1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2026-01-03 11:13:08 +00:00
openmw/components/sceneutil
2023-07-31 20:43:46 +04:00
..
actorutil.cpp
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
attach.hpp
clearcolor.hpp
clone.cpp
clone.hpp
color.cpp
color.hpp
controller.cpp Move some objects instead of copying 2023-07-31 20:43:46 +04:00
controller.hpp
cullsafeboundsvisitor.hpp lua - fix bounding box once and for all 2023-07-04 09:55:11 -07:00
depth.cpp Add missing array include 2023-07-29 00:29:03 +02:00
depth.hpp
detourdebugdraw.cpp
detourdebugdraw.hpp
extradata.cpp
extradata.hpp
keyframe.hpp
lightcommon.cpp
lightcommon.hpp
lightcontroller.cpp
lightcontroller.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
lightmanager.cpp
lightmanager.hpp
lightutil.cpp Cleanup includes 2023-07-08 11:28:56 +02:00
lightutil.hpp
morphgeometry.cpp
morphgeometry.hpp
mwshadowtechnique.cpp
mwshadowtechnique.hpp
navmesh.cpp
navmesh.hpp
nodecallback.hpp
optimizer.cpp
optimizer.hpp
osgacontroller.cpp
osgacontroller.hpp
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp
recastmesh.hpp
riggeometry.cpp
riggeometry.hpp
riggeometryosgaextension.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
riggeometryosgaextension.hpp
rtt.cpp
rtt.hpp
screencapture.cpp Move some objects instead of copying 2023-07-31 20:43:46 +04:00
screencapture.hpp
serialize.cpp
serialize.hpp
shadow.cpp Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
shadow.hpp
shadowsbin.cpp
shadowsbin.hpp
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp
textkeymap.hpp Filter evade directions by supported animations 2023-07-22 17:30:40 +02:00
unrefqueue.cpp
unrefqueue.hpp
util.cpp
util.hpp
visitor.cpp
visitor.hpp
waterutil.cpp
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp