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openmw/components
jvoisin a55f1ad103 Merge branch 'bullet_object_tool' into 'master'
Add a tool to load and print information about all bullet objects in all cells

See merge request OpenMW/openmw!1627
2022-02-20 14:09:26 +00:00
..
bsa Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 2021-11-20 11:12:08 +01:00
bullethelpers Merge branch 'physics_heightfield' into 'master' 2021-10-12 07:58:34 +00:00
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
contentselector Add StatelessUtf8Encoder to support caller provided buffer for output 2022-02-14 23:19:49 +01:00
crashcatcher Add missing include to unordered_map 2022-01-13 22:46:00 +02:00
debug Redirect log only after parsing configuration 2022-02-02 23:47:11 +01:00
detournavigator Merge branch 'navmesh_disk_rm_unused_tiles' into 'master' 2022-02-19 13:56:44 +00:00
esm merge in master 2022-02-16 16:57:59 +01:00
esm3 Merge branch 'esm_name' into 'master' 2022-02-15 08:11:12 +00:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esm4 Merge branch 'check_esm4_compilation' into 'master' 2022-02-19 12:18:43 +00:00
esmloader move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
fallback Finish removing old Escape classes 2021-10-17 23:40:34 +01:00
files Add a warning if replace==config is used. 2022-02-03 00:07:30 +01:00
fontloader Fix out of bounds access for std::string_view 2022-02-14 19:56:50 +01:00
interpreter Use pop_back to shrink the stack 2022-01-28 16:26:43 +02:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua Allow require to return not a table in Lua 2022-02-12 12:02:17 +01:00
lua_ui Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI 2022-02-06 20:22:38 +00:00
misc Remove unused z coordinate 2022-02-03 21:43:53 +01:00
myguiplatform Remove unnecessary myguicompat 2021-12-16 19:48:10 +01:00
nif Add XYZ rotation axis order support 2022-02-19 02:22:08 +03:00
nifbullet Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
nifosg Add XYZ rotation axis order support 2022-02-19 02:22:08 +03:00
process Support navmesh generation from launcher 2021-12-11 00:22:04 +01:00
queries Add missing include from sol/sol.hpp 2021-07-10 01:01:50 +02:00
resource Add a tool to load and print information about all bullet objects in all cells 2022-02-04 16:14:52 +01:00
sceneutil move depth define to header, missing on mac 2022-02-08 14:12:17 -08:00
sdlutil Move SDL-MyGUI input mappings to components, map both ways 2021-12-04 12:16:38 +00:00
serialization Make constexpr variable defined in header inline 2022-02-18 21:01:53 +01:00
settings Reuse the same code to load settings in apps/openmw, apps/launcher, apps/opencs 2022-02-02 23:47:11 +01:00
shader ShaderVisitor improvements 2021-12-29 13:45:42 -08:00
sqlite3 Use SQLITE_OPEN_NOMUTEX 2022-02-18 22:39:26 +01:00
terrain remove unused includes: part1 2022-01-23 17:30:25 +01:00
to_utf8 Initialize string_view with explicit size 2022-02-16 17:11:25 +01:00
translation update to_utf8 and translation to make use of new stateless utf8 2022-02-16 10:48:49 +01:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Add missing include 2021-12-14 21:36:11 +01:00
widgets Make better use of std::clamp 2021-11-06 08:47:32 +03:00
CMakeLists.txt Merge branch 'bullet_object_tool' into 'master' 2022-02-20 14:09:26 +00:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00