scrawl
|
fee2e946d1
|
Merge pull request #1565
|
2017-11-27 21:13:09 +00:00 |
|
David Cernat
|
3508a16836
|
[General] Use GameSettings packet to set ability to rest and wait
|
2017-11-27 07:39:02 +02:00 |
|
Grigorii Latyshev
|
ce32462358
|
Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*)
|
2017-11-26 13:58:04 +01:00 |
|
Andrei Kortunov
|
dea7d0beff
|
Do not interrupt swim and sneak idle animations during attack (bug #4122)
|
2017-11-26 09:54:12 +04:00 |
|
scrawl
|
88ec6179ff
|
Merge pull request #1566 from akortunov/guifixes
Set default values for class and birthsign select menus
|
2017-11-25 22:58:40 +00:00 |
|
David Cernat
|
300ca905fc
|
[Client] Don't pause game when minimizing window, despite MyGUI issues
|
2017-11-25 13:32:43 +02:00 |
|
Andrei Kortunov
|
55db3c2712
|
Set default values for class and birthsign select menus (bug #4226)
|
2017-11-25 11:35:29 +04:00 |
|
David Cernat
|
d06817a356
|
Merge pull request #347 from OpenMW/master
Add OpenMW commits up to 25 Nov 2017
|
2017-11-25 08:54:22 +02:00 |
|
Grigorii Latyshev
|
32096ae0cc
|
Fix displayed spell success chance in God Mode
|
2017-11-25 01:47:18 +01:00 |
|
scrawl
|
665ca5b2d5
|
Merge pull request #1558 from akortunov/rusjournal
Cyrillic journal index (bug #2485)
|
2017-11-24 23:17:28 +00:00 |
|
scrawl
|
8226c8dc92
|
Merge pull request #1560 from akortunov/guifixes
Fix the Topics button position if the Tribunal is not installed
|
2017-11-24 23:16:33 +00:00 |
|
scrawl
|
f5c075b188
|
Merge pull request #1563 from drummyfish/throwfix
Make thrown projectiles rotate (#4216)
|
2017-11-24 23:15:54 +00:00 |
|
Grigorii Latyshev
|
a7c953b318
|
Display 0 chance for spell if player does not have enought magic energy
|
2017-11-24 15:06:07 +01:00 |
|
David Cernat
|
2373be9735
|
Merge pull request #345 from OpenMW/master
Add OpenMW commits up to 23 Nov 2017
|
2017-11-24 05:46:53 +02:00 |
|
Miloslav Číž
|
4373fea21e
|
Correct projectile rotation
|
2017-11-23 20:27:22 +01:00 |
|
Miloslav Číž
|
d0a299caab
|
Rotate thrown projectiles around the bb center
|
2017-11-23 20:02:38 +01:00 |
|
Miloslav Číž
|
38bda3bd71
|
Do not save thrown state for projectiles
|
2017-11-23 18:00:10 +01:00 |
|
Andrei Kortunov
|
94c0e3ed10
|
Move toUpper() from StringUtils to the JournalViewModel
|
2017-11-23 19:37:45 +04:00 |
|
Andrei Kortunov
|
a8bf4cdd98
|
Remove redundant include
|
2017-11-23 19:29:40 +04:00 |
|
Miloslav Číž
|
3dbcda6686
|
Make use of mEffectAnimationTime for projectile rotation
|
2017-11-23 15:14:15 +01:00 |
|
Miloslav Číž
|
2b9a0a7732
|
Save new projectile state
|
2017-11-23 12:11:26 +01:00 |
|
Andrei Kortunov
|
4f190bf7f4
|
Do not show carriage return characters (bug #3696)
