scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								268594dcf1 
								
							 
						 
						
							
							
								
								Recreate shader in NpcAnimation::setAlpha  
							
							 
							
							
							
						 
						
							2016-02-18 22:48:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a73512afb7 
								
							 
						 
						
							
							
								
								Add shader settings to settings.cfg  
							
							 
							
							
							
						 
						
							2016-02-18 19:38:34 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								21c4dffed2 
								
							 
						 
						
							
							
								
								Add #include support in shaders  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								22cc5c0965 
								
							 
						 
						
							
							
								
								Cache the Program  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								456816f707 
								
							 
						 
						
							
							
								
								Use diffuse.a / vertex.a, use material emission  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3e854a84a2 
								
							 
						 
						
							
							
								
								Slightly more efficient applying of light state  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:57 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f93b7ec943 
								
							 
						 
						
							
							
								
								Fix light state issue  
							
							 
							
							... 
							
							
							
							GLSL does not respect gl_Disable(GL_LIGHTX), so we have to set unused lights to zero.
Sadly, this change makes the applying of the modelView matrix less efficient. So far I couldn't find a better solution, osg's state tracker keeps getting in the way. :( 
							
						 
						
							2016-02-18 19:37:57 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9376811213 
								
							 
						 
						
							
							
								
								Vertex lighting shader  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:57 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9ad1b09e2 
								
							 
						 
						
							
							
								
								Introduce ShaderManager & ShaderVisitor  
							
							 
							
							... 
							
							
							
							Actual shaders still to be written. 
							
						 
						
							2016-02-18 19:37:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e647ee5424 
								
							 
						 
						
							
							
								
								Support RGB and RGBA embedded textures in NIF files ( Fixes   #2295 )  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9ac108382 
								
							 
						 
						
							
							
								
								Fully read NiPixelData  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								606758d72f 
								
							 
						 
						
							
							
								
								NifLoader: create the BumpTexture slot, but don't use it yet  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4cd4131da9 
								
							 
						 
						
							
							
								
								NifLoader: assign a name to created textures  
							
							 
							
							... 
							
							
							
							This name will tell the shader visitor how to handle that texture. 
							
						 
						
							2016-02-18 19:37:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								50e92c8136 
								
							 
						 
						
							
							
								
								NifLoader: move texture property handling to a separate function  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								acf44fd9e5 
								
							 
						 
						
							
							
								
								NifLoader: handleTextureControllers outside of the NumTextures loop  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:55 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e05d975020 
								
							 
						 
						
							
							
								
								Change the way that texture filtering settings are applied at runtime  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:55 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a94029267f 
								
							 
						 
						
							
							
								
								Fix an inverted condition (Bug  #3209 )  
							
							 
							
							
							
						 
						
							2016-02-18 01:25:52 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d38bb42d 
								
							 
						 
						
							
							
								
								Fix clang analyzer warnings  
							
							 
							
							
							
						 
						
							2016-02-16 19:17:04 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ed57293e54 
								
							 
						 
						
							
							
								
								Allow '^' escape characters in books  
							
							 
							
							... 
							
							
							
							http://forum.openmw.org/viewtopic.php?f=2&t=3373&p=37584&sid=1a0b015e6716b1bced37fd398ef876c7  
							
						 
						
							2016-02-16 14:55:13 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9eb96b9cb6 
								
							 
						 
						
							
							
								
								Parse the bullet version in FindBullet.cmake  
							
							 
							
							
							
						 
						
							2016-02-15 14:34:59 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								83a9a164bc 
								
							 
						 
						
							
							
								
								Raise the required bullet version to 2.83  
							
							 
							
							... 
							
							
							
							2.82 appears to have a bug that causes the player to be able to phase through certain objects (bug #1587 ). 
							
