..
bgsm
Merge branch 'nifmisc' into 'master'
2024-04-25 08:45:36 +00:00
bsa
Clarify Fallout 4 next gen update BA2 version naming
2024-04-28 05:09:40 +03:00
bullethelpers
Remove unused includes
2022-10-09 16:44:18 +02:00
compiler
Parse special characters that have been put back as names too
2024-01-24 18:31:04 +01:00
config
Add and register SettingValue stream operators
2024-04-01 00:15:58 +01:00
contentselector
|| and && have different binding precedence
2024-04-30 13:50:50 +01:00
crashcatcher
components/crashcatcher: if OPENMW_FULL_MEMDUMP is set, generate a full memory crashdump
2024-05-08 18:27:57 -05:00
debug
Write to log file records captured before configs are loaded
2024-05-13 01:17:26 +02:00
detournavigator
Limit RecastMeshManager range by active cell grid
2024-05-19 20:07:47 +02:00
esm
Place ESM4 static collections to the scene
2024-05-09 17:26:27 +03:00
esm3
Add ReadersCache::clear
2024-05-19 20:39:23 +02:00
esm4
Place ESM4 static collections to the scene
2024-05-09 17:26:27 +03:00
esmloader
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
esmterrain
Split ESM headers
2024-05-03 01:55:20 +02:00
fallback
Correct MaxNumberRipples and Timescale Clouds validation categories
2024-01-26 17:12:58 +03:00
files
Merge branch 'portable-launcher' into 'master'
2024-04-10 09:53:07 +00:00
fontloader
Optimize bitmap fonts loading
2024-03-27 12:44:35 +04:00
fx
add choice widget type to postprocessing uniforms
2024-03-21 17:48:30 -07:00
interpreter
Use string_view in more places and reduce the number of empty string literals
2023-05-21 16:39:32 +02:00
l10n
Auto format
2024-03-14 23:54:22 +00:00
loadinglistener
Fix crash related to async content loading ( #7508 )
2023-07-29 21:13:57 +02:00
lua
Handle zero length Lua storage files more gracefully ( #7823 )
2024-03-24 20:05:37 +03:00
lua_ui
Simplify detachFromParent
2024-03-28 20:17:05 +01:00
misc
Use grayscale images for disabled icons
2024-04-27 11:25:56 +04:00
myguiplatform
Merge Assumeru/mystringvui
2023-10-17 23:53:04 +02:00
navmeshtool
Stop updating navmeshtool progress on first bad message
2023-01-27 19:10:53 +01:00
nif
Read BSTreadTransfInterpolator
2024-05-13 01:20:23 +03:00
nifbullet
Replace std::filesystem::path by std::string and std::string_view in nif code
2024-03-11 22:07:37 +01:00
nifosg
Support defining the texture type with a state attribute ( #6240 )
2024-05-18 23:11:20 +03:00
platform
Support dark mode on Windows (feature 7985)
2024-05-20 16:50:24 +04:00
process
Do not include formatting spaces to localizable strings
2023-11-30 13:06:50 +04:00
resource
Report stats for TileCachedRecastMeshManager
2024-05-19 20:03:34 +02:00
sceneutil
Replace release by assigning nullptr
2024-05-24 01:08:15 +02:00
sdlutil
Fixes for a whole bunch of warnings
2024-03-14 23:39:33 +00:00
serialization
Add missing array include
2023-07-29 00:29:03 +02:00
settings
Remove allow shadow map overlap setting ( #7939 )
2024-04-26 13:50:03 +03:00
shader
Add helper method for texture type recovery
2024-05-19 02:26:40 +03:00
sqlite3
Minor header cleanup
2023-04-30 16:26:03 +02:00
std140
Add missing array include
2023-07-29 00:29:03 +02:00
stereo
Do not copy due to auto misuse
2024-01-07 18:52:10 +04:00
terrain
Remove unused getActiveGrid function
2024-05-15 22:33:11 +02:00
to_utf8
Address feedback
2024-01-17 18:10:42 +01:00
translation
Use string_view in more UI code
2023-05-21 18:14:12 +02:00
version
Open matching version of documentation for Launcher Help
2024-02-25 18:20:40 +01:00
vfs
Use normalized path for SoundManager::playPlaylist
2024-04-19 22:43:20 +02:00
widgets
Pass some arguments by references
2024-02-01 10:02:15 +04:00
CMakeLists.txt
Support dark mode on Windows (feature 7985)
2024-05-20 16:50:24 +04:00
doc.hpp