..
bsa
Merge branch 'starfieldbsa' into 'master'
2023-09-01 08:06:25 +00:00
bullethelpers
compiler
config
Cleanup includes
2023-07-08 11:28:56 +02:00
contentselector
Highlight new items in launcher by text formatting, not by color
2023-11-29 11:14:44 +04:00
crashcatcher
Add missing headers to components/CMakeLists.txt
2023-10-15 15:44:24 +01:00
debug
Add missing headers to components/CMakeLists.txt
2023-10-15 15:44:24 +01:00
detournavigator
Merge branch 'rm_unused_variable' into 'master'
2023-11-22 19:46:38 +00:00
esm
Place ESM4::ItemMod into the scene
2023-10-31 00:54:44 +03:00
esm3
Merge branch 'lua_sgetcurrent_conditionofitem_itemdata_idea' into 'master'
2023-11-23 23:10:39 +00:00
esm4
Merge branch 'imod' into 'master'
2023-11-17 18:22:17 +00:00
esmloader
esmterrain
Use std::vector for LandCache implementation
2023-08-27 01:32:36 +02:00
fallback
Move werewolf FOV from unused to float and use string_view
2023-10-04 21:53:20 +02:00
files
Add missing array include
2023-07-29 00:29:03 +02:00
fontloader
Merge Assumeru/mystringvui
2023-10-17 23:53:04 +02:00
fx
Merge branch 'postprocess_version' into 'master'
2023-11-16 15:24:16 +00:00
interpreter
l10n
Add setting "gmst overrides l10n"
2023-06-13 10:06:59 +02:00
loadinglistener
Fix crash related to async content loading ( #7508 )
2023-07-29 21:13:57 +02:00
lua
Minor API inconsistencies
2023-11-21 03:04:24 +00:00
lua_ui
Use std::erase instead of using std::remove without erasing
2023-11-29 16:59:01 +01:00
misc
Use multiplication character in the launcher instead of 'x'
2023-11-28 22:47:27 +04:00
myguiplatform
Merge Assumeru/mystringvui
2023-10-17 23:53:04 +02:00
navmeshtool
nif
Move NiGeometry triangulation to NiGeometry
2023-11-24 23:39:49 +03:00
nifbullet
BulletNifLoader: Handle only the first child of NiSwitchNode and NiFltAnimationNode
2023-12-04 01:22:13 +03:00
nifosg
Support Oblivion parallax setup
2023-11-27 03:41:51 +03:00
platform
Add missing headers to components/CMakeLists.txt
2023-10-15 15:44:24 +01:00
process
Do not include formatting spaces to localizable strings
2023-11-30 13:06:50 +04:00
resource
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
sceneutil
Support point specular lighting ( #6188 )
2023-11-04 17:58:51 +03:00
sdlutil
Use settings values for Video settings
2023-10-27 14:31:23 +02:00
serialization
Add missing array include
2023-07-29 00:29:03 +02:00
settings
Define editor settings as typed struct members
2023-11-16 22:14:58 +01:00
shader
Support Oblivion parallax setup
2023-11-27 03:41:51 +03:00
sqlite3
std140
Add missing array include
2023-07-29 00:29:03 +02:00
stereo
Merge branch 'settings_values_video' into 'master'
2023-10-31 21:24:53 +00:00
terrain
Base cell size on worldspace
2023-11-03 17:24:35 +01:00
to_utf8
translation
version
[Postprocessing] Add an API version, mirroring Lua
2023-11-16 15:24:16 +00:00
vfs
Change include guard name
2023-06-08 21:10:12 +02:00
widgets
Add comment
2023-11-02 13:35:54 +04:00
CMakeLists.txt
Rework resolution selection (feature 7709)
2023-11-28 22:22:34 +04:00
doc.hpp