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openmw/components
elsid bebeff8881
Fix build with libc++
/home/elsid/dev/openmw/components/esm3/objectstate.cpp:33:30: error: implicit instantiation of undefined template 'std::array<float, 6>'
        std::array<float, 6> pos;
                             ^
/usr/bin/../include/c++/v1/__tuple:219:64: note: template is declared here
template <class _Tp, size_t _Size> struct _LIBCPP_TEMPLATE_VIS array;
                                                               ^
/home/elsid/dev/openmw/components/esm3/objectstate.cpp:78:30: error: implicit instantiation of undefined template 'std::array<float, 6>'
        std::array<float, 6> pos;
                             ^
/usr/bin/../include/c++/v1/__tuple:219:64: note: template is declared here
template <class _Tp, size_t _Size> struct _LIBCPP_TEMPLATE_VIS array;
                                                               ^
2022-01-30 02:19:29 +01:00
..
bsa Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 2021-11-20 11:12:08 +01:00
bullethelpers Merge branch 'physics_heightfield' into 'master' 2021-10-12 07:58:34 +00:00
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
contentselector move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
crashcatcher Add missing include to unordered_map 2022-01-13 22:46:00 +02:00
debug Merge branch 'log_lock' into 'master' 2021-11-08 07:41:27 +00:00
detournavigator Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
esm Make ESM::Position not packed (should fix #6566) 2022-01-29 02:32:58 +01:00
esm3 Fix build with libc++ 2022-01-30 02:19:29 +01:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esmloader move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
fallback Finish removing old Escape classes 2021-10-17 23:40:34 +01:00
files Add missing initialization 2022-01-29 06:31:14 +01:00
fontloader Make better use of std::clamp 2021-11-06 08:47:32 +03:00
interpreter Cleanup interpreter code a bit 2022-01-27 19:18:57 +00:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
lua_ui Lua UI templates 2022-01-28 09:31:45 +00:00
misc Merge branch 'fix_circling_fargoth' into 'master' 2022-01-29 19:48:02 +00:00
myguiplatform Remove unnecessary myguicompat 2021-12-16 19:48:10 +01:00
nif Support multiple parents for NIF nodes 2022-01-22 01:02:31 +01:00
nifbullet Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
nifosg Fix out of bounds UV set handling 2022-01-28 01:15:15 +03:00
process Support navmesh generation from launcher 2021-12-11 00:22:04 +01:00
queries Add missing include from sol/sol.hpp 2021-07-10 01:01:50 +02:00
resource Restore ripples with soft particles 2022-01-19 11:32:38 +00:00
sceneutil move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
sdlutil Move SDL-MyGUI input mappings to components, map both ways 2021-12-04 12:16:38 +00:00
serialization Serialize arithmetic and enum types in little endian encoding 2021-12-10 23:55:04 +01:00
settings Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
shader ShaderVisitor improvements 2021-12-29 13:45:42 -08:00
sqlite3 Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
terrain remove unused includes: part1 2022-01-23 17:30:25 +01:00
to_utf8 Replace a handrolled memcpy with an actual call to memcpy 2021-06-22 12:52:29 +02:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Add missing include 2021-12-14 21:36:11 +01:00
widgets Make better use of std::clamp 2021-11-06 08:47:32 +03:00
CMakeLists.txt Merge branch 'lua_ui_templates' into 'master' 2022-01-28 09:31:46 +00:00
doc.hpp