						 
						
							2016-02-15 00:33:17 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								28e3fe837f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/osg_34'  
							
							 
							
							
							
						 
						
							2016-02-14 17:31:33 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eaf3f5a829 
								
							 
						 
						
							
							
								
								Remove unused arguments  
							
							 
							
							
							
						 
						
							2016-02-13 04:14:05 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6fc6913424 
								
							 
						 
						
							
							
								
								Do not set the cursor when creating it  
							
							 
							
							
							
						 
						
							2016-02-13 03:34:09 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5824619a95 
								
							 
						 
						
							
							
								
								Clean up includes  
							
							 
							
							
							
						 
						
							2016-02-12 19:28:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8b596dfcbe 
								
							 
						 
						
							
							
								
								Remove support for OSG 3.2  
							
							 
							
							... 
							
							
							
							Since commit e8662bea31 , we're using OSG functionality that contains an unfixed crash bug in version 3.2. The bug is fixed in version 3.4 (OSG commit 6351e5020371b0b72b300088a5c6772f58379b84) 
							
						 
						
							2016-02-12 14:46:45 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								be6ea3d607 
								
							 
						 
						
							
							
								
								Account for UV coordinate flip in UVController ( Fixes   #3203 )  
							
							 
							
							
							
						 
						
							2016-02-11 16:22:54 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								da6dcfc49e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/resource'  
							
							 
							
							
							
						 
						
							2016-02-10 16:23:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5e876b1379 
								
							 
						 
						
							
							
								
								Add missing include  
							
							 
							
							
							
						 
						
							2016-02-10 15:34:06 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								98c5e072f2 
								
							 
						 
						
							
							
								
								Swap the terrain cache update order to make more sense  
							
							 
							
							
							
						 
						
							2016-02-09 21:17:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9f729667fb 
								
							 
						 
						
							
							
								
								Remove debug output  
							
							 
							
							
							
						 
						
							2016-02-09 21:16:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0865cea211 
								
							 
						 
						
							
							
								
								Preload terrain  
							
							 
							
							
							
						 
						
							2016-02-09 21:16:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								98848c752a 
								
							 
						 
						
							
							
								
								Make getLayerInfo thread safe  
							
							 
							
							
							
						 
						
							2016-02-09 20:26:58 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8aba74e6ee 
								
							 
						 
						
							
							
								
								Remove GridElement  
							
							 
							
							
							
						 
						
							2016-02-09 20:23:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								596fe56bfd 
								
							 
						 
						
							
							
								
								Make Land::loadData thread safe  
							
							 
							
							
							
						 
						
							2016-02-09 20:21:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								afe533e670 
								
							 
						 
						
							
							
								
								Accept a const Object in UnrefQueue  
							
							 
							
							
							
						 
						
							2016-02-09 19:00:30 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								246566cef4 
								
							 
						 
						
							
							
								
								Preload instances in BulletShapeManager  
							
							 
							
							
							
						 
						
							2016-02-09 18:48:49 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e28dc3e72f 
								
							 
						 
						
							
							
								
								Preload instances in SceneManager  
							
							 
							
							
							
						 
						
							2016-02-09 18:35:26 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e62298bd3 
								
							 
						 
						
							
							
								
								Clean up ObjectCache includes  
							
							 
							
							
							
						 
						
							2016-02-09 18:11:07 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								40a6e05e17 
								
							 
						 
						
							
							
								
								Use a deque instead of vector in UnrefQueue  
							
							 
							
							
							
						 
						
							2016-02-09 16:09:55 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d11c2864df 
								
							 
						 
						
							
							
								
								Introduce UnrefQueue to handle the deleting of no longer needed objects in the background thread  
							
							 
							
							
							
						 
						
							2016-02-09 15:45:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								84f01b7527 
								
							 
						 
						
							
							
								
								Remove unneeded forward declaration  
							
							 
							
							
							
						 
						
							2016-02-08 16:27:28 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b2019d31c7 
								
							 
						 
						
							
							
								
