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openmw/components/esm
2021-10-26 21:52:42 +02:00
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activespells.cpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
activespells.hpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
aipackage.cpp Fix a crash in aipackage.cpp 2021-05-13 14:19:12 +02:00
aipackage.hpp Revise AI data handling 2019-02-23 21:00:47 +03:00
aisequence.cpp Use make_unique instead of unique_ptr+new 2021-06-25 20:55:38 +02:00
aisequence.hpp Merged pull request #1477 2018-06-09 10:52:35 +02:00
animationstate.cpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 2016-11-22 15:47:06 +01:00
animationstate.hpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 2016-11-22 15:47:06 +01:00
attr.cpp Handle werewolf stats 2013-08-09 05:14:58 -07:00
attr.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
cellid.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
cellid.hpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
cellref.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
cellref.hpp Initial support of generated RefNums with negative mContentFile. 2021-07-09 20:03:27 +02:00
cellstate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
cellstate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
containerstate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
containerstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
controlsstate.cpp Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
controlsstate.hpp Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
creaturelevliststate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
creaturelevliststate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
creaturestate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
creaturestate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
creaturestats.cpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
creaturestats.hpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
custommarkerstate.cpp ESSImport: convert custom map markers, not working for interiors yet 2015-01-19 09:29:21 +01:00
custommarkerstate.hpp fix builds against MyGUI master 2019-06-16 14:41:34 +02:00
debugprofile.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
debugprofile.hpp Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind. 2021-08-28 09:42:54 +10:00
defs.hpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
dialoguestate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
dialoguestate.hpp ESSImport: convert faction reactions and known dialogue topics 2015-01-20 15:56:07 +01:00
doorstate.cpp Add safety checks for door state 2019-12-23 19:29:12 +04:00
doorstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
effectlist.cpp Don't rely on subrecord order part 2 2015-02-12 05:43:22 +01:00
effectlist.hpp Don't rely on subrecord order part 2 2015-02-12 05:43:22 +01:00
esmcommon.hpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
esmreader.cpp Improve a bit two esmreader logging call 2021-07-21 15:38:41 +02:00
esmreader.hpp Improve a bit two esmreader logging call 2021-07-21 15:38:41 +02:00
esmwriter.cpp Fix MSVC's C4267 warnings 2021-05-12 10:34:39 +04:00
esmwriter.hpp Use template specialization for writeHNT to write raw arrays 2020-04-04 01:12:49 +02:00
filter.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
filter.hpp Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind. 2021-08-28 09:42:54 +10:00
fogstate.cpp Fix merge conflicts 2020-05-12 14:33:00 +04:00
fogstate.hpp Revert "Store raw data about fog of war instead of RGBA images" 2019-10-30 14:48:44 +01:00
globalmap.cpp Fix global map markers being duplicated when cell is visited again 2014-09-26 16:51:48 +02:00
globalmap.hpp Fix global map markers being duplicated when cell is visited again 2014-09-26 16:51:48 +02:00
globalscript.cpp Initial support of generated RefNums with negative mContentFile. 2021-07-09 20:03:27 +02:00
globalscript.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
inventorystate.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
inventorystate.hpp Allows the same item to have multiple ancestors 2015-12-09 18:24:35 +01:00
journalentry.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
journalentry.hpp Feature #764: Store the actor that gave the dialog response 2014-02-01 18:42:01 +01:00
loadacti.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadacti.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadalch.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadalch.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadappa.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadappa.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadarmo.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadarmo.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadbody.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadbody.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadbook.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadbook.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadbsgn.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadbsgn.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadcell.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadcell.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadclas.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadclas.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadclot.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadclot.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadcont.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadcont.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadcrea.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadcrea.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loaddial.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loaddial.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loaddoor.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loaddoor.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadench.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadench.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadfact.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadfact.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadglob.cpp Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind. 2021-08-28 09:42:54 +10:00
loadglob.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadgmst.cpp Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind. 2021-08-28 09:42:54 +10:00
loadgmst.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadinfo.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadinfo.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadingr.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadingr.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadland.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadland.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadlevlist.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadlevlist.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadligh.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadligh.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadlock.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadlock.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadltex.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadltex.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadmgef.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadmgef.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadmisc.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadmisc.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadnpc.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadnpc.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadpgrd.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadpgrd.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadprob.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadprob.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadrace.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadrace.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadregn.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadregn.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadrepa.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadrepa.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadscpt.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadscpt.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadskil.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadskil.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadsndg.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadsndg.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadsoun.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadsoun.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadspel.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadspel.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadsscr.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadsscr.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadstat.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadstat.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
loadtes3.cpp ESM code cleanup 2021-05-05 22:23:06 +03:00
loadtes3.hpp Remove outdated field - remnant from earlier implementation 2021-04-14 10:58:44 +04:00
loadweap.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
loadweap.hpp Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
locals.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
locals.hpp store global script state in saved game files 2013-12-15 16:16:50 +01:00
luascripts.cpp Add ESM records that are needed to store Lua scripts configuration; 2021-10-26 21:32:02 +02:00
luascripts.hpp Add ESM records that are needed to store Lua scripts configuration; 2021-10-26 21:32:02 +02:00
magiceffects.cpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
magiceffects.hpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
mappings.cpp Start rendering npc's 2018-09-27 13:14:59 +04:00
mappings.hpp Start rendering npc's 2018-09-27 13:14:59 +04:00
npcstate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
npcstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
npcstats.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
npcstats.hpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
objectstate.cpp Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
objectstate.hpp Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
player.cpp Merge branch 'master' into automove 2020-06-08 11:42:05 +02:00
player.hpp Merge branch 'master' into automove 2020-06-08 11:42:05 +02:00
projectilestate.cpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
projectilestate.hpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
queststate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
queststate.hpp ESSImport: convert journal indices 2015-01-27 23:12:21 +01:00
quickkeys.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
quickkeys.hpp Move to esm component 2014-05-02 12:48:07 +02:00
records.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
savedgame.cpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
savedgame.hpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
spelllist.cpp Don't rely on subrecord order part 2 2015-02-12 05:43:22 +01:00
spelllist.hpp Don't rely on subrecord order part 2 2015-02-12 05:43:22 +01:00
spellstate.cpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
spellstate.hpp Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
statstate.cpp Fix MSVC's C4244 warnings 2021-05-12 10:34:40 +04:00
statstate.hpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
stolenitems.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
stolenitems.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
transport.cpp Do not use union to access FIXED_STRING<4> as int 2021-10-17 17:16:21 +02:00
transport.hpp Add travel service support for creatures (Fixes #2432) 2015-03-09 03:15:11 +01:00
util.hpp Use default instead of empty constructors/destructors 2021-06-24 00:26:15 +02:00
variant.cpp Some more constexpr in esm/variant.cpp 2021-06-22 12:49:09 +02:00
variant.hpp Use std::variant for ESM::Variant implementation 2021-04-08 19:39:31 +02:00
variantimp.cpp Fix the compilation 2021-04-18 13:26:26 +02:00
variantimp.hpp Use std::variant for ESM::Variant implementation 2021-04-08 19:39:31 +02:00
weatherstate.cpp Fix two excessive type casting instances 2021-06-23 22:19:08 +02:00
weatherstate.hpp Refactor weather transitions to act more like MW 2015-08-26 22:59:21 -05:00