Koncord
|
c4686ec578
|
[Server] Remove debug line
|
8 years ago |
Koncord
|
cc7efc6e37
|
[Server] Use first 10 characters of CommitHash for humans
|
8 years ago |
Koncord
|
80925736c0
|
[Server] Add commit hash to the rules
|
8 years ago |
Koncord
|
565889ccbc
|
[Client] Add commit hash to password
|
8 years ago |
Koncord
|
bc3612dfe9
|
[Server] Add commit hash to password
|
8 years ago |
Koncord
|
6a472de1c0
|
[Browser] Remove servers before updating server list
|
8 years ago |
David Cernat
|
b0c1aafc5a
|
[Client] Use a 10 times higher maximum distance for linear interpolation
|
8 years ago |
David Cernat
|
ea2a060c67
|
[Client] Sync actor movements from interiors to exteriors & vice versa
|
8 years ago |
David Cernat
|
7f6c5e2f48
|
[Client] Only send PlayerJournal packets for new journal entries
|
8 years ago |
David Cernat
|
6918ae7bc7
|
[Client] Don't crash when receiving certain packets from NULL players
|
8 years ago |
David Cernat
|
2e45203bbb
|
[Client] Clean up mapIndexes in CellController
|
8 years ago |
David Cernat
|
619982b085
|
[Client] Only try to send actor data to other players when authorized
|
8 years ago |
David Cernat
|
73b9683182
|
[General] Make most ActorPackets smaller by not including refIds in them
|
8 years ago |
David Cernat
|
7177d56cfb
|
[Client] Only require refNumIndex & mpNum for CellStore::searchExact()
|
8 years ago |
Koncord
|
8f2ef83be1
|
[Browser] Fix QT warnings
|
8 years ago |
Koncord
|
9f0ec849a0
|
[Browser] Disable refresh button when action in progress
|
8 years ago |
Koncord
|
ec5d1b7a86
|
[Browser] Do not try to open window if server is no more reachable
|
8 years ago |
Koncord
|
c8eb0f0eae
|
[Browser] Move downloading query info to another thread
|
8 years ago |
Koncord
|
e1766da83c
|
[Master] Fix REST API for old servers
|
8 years ago |
David Cernat
|
7c87ac80ee
|
[Client] Ensure correct drawState when receiving an ActorAttack packet
|
8 years ago |
David Cernat
|
bf2b3bbf51
|
[Browser] Once again refresh server list when starting
|
8 years ago |
David Cernat
|
9d9581a1c2
|
[Client] Prevent DedicatedActors from automatically equipping torches
|
8 years ago |
David Cernat
|
940a2b6eb5
|
[Server] Add script functions for setting and sending ActorEquipment
|
8 years ago |
David Cernat
|
f47a10dd4a
|
[Server] Add script callback and getter functions for ActorEquipment
|
8 years ago |
David Cernat
|
311ce4119d
|
[General] Fix logic issues related to ActorEquipment
|
8 years ago |
Andrei Kortunov
|
46c8842808
|
Fixed enchant points calculations formula
|
8 years ago |
David Cernat
|
cdfc2db2d1
|
Merge pull request #220 from OpenMW/master
Add OpenMW commits up to 26 May 2017
|
8 years ago |
David Cernat
|
4f273932af
|
[General] Implement sending and reading of ActorEquipment packets
|
8 years ago |
David Cernat
|
ec921eefc8
|
[Client] Prevent players from getting stuck in drag and drop when their opened containers are deleted
|
8 years ago |
David Cernat
|
20a72ec807
|
[Client] Send ObjectTrap packets when disarming traps with keys & probes
|
8 years ago |
David Cernat
|
32879adc5b
|
[General] Allow ObjectTrap to trigger traps, not just disarm them
|
8 years ago |
David Cernat
|
93aa674eff
|
[Server] Add SendObjectTrap() script function
|
8 years ago |
David Cernat
|
7ac115b359
|
[Client] Implement sending and reading of ObjectTrap packets
|
8 years ago |
Koncord
|
4082cddde5
|
[Browser] Do not allow to connect to unreachable servers
|
8 years ago |
Koncord
|
f8c6ed8028
|
[Browser] Fix freeze when server is unreachable
|
8 years ago |
Koncord
|
24d4e1c222
|
[General] Remove useless PacketSendMyID
|
8 years ago |
Koncord
|
7a6c12bc2a
|
[Browser] Simplify PingRakNetServer()
|
8 years ago |
Koncord
|
a9fc096c9a
|
[General] Move password of master server to header
|
8 years ago |
Koncord
|
056ec2d434
|
[General] Fix CMake errors