								Mark thread safe methods in BsaFile  
							
							 
							
							
							
						 
						
							2016-02-08 15:55:05 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e4e313fe12 
								
							 
						 
						
							
							
								
								Remove outdated comment  
							
							 
							
							
							
						 
						
							2016-02-08 14:41:21 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c8054424c9 
								
							 
						 
						
							
							
								
								Preload items equipped by NPCs  
							
							 
							
							
							
						 
						
							2016-02-07 22:37:52 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a81b10b415 
								
							 
						 
						
							
							
								
								Make the cache expiryDelay configurable  
							
							 
							
							
							
						 
						
							2016-02-07 19:05:55 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								41233fc8e5 
								
							 
						 
						
							
							
								
								Keep a reference to the original scene template for as long as the instance is used  
							
							 
							
							
							
						 
						
							2016-02-07 18:56:21 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								778bce3ae9 
								
							 
						 
						
							
							
								
								Remove unused ObjectCache functions  
							
							 
							
							
							
						 
						
							2016-02-07 18:27:12 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								49ecac4ced 
								
							 
						 
						
							
							
								
								Add a mutex lock around the SharedStateManager  
							
							 
							
							
							
						 
						
							2016-02-07 07:37:35 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c3ad4dad75 
								
							 
						 
						
							
							
								
								Fix applying of filter settings on terrain textures  
							
							 
							
							
							
						 
						
							2016-02-07 05:53:56 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8b981ab507 
								
							 
						 
						
							
							
								
								Crash fix  
							
							 
							
							
							
						 
						
							2016-02-07 05:53:42 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c155680d3c 
								
							 
						 
						
							
							
								
								Customize ObjectCache for more efficient locking in removeExpiredObjectsInCache  
							
							 
							
							
							
						 
						
							2016-02-07 00:43:37 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d855a13b44 
								
							 
						 
						
							
							
								
								Clear the resource cache from the worker thread  
							
							 
							
							
							
						 
						
							2016-02-07 00:36:31 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f9ca0f68f 
								
							 
						 
						
							
							
								
								Add basic cell preloader class  
							
							 
							
							... 
							
							
							
							Not properly in use yet, but seems to be working. 
							
						 
						
							2016-02-07 00:14:13 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e055ae094a 
								
							 
						 
						
							
							
								
								Improve const-correctness in BulletShapeManager  
							
							 
							
							... 
							
							
							
							Sadly, two const_cast's are needed to work around Bullet API quirks. 
							
						 
						
							2016-02-07 00:14:13 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b7e69cbc64 
								
							 
						 
						
							
							
								
								Refactor WorkQueue, merge WorkTicket and WorkItem  
							
							 
							
							... 
							
							
							
							Allow the caller to hold on to the WorkItem. This makes it possible for a derived WorkItem to store the result of the work within the WorkItem itself. 
							
						 
						
							2016-02-06 22:42:45 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df57d4bfba 
								
							 
						 
						
							
							
								
								Use a common base class for resource managers  
							
							 
							
							... 
							
							
							
							Implement updateCache to delete unreferenced cached objects when they have not been referenced for a while. 
							
						 
						
							2016-02-06 17:22:17 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e02f35264f 
								
							 
						 
						
							
							
								
								Work around OSG 3.2 not respecting the DEEP_COPY_CALLBACK flag ( Fixes   #3183 )  
							
							 
							
							
							
						 
						
							2016-02-06 15:08:12 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ea1efaac0c 
								
							 
						 
						
							
							
								
								Use the osgDB::ObjectCache in SceneManager, cleanup  
							
							 
							
							
							
						 
						
							2016-02-06 00:15:12 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								909c4d96b6 
								
							 
						 
						
							
							
								
								Use the osgDB::ObjectCache in BulletShapeManager  
							
							 
							
							
							
						 
						
							2016-02-05 23:59:37 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6c1c653cba 
								
							 
						 
						
							
							
								
								Use the osgDB::ObjectCache in ImageManager  
							
							 
							
							... 
							