|
2017-11-23 14:58:20 +04:00 |
|
Andrei Kortunov
|
4d384889af
|
Fix the Topics button position if the Tribunal is not installed
|
2017-11-23 10:14:45 +04:00 |
|
David Cernat
|
656453725b
|
Merge pull request #343 from OpenMW/master
Add OpenMW commits up to 23 Nov 2017
|
2017-11-23 04:51:13 +02:00 |
|
Miloslav Číž
|
de42aa9d03
|
Make thrown projectiles rotate
|
2017-11-23 00:32:22 +01:00 |
|
David Cernat
|
6668b9ab42
|
[General] Implement ConsoleCommand packet
|
2017-11-23 00:21:47 +02:00 |
|
Andrei Kortunov
|
86a17b1e3e
|
Get rid of the redundant Utf8Stream when during journal index creation
|
2017-11-22 09:06:54 +04:00 |
|
Andrei Kortunov
|
3571f7f413
|
Remove getEncoding() from WindowManager
|
2017-11-22 08:32:38 +04:00 |
|
Andrei Kortunov
|
5f41f7c48d
|
Clean code up a bit
|
2017-11-21 13:03:38 +04:00 |
|
Andrei Kortunov
|
ba91cd658b
|
Convert topic name to Unicode
|
2017-11-21 12:31:23 +04:00 |
|
Andrei Kortunov
|
f0ca3eabd3
|
Merge from upstream master
|
2017-11-21 09:39:54 +04:00 |
|
Andrei Kortunov
|
a83a43e376
|
Determine when need to use the Cyrillic journal index
|
2017-11-21 09:32:35 +04:00 |
|
scrawl
|
719255c5c6
|
Merge pull request #1557 from akortunov/journalfix
[Feedback needed] Handle 128px Tx_menubook_topics textures
|
2017-11-20 23:07:18 +00:00 |
|
Andrei Kortunov
|
ce5bdd6361
|
Split the JournalBooks::createTopicIndexBook()
|
2017-11-20 22:25:53 +04:00 |
|
Andrei Kortunov
|
a391990f2a
|
Provide multibyte toLower() and single chars comparator
|
2017-11-20 21:30:46 +04:00 |
|
Andrei Kortunov
|
4dcaf040e6
|
A Russian journal index
|
2017-11-20 19:37:24 +04:00 |
|
Andrei Kortunov
|
60d0c83cca
|
Handle 128px Tx_menubook_topics textures
|
2017-11-20 17:39:28 +04:00 |
|
Miloslav Číž
|
ea2bbce68a
|
Fix memory leak in WindowManager
|
2017-11-18 19:27:09 +01:00 |
|
David Cernat
|
28e1947f23
|
Merge pull request #339 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/engine.cpp
|
2017-11-17 01:26:31 +02:00 |
|
scrawl
|
36f4f0ef85
|
Don't increase simulationTime while the game is minimized (Fixes #4211)
|
2017-11-16 18:48:49 +00:00 |
|
David Cernat
|
5aff515d3f
|
Merge pull request #337 from OpenMW/master
Add OpenMW commits up to 15 Nov 2017
|
2017-11-16 08:49:56 +02:00 |
|
scrawl
|
cf40d19d7d
|
Merge pull request #1551 from thegriglat/abs
Change abs to std::abs
|
2017-11-15 17:34:59 +00:00 |
|
scrawl
|
60fba7acd8
|
Fix reorder warning
|
2017-11-15 17:20:08 +00:00 |
|
scrawl
|
c36d250044
|
Parse dialogue text for keywords after the resultscript runs (Fixes #4210)
|
2017-11-15 17:20:06 +00:00 |
|
scrawl
|
7c5d2a1ac4
|
Update dialogue topics list after result script is run
Regression from 0.42.
