Unknown
bfbfbeac43
Added networking and saving for custom spells
2017-07-31 03:45:47 +10:00
David Cernat
f61664ff6d
[General] Update version to 0.6.0
2017-07-28 23:22:58 +03:00
David Cernat
4db64e1721
[Client] Synchronize spellcasting for non-bipedal creatures
2017-07-28 20:49:26 +03:00
David Cernat
8b79cdd4f4
[Server] Document script functions, part 3
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Also reorder functions in Cells and CharClass so they are consistent with the rest.
2017-07-25 18:07:09 +03:00
David Cernat
2c1ece79fc
Merge pull request #245 from OpenMW/master
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Add OpenMW commits up to 22 Jul 2017
2017-07-23 22:02:16 +03:00
PlutonicOverkill
5049fe4320
Pause game when minimised on Windows
2017-07-20 21:31:05 +12:00
David Cernat
b8b3856c73
Merge pull request #244 from OpenMW/master
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Add OpenMW commits up to 19 Jul 2017
2017-07-19 20:49:56 +03:00
scrawl
3e03a0d7bd
Terrain: remove ref argument that is now always true
2017-07-19 16:24:35 +02:00
scrawl
ac78d01b2b
Terrain: use the main camera's viewpoint for intersection tests
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Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
2017-07-19 13:11:44 +02:00
David Cernat
c8d965488f
Merge pull request #243 from OpenMW/master
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Add OpenMW commits up to 18 Jul 2017
2017-07-18 16:59:33 +03:00
scrawl
ffb6dff6aa
Merge pull request #1338 from akortunov/valuefix
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Change mValue type for clothes to unsigned short (bug #3960 )
2017-07-18 10:13:51 +00:00
Andrei Kortunov
2bd105f5e2
Change mValue type for clothes to unsigned short ( fixes #3960 )
2017-07-18 11:51:19 +04:00
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
2017-07-15 09:02:19 +03:00
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
2017-07-13 20:13:28 +03:00
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
2017-07-13 13:36:00 +03:00
David Cernat
be93ec8ef6
[General] Implement ObjectState packet
2017-07-13 09:46:30 +03:00
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
2017-07-12 18:24:37 +03:00
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
2017-07-12 16:39:31 +03:00
David Cernat
3280f0c5ee
[General] Implement PlayerJail packet
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Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00
David Cernat
6f6a3ae74d
Merge pull request #238 from OpenMW/master
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Add OpenMW commits up to 11 Jul 2017
2017-07-11 03:37:53 +03:00
scrawl
40dc1dd6f5
Fix checking a variable before it's assigned (Bug #3950 )
2017-07-10 23:50:24 +02:00
scrawl
be940656db
Add '0' as an alias for 'OFF' for OPENMW_OPTIMIZE
2017-07-10 23:49:42 +02:00
David Cernat
3529f9b090
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
2017-07-10 12:33:53 +03:00
David Cernat
4e74910fdb
[General] Disable automatic sync for PlayerJournal and PlayerFaction
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Simplify PlayerFaction packets by removing BOTH action
2017-07-08 12:27:48 +03:00
David Cernat
2c05b7f747
[Server] Rename InitiateEvent() into InitializeEvent() for consistency
2017-07-07 08:12:48 +03:00
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
2017-07-05 07:06:33 +03:00
David Cernat
60574ae667
[General] Implement jail time as a death penalty
2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
2017-07-03 09:28:27 +03:00
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
2017-07-02 13:07:36 +03:00
Koncord
0cf09adb44
[General] Move AddProcessor to BasePacketProcessor
2017-06-30 20:09:05 +08:00
Koncord
ed3e089126
[General] Use C++11 way to delete Ctor
2017-06-27 22:56:02 +08:00
Koncord
5b2cab4c6b
[General] Change NULL to nullptr