							
							
							Should be thread safe now. 
							
						 
						
							2016-02-05 23:31:59 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9e5225bb6f 
								
							 
						 
						
							
							
								
								Do not unref a Texture's image data after applying it  
							
							 
							
							
							
						 
						
							2016-02-05 23:21:54 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9e53e12c70 
								
							 
						 
						
							
							
								
								More renaming of TextureManager -> ImageManager  
							
							 
							
							
							
						 
						
							2016-02-05 23:10:27 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5ee3d1698f 
								
							 
						 
						
							
							
								
								Remove getWarningTexture in favor of getWarningImage  
							
							 
							
							
							
						 
						
							2016-02-05 23:05:43 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f99f403dda 
								
							 
						 
						
							
							
								
								Rename TextureManager to ImageManager  
							
							 
							
							
							
						 
						
							2016-02-05 23:03:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ef848b7c5 
								
							 
						 
						
							
							
								
								Remove TextureManager::getTexture2D  
							
							 
							
							... 
							
							
							
							Instead use getImage and let the caller create the Texture. Sharing of textures is then handled in post by the SharedStateManager.
This is closer to what the OSG serializer does.
Streamlines the TextureManager and will make it easier to multithread. 
							
						 
						
							2016-02-05 23:01:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fbd4ad9b0c 
								
							 
						 
						
							
							
								
								Flip terrain textures  
							
							 
							
							
							
						 
						
							2016-02-05 22:46:15 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								71401aafe7 
								
							 
						 
						
							
							
								
								Handle multipass techniques in SetFilterSettingsVisitor  
							
							 
							
							
							
						 
						
							2016-02-05 21:08:32 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								31988ca4cc 
								
							 
						 
						
							
							
								
								Add a dont_override_filter description for textures that should be left alone  
							
							 
							
							
							
						 
						
							2016-02-05 21:07:08 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e8662bea31 
								
							 
						 
						
							
							
								
								Change the way that image origin is converted to OpenGL's lower-left convention  
							
							 
							
							... 
							
							
							
							Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it. 
							
						 
						
							2016-02-05 21:03:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ac688c0e2 
								
							 
						 
						
							
							
								
								Change the way that texture filtering setting changes are applied at runtime to not require keeping a reference to textures  
							
							 
							
							... 
							
							
							
							The references would be difficult to clean up because there may or may not be another reference to the texture in the osgDB::SharedStateManager. 
							
						 
						
							2016-02-05 21:03:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e2ee1d5689 
								
							 
						 
						
							
							
								
								Use separate textures for the MyGUI RenderManager  
							
							 
							
							... 
							
							
							
							This means we can more reliably set the filter parameters.
I believe this commit creates a regression where non-DDS GUI textures would display upside down, which will be addressed by further refactoring in the next commits. 
							
						 
						
							2016-02-05 21:03:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b972ee777 
								
							 
						 
						
							
							
								
								Move texture filtering settings to SceneManager  
							
							 
							
							... 
							
							
							
							Practical benefits:
- Filter settings are now applied to native OSG format models. These models do not use TextureManager::getTexture2D since the model itself specifies a Texture.
- The GUI render manager will be able to use its own separate textures, making it easier to turn off filtering for them. 
							
						 
						
							2016-02-05 21:03:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b06730ac61 
								
							 
						 
						
							
							
								
								Fix terrain textureCompileDummy  
							
							 
							
							
							
						 
						
							2016-02-05 21:02:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2eda495f89 
								
							 
						 
						
							
							
								
								Build fix for OSG 3.2  
							
							 
							
							
							
						 
						
							2016-02-03 19:05:15 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								06ed20abf8 
								
							 
						 
						
							
							
								
								Use the initial pose of a MorphGeometry for object placement ( Fixes   #3136 )  
							
							 
							
							
							
						 
						
							2016-02-03 18:53:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8360cccce7 
								
							 
						 
						
							
							
								
								Don't clone Drawable UpdateCallbacks twice  
							
							 
							
							... 
							
