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openmw/components
Alexei Kotov 6e7661ca87 BulletNifLoader: Handle only the first child of NiSwitchNode and NiFltAnimationNode
To prevent duplicated collisions in general cases when the node states are similar or only one child is ever active.
For NiLODNode this is definitely not going to work
2023-12-04 01:22:13 +03:00
..
bsa Merge branch 'starfieldbsa' into 'master' 2023-09-01 08:06:25 +00:00
bullethelpers Remove unused includes 2022-10-09 16:44:18 +02:00
compiler Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
config Cleanup includes 2023-07-08 11:28:56 +02:00
contentselector Highlight new items in launcher by text formatting, not by color 2023-11-29 11:14:44 +04:00
crashcatcher Add missing headers to components/CMakeLists.txt 2023-10-15 15:44:24 +01:00
debug Add missing headers to components/CMakeLists.txt 2023-10-15 15:44:24 +01:00
detournavigator Merge branch 'rm_unused_variable' into 'master' 2023-11-22 19:46:38 +00:00
esm Place ESM4::ItemMod into the scene 2023-10-31 00:54:44 +03:00
esm3 Merge branch 'lua_sgetcurrent_conditionofitem_itemdata_idea' into 'master' 2023-11-23 23:10:39 +00:00
esm4 Merge branch 'imod' into 'master' 2023-11-17 18:22:17 +00:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
esmterrain Use std::vector for LandCache implementation 2023-08-27 01:32:36 +02:00
fallback Move werewolf FOV from unused to float and use string_view 2023-10-04 21:53:20 +02:00
files Add missing array include 2023-07-29 00:29:03 +02:00
fontloader Merge Assumeru/mystringvui 2023-10-17 23:53:04 +02:00
fx Merge branch 'postprocess_version' into 'master' 2023-11-16 15:24:16 +00:00
interpreter Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
l10n Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
loadinglistener Fix crash related to async content loading (#7508) 2023-07-29 21:13:57 +02:00
lua Minor API inconsistencies 2023-11-21 03:04:24 +00:00
lua_ui Use std::erase instead of using std::remove without erasing 2023-11-29 16:59:01 +01:00
misc Use multiplication character in the launcher instead of 'x' 2023-11-28 22:47:27 +04:00
myguiplatform Merge Assumeru/mystringvui 2023-10-17 23:53:04 +02:00
navmeshtool Stop updating navmeshtool progress on first bad message 2023-01-27 19:10:53 +01:00
nif Move NiGeometry triangulation to NiGeometry 2023-11-24 23:39:49 +03:00
nifbullet BulletNifLoader: Handle only the first child of NiSwitchNode and NiFltAnimationNode 2023-12-04 01:22:13 +03:00
nifosg Support Oblivion parallax setup 2023-11-27 03:41:51 +03:00
platform Add missing headers to components/CMakeLists.txt 2023-10-15 15:44:24 +01:00
process Do not include formatting spaces to localizable strings 2023-11-30 13:06:50 +04:00
resource Use settings values for Shaders settings 2023-10-12 20:43:53 +02:00
sceneutil Support point specular lighting (#6188) 2023-11-04 17:58:51 +03:00
sdlutil Use settings values for Video settings 2023-10-27 14:31:23 +02:00
serialization Add missing array include 2023-07-29 00:29:03 +02:00
settings Define editor settings as typed struct members 2023-11-16 22:14:58 +01:00
shader Support Oblivion parallax setup 2023-11-27 03:41:51 +03:00
sqlite3 Minor header cleanup 2023-04-30 16:26:03 +02:00
std140 Add missing array include 2023-07-29 00:29:03 +02:00
stereo Merge branch 'settings_values_video' into 'master' 2023-10-31 21:24:53 +00:00
terrain Base cell size on worldspace 2023-11-03 17:24:35 +01:00
to_utf8 Applies review advice. 2023-01-04 12:22:16 +01:00
translation Use string_view in more UI code 2023-05-21 18:14:12 +02:00
version [Postprocessing] Add an API version, mirroring Lua 2023-11-16 15:24:16 +00:00
vfs Change include guard name 2023-06-08 21:10:12 +02:00
widgets Add comment 2023-11-02 13:35:54 +04:00
CMakeLists.txt Rework resolution selection (feature 7709) 2023-11-28 22:22:34 +04:00
doc.hpp