.. 
			 
		
		
			
			
			
			
				
					
						
							
								 activespells.cpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 activespells.hpp 
							
						
					 
				 
				
					
						
							
							Give each reflect and spell absorption effect a chance to apply 
						
					 
				 
				2021-10-26 16:50:40 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 aipackage.cpp 
							
						
					 
				 
				
					
						
							
							Fix a crash in aipackage.cpp 
						
					 
				 
				2021-05-13 14:19:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 aipackage.hpp 
							
						
					 
				 
				
					
						
							
							Revise AI data handling 
						
					 
				 
				2019-02-23 21:00:47 +03:00  
			 
		
			
			
			
			
				
					
						
							
								 aisequence.cpp 
							
						
					 
				 
				
					
						
							
							Use make_unique instead of unique_ptr+new 
						
					 
				 
				2021-06-25 20:55:38 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 aisequence.hpp 
							
						
					 
				 
				
					
						
							
							Merged pull request  #1477 
						
					 
				 
				2018-06-09 10:52:35 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 animationstate.cpp 
							
						
					 
				 
				
					
						
							
							Do not use architecture dependent type size_t in esm format ( Fixes   #3633 ) 
						
					 
				 
				2016-11-22 15:47:06 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 animationstate.hpp 
							
						
					 
				 
				
					
						
							
							Do not use architecture dependent type size_t in esm format ( Fixes   #3633 ) 
						
					 
				 
				2016-11-22 15:47:06 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 attr.cpp 
							
						
					 
				 
				
					
						
							
							Handle werewolf stats 
						
					 
				 
				2013-08-09 05:14:58 -07:00  
			 
		
			
			
			
			
				
					
						
							
								 attr.hpp 
							
						
					 
				 
				
					
						
							
							Implement vanilla-style corprus handling (bug  #3714 , bug  #4623 ) 
						
					 
				 
				2020-06-03 12:58:17 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 cellid.cpp 
							
						
					 
				 
				
					
						
							
							Replace "sys::default" with ESM::CellId::sDefaultWorldspace 
						
					 
				 
				2016-07-02 19:48:11 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 cellid.hpp 
							
						
					 
				 
				
					
						
							
							Replace "sys::default" with ESM::CellId::sDefaultWorldspace 
						
					 
				 
				2016-07-02 19:48:11 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 cellref.cpp 
							
						
					 
				 
				
					
						
							
							isolates groundcover content files ( #3208 ) 
						
					 
				 
				2021-11-13 23:37:53 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 cellref.hpp 
							
						
					 
				 
				
					
						
							
							isolates groundcover content files ( #3208 ) 
						
					 
				 
				2021-11-13 23:37:53 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 cellstate.cpp 
							
						
					 
				 
				
					
						
							
							Remove empty line at the beginning of files 
						
					 
				 
				2015-08-18 23:06:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 cellstate.hpp 
							
						
					 
				 
				
					
						
							
							Feature  #32 : Implement respawn for containers, creatures and NPCs 
						
					 
				 
				2014-05-17 09:09:00 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 containerstate.cpp 
							
						
					 
				 
				
					
						
							
							Remove empty line at the beginning of files 
						
					 
				 
				2015-08-18 23:06:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 containerstate.hpp 
							
						
					 
				 
				
					
						
							
							components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 
						
					 
				 
				2020-10-22 23:57:53 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 controlsstate.cpp 
							
						
					 
				 
				
					
						
							
							Save controls state ( Fixes   #3598 ) 
						
					 
				 
				2016-10-20 02:12:01 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 controlsstate.hpp 
							
						
					 
				 
				
					
						
							
							Save controls state ( Fixes   #3598 ) 
						
					 
				 
				2016-10-20 02:12:01 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 creaturelevliststate.cpp 
							
						
					 
				 
				
					
						
							
							Feature  #32 : Implement respawn for containers, creatures and NPCs 
						
					 
				 
				2014-05-17 09:09:00 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 creaturelevliststate.hpp 
							
						
					 
				 
				
					
						
							
							components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 
						
					 
				 
				2020-10-22 23:57:53 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 creaturestate.cpp 
							
						
					 
				 
				
					
						
							
							Remove empty line at the beginning of files 
						
					 
				 
				2015-08-18 23:06:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 creaturestate.hpp 
							
						
					 
				 
				
					
						
							
							components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 
						
					 
				 
				2020-10-22 23:57:53 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 creaturestats.cpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 creaturestats.hpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 custommarkerstate.cpp 
							
						
					 
				 
				
					
						
							
							ESSImport: convert custom map markers, not working for interiors yet 
						
					 
				 
				2015-01-19 09:29:21 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 custommarkerstate.hpp 
							
						
					 
				 
				
					
						
							
							fix builds against MyGUI master 
						
					 
				 
				2019-06-16 14:41:34 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 debugprofile.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 debugprofile.hpp 
							
						
					 
				 
				
					
						
							
							Preserve "blocked" record flags when saving with OpenCS.  This will help outputs of OpenCS to be used with vanilla Morrowind. 
						