							
							
							The Drawable copy constructor takes care of that already. 
							
						 
						
							2016-02-01 21:02:48 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6b48acaf0e 
								
							 
						 
						
							
							
								
								Don't optimize TriShapes with controllers ( Fixes   #3143 )  
							
							 
							
							
							
						 
						
							2016-02-01 21:01:17 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d9290b0ee0 
								
							 
						 
						
							
							
								
								Array fix  
							
							 
							
							
							
						 
						
							2016-01-25 21:13:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aec8c38461 
								
							 
						 
						
							
							
								
								Move observer_ptr include where it belongs  
							
							 
							
							
							
						 
						
							2016-01-25 21:03:33 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								48f53e23bf 
								
							 
						 
						
							
							
								
								Allow alternate mesh formats for marker_error  
							
							 
							
							
							
						 
						
							2016-01-25 17:15:54 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Tobias Kortkamp 
								
							 
						 
						
							
							
							
							
								
							
							
								0659687bfb 
								
							 
						 
						
							
							
								
								Some fixes for building on FreeBSD  
							
							 
							
							
							
						 
						
							2016-01-25 14:13:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f0971ee8ad 
								
							 
						 
						
							
							
								
								Implement Fixme script instruction  
							
							 
							
							
							
						 
						
							2016-01-20 04:07:07 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								41c571d4f4 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/OpenMW/openmw  into lighting  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/opencs/view/render/instancemode.cpp 
							
						 
						
							2016-01-15 15:46:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								62fe47b144 
								
							 
						 
						
							
							
								
								Load default terrain if there is none defined  
							
							 
							
							
							
						 
						
							2016-01-14 16:41:50 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								458a305bff 
								
							 
						 
						
							
							
								
								OpenCS: add lighting mask  
							
							 
							
							
							
						 
						
							2016-01-11 23:14:43 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e1c7165bfb 
								
							 
						 
						
							
							
								
								Fix bounds calculation for addLight to a transform node  
							
							 
							
							
							
						 
						
							2016-01-11 23:14:43 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								93cc08a09c 
								
							 
						 
						
							
							
								
								Lighting fix for LightListCallbacks attached to a Transform node  
							
							 
							
							
							
						 
						
							2016-01-11 23:10:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3089aeccc4 
								
							 
						 
						
							
							
								
								Factor out SceneUtil::addLight  
							
							 
							
							
							
						 
						
							2016-01-11 23:10:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								438b30d6f0 
								
							 
						 
						
							
							
								
								Move configureLight to a separate file  
							
							 
							
							
							
						 
						
							2016-01-11 23:10:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								11496b8075 
								
							 
						 
						
							
							
								
								Read fallback settings in OpenCS  
							
							 
							
							
							
						 
						
							2016-01-11 23:10:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6546c05428 
								
							 
						 
						
							
							
								
								Move Fallback map to components/  
							
							 
							
							
							
						 
						
							2016-01-11 23:10:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ece40b1e96 
								
							 
						 
						
							
							
								
								improved the remaining handling of extra arguments  
							
							 
							
							
							
						 
						
							2016-01-07 16:07:49 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								46e32de350 
								
							 
						 
						
							
							
								
								improved handling of extra arguments in DiscardParser  
							
							 
							
							
							
						 
						
							2016-01-07 16:01:01 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f9607a47b3 
								
							 
						 
						
							
							
								
								improved handling of extra arguments in StringParser  
							
							 
							
							
							
						 
						
							2016-01-07 15:54:22 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								210c77968a 
								
							 
						 
						
							
							
								
								Don't report warning about extra arguments, if there are no extra arguments ( Fixes   #3133 )  
							
							 
							
							
							
