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openmw/components/esm
elsid 5a6b39f8e0
Store mesh source data in recast mesh
3 years ago
..
activespells.cpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
activespells.hpp Give each reflect and spell absorption effect a chance to apply 3 years ago
aipackage.cpp Fix a crash in aipackage.cpp 4 years ago
aipackage.hpp Load repeat flag and use reset argument 3 years ago
aisequence.cpp Save repeat and duration 3 years ago
aisequence.hpp Save repeat and duration 3 years ago
animationstate.cpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 8 years ago
animationstate.hpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 8 years ago
attr.cpp
attr.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
cellid.cpp
cellid.hpp
cellref.cpp isolates groundcover content files (#3208) 3 years ago
cellref.hpp isolates groundcover content files (#3208) 3 years ago
cellstate.cpp
cellstate.hpp
containerstate.cpp
containerstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
controlsstate.cpp
controlsstate.hpp
creaturelevliststate.cpp
creaturelevliststate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
creaturestate.cpp
creaturestate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
creaturestats.cpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
creaturestats.hpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
custommarkerstate.cpp
custommarkerstate.hpp fix builds against MyGUI master 6 years ago
debugprofile.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
debugprofile.hpp Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind. 3 years ago
defs.hpp Store mesh source data in recast mesh 3 years ago
dialoguestate.cpp
dialoguestate.hpp
doorstate.cpp Add safety checks for door state 5 years ago
doorstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
effectlist.cpp
effectlist.hpp
esmcommon.hpp Do not use union to access FIXED_STRING<4> as int 3 years ago
esmreader.cpp Zero initialize context index 3 years ago
esmreader.hpp Avoid problems if `builtin.omwscripts` is above `Morrowind.esm` in content list. 3 years ago
esmwriter.cpp Fix MSVC's C4267 warnings 4 years ago
esmwriter.hpp Use template specialization for writeHNT to write raw arrays 5 years ago
filter.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
filter.hpp Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind. 3 years ago
fogstate.cpp Fix merge conflicts 5 years ago
fogstate.hpp Revert "Store raw data about fog of war instead of RGBA images" 5 years ago
globalmap.cpp
globalmap.hpp
globalscript.cpp Initial support of generated RefNums with negative mContentFile. 4 years ago
globalscript.hpp Allow targeting non-unique actors with StartScript (bug #2311) 5 years ago
inventorystate.cpp Use emplace_back instead of push_back 4 years ago
inventorystate.hpp
journalentry.cpp
journalentry.hpp
loadacti.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadacti.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadalch.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadalch.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadappa.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadappa.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadarmo.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadarmo.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadbody.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadbody.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadbook.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadbook.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadbsgn.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadbsgn.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadcell.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadcell.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadclas.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadclas.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadclot.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadclot.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadcont.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadcont.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadcrea.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadcrea.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loaddial.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loaddial.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loaddoor.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loaddoor.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadench.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadench.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadfact.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadfact.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadglob.cpp Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind. 3 years ago
loadglob.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadgmst.cpp Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind. 3 years ago
loadgmst.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadinfo.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadinfo.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadingr.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadingr.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadland.cpp Make better use of std::clamp 3 years ago
loadland.hpp refactors ESM::Land (#3213) 3 years ago
loadlevlist.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadlevlist.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadligh.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadligh.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadlock.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadlock.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadltex.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadltex.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadmgef.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadmgef.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadmisc.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadmisc.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadnpc.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadnpc.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadpgrd.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadpgrd.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadprob.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadprob.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadrace.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadrace.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadregn.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadregn.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadrepa.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadrepa.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadscpt.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadscpt.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadskil.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadskil.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadsndg.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadsndg.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadsoun.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadsoun.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadspel.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadspel.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadsscr.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadsscr.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadstat.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadstat.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
loadtes3.cpp ESM code cleanup 4 years ago
loadtes3.hpp Remove outdated field - remnant from earlier implementation 4 years ago
loadweap.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
loadweap.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 3 years ago
locals.cpp Use emplace_back instead of push_back 4 years ago
locals.hpp
luascripts.cpp Add ESM records that are needed to store Lua scripts configuration; 3 years ago
luascripts.hpp Add ESM records that are needed to store Lua scripts configuration; 3 years ago
magiceffects.cpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
magiceffects.hpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
mappings.cpp Start rendering npc's 6 years ago
mappings.hpp Start rendering npc's 6 years ago
npcstate.cpp
npcstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
npcstats.cpp Store attributes and skills values as floats (bug #4021) 5 years ago
npcstats.hpp Store attributes and skills values as floats (bug #4021) 5 years ago
objectstate.cpp Saving/loading for Lua scripts (saves format is changed) 4 years ago
objectstate.hpp Saving/loading for Lua scripts (saves format is changed) 4 years ago
player.cpp Merge branch 'master' into automove 5 years ago
player.hpp Merge branch 'master' into automove 5 years ago
projectilestate.cpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
projectilestate.hpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
queststate.cpp
queststate.hpp
quickkeys.cpp
quickkeys.hpp
records.hpp
savedgame.cpp Save repeat and duration 3 years ago
savedgame.hpp Introduce a separate class to control world date and time 5 years ago
spelllist.cpp
spelllist.hpp
spellstate.cpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
spellstate.hpp Overhaul magic effects to work with onApply and onEnd events 3 years ago
statstate.cpp Fix MSVC's C4244 warnings 4 years ago
statstate.hpp Store attributes and skills values as floats (bug #4021) 5 years ago
stolenitems.cpp
stolenitems.hpp
transport.cpp Do not use union to access FIXED_STRING<4> as int 3 years ago
transport.hpp
util.hpp Use `default` instead of empty constructors/destructors 4 years ago
variant.cpp Some more constexpr in esm/variant.cpp 4 years ago
variant.hpp Use std::variant for ESM::Variant implementation 4 years ago
variantimp.cpp Fix the compilation 4 years ago
variantimp.hpp Use std::variant for ESM::Variant implementation 4 years ago
weatherstate.cpp Fix two excessive type casting instances 4 years ago
weatherstate.hpp