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34180 commits

Author SHA1 Message Date
psi29a
fd3ae0d42a Merge branch 'dehardcode_music' into 'master'
Dehardcode music

See merge request OpenMW/openmw!3438
2024-05-20 12:49:33 +00:00
psi29a
f34994e4c8 Merge branch 'notexturetypeconfusion' into 'master'
Support defining the texture type with a state attribute (#6240)

Closes #6240

See merge request OpenMW/openmw!4079
2024-05-20 12:48:30 +00:00
psi29a
651a7d569c Merge branch 'activatebooks' into 'master'
Allow NPCs to activate in-world books for the player (part of #7959)

See merge request OpenMW/openmw!4080
2024-05-20 12:46:01 +00:00
psi29a
d67bc1defd Merge branch 'timeplayedhours' into 'master'
Improve Time Played formatting (#7971)

Closes #7971

See merge request OpenMW/openmw!4107
2024-05-20 12:45:49 +00:00
Alexei Kotov
a3bfd3a337 Merge branch 'fix-infinite-fall-into-void' into 'master'
Fix infinite fall into void (#1415)

Closes #1415

See merge request OpenMW/openmw!4100
2024-05-19 20:47:13 +00:00
Alexei Kotov
e96ebec2cf Merge branch 'fix_lua_attack' into 'master'
Allow Actors to pick an attack type/animation when no AI applies (fix #7583)

Closes #7583

See merge request OpenMW/openmw!4102
2024-05-19 20:40:09 +00:00
Alexei Kotov
03652104fe Merge branch 'cleanup_preloading' into 'master'
Cleanup preloading code

See merge request OpenMW/openmw!4104
2024-05-19 20:39:28 +00:00
Andrei Kortunov
5a1ec8ce87 Implement Lua-based music 2024-05-19 22:10:54 +04:00
Alexei Kotov
908f3891fb Add helper method for texture type recovery 2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1 Support defining the texture type with a state attribute (#6240)
Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Sam Hellawell
c1cd8bd900 Check collision before findInteriorPositionfindInteriorPos 2024-05-18 06:33:06 +01:00
elsid
6f70350f2f
Remove unused arguments from preload functions 2024-05-17 19:42:44 +02:00
elsid
7290ce81c0
Avoid allocating std::vector for a single element 2024-05-17 19:42:44 +02:00
elsid
ac891a5eb1
Use algorithms to check if PositionCellGrid(s) is/are contained in a range 2024-05-17 19:42:31 +02:00
Evil Eye
c3d02c0b41 Merge branch 'cleanup_dialogue_api' into 'master'
Cleanup dialogue API

See merge request OpenMW/openmw!4088
2024-05-17 15:02:00 +00:00
psi29a
42db5f4386 Merge branch 'fix_menu_timers' into 'master'
Process menu script timers

See merge request OpenMW/openmw!4103
2024-05-17 08:54:43 +00:00
Alexei Kotov
b8ee467d13 Allow NPCs to activate in-world books for the player (part of #7959) 2024-05-17 01:04:30 +03:00
Alexei Kotov
7ceaa6424b Merge branch 'fix7970-remove-removed-spells-on-rest' into 'master'
Magic effects are updated once before applying when resting

Closes #7970

See merge request OpenMW/openmw!4096
2024-05-16 21:47:43 +00:00
Alexei Kotov
6bf0d17aa2 Improve Time Played formatting (#7971) 2024-05-16 23:48:13 +03:00
Sam Hellawell
72dbad6fb4 Satisfy king clang 2024-05-16 20:10:32 +01:00
Sam Hellawell
6f7fff409c Empty refid check 2024-05-16 19:38:29 +01:00
trav5
3f26a6c5a0 Merge branch 'master' of https://gitlab.com/OpenMW/openmw into fix7970-remove-removed-spells-on-rest 2024-05-16 20:14:09 +02:00
psi29a
4a3dbb5a80 Merge branch 'default_colors' into 'master'
Change default colors in script editor to support dark themes

See merge request OpenMW/openmw!4097
2024-05-16 11:19:24 +00:00
psi29a
9b31ecc10e Merge branch 'bufferer_log' into 'master'
Write to log file records captured before configs are loaded