						 
						
							2016-01-07 15:38:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								daa94cc50e 
								
							 
						 
						
							
							
								
								Fix cppcheck warnings  
							
							 
							
							
							
						 
						
							2016-01-03 20:19:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0597c8fd9c 
								
							 
						 
						
							
							
								
								Pass a Vec4f by reference  
							
							 
							
							
							
						 
						
							2016-01-03 16:43:20 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ea0be6e737 
								
							 
						 
						
							
							
								
								Update ScriptArgs documentation  
							
							 
							
							
							
						 
						
							2016-01-03 00:13:01 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								23cd2056bf 
								
							 
						 
						
							
							
								
								Ignore extra arguments in playSound and playSound3D.  
							
							 
							
							... 
							
							
							
							A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable. 
							
						 
						
							2016-01-03 00:13:01 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e695619aa5 
								
							 
						 
						
							
							
								
								ExprParser: Warn about ignored arguments  
							
							 
							
							
							
						 
						
							2016-01-03 00:02:58 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3ebfb47983 
								
							 
						 
						
							
							
								
								Do not discard root node transformations if the root node is named 'bip01' (Bug  #3118 )  
							
							 
							
							
							
						 
						
							2016-01-02 01:30:06 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								0efb8e2949 
								
							 
						 
						
							
							
								
								osgDB::ObjectCache was added in 3.3.3, not 3.4.0  
							
							 
							
							... 
							
							
							
							Fixes redefinition error on builds with OSG >3.3.3 <3.4.0 
							
						 
						
							2015-12-24 17:18:32 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								deb7f3caf6 
								
							 
						 
						
							
							
								
								Print deletion state in ObjectReferenceInfo  
							
							 
							
							
							
						 
						
							2015-12-17 20:17:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								723c392a73 
								
							 
						 
						
							
							
								
								NifLoader: fall back to the first UV set when encountering invalid UV set references  
							
							 
							
							
							
						 
						
							2015-12-17 04:05:39 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0731595c2b 
								
							 
						 
						
							
							
								
								Wrap a Texture2D in a ref_ptr  
							
							 
							
							
							
						 
						
							2015-12-17 03:38:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								31c3324705 
								
							 
						 
						
							
							
								
								Don't assume the emitter node is a Group ( Fixes   #3082 )  
							
							 
							
							... 
							
							
							
							This would be a correct assumption by default, but is no longer true when the NifLoader::optimize() function optimizes the graph. 
							
						 
						
							2015-12-17 03:38:26 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d5a2586f38 
								
							 
						 
						
							
							
								
								LoadingScreen: add support for important labels  
							
							 
							
							... 
							
							
							
							Used in saveGame so the player can be sure whether or not the game was saved.
Fixes  #3074  
							
						 
						
							2015-12-15 21:16:20 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								625644e917 
								
							 
						 
						
							
							
								
								LoadingScreen: documentation updates  
							
							 
							
							
							
						 
						
							2015-12-15 21:03:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ccbba5e926 
								
							 
						 
						
							
							
								
								LoadingScreen: remove indicateProgress, not used  
							
							 
							
							
							
						 
						
							2015-12-15 20:52:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								78a733a12c 
								
							 
						 
						
							
							
								
								Fix initialization of InputWrapper::mWindowHasFocus  
							
							 
							
							
							
						 
						
							2015-12-15 20:13:41 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c70790ecb7 
								
							 
						 
						
							
							
								
								Remove outdated comment  
							
							 
							
							
							
						 
						
							2015-12-14 15:50:30 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								076dc539bc 
								
							 
						 
						
							
							
								
								KeyframeManager fix  
							
							 
							
							
							
						 
						
							2015-12-14 15:11:06 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f1faeeae3a 
								
							 
						 
						
							
							
								
								Use separate config options for min and mag texture filters  
							
							 
							
							
							
						 
						
