.. |
activespells.cpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
activespells.hpp
|
Give each reflect and spell absorption effect a chance to apply
|
2021-10-26 16:50:40 +02:00 |
aipackage.cpp
|
Fix a crash in aipackage.cpp
|
2021-05-13 14:19:12 +02:00 |
aipackage.hpp
|
Load repeat flag and use reset argument
|
2021-11-20 11:02:58 +01:00 |
aisequence.cpp
|
Save repeat and duration
|
2021-11-20 11:03:07 +01:00 |
aisequence.hpp
|
Save repeat and duration
|
2021-11-20 11:03:07 +01:00 |
animationstate.cpp
|
Do not use architecture dependent type size_t in esm format (Fixes #3633)
|
2016-11-22 15:47:06 +01:00 |
animationstate.hpp
|
Do not use architecture dependent type size_t in esm format (Fixes #3633)
|
2016-11-22 15:47:06 +01:00 |
attr.cpp
|
Handle werewolf stats
|
2013-08-09 05:14:58 -07:00 |
attr.hpp
|
Implement vanilla-style corprus handling (bug #3714, bug #4623)
|
2020-06-03 12:58:17 +04:00 |
cellid.cpp
|
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
|
2016-07-02 19:48:11 +02:00 |
cellid.hpp
|
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
|
2016-07-02 19:48:11 +02:00 |
cellref.cpp
|
isolates groundcover content files (#3208)
|
2021-11-13 23:37:53 +01:00 |
cellref.hpp
|
isolates groundcover content files (#3208)
|
2021-11-13 23:37:53 +01:00 |
cellstate.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
cellstate.hpp
|
Feature #32: Implement respawn for containers, creatures and NPCs
|
2014-05-17 09:09:00 +02:00 |
containerstate.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
containerstate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
2020-10-22 23:57:53 +02:00 |
controlsstate.cpp
|
Save controls state (Fixes #3598)
|
2016-10-20 02:12:01 +02:00 |
controlsstate.hpp
|
Save controls state (Fixes #3598)
|
2016-10-20 02:12:01 +02:00 |
creaturelevliststate.cpp
|
Feature #32: Implement respawn for containers, creatures and NPCs
|
2014-05-17 09:09:00 +02:00 |
creaturelevliststate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
2020-10-22 23:57:53 +02:00 |
creaturestate.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
creaturestate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
2020-10-22 23:57:53 +02:00 |
creaturestats.cpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
creaturestats.hpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
custommarkerstate.cpp
|
ESSImport: convert custom map markers, not working for interiors yet
|
2015-01-19 09:29:21 +01:00 |
custommarkerstate.hpp
|
fix builds against MyGUI master
|
2019-06-16 14:41:34 +02:00 |
debugprofile.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
debugprofile.hpp
|
Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind.
|
2021-08-28 09:42:54 +10:00 |
defs.hpp
|
Store mesh source data in recast mesh
|
2021-12-10 23:55:02 +01:00 |
dialoguestate.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
dialoguestate.hpp
|
ESSImport: convert faction reactions and known dialogue topics
|
2015-01-20 15:56:07 +01:00 |
doorstate.cpp
|
Add safety checks for door state
|
2019-12-23 19:29:12 +04:00 |
doorstate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
2020-10-22 23:57:53 +02:00 |
effectlist.cpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
effectlist.hpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
esmcommon.hpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
esmreader.cpp
|
Zero initialize context index
|
2021-11-13 12:46:10 +01:00 |
esmreader.hpp
|
Avoid problems if builtin.omwscripts is above Morrowind.esm in content list.
|
2021-11-19 20:37:21 +01:00 |
esmwriter.cpp
|
Fix MSVC's C4267 warnings
|
2021-05-12 10:34:39 +04:00 |
esmwriter.hpp
|
Use template specialization for writeHNT to write raw arrays
|
2020-04-04 01:12:49 +02:00 |
filter.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
filter.hpp
|
Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind.
|
2021-08-28 09:42:54 +10:00 |
fogstate.cpp
|
Fix merge conflicts
|
2020-05-12 14:33:00 +04:00 |
fogstate.hpp
|
Revert "Store raw data about fog of war instead of RGBA images"
|
2019-10-30 14:48:44 +01:00 |
globalmap.cpp
|
Fix global map markers being duplicated when cell is visited again
|
2014-09-26 16:51:48 +02:00 |
globalmap.hpp
|
Fix global map markers being duplicated when cell is visited again
|
2014-09-26 16:51:48 +02:00 |
globalscript.cpp
|
Initial support of generated RefNums with negative mContentFile.
|
2021-07-09 20:03:27 +02:00 |
globalscript.hpp
|
Allow targeting non-unique actors with StartScript (bug #2311)
|
2020-05-10 14:57:06 +02:00 |
inventorystate.cpp
|
Use emplace_back instead of push_back
|
2020-10-18 10:27:35 +04:00 |
inventorystate.hpp
|
Allows the same item to have multiple ancestors
|
2015-12-09 18:24:35 +01:00 |
journalentry.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
journalentry.hpp
|
Feature #764: Store the actor that gave the dialog response
|
2014-02-01 18:42:01 +01:00 |
loadacti.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadacti.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadalch.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadalch.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadappa.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadappa.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadarmo.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadarmo.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadbody.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadbody.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadbook.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadbook.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadbsgn.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadbsgn.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadcell.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadcell.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadclas.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadclas.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadclot.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadclot.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadcont.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadcont.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadcrea.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadcrea.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loaddial.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loaddial.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loaddoor.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loaddoor.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadench.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadench.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadfact.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadfact.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadglob.cpp
|
Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind.