					 
				 
				2021-08-28 09:42:54 +10:00  
			 
		
			
			
			
			
				
					
						
							
								 defs.hpp 
							
						
					 
				 
				
					
						
							
							Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 
						
					 
				 
				2021-10-26 21:52:42 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 dialoguestate.cpp 
							
						
					 
				 
				
					
						
							
							Remove empty line at the beginning of files 
						
					 
				 
				2015-08-18 23:06:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 dialoguestate.hpp 
							
						
					 
				 
				
					
						
							
							ESSImport: convert faction reactions and known dialogue topics 
						
					 
				 
				2015-01-20 15:56:07 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 doorstate.cpp 
							
						
					 
				 
				
					
						
							
							Add safety checks for door state 
						
					 
				 
				2019-12-23 19:29:12 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 doorstate.hpp 
							
						
					 
				 
				
					
						
							
							components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 
						
					 
				 
				2020-10-22 23:57:53 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 effectlist.cpp 
							
						
					 
				 
				
					
						
							
							Don't rely on subrecord order part 2 
						
					 
				 
				2015-02-12 05:43:22 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 effectlist.hpp 
							
						
					 
				 
				
					
						
							
							Don't rely on subrecord order part 2 
						
					 
				 
				2015-02-12 05:43:22 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 esmcommon.hpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 esmreader.cpp 
							
						
					 
				 
				
					
						
							
							Zero initialize context index 
						
					 
				 
				2021-11-13 12:46:10 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 esmreader.hpp 
							
						
					 
				 
				
					
						
							
							refactors parentFileIndices ( #3211 ) 
						
					 
				 
				2021-11-03 11:07:28 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 esmwriter.cpp 
							
						
					 
				 
				
					
						
							
							Fix MSVC's C4267 warnings 
						
					 
				 
				2021-05-12 10:34:39 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 esmwriter.hpp 
							
						
					 
				 
				
					
						
							
							Use template specialization for writeHNT to write raw arrays 
						
					 
				 
				2020-04-04 01:12:49 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 filter.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 filter.hpp 
							
						
					 
				 
				
					
						
							
							Preserve "blocked" record flags when saving with OpenCS.  This will help outputs of OpenCS to be used with vanilla Morrowind. 
						
					 
				 
				2021-08-28 09:42:54 +10:00  
			 
		
			
			
			
			
				
					
						
							
								 fogstate.cpp 
							
						
					 
				 
				
					
						
							
							Fix merge conflicts 
						
					 
				 
				2020-05-12 14:33:00 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 fogstate.hpp 
							
						
					 
				 
				
					
						
							
							Revert "Store raw data about fog of war instead of RGBA images" 
						
					 
				 
				2019-10-30 14:48:44 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 globalmap.cpp 
							
						
					 
				 
				
					
						
							
							Fix global map markers being duplicated when cell is visited again 
						
					 
				 
				2014-09-26 16:51:48 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 globalmap.hpp 
							
						
					 
				 
				
					
						
							
							Fix global map markers being duplicated when cell is visited again 
						
					 
				 
				2014-09-26 16:51:48 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 globalscript.cpp 
							
						
					 
				 
				
					
						
							
							Initial support of generated RefNums with negative mContentFile. 
						
					 
				 
				2021-07-09 20:03:27 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 globalscript.hpp 
							
						
					 
				 
				
					
						
							
							Allow targeting non-unique actors with StartScript (bug  #2311 ) 
						
					 
				 
				2020-05-10 14:57:06 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 inventorystate.cpp 
							
						
					 
				 
				
					
						
							
							Use emplace_back instead of push_back 
						
					 
				 
				2020-10-18 10:27:35 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 inventorystate.hpp 
							
						
					 
				 
				
					
						
							
							Allows the same item to have multiple ancestors 
						
					 
				 
				2015-12-09 18:24:35 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 journalentry.cpp 
							
						
					 
				 
				
					
						
							
							Remove empty line at the beginning of files 
						
					 
				 
				2015-08-18 23:06:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 journalentry.hpp 
							
						
					 
				 
				
					
						
							
							Feature  #764 : Store the actor that gave the dialog response 
						
					 
				 
				2014-02-01 18:42:01 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 loadacti.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadacti.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadalch.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadalch.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadappa.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadappa.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadarmo.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadarmo.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadbody.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadbody.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadbook.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadbook.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadbsgn.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadbsgn.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadcell.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadcell.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadclas.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadclas.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadclot.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadclot.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadcont.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadcont.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadcrea.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadcrea.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loaddial.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loaddial.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loaddoor.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loaddoor.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadench.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadench.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadfact.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadfact.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadglob.cpp 
							
						
					 
				 
				
					
						
							
							Preserve "blocked" record flags when saving with OpenCS.  This will help outputs of OpenCS to be used with vanilla Morrowind. 
						
