David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
|
2017-04-09 16:32:44 +03:00 |
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David Cernat
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070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
2017-04-09 08:51:28 +03:00 |
|
David Cernat
|
c8a486de6c
|
[Client] Fix Ptr initialization in mwmp::Cell
|
2017-04-08 16:02:59 +03:00 |
|
David Cernat
|
0ccbe70e61
|
[Client] Rename methods to make their purpose clearer
|
2017-04-08 14:31:22 +03:00 |
|
David Cernat
|
b883b4c7ce
|
[Client] Reorder includes
|
2017-04-08 12:54:38 +03:00 |
|
David Cernat
|
3d6dc74bdc
|
[Client] Fix logic for mwmp::Cell initialization
|
2017-04-08 12:33:41 +03:00 |
|
David Cernat
|
417284c701
|
[Client] Implement head rotation sync for NPCs
|
2017-04-08 11:40:19 +03:00 |
|
David Cernat
|
f52fc19762
|
[Client] Reorder methods and don't set variables that are no longer used
|
2017-04-08 10:58:25 +03:00 |
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David Cernat
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d3f3fb5d05
|
[Client] Correctly implement movement animation sync for NPCs
|
2017-04-08 08:59:21 +03:00 |
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David Cernat
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5b43e62c50
|
[Client] Make it possible to get DedicatedActor from CellController
|
2017-04-08 07:46:33 +03:00 |
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David Cernat
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e6536c7473
|
[Client] Disable basic NPC sync in preparation for overhaul
|
2017-04-07 16:04:21 +03:00 |
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David Cernat
|
1101ff1e28
|
[Client] Update DedicatedActors every frame to allow interpolation
|
2017-04-07 15:51:34 +03:00 |
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David Cernat
|
ae92117d21
|
[Client] Add missing return
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2017-04-07 11:32:42 +03:00 |
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David Cernat
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18be1880f0
|
[Client] Make it possible to get LocalActor from CellController
|
2017-04-07 10:16:23 +03:00 |
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David Cernat
|
10be52d40d
|
[Client] Add localActorsToCells map to more easily find LocalActors
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2017-04-07 08:12:50 +03:00 |
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David Cernat
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e89265e469
|
[Client] Turn CellController's cellsActive into a map instead of a deque
|
2017-04-07 05:52:07 +03:00 |
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David Cernat
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d829d219c3
|
[General] Add (very) partial animation sync for NPCs
|
2017-04-06 15:11:51 +03:00 |
|
David Cernat
|
e8638d9884
|
[Client] Add basic position sync for NPCs
|
2017-04-06 11:46:56 +03:00 |
|
David Cernat
|
89ed318d3c
|
[Client] Remove usage of nullptr that Travis CI is getting stuck on
|
2017-04-06 06:17:27 +03:00 |
|
David Cernat
|
67ec81ad0c
|
[Client] Use utility function for converting strings in mwmp::Cell
|
2017-04-06 05:45:49 +03:00 |
|
David Cernat
|
d4a12856ee
|
[Client] Enable AI for LocalActors
|
2017-04-06 04:59:55 +03:00 |
|
David Cernat
|
0d766a7a04
|
[Client] Add and use mwmp::Cell class
|
2017-04-06 04:00:50 +03:00 |
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David Cernat
|
9beaf9b7a1
|
[Client] Initialize and update LocalActors while their cells are active
|
2017-04-06 00:49:20 +03:00 |
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David Cernat
|
8df9d55331
|
[Client] Create placeholder DedicatedActor class
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2017-04-06 00:48:20 +03:00 |
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David Cernat
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d24cde16dd
|
[General] Add simple BaseActor and LocalActor classes
|
2017-04-05 12:52:27 +03:00 |
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David Cernat
|
679e790d8d
|
[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
|
2017-04-05 12:00:21 +03:00 |
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David Cernat
|
c2d6265ffd
|
[Client] Reorder methods in WorldEvent, placing packet senders at bottom
|
2017-04-05 09:12:02 +03:00 |
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David Cernat
|
9759764699
|
[Client] Clean up getting and resetting of WorldEvent
|
2017-04-05 09:04:41 +03:00 |
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David Cernat
|
d7a760490e
|
[Client] Simplify sending of world packets, part 2
|
2017-04-05 08:43:35 +03:00 |
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David Cernat
|
b55a3d5eb2
|
[Client] Add placeholder editActors() method for random creature sync
|
2017-04-05 08:07:53 +03:00 |
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David Cernat
|
4abe295a80
|
[Client] Simplify sending of world packets by adding WorldEvent methods
|
2017-04-05 07:54:23 +03:00 |
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David Cernat
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1d23a48a42
|
[Client] Print mpNums when objects are found in a cell
|
2017-04-05 07:10:22 +03:00 |
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David Cernat
|
6c60c9c78e
|
[Client] Clean up debug messages for when objects are found in a cell
|
2017-04-05 06:30:12 +03:00 |
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David Cernat
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bb9ea6ccd4
|
[Client] Also include list of creatures in reply to ActorList
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2017-04-05 06:22:01 +03:00 |
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David Cernat
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ca92be14a5
|
[Client] Reply to ActorList request with list of NPCs
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2017-04-05 05:54:25 +03:00 |
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David Cernat
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8c2469bf6d
|
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