2017-06-27 22:49:28 +08:00
Koncord
2b1b4ce2f1
[General] Update PacketControllers to C++11
2017-06-27 22:41:37 +08:00
Koncord
fcccd7b665
[General] Remove creatureStats.mDead from packets
2017-06-27 15:03:41 +08:00
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
2017-06-27 01:01:45 +03:00
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
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Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
48c63dbce9
[General] Fix ObjectLock packets by making hasCellData true for them
2017-06-22 05:49:44 +03:00
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
2017-06-20 05:28:45 +03:00
David Cernat
df67ae4689
Merge pull request #229 from OpenMW/master
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Add OpenMW commits up to 20 Jun 2017
2017-06-20 04:16:51 +03:00
scrawl
54bb1b13cb
Change NCO/NCC flags to NC* ( Fixes #3915 )
2017-06-20 00:36:17 +02:00
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
Koncord
6192543381
[General] Move bracket to the right position
2017-06-15 13:06:07 +08:00
Allofich
42402976e3
Fixes for building in MSVC
2017-06-13 19:38:12 +09:00
Bret Curtis
c6805314c2
be explicit about what we are trying to catch instead of catching everything and fixed up formatting
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use Allman style brackets not K&R style, additional formatting for fallback.cpp which needed some love
revert allman formatting changes
2017-06-12 00:32:29 +02:00
Bret Curtis
7c758a6293
std::stof can not handle comma in us localization and can not handle period in french localization, using std::replace is not a solution, going back to boost::lexical_cast
2017-06-12 00:32:28 +02:00
Bret Curtis
f0b21cca22
use own inline hash_combine function
2017-06-12 00:32:28 +02:00
David Carlier
8a5c62de97
needs this head for getuid
2017-06-10 14:50:43 +01:00
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
2017-06-10 14:04:19 +03:00
David Cernat
5b23da8e1c
[General] Rename unused PlayerRegionChange packet into PlayerKillCount
2017-06-10 12:01:37 +03:00
David Cernat
ee5c9b65c5
[General] When changing region, send new region name in PlayerCellChange
2017-06-10 11:43:40 +03:00
Bret Curtis
c781d1f8ed
purge unnecessary imports
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add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
2017-06-09 19:08:53 +02:00
Bret Curtis
154d7cffa2
replace and purge boost::function
2017-06-09 19:08:53 +02:00
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
2017-06-09 19:08:53 +02:00
Bret Curtis
98752a9702
replace boost::bind
2017-06-09 19:08:53 +02:00
Bret Curtis
b7c27e5e96
remove boost/tuple
2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
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put boost system back in, clean others up
revert Qt
add back boost fstream
2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
2017-06-09 19:08:53 +02:00
Bret Curtis
07f75e1104
replace boost::shared_ptr in extern and components
2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
2017-06-09 16:49:25 +02:00
David Cernat
34378fbb4f
[General] Make coding style consistent
2017-06-08 23:34:56 +03:00
David Cernat
a84cf7c191
[General] Fix packet validation for ActorPackets sent by server scripts
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This allows Lua scripts to send actor data again, which hadn't been possible anymore after 2ed1bfe
2017-06-08 23:28:58 +03:00
Koncord
2ed1bfe427
[General] Simplify ActorPackets
2017-06-03 03:42:10 +08:00
Koncord
fd8e833d6a
[General] Simplify WorldPackets
2017-06-03 03:10:47 +08:00
Koncord
556bf18535
[General] Minor improvements for player packets
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Add compression, remove useless loop iterations
2017-06-03 02:23:34 +08:00
Koncord
ad873e16b8
[Client] Limiting updates to ~64 per second