|
2017-11-15 17:20:06 +00:00 |
|
Grigorii Latyshev
|
6e4f6c4bd5
|
Change abs to std::abs
|
2017-11-13 21:36:55 +01:00 |
|
David Cernat
|
2ba1c84cf7
|
Merge pull request #335 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwgui/container.cpp
|
2017-11-12 06:35:15 +02:00 |
|
scrawl
|
a7fd27f413
|
Merge pull request #1544 from rexelion/archerrangefix
use fProjectileMaxSpeed for ranged weapons distance (fixes #4192)
|
2017-11-11 22:30:59 +00:00 |
|
scrawl
|
98b4f9c596
|
Merge pull request #1549 from akortunov/itemmodels
Item models reworking
|
2017-11-11 22:12:07 +00:00 |
|
Andrei Kortunov
|
8c0dcd8b2b
|
Do not track a nearest actor during combat and pursue (bug #4179)
|
2017-11-11 19:46:59 +04:00 |
|
rexelion
|
f0649849b8
|
changed variable name to be more descriptive
|
2017-11-11 12:00:23 +00:00 |
|
Andrei Kortunov
|
9943bd4d74
|
AiWander fast forwarding improvements (bug #3638)
|
2017-11-11 15:31:06 +04:00 |
|
Andrei Kortunov
|
03f129b53c
|
remove redundant allowedToInsertItems() function from ItemModel
|
2017-11-11 11:58:22 +04:00 |
|
Andrei Kortunov
|
99517d83ea
|
Bound items detection refactoring
|
2017-11-11 11:58:22 +04:00 |
|
Andrei Kortunov
|
a02124f884
|
Handle item owners during pickpocketing
|
2017-11-11 11:58:18 +04:00 |
|
David Cernat
|
01db219de4
|
Merge pull request #333 from OpenMW/master
Add OpenMW commits up to 11 Nov 2017
|
2017-11-11 03:46:21 +02:00 |
|
scrawl
|
f1aeb416ec
|
Disable Activate key when textinput is active (Bug #4151)
|
2017-11-10 22:54:53 +00:00 |
|
scrawl
|
b06512a60d
|
Fix error message that referred to the wrong file (Bug #4159)
|
2017-11-10 22:51:32 +00:00 |
|
scrawl
|
1afbf99f74
|
Make movement keys not function in text input mode
|
2017-11-10 22:51:31 +00:00 |
|
rexelion
|
69a56eaea3
|
don't initialise rangeAttackOfTarget
|
2017-11-10 10:44:53 +00:00 |
|
Andrei Kortunov
|
3694b6ec90
|
Move onClose() check to item models
|
2017-11-10 10:58:43 +04:00 |
|
Andrei Kortunov
|
ac33ff9482
|
Move onDropItem() check to item models
|
2017-11-10 10:58:43 +04:00 |
|
Andrei Kortunov
|
3604b73d60
|
Move onTakeItem() to item models
|
2017-11-10 10:58:40 +04:00 |
|
David Cernat
|
f2a6957e16
|
Merge pull request #331 from OpenMW/master while resolving conflicts
|
2017-11-10 08:43:50 +02:00 |
|
rexelion
|
983c33c4c8
|
don't use a pointer for ActionWeapon
|
2017-11-09 14:23:26 +00:00 |
|
scrawl
|
9ecdcc187f
|
Clarify a warning message refers to inventory objects
|
2017-11-08 00:26:09 +00:00 |
|
scrawl
|
95b3c1181a
|
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects (Fixes #4190)
|
2017-11-08 00:24:52 +00:00 |
|
scrawl
|
e42bd71081
|
Add missing WaitDialog::clear() (Fixes #4196)
|
2017-11-08 00:24:04 +00:00 |
|
rexelion
|
cab0002461
|
Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
|
2017-11-07 17:57:23 +00:00 |
|
rexelion
|
a1d9f11b04
|
use fProjectileMaxSpeed for ranged weapons distance
|
2017-11-07 11:43:21 +00:00 |
|
scrawl
|
801f2d42d5
|
Merge pull request #1537 from drummyfish/guardfix
Check the real distance to target in AIPursue (issue #4184)
|
2017-11-05 23:24:59 +00:00 |
|
Miloslav Číž
|
f98a821482
|
fix possible bug in aipursue
|
