Commit Graph

415 Commits (b255472cc638eb1aec9b968d009dae28b93da44d)

Author SHA1 Message Date
Marc Zinnschlag 2a9d15cd9f Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl 0ee0dbdb97 Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 12 years ago
Pieter van der Kloet 9145fb210b Merge remote-tracking branch 'upstream/master' into opencsui 12 years ago
Pieter van der Kloet 7504ae675b Implemented a file dialog for the editor using launcher .ui 12 years ago
scrawl 7f8d659f3c Fix transparency sorting 12 years ago
scrawl ff30bef3b2 Mipmap fix 12 years ago
scrawl 2486ec6cb9 Material fixes (vertex colors, alpha) 12 years ago
Marc Zinnschlag 8a887a0aef Merge remote-tracking branch 'potatoesmaster/tradewindow' 12 years ago
Marc Zinnschlag ac810faa7e Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl 9f0bd95ef1 Added BM trees to transparency overrides 12 years ago
scrawl cab5315a8e Disable mipmaps generation 12 years ago
Emanuel Guevel 215d45aaf7 Make trade window's "max sale" button clickable
The HBox widget above it was stealing the input events.
12 years ago
scrawl f1d35b73b8 Cleanup 12 years ago
scrawl c9fefc7f5d Simpler, more lightweight underwater effect, changed colors to match vanilla better 12 years ago
scrawl 5341bf9504 Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics 12 years ago
scrawl ac0a23a68d Fix initialization problem 12 years ago
scrawl cf87708c1f Magic effect icons for spells 12 years ago
scrawl 0f6fd80294 Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwrender/npcanimation.cpp
	files/mygui/openmw_settings_window.layout
12 years ago
Pieter van der Kloet f2193bb1ba Made the mainwindow use a .ui file and removed the stylesheet 12 years ago
scrawl d8f2d0195a Got rid of the texture rotation hack by rendering the cursor manually. 12 years ago
Marc Zinnschlag 0b629791a8 reverting loading bar layout 12 years ago
Lars Söderberg f77ace0885 Removed the "hack" mygui.png and misc fixes for this. 12 years ago
vorenon bd597f07ab Centered the loading text 12 years ago
scrawl 8966e88050 Fix shadows 12 years ago
scrawl d4264353a3 Merge branch 'z-up' into graphics
Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader
12 years ago
scrawl 284ba58e1e Z-up conversion: global map, shader fix 12 years ago
scrawl 2e7bc1a368 Z-up conversion: local map, fix tcg 12 years ago
scrawl 3ef952172d Z-up conversion: water, sky 12 years ago
scrawl 8aff033a0c Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog 12 years ago
scrawl a3afb91485 Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 12 years ago
Lars Söderberg e32646ee50 Prettier repeated borders. 12 years ago
Lars Söderberg 62c5568ed9 Fix for the loadingbar to resemble vanilla Morrowind. 12 years ago
scrawl 0d6a3367d3 Water shader no longer depends on object shaders being enabled 12 years ago
scrawl 7046e7ae3d Water fog fix 12 years ago
scrawl 01102f9c73 Don't emit if there wasn't enough movement 12 years ago
scrawl db9e49968e Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 12 years ago
Nathan Jeffords 5e1ec9e128 improved book window layout 12 years ago
Emanuel Guevel 3dc28baa28 Remove "PinToggle" event from layout file 12 years ago
Emanuel Guevel 2dea86bbc7 Make the "lock window" button appealing 12 years ago
Emanuel Guevel 3ba3c71556 Make the "lock window" button to change state visually 12 years ago
scrawl 6cceb04adf When a custom near clip plane is used, we need to fix up a second viewproj matrix manually to get proper depth values in the vertex shader. This fixes fog on reflections. 12 years ago
scrawl 32b837ebd4 Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics 12 years ago
scrawl 42883ec64b cleanup 12 years ago
graffy76 ceefae81e8 fix for the opencs icon 12 years ago
scrawl 492e0f2ccf Switched objects shaders to vertex lighting, to accomodate badly placed lights in morrowind.
Fixed a very obvious land <-> water seam.
12 years ago
scrawl 499f3ac0d1 Slightly better ripple normal blending. Not physically accurate at all, but looks good. 12 years ago
scrawl 3772cd9257 Refraction can be disabled separately now 12 years ago
scrawl 0f37c24d5f Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics 12 years ago
scrawl e949765922 cloud blending now as before (0 -> 0.25 -> 1) 12 years ago
scrawl bf037b7d29 Removed problematic ModVertexAlpha method, now done in shader 12 years ago