Marc Zinnschlag
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2a9d15cd9f
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Merge remote-tracking branch 'scrawl/master'
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12 years ago |
scrawl
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0ee0dbdb97
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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12 years ago |
Pieter van der Kloet
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9145fb210b
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Merge remote-tracking branch 'upstream/master' into opencsui
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12 years ago |
Pieter van der Kloet
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7504ae675b
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Implemented a file dialog for the editor using launcher .ui
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12 years ago |
scrawl
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7f8d659f3c
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Fix transparency sorting
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12 years ago |
scrawl
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ff30bef3b2
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Mipmap fix
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12 years ago |
scrawl
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2486ec6cb9
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Material fixes (vertex colors, alpha)
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12 years ago |
Marc Zinnschlag
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8a887a0aef
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Merge remote-tracking branch 'potatoesmaster/tradewindow'
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12 years ago |
Marc Zinnschlag
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ac810faa7e
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Merge remote-tracking branch 'scrawl/master'
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12 years ago |
scrawl
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9f0bd95ef1
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Added BM trees to transparency overrides
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12 years ago |
scrawl
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cab5315a8e
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Disable mipmaps generation
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12 years ago |
Emanuel Guevel
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215d45aaf7
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Make trade window's "max sale" button clickable
The HBox widget above it was stealing the input events.
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12 years ago |
scrawl
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f1d35b73b8
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Cleanup
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12 years ago |
scrawl
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c9fefc7f5d
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Simpler, more lightweight underwater effect, changed colors to match vanilla better
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12 years ago |
scrawl
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5341bf9504
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
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12 years ago |
scrawl
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ac0a23a68d
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Fix initialization problem
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12 years ago |
scrawl
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cf87708c1f
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Magic effect icons for spells
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12 years ago |
scrawl
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0f6fd80294
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
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12 years ago |
Pieter van der Kloet
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f2193bb1ba
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Made the mainwindow use a .ui file and removed the stylesheet
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12 years ago |
scrawl
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d8f2d0195a
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Got rid of the texture rotation hack by rendering the cursor manually.
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12 years ago |
Marc Zinnschlag
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0b629791a8
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reverting loading bar layout
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12 years ago |
Lars Söderberg
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f77ace0885
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Removed the "hack" mygui.png and misc fixes for this.
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12 years ago |
vorenon
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bd597f07ab
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Centered the loading text
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12 years ago |
scrawl
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8966e88050
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Fix shadows
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12 years ago |
scrawl
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d4264353a3
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Merge branch 'z-up' into graphics
Conflicts:
apps/openmw/mwrender/localmap.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/water.cpp
files/materials/water.shader
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12 years ago |
scrawl
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284ba58e1e
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Z-up conversion: global map, shader fix
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12 years ago |
scrawl
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2e7bc1a368
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Z-up conversion: local map, fix tcg
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12 years ago |
scrawl
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3ef952172d
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Z-up conversion: water, sky
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12 years ago |
scrawl
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8aff033a0c
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Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog
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12 years ago |
scrawl
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a3afb91485
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Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
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12 years ago |
Lars Söderberg
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e32646ee50
|
Prettier repeated borders.
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12 years ago |
Lars Söderberg
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62c5568ed9
|
Fix for the loadingbar to resemble vanilla Morrowind.
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12 years ago |
scrawl
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0d6a3367d3
|
Water shader no longer depends on object shaders being enabled
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12 years ago |
scrawl
|
7046e7ae3d
|
Water fog fix
|
12 years ago |
scrawl
|
01102f9c73
|
Don't emit if there wasn't enough movement
|
12 years ago |
scrawl
|
db9e49968e
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
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12 years ago |
Nathan Jeffords
|
5e1ec9e128
|
improved book window layout
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12 years ago |
Emanuel Guevel
|
3dc28baa28
|
Remove "PinToggle" event from layout file
|
12 years ago |
Emanuel Guevel
|
2dea86bbc7
|
Make the "lock window" button appealing
|
12 years ago |
Emanuel Guevel
|
3ba3c71556
|
Make the "lock window" button to change state visually
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12 years ago |
scrawl
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6cceb04adf
|
When a custom near clip plane is used, we need to fix up a second viewproj matrix manually to get proper depth values in the vertex shader. This fixes fog on reflections.
|
12 years ago |
scrawl
|
32b837ebd4
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
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12 years ago |
scrawl
|
42883ec64b
|
cleanup
|
12 years ago |
graffy76
|
ceefae81e8
|
fix for the opencs icon
|
12 years ago |
scrawl
|
492e0f2ccf
|
Switched objects shaders to vertex lighting, to accomodate badly placed lights in morrowind.
Fixed a very obvious land <-> water seam.
|
12 years ago |
scrawl
|
499f3ac0d1
|
Slightly better ripple normal blending. Not physically accurate at all, but looks good.
|
12 years ago |
scrawl
|
3772cd9257
|
Refraction can be disabled separately now
|
12 years ago |
scrawl
|
0f37c24d5f
|
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
|
12 years ago |
scrawl
|
e949765922
|
cloud blending now as before (0 -> 0.25 -> 1)
|
12 years ago |
scrawl
|
bf037b7d29
|
Removed problematic ModVertexAlpha method, now done in shader
|
12 years ago |