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openmw/components/sceneutil
2023-09-09 13:12:08 +02:00
..
actorutil.cpp Use settings values for Models settings 2023-09-09 13:12:08 +02:00
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
attach.hpp
clearcolor.hpp
clone.cpp
clone.hpp
color.cpp
color.hpp
controller.cpp Move some objects instead of copying 2023-07-31 20:43:46 +04:00
controller.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
cullsafeboundsvisitor.hpp lua - fix bounding box once and for all 2023-07-04 09:55:11 -07:00
depth.cpp Add missing array include 2023-07-29 00:29:03 +02:00
depth.hpp
detourdebugdraw.cpp
detourdebugdraw.hpp
extradata.cpp
extradata.hpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
keyframe.hpp
lightcommon.cpp
lightcommon.hpp
lightcontroller.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
lightcontroller.hpp
lightmanager.cpp
lightmanager.hpp
lightutil.cpp Cleanup includes 2023-07-08 11:28:56 +02:00
lightutil.hpp
morphgeometry.cpp Use Rig/MorphGeometry state for its child geometry 2023-03-06 00:54:02 +00:00
morphgeometry.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
mwshadowtechnique.cpp
mwshadowtechnique.hpp
navmesh.cpp
navmesh.hpp
nodecallback.hpp
optimizer.cpp
optimizer.hpp
osgacontroller.cpp Remove unused includes 2022-10-09 16:44:18 +02:00
osgacontroller.hpp
pathgridutil.cpp
pathgridutil.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
recastmesh.hpp
riggeometry.cpp
riggeometry.hpp
riggeometryosgaextension.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
riggeometryosgaextension.hpp
rtt.cpp
rtt.hpp
screencapture.cpp Move some objects instead of copying 2023-07-31 20:43:46 +04:00
screencapture.hpp
serialize.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
serialize.hpp
shadow.cpp Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
shadow.hpp
shadowsbin.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
shadowsbin.hpp
skeleton.cpp
skeleton.hpp Add META_Node to clang-format StatementMacros 2022-10-06 21:11:52 +02:00
statesetupdater.cpp
statesetupdater.hpp
textkeymap.hpp Filter evade directions by supported animations 2023-07-22 17:30:40 +02:00
unrefqueue.cpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
unrefqueue.hpp
util.cpp
util.hpp
visitor.cpp
visitor.hpp
waterutil.cpp
waterutil.hpp
workqueue.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
workqueue.hpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
writescene.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
writescene.hpp