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2017-04-05 04:06:45 +03:00 |
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David Cernat
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2bd81c3de0
|
[Client] Use mpNum for every WorldObject
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2017-04-04 11:07:16 +03:00 |
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David Cernat
|
4644235cf6
|
[Client] Use mpNum in exact searches for objects
|
2017-04-04 10:07:15 +03:00 |
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David Cernat
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8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
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2017-04-04 09:23:34 +03:00 |
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David Cernat
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31cd836558
|
[General] Small tweaks to debug info
|
2017-04-04 08:24:11 +03:00 |
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David Cernat
|
e5cf632e1d
|
[Client] Stop creating new reference numbers for placed/spawned objects
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2017-04-04 06:01:48 +03:00 |
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David Cernat
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e7b5097c13
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[Client] Print plugin paths correctly for Windows
|
2017-04-01 05:57:27 +03:00 |
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Koncord
|
2a723279b1
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[Client] Send ID_GAME_PREINIT packet
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2017-03-06 22:52:18 +08:00 |
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Koncord
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690211ad99
|
[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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Koncord
|
6076346df4
|
[Client] Add Networking::preInit() method
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2017-03-05 16:55:05 +08:00 |
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Koncord
|
cea1425db1
|
[Client] Remove redundant newlines & keep ~120 columns
|
2017-03-04 14:55:35 +08:00 |
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Koncord
|
4015c3e9a9
|
[Client] Use constant instead magic value in Lerp function
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2017-03-04 14:24:26 +08:00 |
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Koncord
|
a10cf4360c
|
[Client] Print all esm/esp files in load queue with idx & CRC32 checksum
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2017-03-04 13:23:26 +08:00 |
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Koncord
|
9199446edd
|
[Client] Add Files::Collections to Main::init() arguments
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2017-03-04 13:11:46 +08:00 |
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David Cernat
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0d32bf5943
|
[General] Add extra death debug, don't request data from player on death
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2017-03-04 00:29:01 +02:00 |
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David Cernat
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c4b11a1251
|
[Client] Remove now unused sendData() and BitStream declarations
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2017-03-04 00:17:16 +02:00 |
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David Cernat
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cf6de6c474
|
[Client] Update old packet-sending code in LocalPlayer and GUIChat
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2017-03-03 23:36:29 +02:00 |
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David Cernat
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6887930c04
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[Client] Let scripts handle respawn point instead of hardcoding it
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2017-03-02 22:12:46 +02:00 |
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David Cernat
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03984685e5
|
[Client] Remove unnecessary type specifiers
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2017-02-28 12:35:51 +02:00 |
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David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
2017-02-28 01:38:25 +02:00 |
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David Cernat
|
e6bc7ad463
|
[General] Make all flying players fly correctly, including TCL users
|
2017-02-27 23:01:33 +02:00 |
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David Cernat
|
02487dce13
|
[Client] Prevent invalid race used by other player from freezing client
|
2017-02-27 01:45:27 +02:00 |
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David Cernat
|
8c8414f098
|
[Client] Spawn DedicatedPlayer in center of exterior cell 0,0
|
2017-02-27 01:02:59 +02:00 |
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David Cernat
|
9035908f6d
|
[Client] Spawn DedicatedPlayer in exterior 0,0 (for other master files)
|
2017-02-25 23:18:50 +02:00 |
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David Cernat
|
aab5b69c80
|
[Client] Unready weapon & spell upon death to avoid attack inability bug
|
2017-02-24 11:50:43 +02:00 |
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Koncord
|
cbace41e14
|
[Client] Fix crash on LInux
|
2017-02-23 17:40:22 +08:00 |
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David Cernat
|
ed2176c984
|
[Client] Reuse 1 BaseEvent over and over instead of creating new ones
|
2017-02-23 09:19:09 +02:00 |
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David Cernat
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1b59ce8c8f
|
[Client] Send ID_PLAYER_DRAWSTATE when teleported by server
|
2017-02-23 06:26:42 +02:00 |
|
Koncord
|
f8a25747ba
|
[Client] Some tabs have been killed in GUIChat
|
2017-02-23 11:48:10 +08:00 |
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David Cernat
|
586a7f6656
|
[Client] Prevent DedicatedPlayer from spawning on ground from 0 fatigue
|
2017-02-23 04:35:07 +02:00 |
|
Battlerax
|
fd845198ad
|
[Client] You can now cancel the chat box by pressing enter without a message.
