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actorutil.cpp
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Use settings values for Models settings
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2023-09-09 13:12:08 +02:00 |
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actorutil.hpp
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agentpath.cpp
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agentpath.hpp
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attach.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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attach.hpp
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clearcolor.hpp
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clone.cpp
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clone.hpp
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color.cpp
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color.hpp
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controller.cpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
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controller.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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cullsafeboundsvisitor.hpp
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lua - fix bounding box once and for all
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2023-07-04 09:55:11 -07:00 |
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depth.cpp
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Add missing array include
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2023-07-29 00:29:03 +02:00 |
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depth.hpp
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detourdebugdraw.cpp
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detourdebugdraw.hpp
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extradata.cpp
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extradata.hpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
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keyframe.hpp
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lightcommon.cpp
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lightcommon.hpp
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lightcontroller.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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lightcontroller.hpp
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lightmanager.cpp
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lightmanager.hpp
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lightutil.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
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lightutil.hpp
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morphgeometry.cpp
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Use Rig/MorphGeometry state for its child geometry
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2023-03-06 00:54:02 +00:00 |
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morphgeometry.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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mwshadowtechnique.cpp
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mwshadowtechnique.hpp
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navmesh.cpp
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navmesh.hpp
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nodecallback.hpp
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optimizer.cpp
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optimizer.hpp
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osgacontroller.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
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osgacontroller.hpp
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pathgridutil.cpp
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pathgridutil.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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positionattitudetransform.cpp
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positionattitudetransform.hpp
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recastmesh.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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recastmesh.hpp
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riggeometry.cpp
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riggeometry.hpp
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riggeometryosgaextension.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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riggeometryosgaextension.hpp
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rtt.cpp
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rtt.hpp
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screencapture.cpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
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screencapture.hpp
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serialize.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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serialize.hpp
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shadow.cpp
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
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2023-06-16 09:16:07 +02:00 |
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shadow.hpp
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shadowsbin.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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shadowsbin.hpp
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skeleton.cpp
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skeleton.hpp
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Add META_Node to clang-format StatementMacros
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2022-10-06 21:11:52 +02:00 |
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statesetupdater.cpp
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statesetupdater.hpp
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textkeymap.hpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
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unrefqueue.cpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
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unrefqueue.hpp
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util.cpp
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util.hpp
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visitor.cpp
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visitor.hpp
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waterutil.cpp
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waterutil.hpp
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workqueue.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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workqueue.hpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
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writescene.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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writescene.hpp
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