					 
				 
				2021-08-28 09:42:54 +10:00  
			 
		
			
			
			
			
				
					
						
							
								 loadglob.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadgmst.cpp 
							
						
					 
				 
				
					
						
							
							Preserve "blocked" record flags when saving with OpenCS.  This will help outputs of OpenCS to be used with vanilla Morrowind. 
						
					 
				 
				2021-08-28 09:42:54 +10:00  
			 
		
			
			
			
			
				
					
						
							
								 loadgmst.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadinfo.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadinfo.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadingr.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadingr.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadland.cpp 
							
						
					 
				 
				
					
						
							
							Make better use of std::clamp 
						
					 
				 
				2021-11-06 08:47:32 +03:00  
			 
		
			
			
			
			
				
					
						
							
								 loadland.hpp 
							
						
					 
				 
				
					
						
							
							refactors ESM::Land ( #3213 ) 
						
					 
				 
				2021-11-04 16:55:32 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 loadlevlist.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadlevlist.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadligh.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadligh.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadlock.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadlock.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadltex.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadltex.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadmgef.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadmgef.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadmisc.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadmisc.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadnpc.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadnpc.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadpgrd.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadpgrd.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadprob.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadprob.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadrace.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadrace.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadregn.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadregn.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadrepa.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadrepa.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadscpt.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadscpt.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadskil.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadskil.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadsndg.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadsndg.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadsoun.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadsoun.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadspel.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadspel.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadsscr.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadsscr.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadstat.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadstat.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadtes3.cpp 
							
						
					 
				 
				
					
						
							
							ESM code cleanup 
						
					 
				 
				2021-05-05 22:23:06 +03:00  
			 
		
			
			
			
			
				
					
						
							
								 loadtes3.hpp 
							
						
					 
				 
				
					
						
							
							Remove outdated field - remnant from earlier implementation 
						
					 
				 
				2021-04-14 10:58:44 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 loadweap.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 loadweap.hpp 
							
						
					 
				 
				
					
						
							
							Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 
						
					 
				 
				2021-10-12 00:18:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 locals.cpp 
							
						
					 
				 
				
					
						
							
							Use emplace_back instead of push_back 
						
					 
				 
				2020-10-18 10:27:35 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 locals.hpp 
							
						
					 
				 
				
					
						
							
							store global script state in saved game files 
						
					 
				 
				2013-12-15 16:16:50 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 luascripts.cpp 
							
						
					 
				 
				
					
						
							
							Add ESM records that are needed to store Lua scripts configuration; 
						
					 
				 
				2021-10-26 21:32:02 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 luascripts.hpp 
							
						
					 
				 
				
					
						
							
							Add ESM records that are needed to store Lua scripts configuration; 
						
					 
				 
				2021-10-26 21:32:02 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 magiceffects.cpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 magiceffects.hpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 mappings.cpp 
							
						
					 
				 
				
					
						
							
							Start rendering npc's 
						
					 
				 
				2018-09-27 13:14:59 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 mappings.hpp 
							
						
					 
				 
				
					
						
							
							Start rendering npc's 
						
					 
				 
				2018-09-27 13:14:59 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 npcstate.cpp 
							
						
					 
				 
				
					
						
							
							Remove empty line at the beginning of files 
						
					 
				 
				2015-08-18 23:06:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 npcstate.hpp 
							
						
					 
				 
				
					
						
							
							components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 
						
					 
				 
				2020-10-22 23:57:53 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 npcstats.cpp 
							
						
					 
				 
				
					
						
							
							Store attributes and skills values as floats (bug  #4021 ) 
						
					 
				 
				2020-06-03 17:34:15 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 npcstats.hpp 
							
						
					 
				 
				
					
						
							
							Store attributes and skills values as floats (bug  #4021 ) 
						
					 
				 
				2020-06-03 17:34:15 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 objectstate.cpp 
							
						
					 
				 
				
					
						
							
							Saving/loading for Lua scripts (saves format is changed) 
						