|
8 years ago |
Koncord
|
cb5e88ce5c
|
[Master] Use add_definitions
Because CMAKE_CXX_STANDARD introduced in CMake 3.1
|
8 years ago |
Andrei Kortunov
|
f17badb3cd
|
Makes cells cache size configurable
|
8 years ago |
David Cernat
|
97768be14b
|
[Client] Send ObjectPlace packet for random creatures interrupting rest
|
8 years ago |
David Cernat
|
dbdb11b5f0
|
[Server] Add script functions for dialogue
|
8 years ago |
David Cernat
|
11369f6513
|
[General] Implement sending and reading of PlayerTopic packets
|
8 years ago |
David Cernat
|
08de349133
|
[General] Add placeholders for PlayerTopic & ObjectTrap packets
|
8 years ago |
David Cernat
|
b1264cca92
|
[Client] Send ObjectLock whenever using spells or keys to unlock objects
|
8 years ago |
David Cernat
|
870fd9a78b
|
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
|
8 years ago |
David Cernat
|
48ee8fd536
|
[Client] Send PlayerFaction packets when getting expelled from factions
|
8 years ago |
David Cernat
|
d0ec5c61e2
|
Merge pull request #219 from OpenMW/master
Add OpenMW commits up to 21 May 2017, part 2
|
8 years ago |
scrawl
|
f9cdc2da94
|
Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
|
8 years ago |
MiroslavR
|
98daf4f043
|
Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
|
8 years ago |
David Cernat
|
d307876199
|
Merge pull request #218 from OpenMW/master
Add OpenMW commits up to 21 May 2017
|
8 years ago |
Koncord
|
56012db86e
|
[Master] Fix build for windows
|
8 years ago |
scrawl
|
8cd8eab9dd
|
Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
|
8 years ago |
Andrei Kortunov
|
4f41c44cd6
|
Swap enchant type when clean selected soulgem widget (fixes #3878)
|
8 years ago |
David Cernat
|
68fa82f03a
|
[Master] Fix build in Visual Studio
|
8 years ago |
Koncord
|
17af679c07
|
[Master] Enable RestAPI
|
8 years ago |
Koncord
|
ec6614ba32
|
[Master] Add RestAPI
|
8 years ago |
David Cernat
|
10f84c125e
|
[Browser] Start browser without needing to refresh first
|
8 years ago |
Koncord
|
50c839d425
|
[Broser] Break while loop if connection was closed
|
8 years ago |
Koncord
|
d3bf4ec577
|
[Browser] Do not try to receive packet if sending is failed.
|
8 years ago |
David Cernat
|
0595192129
|
[Server] Make GetFactionExpelledState() return a bool instead of an int
|
8 years ago |
David Cernat
|
a2e2ca7cab
|
[Server] Add script functions for factions
|
8 years ago |
David Cernat
|
e6983993c2
|
[General] Implement sending and reading of PlayerFaction packets
|
8 years ago |
David Cernat
|
04c9c5ed48
|
[General] Forward PlayerJournal packets to other players
|
8 years ago |
David Cernat
|
0189dbf916
|
[General] Make JournalItem consistent with other packet structs
|
8 years ago |
David Cernat
|
90c594b726
|
[Server] Make names for Player script callbacks shorter
|
8 years ago |
David Cernat
|
a634a5d9bb
|
[Server] Add missing includes for ProcessorInitializer
|
8 years ago |
David Cernat
|
1d0167c3c9
|
[Client] Add missing include for PlayerFaction processor
|
8 years ago |
David Cernat
|
ad388c7e12
|
[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
|
8 years ago |
David Cernat
|
f527fe9ebe
|
[General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
|
8 years ago |
David Cernat
|
05564bd123
|
[General] Add basic integrity check to reading of Container packets
|
8 years ago |
David Cernat
|
46501909ff
|
[Client] Comment out spammy debug about Container packets
|
8 years ago |
David Cernat
|
8f5e6531db
|
[Client] Avoid updating positions and anim flags when framerate is low
Also rename DedicatedPlayer methods so they are consistent with those from DedicatedActor
|
8 years ago |
David Cernat
|
271594f0ee
|
[Client] Don't play death animations for NPCs saved as dead on server
|
8 years ago |
David Cernat
|
da22639620
|
Merge pull request #216 from OpenMW/master
