Allofich
|
a8e9f2df67
|
Cleanup
|
8 years ago |
Allofich
|
be96ff1fd1
|
Remove redundant parameter
|
8 years ago |
Allofich
|
5aad1d81f4
|
Remove no longer used parameter
|
8 years ago |
Allofich
|
7eb62b5d3a
|
Initialize speed for magic projectiles
|
8 years ago |
Allofich
|
dc8ff5e49b
|
Play all sfx and use particle textures for permanent enchantments
|
8 years ago |
Allofich
|
527bbd5243
|
Change size_t to int for consistency
|
8 years ago |
Allofich
|
01774c656c
|
Fix for blood effect texture overrides
|
8 years ago |
Allofich
|
a033ba3bd2
|
Override spell textures by NiTexturingProperty
|
8 years ago |
Allofich
|
368828b217
|
Update TODO comments
|
8 years ago |
Allofich
|
f31342894a
|
Put simpler condition first
|
8 years ago |
Allofich
|
bca477ca8a
|
Apply particle textures like original engine does
|
8 years ago |
Allofich
|
85349da26c
|
Add comments
|
8 years ago |
Allofich
|
502a758eff
|
Use particle texture for "hit" effects
|
8 years ago |
Allofich
|
fe3a033642
|
Use particle textures for spell projectiles
|
8 years ago |
scrawl
|
fa11dad525
|
Merge pull request #1050 from ace13/win-package-fix
Only try to package the Qt 5 platform DLLs on Qt 5
|
8 years ago |
Alexander "Ace" Olofsson
|
c01d9e9ec5
|
Only package the Qt 5 platform DLLs on Qt 5
|
8 years ago |
scrawl
|
57ca2ab5ba
|
Merge pull request #1049 from Allofich/explosion
Create area effect visual for non-area spells
|
8 years ago |
Allofich
|
02610828c1
|
Don't play area vfx for non-area spells on actors.
|
8 years ago |
Allofich
|
88d992a020
|
Create area effect visual for non-area spells
|
8 years ago |
Marc Zinnschlag
|
03a35c38df
|
add missing item when executing the Equip instruction
|
8 years ago |
Marc Zinnschlag
|
48c257b939
|
Merge remote-tracking branch 'aesylwinn/ContentNumberFix'
|
8 years ago |
scrawl
|
05e4542d33
|
Merge pull request #1048 from mrcheko/pathfinding
Pathfinding unification v2
|
8 years ago |
mrcheko
|
aa441f2648
|
AiPackage: fix path recalc on cell change
AiTravel: remove unneeded code
|
8 years ago |
mrcheko
|
a22fc43947
|
aiwander: reset path on cell change
remove redundant mIsWanderDestReady var
|
8 years ago |
Marc Zinnschlag
|
b8fa555260
|
Merge remote-tracking branch 'aesylwinn/RandomFixes'
|
8 years ago |
scrawl
|
fbc9b90ebe
|
Cleanup
|
8 years ago |
scrawl
|
8677a6f803
|
Merge pull request #1044 from Allofich/magic
Changes to multi-effect spells
|
8 years ago |
Allofich
|
c617e90755
|
Fix for loading projectile speed
|
8 years ago |
Allofich
|
f8270f6bd5
|
Consolidations and cleanup for multi-effect spells
|
8 years ago |
Allofich
|
dbd7c038b2
|
Add loading code for multi-effect projectiles
|
8 years ago |
Allofich
|
c6cd1f813b
|
Attach projectiles to nodes of multi-effect bolts
|
8 years ago |
Allofich
|
5a0d3feb98
|
Use C++ int-to-string conversion
|
8 years ago |
scrawl
|
346c6528e0
|
Merge pull request #1047 from Allofich/explosion
Double scaling of spell explosions
|
8 years ago |
Allofich
|
a36f7babc1
|
Double scaling of spell explosions
|
8 years ago |
Allofich
|
60384399ee
|
Fix errors and warnings
|
8 years ago |
Allofich
|
f49ebee56a
|
Play sounds for multi-effect projectile
|
8 years ago |
Allofich
|
37f07f7435
|
Combine into one multi-effect magic projectile
|
8 years ago |
Allofich
|
10842462c7
|
Send lists of models and sounds to launchMagicBolt
|
8 years ago |
Allofich
|
96e1726e4d
|
Fix warnings
|
8 years ago |
Allofich
|
ecec7d8215
|
Fix spells having explosions for wrong range type
|
8 years ago |
Allofich
|
c4d77b6a8b
|
Casting animation comes from the first effect
|
8 years ago |
Allofich
|
3300ef5db7
|
Don't apply projectile effects multiple times
|
8 years ago |
Allofich
|
f36e5ef403
|
Use last effect of spell for hand effect color
|
8 years ago |
Allofich
|
f6c3a62b3e
|
Use average speed for multiple spell projectiles
|
8 years ago |
Allofich
|
f1a18027f2
|
Shoot projectiles of spells with multiple effects
|
8 years ago |
Allofich
|
446c0a4fa8
|
Play all of a spell's casting effects
|
8 years ago |
Allofich
|
b4577fe751
|
Allow multiple spell hit sounds on single target
|
8 years ago |
scrawl
|
7859e378df
|
Merge pull request #1045 from Allofich/attack
Fix AI melee attack
|
8 years ago |
Aesylwinn
|
fab7549b42
|
Fix windows path issue in editor debug run.
- The problem was caused by spaces in the data directory
|
8 years ago |
Aesylwinn
|
ee432690e6
|
Make it easier to place objects in the scene editor.
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
|
8 years ago |