445) | 2020-05-30 19:09:34 +03:00 |  | 
				
					
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									 Bret Curtis | d3b3b74945 | Merge pull request #2871 from Capostrophic/tcl Don't "disable" player's collision shape in TCL (#5435) | 2020-05-30 17:57:27 +02:00 |  | 
				
					
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									 Bret Curtis | 562d3654da | Merge pull request #2860 from Capostrophic/greeting Make greeting-related actor data temporary (bug #5397) | 2020-05-30 17:57:03 +02:00 |  | 
				
					
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									 Capostrophic | 577786f110 | Don't disable player's collision shape in TCL (#5435) | 2020-05-30 00:55:17 +03:00 |  | 
				
					
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									 Capostrophic | b0b4550f05 | Pass Actor by reference, simplify GetTarget for greetings | 2020-05-30 00:51:58 +03:00 |  | 
				
					
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									 Capostrophic | efd5f13b2b | Make greeting-related actor data temporary (bug #5397) | 2020-05-30 00:51:58 +03:00 |  | 
				
					
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									 Bret Curtis | 505a5e9ca6 | Merge pull request #2873 from Capostrophic/nifcleanup NIFLoader adjustments | 2020-05-29 23:44:55 +02:00 |  | 
				
					
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									 Bret Curtis | 9d0855baa5 | Merge pull request #2866 from elsid/extend_osg_stats Extend OSG stats | 2020-05-29 23:23:38 +02:00 |  | 
				
					
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									 Alexei Dobrohotov | 6f2b0252fa | Merge pull request #2881 from akortunov/statemanager Use C++11-style loops in the StateManager | 2020-05-29 23:53:59 +03:00 |  | 
				
					
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									 Bret Curtis | 6f2fdb990b | Merge pull request #2876 from Capostrophic/blending Reenable weapon animation lower body anim blending in first person view (#5441) | 2020-05-29 11:05:33 +02:00 |  | 
				
					
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									 Andrei Kortunov | 48b3fe5733 | Use C++11-style loops in the StateManager | 2020-05-29 12:26:02 +04:00 |  | 
				
					
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									 Alexei Dobrohotov | 7109378658 | Merge pull request #2879 from akortunov/windowmanager Move font loading to the FontLoader | 2020-05-29 00:16:37 +03:00 |  | 
				
					
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									 Andrei Kortunov | 396afe79f1 | Move font loading to the FontLoader | 2020-05-28 23:18:31 +04:00 |  | 
				
					
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									 Bret Curtis | f36288569c | Merge pull request #2874 from akortunov/windowmanager Cleanup WindowManager | 2020-05-28 13:22:23 +02:00 |  | 
				
					
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									 Andrei Kortunov | 1759276ac5 | Merge pull request #2869 from Capostrophic/appliedonce Use AppliedOnce flag in more effect duration calculations (#5425) | 2020-05-27 17:00:14 +04:00 |  | 
				
					
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									 Alexei Dobrohotov | afc537384d | Merge pull request #2875 from akortunov/input Move cursor update to the MouseManager | 2020-05-26 20:34:31 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 0eb85ea1ff | Merge pull request #2877 from Assumeru/oops Fix explicit startscript calls | 2020-05-26 20:27:25 +03:00 |  | 
				
					
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									 Evil Eye | a8231ae297 | fix explicit startscript calls | 2020-05-26 19:01:33 +02:00 |  | 
				
					
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									 Andrei Kortunov | 2ff04b4e73 | Move TextColours initialization to the TextColours itself | 2020-05-26 18:35:16 +04:00 |  | 
				
					
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									 Andrei Kortunov | dcfc4cc5dd | Rename onFrame() to update() to make WindowManager consistent with other managers | 2020-05-26 18:35:16 +04:00 |  | 
				
					
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									 Andrei Kortunov | 000e44a18e | Move data from WindowManager to CharacterCreation to simplify API | 2020-05-26 18:35:13 +04:00 |  | 
				
					
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									 Andrei Kortunov | b00d72b9e4 | Move cursor update to the MouseManager | 2020-05-26 18:03:29 +04:00 |  | 
				
					
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									 Capostrophic | 95cd473352 | Reenable weapon animation lower body animation blending in FPV (#5441) Disabling it is a non-vanilla behavior that breaks things that aren't broken in vanilla | 2020-05-26 17:01:45 +03:00 |  | 
				
					
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									 Roman Siromakha | b3b8480d49 | Merge pull request #2868 from Capostrophic/opcodes Give new opcodes to old functions made custom | 2020-05-26 14:08:27 +02:00 |  | 
				
					
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									 Capostrophic | 74a74209ac | Allow junk (data-less) NiParticleColorModifiers | 2020-05-26 15:08:10 +03:00 |  | 
				
					
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									 Capostrophic | 7a9403aeed | Remove unnecessary casts | 2020-05-26 15:01:26 +03:00 |  | 
				
					
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									 Capostrophic | fc9a10ba48 | Streamline node controller handling Reduce code duplication
Allow non-animated nodes controlled by NiVisController to be optimized out | 2020-05-26 15:00:47 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 3a4fa06aa3 | Merge pull request #2872 from akortunov/input Fix mControlsDisabled flag usage | 2020-05-26 12:57:55 +03:00 |  | 
				
					
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									 Andrei Kortunov | e3df170a53 | Fix mControlsDisabled flag usage | 2020-05-26 10:58:24 +04:00 |  | 
				
					
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									 Capostrophic | 89a2c69a61 | Support particle node transformations | 2020-05-25 23:51:15 +03:00 |  | 
				
					
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									 Andrei Kortunov | a6351dd887 | Merge branch 'windows-crosscompile-fix' into 'master' Use all-lowercase names for windows API headers
See merge request OpenMW/openmw!214 | 2020-05-25 08:04:39 +00:00 |  | 
				
					
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									 Capostrophic | 51c0806a31 | Use AppliedOnce flag in more effect duration calculations (#5425) | 2020-05-24 18:37:21 +03:00 |  |