Add OpenMW commits up to 12 May 2017
|
8 years ago |
Marc Zinnschlag
|
6906e35ac0
|
Merge remote-tracking branch 'origin/master'
|
8 years ago |
PlutonicOverkill
|
5ec97811d8
|
Don't switch pages when right-clicking on list
|
8 years ago |
PlutonicOverkill
|
7281e8b888
|
Remove C++11 features
|
8 years ago |
PlutonicOverkill
|
cd75c5618c
|
Move context menu code to PageBase
|
8 years ago |
PlutonicOverkill
|
16f8341de3
|
Prevent context menu appearing for modifier settings
|
8 years ago |
PlutonicOverkill
|
c2f427f48d
|
Prevent context menu appearing when right-clicking shortcut setting
|
8 years ago |
PlutonicOverkill
|
646ff72cdc
|
Add a more elegant way of showing the context menu
|
8 years ago |
PlutonicOverkill
|
bd9f657603
|
Show context menu when user clicks on empty space
|
8 years ago |
David Cernat
|
2eb5221472
|
Merge pull request #215 from OpenMW/master
Add OpenMW commits up to 9 May 2017
|
8 years ago |
David Cernat
|
3c30801eac
|
[Server] Try to fix server crash from iterations through invalid players
|
8 years ago |
David Cernat
|
5a786e6c56
|
[Client] Make all LocalActors get initialized correctly again
|
8 years ago |
David Cernat
|
d7d4dec200
|
[Client] Don't spam AnimFlags packets when a Player or Actor is flying
|
8 years ago |
PlutonicOverkill
|
30af92f575
|
Fix pointer initialisation bug
|
8 years ago |
PlutonicOverkill
|
4879405097
|
Add reset context menu for key binding pages
|
8 years ago |
PlutonicOverkill
|
3545cfa00a
|
Rewrite feature to reset options to default
|
8 years ago |
David Cernat
|
1f747d4375
|
[Client] Only apply interpolation when positions don't change too much
|
8 years ago |
David Cernat
|
22e2135ce1
|
Merge pull request #214 from OpenMW/master
Add OpenMW commits up to 8 May 2017, part 2
|
8 years ago |
David Cernat
|
cc559cf8e2
|
[General] Don't send packets for dead LocalActors, to fix Position spam
|
8 years ago |
Allofich
|
315ad54b29
|
Don't make NPCs or player speak while underwater
(Fixes #3851)
|
8 years ago |
Andrei Kortunov
|
de14e9811d
|
Fixed Travis CI build
|
8 years ago |
David Cernat
|
5bd95628ce
|
[Client] Send an ObjectDelete packet when disposing of corpses
|
8 years ago |
PlutonicOverkill
|
f30d1a3075
|
Revert everything
|
8 years ago |
David Cernat
|
26087a182d
|
Merge pull request #213 from OpenMW/master
Add OpenMW commits up to 8 May 2017
|
8 years ago |
Koncord
|
31adb5d715
|
[Server] Allow timers callbacks to restart timers
|
8 years ago |
scrawl
|
48c764a580
|
Update test
|
8 years ago |
scrawl
|
813af876f6
|
Use a partial binary search in isReservedName (Fixes #3835)
|
8 years ago |
scrawl
|
109bc3cb59
|
Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
|
8 years ago |
scrawl
|
796d2c59ca
|
Merge pull request #1282 from MiroslavR/noenv_player_vo
Do not apply underwater effects to player's voice
|
8 years ago |
Koncord
|
d82ed7d0ad
|
[Client] Register ProcessorGameTime
|
8 years ago |
Koncord
|
6c45b6dc5b
|
[Client] Fix ProcessorGameTime ID
|
8 years ago |
David Cernat
|
3fb0bbb58c
|
[Client] Make it possible to turn off console again
|
8 years ago |
PlutonicOverkill
|
a9760ec805
|
Fix indenting
|
8 years ago |
PlutonicOverkill
|
d8a711f89f
|
Fix tabs
|
8 years ago |
PlutonicOverkill
|
477af73ad6
|
Missed another one
|
8 years ago |
PlutonicOverkill
|
418aeb65f1
|
Remove unneeded dependencies
|
8 years ago |
PlutonicOverkill
|
5fca37d0c8
|
Forgot to remove debugging code
|
8 years ago |
PlutonicOverkill
|
dff3828710
|
Keep the settings page in sync with the real settings
|
8 years ago |
David Cernat
|
34f0a5e076
|
[Client] Disable leveled creatures from their class instead of scene.cpp
|
8 years ago |
David Cernat
|
aaaed8ab8b
|
[Client] Fix potential object duplication in WorldEvent::placeObjects()
Also clean up the debug messages in WorldEvent so they don't take up multiple lines.
