David Cernat
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f276edddcc
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Set version to 0.2.0
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8 years ago |
Koncord
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94d5efdfd3
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Call LOG_QUIT after Networking's dtor call
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8 years ago |
David Cernat
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add1a5e5b2
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Merge pull request #72 from OpenMW/master
Add OpenMW commits up to 30 Sep
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8 years ago |
David Cernat
|
e0361835b0
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Allow script-induced setting of equipment
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8 years ago |
David Cernat
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4b96080521
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Make GetItemSlot work and add SendEquipment in server item functions
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8 years ago |
Marc Zinnschlag
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e918474a94
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Merge remote-tracking branch 'rcutmore/bug-3277'
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8 years ago |
David Cernat
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728a09e423
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Reorder functions in LocalPlayer and make their names more consistent
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8 years ago |
David Cernat
|
6650b74498
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Add handling of skill increases
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8 years ago |
David Cernat
|
15a4602482
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Add getSkillIncrease, setSkillIncrease functions to OpenMW's NpcStats
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8 years ago |
David Cernat
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f4621d8529
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Use setLevelProgress when setting LocalPlayer's skills
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8 years ago |
David Cernat
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8fbc6f31f1
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Add setLevelProgress function to OpenMW's NpcStats
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8 years ago |
David Cernat
|
977b277cdd
|
Add missing entries for level progress functions
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8 years ago |
David Cernat
|
a0e9a672a5
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Split updateClassStats in 3 and add handling of level progress
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8 years ago |
David Cernat
|
2ab619b0e3
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Constantly update skill progress from LocalPlayer
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8 years ago |
Rob Cutmore
|
8f47ed17df
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Show nested tables only when they are editable
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8 years ago |
David Cernat
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56a2c70911
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Use double instead of int for skill progress functions
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8 years ago |
David Cernat
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ae4950ce49
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Add server stat functions for getting and setting skill progress
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8 years ago |
David Cernat
|
6ae4cc15e4
|
Clean up handling of stat packets on client, part 2
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8 years ago |
David Cernat
|
25026a9b95
|
Allow player-controlled NPCs to have attack animations again
|
8 years ago |
David Cernat
|
5efa5aa912
|
Fix indentation
|
8 years ago |
David Cernat
|
afbd3274cc
|
Clean up handling of stat packets on client
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8 years ago |
David Cernat
|
bc0aa86bcf
|
Make variable names more consistent and easier to understand
|
8 years ago |
David Cernat
|
694ce537b6
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Allow script-induced dynamic stat changes, part 2
|
8 years ago |
David Cernat
|
18cd964d21
|
Allow script-induced dynamic stat changes
|
8 years ago |
David Cernat
|
ae00f12c87
|
Merge pull request #68 from OpenMW/master
Use a shader to render the simple water, ensuring that fog is applied…
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8 years ago |
scrawl
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85c7d014d3
|
Use a shader to render the simple water, ensuring that fog is applied per pixel (Fixes #2716)
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8 years ago |
David Cernat
|
cf263714f3
|
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
|
8 years ago |
David Cernat
|
7a1531c01b
|
Fix script functions for setting dynamic stats, part 2
|
8 years ago |
David Cernat
|
91a6da9041
|
Merge pull request #67 from OpenMW/master
Add OpenMW commits up to 28 Sep
|
8 years ago |
David Cernat
|
458bdf4dff
|
Fix script functions for setting dynamic stats
|
8 years ago |
scrawl
|
0cf837aa20
|
Merge pull request #1081 from psi29a/armhf
make BUILD_OPENCS a dependency for building osgQt
|
8 years ago |
Bret Curtis
|
55fb33670c
|
Make building osgQt dependant on building openmw-cs
|
8 years ago |
David Cernat
|
433190d82e
|
Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
|
8 years ago |
David Cernat
|
684caf7791
|
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
|
8 years ago |
David Cernat
|
16216b30f7
|
Fix formatting
|
8 years ago |
Koncord
|
94f6ab30f2
|
Fix GetProtocolVersion
|
8 years ago |
David Cernat
|
b6086ab015
|
Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
|
8 years ago |
David Cernat
|
9cbda73586
|
Remove unused packets IDs
|
8 years ago |
David Cernat
|
b65deca2ae
|
Remove unused PacketRotation and PacketCreateProjectile
|
8 years ago |
David Cernat
|
57f07813b0
|
Rename ID_GAME_UPDATE_POS into ID_GAME_POS
|
8 years ago |
David Cernat
|
26487598a6
|
Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
|
8 years ago |
David Cernat
|
0479eb38cc
|
Update protocol version and make version mismatch error less confusing
|
8 years ago |
David Cernat
|
9fd5ae981e
|
Add missing backslash
|
8 years ago |
David Cernat
|
ce4b326b02
|
Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
|
8 years ago |
David Cernat
|
295f486a97
|
Using less confusing names for server stat functions, part 2
|
8 years ago |
David Cernat
|
69030579c1
|
Using less confusing names for server stat functions
|
8 years ago |
David Cernat
|
08a5cdc4f3
|
Make tes3mp config files less confusing
|
8 years ago |
David Cernat
|
7ae9ea7465
|
Add server stat functions for getting attribute and skill counts
|
8 years ago |
David Cernat
|
57703482b2
|
Fetch attribute and skill counts in server stat functions
|
8 years ago |
David Cernat
|
4d7130b12f
|
Improve logic for script-induced cell changes
|
8 years ago |