Marc Zinnschlag
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72fca40090
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Issue #181: member variable access in interpreter context
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13 years ago |
scrawl
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42e44ac1b5
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fixed some leaks
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13 years ago |
scrawl
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c85c794c86
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fixed some cppcheck issues
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13 years ago |
scrawl
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dfac5f26c3
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fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
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13 years ago |
scrawl
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ea8e3ca1c8
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fix item duplication bug when picking up object with the mouse and immediately dropping again
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13 years ago |
scrawl
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1ecc6f97ed
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alchemy effect fix
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13 years ago |
scrawl
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d56defd4f4
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set input focus to console after selecting objects in console mode
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13 years ago |
scrawl
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8e96871acd
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remove something unused
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13 years ago |
Marc Zinnschlag
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ad54955e95
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Merge remote branch 'scrawl/objectselection'
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13 years ago |
scrawl
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b8464d4ce5
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allow picking up objects from the gameworld with the mouse in inventory mode
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13 years ago |
scrawl
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b886aea298
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change console skin to MW_Window and set the selected object refID as window title
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13 years ago |
scrawl
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0ba0b2122e
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set the implicit object for script excution by clicking on it
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13 years ago |
Edmondo Tommasina
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a9a582f858
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renderer.cpp: fix std::runtime_error compile error
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13 years ago |
scrawl
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36d26e0681
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set the camera orientation after using teleport doors
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13 years ago |
Marc Zinnschlag
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2bbbff2b75
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Merge remote branch 'scrawl/spellwindow'
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13 years ago |
scrawl
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2c90654401
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fix a typo that caused a crash when trying to disable an already disabled object
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13 years ago |
scrawl
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72bb7a2d2c
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fix a typo
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13 years ago |
scrawl
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c5a685d11f
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addition to last commit: show the selected weapon/spell names as inventory/spell window caption
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13 years ago |
scrawl
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298ae4f7f8
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HUD icons for selected weapon / selected spell / selected enchanted item
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13 years ago |
scrawl
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8b7baa808e
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fixed the hud icon positioning issues
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13 years ago |
scrawl
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48ba293e88
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added the success formula, and spell deleting (shift+click)
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13 years ago |
scrawl
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30461438f6
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still left: spell success formula
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13 years ago |
scrawl
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5412d6ed9e
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fixed a typo that prevented spells from getting added
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13 years ago |
scrawl
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c7268233df
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spell window layout & opening/closing/pinning logic
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13 years ago |
scrawl
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1b561ce91f
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Merge branch 'master' into next
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13 years ago |
scrawl
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69e6bc6588
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add water settings to settings window
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13 years ago |
scrawl
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5d03e86613
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added field of view and texture filtering to settings window
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13 years ago |
scrawl
|
6945afe95b
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alchemy window layout
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13 years ago |
scrawl
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8c7cb6909d
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addition to c7010623fb : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors
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13 years ago |
scrawl
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f75266e4ba
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fixed race dialog bug
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13 years ago |
scrawl
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0a17d6d710
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more resolution switching fixes
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13 years ago |
Marc Zinnschlag
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76b23ae864
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Merge remote branch 'scrawl/buildplayerfix'
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13 years ago |
scrawl
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a54623bcd2
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reset attributes when building player
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13 years ago |
scrawl
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e1ee45a6d6
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Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
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13 years ago |
scrawl
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6014a90002
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added tooltip delay option
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13 years ago |
scrawl
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14f4f09f83
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proper resolution switching (reposition GUI & adjust mouse clipping region)
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13 years ago |
scrawl
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3daf1ebc3f
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small map tweak
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13 years ago |
scrawl
|
19c428e86c
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delete fix
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13 years ago |
scrawl
|
8f667580bb
|
ogre 1.8 final release compability fixes
|
13 years ago |
scrawl
|
f6a6684685
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when the resolution changes, adjust camera aspect ratio and recreate compositors
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13 years ago |
scrawl
|
10cfe0f5bc
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Issue #295: Class creation dialogs tooltips; plus tons of other improvements
|
13 years ago |
scrawl
|
f1d3978897
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Issue #290: Auto-Close MW-reference related GUI windows
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13 years ago |
scrawl
|
a7e6a142f9
|
blend fog of war into adjacent cells
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13 years ago |
scrawl
|
63213b36bf
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Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
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13 years ago |
scrawl
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313a8e55b7
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- Issue #296: Clicking on HUD elements shows/hides the respective window
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
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13 years ago |
scrawl
|
3cba884f59
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Issue #294: show/hide HUD elements based on allowed windows
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13 years ago |
scrawl
|
738e107b52
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Merge branch 'master' into next
|
13 years ago |
scrawl
|
c7010623fb
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Issue #294: disallowed inventory prevents Talk, Open and Take actions
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13 years ago |
Marc Zinnschlag
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173820d29b
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Merge branch 'enable'
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13 years ago |
scrawl
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750259973e
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potion creating works, most of the values are bogus
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13 years ago |