2017-11-05 23:46:15 +01:00 |
|
scrawl
|
87c79d7102
|
Merge pull request #1536 from rexelion/knockoutfix
Wait a few seconds before getting up (fixes #3884)
|
2017-11-05 20:27:54 +00:00 |
|
scrawl
|
45993d3da2
|
Merge pull request #1529 from drummyfish/animfix
Stop character landing animation when turning (issue #4177)
|
2017-11-05 20:24:24 +00:00 |
|
Miloslav Číž
|
430d01a39a
|
additional animation refactor
|
2017-11-05 20:19:47 +01:00 |
|
rexelion
|
de7a7d842b
|
mTimeUntilWake is initialised in the constructor
|
2017-11-05 18:30:34 +00:00 |
|
scrawl
|
e6303c578c
|
Merge pull request #1530 from rexelion/curseitemfix
Trigger OnActivate when item is picked up through the inventory (Issue #3726)
|
2017-11-05 15:35:39 +00:00 |
|
rexelion
|
48ec680f23
|
use game time instead of real time
|
2017-11-04 19:37:20 +00:00 |
|
Miloslav Číž
|
f34223fce9
|
check the real distance to target in aipursue
|
2017-11-04 20:02:21 +01:00 |
|
rexelion
|
ab66034ed1
|
use uniform_int_distribution instead of rand()
|
2017-11-04 02:15:56 +00:00 |
|
rexelion
|
ee2f3db9a8
|
fixed randomness
|
2017-11-04 01:31:15 +00:00 |
|
rexelion
|
8c2cc0f42f
|
break invisibility first
|
2017-11-04 00:44:16 +00:00 |
|
rexelion
|
bcbfa5fe1e
|
prevent activation, leave the rest to the script
|
2017-11-04 00:38:33 +00:00 |
|
rexelion
|
de83ad0116
|
use real time; wait random number of seconds
|
2017-11-04 00:24:09 +00:00 |
|
rexelion
|
5b8610b34b
|
knocked out characters wait some time before getting up
|
2017-11-01 23:44:50 +00:00 |
|
David Cernat
|
2ca4017371
|
[Client] Force position updates for players in animations
|
2017-11-01 22:00:54 +02:00 |
|
rexelion
|
a9e5e19482
|
OnActivate is triggered when the item is picked up
|
2017-10-31 22:33:26 +00:00 |
|
Miloslav Číž
|
ff1265c0e7
|
refactor jump animation
|
2017-10-31 14:22:24 +01:00 |
|
David Cernat
|
be25decee2
|
[General] Implement PlayerSpeech packet
|
2017-10-31 15:19:14 +02:00 |
|
David Cernat
|
a31d43965f
|
Merge pull request #328 from OpenMW/master
Add OpenMW commits up to 31 Oct 2017
|
2017-10-31 06:22:57 +02:00 |
|
rexelion
|
e8743f3f79
|
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
|
2017-10-30 21:16:25 +00:00 |
|
Miloslav Číž
|
3c65bdaf14
|
weapon cycle fix
|
2017-10-30 18:05:45 +01:00 |
|
Miloslav Číž
|
7bc512974f
|
use mcurrentjump instead of custom attrib
|
2017-10-30 15:26:38 +01:00 |
|
David Cernat
|
605b06c303
|
[General] Find actor speech captions instead of sending them in packets
|
2017-10-30 11:06:09 +02:00 |
|
rexelion
|
4e6f53d6f1
|
item added to the player and OnActivate is triggered when the inventory is closed
|
2017-10-29 11:45:17 +00:00 |
|
rexelion
|
1ee5dcff77
|
added a function to determine if a script contains OnActivate
|
2017-10-28 20:56:08 +01:00 |
|
Miloslav Číž
|
5c8f491441
|
move animation disabling code to a better place
|
2017-10-28 18:46:52 +02:00 |
|
Miloslav Číž
|
f9c396e0ea
|
stop landing animation when turning
|
2017-10-28 15:48:07 +02:00 |
|
Miloslav Číž
|
03401bb5df
|
remove redundant condition
|
2017-10-27 20:19:20 +02:00 |
|
David Cernat
|
413893aa51
|
[General] Implement PlayerAnimPlay packet
|
2017-10-27 09:10:29 +03:00 |
|