2017-06-02 21:20:35 +08:00
Koncord
c2600bac8e
[General] Allow single bit booleans in packets
2017-06-02 21:03:29 +08:00
Koncord
7e5e877fda
[General] Pack player->direction.pos to 1 byte
2017-06-02 20:16:23 +08:00
Koncord
dded330cc4
[General] Get rid Z axis in direction.pos
2017-06-02 18:33:59 +08:00
Koncord
ae9e5750ac
[General] Aggressive compression of rotations
2017-06-02 17:20:34 +08:00
Koncord
3905e0dae9
[General] Get rid direction.rot again
2017-06-02 15:44:51 +08:00
David Cernat
d0a0b6ffa4
[General] Add basic integrity checks to all Actor and World packets
2017-06-02 01:35:32 +03:00
David Cernat
d8cd57a8be
[Client] Make topic sync work with localized versions of the game
2017-05-31 14:11:16 +03:00
David Cernat
a353a21280
[General] Fix code style inconsistencies
2017-05-31 08:37:11 +03:00
David Cernat
068a45be87
[General] Synchronize player & NPC rotation animations
2017-05-30 12:08:58 +03:00
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
2017-05-30 10:11:01 +03:00
David Cernat
4e5c8873e0
[General] Use ObjectSpawn instead of ObjectPlace for actors
2017-05-29 06:59:05 +03:00
David Cernat
c211d53190
[General] Use only direction.pos in ActorPosition, as advised by Koncord
2017-05-29 05:55:25 +03:00
David Cernat
0cce9908be
Merge pull request #222 from OpenMW/master
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Add OpenMW commits up to 29 May 2017
2017-05-29 04:53:23 +03:00
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
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Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
Julian Ospald
5d85fa9220
Fix build with osg >= 3.5.6
2017-05-28 17:30:01 +02:00
Koncord
f7473e3379
[General] Fix copy-posty bug
2017-05-28 17:00:52 +08:00
David Cernat
9fe5b4a305
[General] Remove debug line from ActorAnimFlags
2017-05-28 10:43:53 +03:00
Koncord
8478fed98a
[General] Simplify Actor packets.
2017-05-28 15:23:16 +08:00
Koncord
f6fba70a4e
[General] Use compression for Position packets
2017-05-28 14:57:30 +08:00
Koncord
4934be18f0
[General] Add compression flag to RW methods
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Advantages: and 2 bytes per float value, using huffman algorithm for structures and strings.
Disadvantages: bad for performance and precision for float/double variables.
2017-05-28 14:56:51 +08:00
David Cernat
73b9683182
[General] Make most ActorPackets smaller by not including refIds in them
2017-05-27 16:59:23 +03:00
David Cernat
311ce4119d
[General] Fix logic issues related to ActorEquipment
2017-05-26 22:53:28 +03:00
David Cernat
4f273932af
[General] Implement sending and reading of ActorEquipment packets
2017-05-26 04:37:49 +03:00
David Cernat
32879adc5b
[General] Allow ObjectTrap to trigger traps, not just disarm them
2017-05-26 01:28:43 +03:00
Koncord
24d4e1c222
[General] Remove useless PacketSendMyID
2017-05-26 02:40:49 +08:00
Koncord
a9fc096c9a
[General] Move password of master server to header
2017-05-26 01:34:39 +08:00
Koncord
056ec2d434
[General] Fix CMake errors
2017-05-25 23:56:22 +08:00
Koncord
3e284a1139
[General] Use unsigned int instead unsigned long
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sizeof(unsigned long) != 8 on Windows
2017-05-25 22:55:37 +08:00
David Cernat
7ec431ce3d
[General] Make packet style more consistent
2017-05-24 22:09:35 +03:00
David Cernat
11369f6513
[General] Implement sending and reading of PlayerTopic packets
2017-05-24 21:43:34 +03:00
David Cernat
08de349133
[General] Add placeholders for PlayerTopic & ObjectTrap packets
2017-05-24 19:01:28 +03:00
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
2017-05-24 13:28:34 +03:00
Koncord
80bd268de6
[General] Use simple types for master server packets
2017-05-20 16:46:59 +08:00
David Cernat
b0cd636924
[General] Add basic integrity check to ProxyMasterPacket
2017-05-20 11:04:20 +03:00