|
2021-08-28 09:42:54 +10:00 |
loadglob.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadgmst.cpp
|
Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind.
|
2021-08-28 09:42:54 +10:00 |
loadgmst.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadinfo.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadinfo.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadingr.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadingr.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadland.cpp
|
Make better use of std::clamp
|
2021-11-06 08:47:32 +03:00 |
loadland.hpp
|
refactors ESM::Land (#3213)
|
2021-11-04 16:55:32 +01:00 |
loadlevlist.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadlevlist.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadligh.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadligh.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadlock.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadlock.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadltex.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadltex.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadmgef.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadmgef.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadmisc.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadmisc.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadnpc.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadnpc.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadpgrd.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadpgrd.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadprob.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadprob.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadrace.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadrace.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadregn.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadregn.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadrepa.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadrepa.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadscpt.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadscpt.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadskil.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadskil.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadsndg.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadsndg.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadsoun.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadsoun.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadspel.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadspel.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadsscr.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadsscr.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadstat.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadstat.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
loadtes3.cpp
|
ESM code cleanup
|
2021-05-05 22:23:06 +03:00 |
loadtes3.hpp
|
Remove outdated field - remnant from earlier implementation
|
2021-04-14 10:58:44 +04:00 |
loadweap.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
loadweap.hpp
|
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
|
2021-10-12 00:18:23 +02:00 |
locals.cpp
|
Use emplace_back instead of push_back
|
2020-10-18 10:27:35 +04:00 |
locals.hpp
|
store global script state in saved game files
|
2013-12-15 16:16:50 +01:00 |
luascripts.cpp
|
Add ESM records that are needed to store Lua scripts configuration;
|
2021-10-26 21:32:02 +02:00 |
luascripts.hpp
|
Add ESM records that are needed to store Lua scripts configuration;
|
2021-10-26 21:32:02 +02:00 |
magiceffects.cpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
magiceffects.hpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
mappings.cpp
|
Start rendering npc's
|
2018-09-27 13:14:59 +04:00 |
mappings.hpp
|
Start rendering npc's
|
2018-09-27 13:14:59 +04:00 |
npcstate.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
npcstate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
2020-10-22 23:57:53 +02:00 |
npcstats.cpp
|
Store attributes and skills values as floats (bug #4021)
|
2020-06-03 17:34:15 +04:00 |
npcstats.hpp
|
Store attributes and skills values as floats (bug #4021)
|
2020-06-03 17:34:15 +04:00 |
objectstate.cpp
|
Saving/loading for Lua scripts (saves format is changed)
|
2021-07-09 20:24:56 +02:00 |
objectstate.hpp
|
Saving/loading for Lua scripts (saves format is changed)
|
2021-07-09 20:24:56 +02:00 |
player.cpp
|
Merge branch 'master' into automove
|
2020-06-08 11:42:05 +02:00 |
player.hpp
|
Merge branch 'master' into automove
|
2020-06-08 11:42:05 +02:00 |
projectilestate.cpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
projectilestate.hpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
queststate.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
queststate.hpp
|
ESSImport: convert journal indices
|
2015-01-27 23:12:21 +01:00 |
quickkeys.cpp
|
Savegame: store most of CreatureStats
|
2014-05-12 21:37:36 +02:00 |
quickkeys.hpp
|
Move to esm component
|
2014-05-02 12:48:07 +02:00 |
records.hpp
|
Remove some unused code, include cleanup
|
2015-01-27 23:12:13 +01:00 |
savedgame.cpp
|
Save repeat and duration
|
2021-11-20 11:03:07 +01:00 |
savedgame.hpp
|
Introduce a separate class to control world date and time
|
2020-06-05 12:07:32 +04:00 |
spelllist.cpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
spelllist.hpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
spellstate.cpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
spellstate.hpp
|
Overhaul magic effects to work with onApply and onEnd events
|
2021-09-29 19:25:10 +02:00 |
statstate.cpp
|
Fix MSVC's C4244 warnings
|
2021-05-12 10:34:40 +04:00 |
statstate.hpp
|
Store attributes and skills values as floats (bug #4021)
|
2020-06-03 17:34:15 +04:00 |
stolenitems.cpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
2015-02-06 01:27:16 +01:00 |
stolenitems.hpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
2015-02-06 01:27:16 +01:00 |
transport.cpp
|
Do not use union to access FIXED_STRING<4> as int
|
2021-10-17 17:16:21 +02:00 |
transport.hpp
|
Add travel service support for creatures (Fixes #2432)
|
2015-03-09 03:15:11 +01:00 |
util.hpp
|
Use default instead of empty constructors/destructors
|
2021-06-24 00:26:15 +02:00 |
variant.cpp
|
Some more constexpr in esm/variant.cpp
|
2021-06-22 12:49:09 +02:00 |
variant.hpp
|
Use std::variant for ESM::Variant implementation
|
2021-04-08 19:39:31 +02:00 |
variantimp.cpp
|
Fix the compilation
|
2021-04-18 13:26:26 +02:00 |
variantimp.hpp
|
Use std::variant for ESM::Variant implementation
|
2021-04-08 19:39:31 +02:00 |
weatherstate.cpp
|
Fix two excessive type casting instances
|
2021-06-23 22:19:08 +02:00 |
weatherstate.hpp
|
Refactor weather transitions to act more like MW
|
2015-08-26 22:59:21 -05:00 |