					 
				 
				2021-07-09 20:24:56 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 objectstate.hpp 
							
						
					 
				 
				
					
						
							
							Saving/loading for Lua scripts (saves format is changed) 
						
					 
				 
				2021-07-09 20:24:56 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 player.cpp 
							
						
					 
				 
				
					
						
							
							Merge branch 'master' into automove 
						
					 
				 
				2020-06-08 11:42:05 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 player.hpp 
							
						
					 
				 
				
					
						
							
							Merge branch 'master' into automove 
						
					 
				 
				2020-06-08 11:42:05 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 projectilestate.cpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 projectilestate.hpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 queststate.cpp 
							
						
					 
				 
				
					
						
							
							Remove empty line at the beginning of files 
						
					 
				 
				2015-08-18 23:06:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 queststate.hpp 
							
						
					 
				 
				
					
						
							
							ESSImport: convert journal indices 
						
					 
				 
				2015-01-27 23:12:21 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 quickkeys.cpp 
							
						
					 
				 
				
					
						
							
							Savegame: store most of CreatureStats 
						
					 
				 
				2014-05-12 21:37:36 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 quickkeys.hpp 
							
						
					 
				 
				
					
						
							
							Move to esm component 
						
					 
				 
				2014-05-02 12:48:07 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 records.hpp 
							
						
					 
				 
				
					
						
							
							Remove some unused code, include cleanup 
						
					 
				 
				2015-01-27 23:12:13 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 savedgame.cpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 savedgame.hpp 
							
						
					 
				 
				
					
						
							
							Introduce a separate class to control world date and time 
						
					 
				 
				2020-06-05 12:07:32 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 spelllist.cpp 
							
						
					 
				 
				
					
						
							
							Don't rely on subrecord order part 2 
						
					 
				 
				2015-02-12 05:43:22 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 spelllist.hpp 
							
						
					 
				 
				
					
						
							
							Don't rely on subrecord order part 2 
						
					 
				 
				2015-02-12 05:43:22 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 spellstate.cpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 spellstate.hpp 
							
						
					 
				 
				
					
						
							
							Overhaul magic effects to work with onApply and onEnd events 
						
					 
				 
				2021-09-29 19:25:10 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 statstate.cpp 
							
						
					 
				 
				
					
						
							
							Fix MSVC's C4244 warnings 
						
					 
				 
				2021-05-12 10:34:40 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 statstate.hpp 
							
						
					 
				 
				
					
						
							
							Store attributes and skills values as floats (bug  #4021 ) 
						
					 
				 
				2020-06-03 17:34:15 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 stolenitems.cpp 
							
						
					 
				 
				
					
						
							
							Stolen item tracking overhaul part 2 ( Fixes   #2338 ) 
						
					 
				 
				2015-02-06 01:27:16 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 stolenitems.hpp 
							
						
					 
				 
				
					
						
							
							Stolen item tracking overhaul part 2 ( Fixes   #2338 ) 
						
					 
				 
				2015-02-06 01:27:16 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 transport.cpp 
							
						
					 
				 
				
					
						
							
							Do not use union to access FIXED_STRING<4> as int 
						
					 
				 
				2021-10-17 17:16:21 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 transport.hpp 
							
						
					 
				 
				
					
						
							
							Add travel service support for creatures ( Fixes   #2432 ) 
						
					 
				 
				2015-03-09 03:15:11 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 util.hpp 
							
						
					 
				 
				
					
						
							
							Use default instead of empty constructors/destructors 
						
					 
				 
				2021-06-24 00:26:15 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 variant.cpp 
							
						
					 
				 
				
					
						
							
							Some more constexpr in esm/variant.cpp 
						
					 
				 
				2021-06-22 12:49:09 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 variant.hpp 
							
						
					 
				 
				
					
						
							
							Use std::variant for ESM::Variant implementation 
						
					 
				 
				2021-04-08 19:39:31 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 variantimp.cpp 
							
						
					 
				 
				
					
						
							
							Fix the compilation 
						
					 
				 
				2021-04-18 13:26:26 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 variantimp.hpp 
							
						
					 
				 
				
					
						
							
							Use std::variant for ESM::Variant implementation 
						
					 
				 
				2021-04-08 19:39:31 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 weatherstate.cpp 
							
						
					 
				 
				
					
						
							
							Fix two excessive type casting instances 
						
					 
				 
				2021-06-23 22:19:08 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 weatherstate.hpp 
							
						
					 
				 
				
					
						
							
							Refactor weather transitions to act more like MW 
						
					 
				 
				2015-08-26 22:59:21 -05:00