							2015-12-13 17:05:19 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5c0a847eaf 
								
							 
						 
						
							
							
								
								Combine some duplicate code  
							
							 
							
							
							
						 
						
							2015-12-13 16:51:27 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								64424e7262 
								
							 
						 
						
							
							
								
								Move keyframe loading out of SceneManager to new KeyframeManager  
							
							 
							
							
							
						 
						
							2015-12-13 15:31:07 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								295563ba65 
								
							 
						 
						
							
							
								
								Minor fix  
							
							 
							
							
							
						 
						
							2015-12-13 15:31:07 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f966b8434 
								
							 
						 
						
							
							
								
								Don't use osg::notify  
							
							 
							
							
							
						 
						
							2015-12-11 16:18:08 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Paul Cercueil 
								
							 
						 
						
							
							
							
							
								
							
							
								06719df868 
								
							 
						 
						
							
							
								
								Use the standard cursor if the custom cursor can't be used  
							
							 
							
							... 
							
							
							
							Signed-off-by: Paul Cercueil <paul@crapouillou.net> 
							
						 
						
							2015-12-11 15:59:59 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0efce6cd4c 
								
							 
						 
						
							
							
								
								Fix typo in a comment  
							
							 
							
							
							
						 
						
							2015-12-10 00:15:55 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eb92b853fe 
								
							 
						 
						
							
							
								
								BulletNifLoader: preallocate the btTriangleMesh's vertices/indices  
							
							 
							
							
							
						 
						
							2015-12-10 00:05:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								293f3f30b5 
								
							 
						 
						
							
							
								
								Indentation fix  
							
							 
							
							
							
						 
						
							2015-12-09 23:30:24 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								57b7cac13f 
								
							 
						 
						
							
							
								
								Merge pull request  #850  from MatthewRock/fix-2952-2  
							
							 
							
							... 
							
							
							
							Fix for bug #2952 : Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked 
							
						 
						
							2015-12-09 20:12:45 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									MatthewRock 
								
							 
						 
						
							
							
							
							
								
							
							
								3b254ad631 
								
							 
						 
						
							
							
								
								Allows the same item to have multiple ancestors  
							
							 
							
							
							
						 
						
							2015-12-09 18:24:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bdae572264 
								
							 
						 
						
							
							
								
								Merge pull request  #840  from scrawl/movedrefs  
							
							 
							
							... 
							
							
							
							Object movement between cells 
							
						 
						
							2015-12-09 14:10:57 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									cfcohen 
								
							 
						 
						
							
							
							
							
								
							
							
								d00d487c3d 
								
							 
						 
						
							
							
								
								Improved error reporting under POSIX using errno and strerror().  
							
							 
							
							
							
						 
						
							2015-12-08 23:35:03 -05:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								de84452e5a 
								
							 
						 
						
							
							
								
								NifFile: close the stream after reading ( Fixes   #3070 )  
							
							 
							
							
							
						 
						
							2015-12-09 04:52:00 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								39feb547a0 
								
							 
						 
						
							
							
								
								Broken lower casing fix ( Fixes   #3068 )  
							
							 
							
							
							
						 
						
							2015-12-08 23:12:40 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									MatthewRock 
								
							 
						 
						
							
							
							
							
								
							
							
								aa721fe1f6 
								
							 
						 
						
							
							
								
								Fix bug 2952 with merchant and levelled items  
							
							 
							
							
							
						 
						
							2015-12-08 22:39:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								624809c8dc 
								
							 
						 
						
							
							
								
								Minor fix for error handling in skeleton.cpp  
							
							 
							
							
							
						 
						
							2015-12-08 16:50:54 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								07b064f616 
								
							 
						 
						
							
							
								
								Rename to lowerCaseInPlace  
							
							 
							
							
							
						 
						
							2015-12-07 22:49:15 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e3d3380c8c 
								
							 
						 
						
							
							
								
								Remove return value for in-place toLowerStr  
							
							 
							
							
							
						 
						
							2015-12-07 22:43:08 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e4751c68e9 
								
							 
						 
						
							
							
								
								Typo fix  
							
							 
							
							
							
						 
						
							2015-12-07 22:30:02 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42d68eb7fb 
								
							 
						 
						
							
							
								
								Build fix  
							
							 
							
							
							
						 
						
							2015-12-07 22:29:57 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f875597be5 
								
							 
						 
						
							
							
								
								Don't use tolower()  
							
							 
							
							... 
							
