Commit Graph

18426 Commits (6887930c04e2a3103139313ae393c154d76a311b)
 

Author SHA1 Message Date
David Cernat 6887930c04 [Client] Let scripts handle respawn point instead of hardcoding it 8 years ago
David Cernat db8218545f Merge pull request #177 from OpenMW/master
Add OpenMW commits up to 1 Mar 2017
8 years ago
scrawl d8505e4f48 Fix a multithreading crash caused by modification of live Geometry 8 years ago
scrawl 2873c10284 Clean the object root of StateSets and hidden nodes 8 years ago
scrawl 4e0011bfc8 Improve NPC loading performance by caching the cleaned objectRoot 8 years ago
scrawl 058681ad73 ShaderVisitor: avoid reset of rig geometry when not required 8 years ago
David Cernat 03984685e5 [Client] Remove unnecessary type specifiers 8 years ago
David Cernat 5c269a5f8d [General] Rename ID_GAME_DIE and ID_GAME_RESURRECT 8 years ago
David Cernat 4aaa9ed694 [General] Update version to 0.5.2 8 years ago
David Cernat e6bc7ad463 [General] Make all flying players fly correctly, including TCL users 8 years ago
David Cernat 48125913c3 Merge pull request #175 from OpenMW/master
Add OpenMW commits up to 27 Feb 2017
8 years ago
Koncord 0442ebd607 [Server] Remove redundant newlines & keep ~120 columns 8 years ago
Koncord 83d0cbedb2 [Server] Remove redundant type casts 8 years ago
Koncord 8f96ca22c1 [Server] Fix typo in RakNet name 8 years ago
Koncord aa91126ce3 [Server] Minor cleanup in Networking 8 years ago
David Cernat 02487dce13 [Client] Prevent invalid race used by other player from freezing client 8 years ago
scrawl 0772a03e98 Print the object ID that animateCollisionShapes did not find the node for 8 years ago
scrawl 1402e0b872 Don't optimize billboard nodes (Fixes #3774) 8 years ago
David Cernat 4110fac629 Merge pull request #174 from OpenMW/master
Add OpenMW commits up to 26 Feb 2017, part 2
8 years ago
David Cernat 8c8414f098 [Client] Spawn DedicatedPlayer in center of exterior cell 0,0 8 years ago
scrawl d4781d419f Merge pull request #1220 from MiroslavR/tcl_collision
Fix actors colliding with noclipping player
8 years ago
scrawl 706ac45c76 Fix missing particles caused by shallow copy of ParticleSystemController 8 years ago
scrawl 9b27ec4945 Remove redundant and ambiguous NiNode::makeBone()
Ambiguous because a skeleton can have multiple skinned meshes, with their own bone weights/bind matrix each.
8 years ago
scrawl aba3c471a9 nifloader: fix setting of dataVariance for non-controlled bones and refactor the code 8 years ago
David Cernat 684517e02f [Server] Fix Miscellaneous category of script functions 8 years ago
David Cernat 0baada0aa2 [Server] Add GetLastPlayerId() script function in Miscellaneous category 8 years ago
David Cernat deb10919ab [Server] Delete cells that become empty when a player disconnects 8 years ago
scrawl 6f4c03aa32 Avoid retrieving setting every frame 8 years ago
David Cernat 048ddf6a34 [Server] Use LOG_APPEND for older debug messages in Cell 8 years ago
David Cernat a58601fb2b [Client] Delineate tes3mp-only code more clearly, part 1 8 years ago
David Cernat 341ec28b1f [Client] Don't allow actors to cast spells that don't exist on client 8 years ago
David Cernat 5d30ba0abd Merge pull request #173 from OpenMW/master
Add OpenMW commits up to 26 Feb 2017
8 years ago
David Cernat fb93ce57f9 [Server] Fix debug message 8 years ago
David Cernat ae37daca70 [Server] Ensure no information exchange takes place with nullptr player 8 years ago
David Cernat 7f51ca5298 [Server] Add permanent debug to Cell and CellController 8 years ago
Koncord 366c24ab04 [CI] Update secure token 8 years ago
MiroslavR 498a3d450b Fix actors colliding with noclipping player 8 years ago
scrawl 5caf53b6a3 optimizer: avoid reordering nodes
Fixes an osgParticle cloning issue.

(Fixes #3773)
8 years ago
scrawl a95773beef Fix unnecessary copy of ParticleSystem in SceneUtil::CopyOp 8 years ago
David Cernat 9035908f6d [Client] Spawn DedicatedPlayer in exterior 0,0 (for other master files) 8 years ago
scrawl 585524805f Add 'tri ' variant of part filters to optimizer ignore list 8 years ago
David Cernat 0527690b88 [Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER 8 years ago
David Cernat 7917badedf [Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b 8 years ago
David Cernat c63be981d2 [Documentation] Update change log slightly 8 years ago
David Cernat 2fd279a5ef [Server] Remove debug message 8 years ago
Koncord 1956045e99 [Browser] Fix continuous loop when connection was failed 8 years ago
David Cernat 4a5b8c927f [Server] Add an extra check to Cell::sendToLoaded to be on the safe side 8 years ago
David Cernat 060e440ab2 [General] Update version to 0.5.1 8 years ago
Koncord 45d081ba42 [Server] Compare new cells with loaded cells correctly 8 years ago
Battlerax c9dc75f589 [Browser] Fixed two crashes relating to invalid data 8 years ago