See merge request OpenMW/openmw!4095
2024-05-16 11:17:25 +00:00
psi29a
991f887de2 Merge branch 'fix/7562-mouse-position' into 'master'
fix(openmw): MacOS Scaling Bugs

See merge request OpenMW/openmw!3963
2024-05-16 11:15:03 +00:00
Dylan
91a771f851 fix(openmw): MacOS Scaling Bugs 2024-05-16 11:15:02 +00:00
Sam Hellawell
64142dbd51 Merge remote-tracking branch 'origin/master' into fix-infinite-fall-into-void
# Conflicts:
#	CHANGELOG.md
2024-05-16 04:48:27 +01:00
jvoisin
cff0a26132 Merge branch 'paralysisagain' into 'master'
Don't update head animation if the animation is paused (#7980)

Closes #7980

See merge request OpenMW/openmw!4099
2024-05-16 03:13:45 +00:00
Sam Hellawell
e98c4f86d6 Remove period 2024-05-16 00:14:09 +01:00
elsid
d71b422615
Convert PositionCellGrid into a struct 2024-05-15 22:33:12 +02:00
elsid
491a59b035
Remove unused getActiveGrid function 2024-05-15 22:33:11 +02:00
Sam Hellawell
e1cfd46f87 Do not teleport if dest < lowest point or collision disabled, add debug log 2024-05-15 20:41:48 +01:00
Zackhasacat
20d26a9cda Use random attack type 2024-05-15 14:09:33 -05:00
uramer
a662198903 Process menu script timers 2024-05-15 21:07:23 +02:00
Zackhasacat
0ad64cffdb Add empty line back 2024-05-15 12:41:45 -05:00
Zackhasacat
b62b0a2f00 Check for world AI disable 2024-05-15 11:56:58 -05:00
Zackhasacat
1e05bb20bf Allow Actors to pick an attack type/animation when no AI applies 2024-05-15 11:39:02 -05:00
Sam Hellawell
b43c7238e9 Fix infinite fall into void (#1415) 2024-05-15 05:01:58 +01:00
Alexei Kotov
195599c13c Don't update head animation if the animation is paused (#7980) 2024-05-15 01:38:32 +03:00
Andrei Kortunov
dca452aaca Change default colors in script editor to support dark themes 2024-05-14 13:59:19 +04:00
psi29a
2bed7450b6 Merge branch 'style_change' into 'master'
Minor changes in Qt styles handling

See merge request OpenMW/openmw!4093
2024-05-14 07:43:55 +00:00
psi29a
811236bfe1 Merge branch 'dealingwithkf' into 'master'
Parse all official Oblivion, Fallout 3 and New Vegas KF files

See merge request OpenMW/openmw!4094
2024-05-14 07:43:39 +00:00
trav5
238d68b691 Magic effects are updated once before applying when resting
Fixing #7970.
When the player was resting, all their magic effects were applied throughout
the rest duration, including the effects for already removed spells, which
were applied once more before removal.
This commit calls an update before that applying, so that these removed
spells are executed and removed and only then the real duration-long
execution of remaining magic effects takes place.
2024-05-13 21:41:41 +02:00
psi29a
88bd898e6b Merge branch 'lua_lighting' into 'master'
Lua: Add missing light flags, allow creating light record via world.createRecord

See merge request OpenMW/openmw!3488
2024-05-13 14:14:44 +00:00
Zackhasacat
c63c1e69cf Lua: Add missing light flags, allow creating light record via world.createRecord 2024-05-13 14:14:44 +00:00
elsid
38f0533bcf
Write to log file records captured before configs are loaded 2024-05-13 01:17:26 +02:00
elsid
4ab5871dc4
Split Tee logic into different types 2024-05-13 01:17:24 +02:00
Alexei Kotov
1d96c0adbf Read BSTreadTransfInterpolator 2024-05-13 01:20:23 +03:00
Alexei Kotov
5f4a0c3bf1 Read BSAnimNote/BSAnimNotes 2024-05-13 01:12:09 +03:00
Alexei Kotov
c5a11f0c9f Read BSRotAccumTransfInterpolator 2024-05-13 00:49:10 +03:00