							
							
							See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968  
							
						 
						
							2015-12-07 21:58:30 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9d4af59860 
								
							 
						 
						
							
							
								
								Don't attempt to create quest log buttons if textures are unavailable ( Fixes   #3063 )  
							
							 
							
							
							
						 
						
							2015-12-07 15:33:04 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								671561ea37 
								
							 
						 
						
							
							
								
								Write moved references to the save game file (not resolved on loading yet)  
							
							 
							
							
							
						 
						
							2015-12-06 19:11:25 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1d5af3c9c8 
								
							 
						 
						
							
							
								
								Remove unneeded cast  
							
							 
							
							
							
						 
						
							2015-12-06 15:44:27 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e39f49a88f 
								
							 
						 
						
							
							
								
								OSG extensions namespace fixes  
							
							 
							
							
							
						 
						
							2015-12-06 15:27:43 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c60f4ba7bd 
								
							 
						 
						
							
							
								
								Make RigGeometry bone references case-insensitive ( Fixes   #3058 )  
							
							 
							
							
							
						 
						
							2015-12-05 15:02:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								258f7a2b42 
								
							 
						 
						
							
							
								
								LightController fixes  
							
							 
							
							
							
						 
						
							2015-12-05 00:38:06 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4a9b37aa53 
								
							 
						 
						
							
							
								
								Fix copy constructor issue  
							
							 
							
							
							
						 
						
							2015-12-04 18:08:32 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c442af09c5 
								
							 
						 
						
							
							
								
								Write more documentation for the lighting system  
							
							 
							
							
							
						 
						
							2015-12-04 18:08:32 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								462ef617ce 
								
							 
						 
						
							
							
								
								Don't read forward/backward values for Quaternion key lists  
							
							 
							
							... 
							
							
							
							https://forum.openmw.org/viewtopic.php?f=8&t=3201&p=35867#p35867  
							
						 
						
							2015-12-04 00:18:54 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8e9571d155 
								
							 
						 
						
							
							
								
								Double buffer the light StateAttributes and StateSets  
							
							 
							
							... 
							
							
							
							Fixes a race condition where the position of a light could jump a frame ahead. 
							
						 
						
							2015-12-04 00:06:22 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1f8ee9b8d1 
								
							 
						 
						
							
							
								
								StateSetUpdater: use the frameNumber  
							
							 
							
							... 
							
							
							
							More robust in case a node is updated twice in the same frame (e.g. because it has multiple parents). 
							
						 
						
							2015-12-03 23:46:25 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f22982d251 
								
							 
						 
						
							
							
								
								Merge pull request  #835  from sandstranger/opengles1  
							
							 
							
							... 
							
							
							
							enable opengl es1 
							
						 
						
							2015-12-03 21:25:00 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eb458bf9c8 
								
							 
						 
						
							
							
								
								Fix inactive RigGeometry not rendering correctly  
							
							 
							
							
							
						 
						
							2015-12-03 19:49:45 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								7d374b36fd 
								
							 
						 
						
							
							
								
								change cmake variables  
							
							 
							
							
							
						 
						
							2015-12-03 21:29:50 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								06efd72a89 
								
							 
						 
						
							
							
								
								allow keywords as strings in messagebox instruction ( Fixes   #2991 )  
							
							 
							
							
							
						 
						
							2015-12-03 11:14:58 +01:00