|
8 years ago |
David Cernat
|
de49f5f175
|
[General] Add and use isActor bool for WorldObject
|
8 years ago |
David Cernat
|
9d2c5c3502
|
[General] Simplify structure of BaseEvent
|
8 years ago |
Koncord
|
250c199188
|
[Server] Fill query information about plugins
|
8 years ago |
Koncord
|
87c172186e
|
[Server] Add and implement PushPlugin method to MasterClient
|
8 years ago |
Koncord
|
873da495b1
|
[Server] Trigger 'update' when added new rules in MasterClient
|
8 years ago |
Koncord
|
f2b8a939ef
|
[Server] Add postInit method and move getPluginListSample in to it
|
8 years ago |
Koncord
|
3f34d328b8
|
[Browser] use range-based 'for' instead regular 'for'
|
8 years ago |
Koncord
|
96212e96f4
|
[Browser] Fix rules list
|
8 years ago |
Koncord
|
26445355e6
|
[Server] Fix initialization of mclient
|
8 years ago |
Koncord
|
a4a77ddeff
|
[Server] Add SetRuleString and SetRuleValue to script API
|
8 years ago |
Koncord
|
a0b71eda23
|
[Server] FIx deadlock
|
8 years ago |
Koncord
|
c2ce2f2ce7
|
[Server] Use MasterServer update rate from config
|
8 years ago |
David Cernat
|
dcc61a095a
|
[Client] Allow multiple WorldObjects to be added to a WorldEvent
|
8 years ago |
Koncord
|
32284787de
|
[Server] Add OnServerPostInit callback
|
8 years ago |
Koncord
|
9992058942
|
[Browser] Use constant instead magic value in PingRakNetServer
|
8 years ago |
Koncord
|
b7e45f269b
|
[Browser] Detach ping from GUI thread
|
8 years ago |
Koncord
|
db16e45e76
|
[Browser] Add PingUpdater & PingHelper classes for detached ping
|
8 years ago |
Koncord
|
42eaa7a8fd
|
[Browser] Optimize PingRakNetServer() function
|
8 years ago |
PlutonicOverkill
|
64879c03e4
|
Add option to reset settings to default
|
8 years ago |
David Cernat
|
bdc8b7f863
|
[Client] Send level creatures in ObjectPlace reply to ActorList request
|
8 years ago |
David Cernat
|
9eef867928
|
[Client] Disable regular spawning of leveled creatures
|
8 years ago |
David Cernat
|
3def111ca1
|
[Client] Fix graphical glitches related to DedicatedActor initialization
|
8 years ago |
David Cernat
|
62aa6ed7ea
|
[Client] Send PlayerPosition packets based on a timeout
|
8 years ago |
David Cernat
|
ef12a37d59
|
[Client] Send ActorPosition packets based on a timeout
|
8 years ago |
David Cernat
|
db3859565b
|
[Client] Send ActorStatsDynamic packets only when stats change enough
|
8 years ago |
David Cernat
|
4d81455020
|
[General] Rework and simplify death reasons so they work with NPCs
|
8 years ago |
David Cernat
|
b745a33f18
|
[Client] Resurrect DedicatedActors that aren't supposed to be dead
|
8 years ago |
David Cernat
|
8b4e167efe
|
[Client] Prevent NPC subtitles from being added to open Dialogue window
|
8 years ago |
David Cernat
|
bcdbecf608
|
[Client] Initialize Cell before moving DedicatedActor to it
|
8 years ago |
David Cernat
|
60cf623455
|
[Client] Make DedicatedActors transition into LocalActors when eligible
|
8 years ago |
David Cernat
|
06f3c07116
|
[Server] Only read Actor packets from players who are still authorities
|
8 years ago |
David Cernat
|
206c9cc357
|
[Client] Use CellController pointers to make code easier to read
|
8 years ago |
David Cernat
|
e05adbfe65
|
[Client] Add better debug for Actor cell changes
|
8 years ago |
David Cernat
|
950a8eae3d
|
[Client] Move Actors to Cells rather than reinitialize them from scratch
|
8 years ago |
David Cernat
|
8b8d55e8d3
|
[Client] Set a very high processing range for AI for the time being
|
8 years ago |