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openmw/components
elsid 9584cb7ac2
Use fixed size types for serialization
3 years ago
..
bsa Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 3 years ago
bullethelpers Merge branch 'physics_heightfield' into 'master' 3 years ago
compiler Don't teleport NPCs to unknown cells 3 years ago
config move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 3 years ago
contentselector Add StatelessUtf8Encoder to support caller provided buffer for output 3 years ago
crashcatcher Add missing include to unordered_map 3 years ago
debug Redirect log only after parsing configuration 3 years ago
detournavigator Explicitly bind TileCachedRecastMeshManager with mutex 3 years ago
esm merge in master 3 years ago
esm3 Merge branch 'esm_name' into 'master' 3 years ago
esm3terrain rename esmterrain to esm3terrain 3 years ago
esm4 Fix compile errors by using StatelessUtf8Encoder 3 years ago
esmloader move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 3 years ago
fallback Finish removing old Escape classes 3 years ago
files Add a warning if replace==config is used. 3 years ago
fontloader Fix out of bounds access for std::string_view 3 years ago
interpreter Use pop_back to shrink the stack 3 years ago
loadinglistener Make sync terrain preloading sleep free 3 years ago
lua Allow `require` to return not a table in Lua 3 years ago
lua_ui Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI 3 years ago
misc Remove unused z coordinate 3 years ago
myguiplatform Remove unnecessary myguicompat 3 years ago
nif Merge branch 'master' into 'sort_me_baby_one_more_time' 3 years ago
nifbullet Merge branch 'esmrename' into 'master' 3 years ago
nifosg Merge branch 'master' into 'sort_me_baby_one_more_time' 3 years ago
process Support navmesh generation from launcher 3 years ago
queries Add missing include from sol/sol.hpp 4 years ago
resource Restore ripples with soft particles 3 years ago
sceneutil move depth define to header, missing on mac 3 years ago
sdlutil Move SDL-MyGUI input mappings to components, map both ways 3 years ago
serialization Use fixed size types for serialization 3 years ago
settings Reuse the same code to load settings in apps/openmw, apps/launcher, apps/opencs 3 years ago
shader ShaderVisitor improvements 3 years ago
sqlite3 Add a binary to generate navmesh from content files 3 years ago
terrain remove unused includes: part1 3 years ago
to_utf8 Initialize string_view with explicit size 3 years ago
translation update to_utf8 and translation to make use of new stateless utf8 3 years ago
version Allow getting available version information even when clone is shallow 8 years ago
vfs Add missing include 3 years ago
widgets Make better use of std::clamp 3 years ago
CMakeLists.txt merge in master 3 years ago
doc.hpp