|
2017-02-22 15:03:59 -06:00 |
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David Cernat
|
90275f777e
|
[Client] Don't crash when dying while inside a container
|
2017-02-22 06:41:25 +02:00 |
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David Cernat
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e4ae8c5f9f
|
[Client] Cancel drag for teleported players, fix ID_OBJECT_SCALE debug
|
2017-02-22 02:44:00 +02:00 |
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David Cernat
|
37e7d2c15b
|
[Client] Don't get invalid cells in LocalPlayer::sendJournalEntry()
|
2017-02-21 02:09:39 +02:00 |
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David Cernat
|
bf2f932e18
|
[Client] If in a container, don't crash when teleported to another cell
|
2017-02-21 01:01:30 +02:00 |
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David Cernat
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f5470e0b49
|
[Client] Print cell descriptions for WorldEvents only once
|
2017-02-21 00:20:19 +02:00 |
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David Cernat
|
92439e6e62
|
[Client] Reduce WorldPacket debug because it can cause freezes
|
2017-02-20 23:48:08 +02:00 |
|
Koncord
|
ea9c31a8f7
|
[Client] Add password to client params and to config file
|
2017-02-20 22:40:09 +08:00 |
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David Cernat
|
a4526605a6
|
[General] Remove goldValue from ContainerItem because it is never useful
|
2017-02-20 12:31:11 +02:00 |
|
David Cernat
|
ed91f20cd3
|
[General] Print action used for ID_CONTAINER when receiving one
|
2017-02-19 23:11:26 +02:00 |
|
David Cernat
|
4f2b88df8a
|
[General] Remove owner var from ContainerItem because it is always empty
|
2017-02-18 23:59:02 +02:00 |
|
David Cernat
|
5b3fabdb9d
|
[Client] Send ID_CONTAINER with all containers in cell when requested
|
2017-02-16 13:34:32 +02:00 |
|
David Cernat
|
3b604a432e
|
[General] Restructure ID_CONTAINER to allow multiple containers at once
|
2017-02-15 20:14:25 +02:00 |
|
David Cernat
|
88f891b5bd
|
[Client] Make it possible to easily iterate through container items
|
2017-02-14 23:10:45 +02:00 |
|
David Cernat
|
c8cbfbef62
|
[General] Sketch out server requests to players for container data
|
2017-02-14 19:31:56 +02:00 |
|
David Cernat
|
5038353792
|
[General] Rename BaseEvent's state into doorState & adjust related funcs
|
2017-02-06 23:09:50 +02:00 |
|
David Cernat
|
d8a9a5f6c9
|
[General] Send item owner in ID_CONTAINER
|
2017-02-06 22:45:23 +02:00 |
|
David Cernat
|
3614b21e10
|
[General] Send charge and goldValue in ID_CONTAINER
|
2017-02-06 21:28:03 +02:00 |
|
David Cernat
|
e703dd42aa
|
[Client] Rename LocalEvent into WorldEvent
|
2017-02-06 17:40:32 +02:00 |
|
David Cernat
|
182b238b5f
|
[General] Rename WorldEvent into BaseEvent
|
2017-02-06 12:53:41 +02:00 |
|
David Cernat
|
1f03c12d96
|
[Client] See when other players use the Take All button with a container
|
2017-02-05 20:04:50 +02:00 |
|
David Cernat
|
d2c5a3387a
|
[Client] See when other players add items to containers
|
2017-02-05 19:33:11 +02:00 |
|
David Cernat
|
75392297b5
|
[General] Use vector::at in most places
|
2017-02-05 19:01:06 +02:00 |
|
David Cernat
|
60d6a6d463
|
[Client] See when other players remove items from containers
|
2017-02-05 18:45:23 +02:00 |
|
David Cernat
|
f314b13edf
|
[General] Rename item health into charge, for consistency with OpenMW
|
2017-02-05 14:56:27 +02:00 |
|
David Cernat
|
f03724be7b
|
[Client] Send ID_PLAYER_INVENTORY upon dropping an item
|
2017-02-05 14:38:04 +02:00 |
|
David Cernat
|
ecc456fea9
|
[General] Include charge int in WorldObject & send it w/ ID_OBJECT_PLACE
|
2017-02-05 13:45:12 +02:00 |
|
David Cernat
|
04d45b9dbb
|
[General] Rename packets to show they are for players only, not NPCs
|
2017-02-05 09:01:33 +02:00 |
|
David Cernat
|
a07e616878
|
[General] Add ContainerItem and ContainerChanges structs to WorldEvent
|
2017-02-04 20:14:39 +02:00 |
|
David Cernat
|
6328ffb9aa
|
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
|
2017-02-04 14:25:43 +02:00 |
|
David Cernat
|
57f54aa370
|
[Client] Don't store multiple cellStates for the same cell
|
2017-02-04 09:46:27 +02:00 |
|
David Cernat
|
a2e3fe18fe
|
[Client] Send ID_PLAYER_CELL_STATE to server at end of CharGen
Also, allow requests for ID_PLAYER_CELL_STATE from the server.
|
2017-02-04 09:13:15 +02:00 |
|
David Cernat
|
c1427b2558
|
[General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE
|
2017-02-03 20:27:40 +02:00 |
|
David Cernat
|
958ff06ca8
|
[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
|
2017-02-01 11:54:40 +02:00 |
|
Koncord
|
42b6a456f0
|
[Client] Fix code style
|
2017-01-30 22:53:22 +08:00 |
|