Commit Graph

20662 Commits (60f686ee43c7ecc494b08d5182dadf8312ea3aeb)
 

Author SHA1 Message Date
David Cernat 60f686ee43 [General] Implement setting of physics framerate as part of GameSettings 7 years ago
David Cernat 65c3472772
Merge pull request #386 from OpenMW/master
Add OpenMW commits up to 13 Feb 2018, part 2
7 years ago
David Cernat 886b3431bc [Client] When resurrecting players, set pcknownwerewolf to 0
This makes it so players are no longer known werewolves and are no longer attacked infinitely by guards.
7 years ago
scrawl 9b8c56761b
Fix timing error 7 years ago
scrawl 79e9876a24
Merge pull request #1606 7 years ago
Alexander "Ananace" Olofsson 145b47a550
Fix Windows builds
`std::min`/`std::max` are part of algorithm, which is not implicitly included in Windows builds
7 years ago
David Cernat 53d758ba16
Merge pull request #385 from OpenMW/master
Add OpenMW commits up to 13 Feb 2018
7 years ago
scrawl ac1609c433
Merge pull request #1604 7 years ago
scrawl 123f7b83d5
Make the CompositeMapRenderer use available time and add related setting 7 years ago
scrawl a708ac488e
Don't call Store::setUp() unnecessarily
Fixes a threading issue with ESM::Land store caused by calling setUp() while it's being used.
7 years ago
David Cernat a7e3261b0b
Merge pull request #383 from OpenMW/master
Add OpenMW commits up to 11 Feb 2018
7 years ago
scrawl 5bb7d76913
Merge pull request #1605 7 years ago
scrawl 899d464b0d
Cap the rain emitter's frame time (Fixes #4314) 7 years ago
scrawl f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons (Fixes #4225, Fixes #4320) 7 years ago
Andrei Kortunov f626a7fcc7 Take in account PC rank during disposition calculation (bug #4322) 7 years ago
uramer 5502790ed9 removed the unnecessary comment 7 years ago
uramer 86c25f5dba Removed NIF flag handling to replicate vanilla engine behaviour 7 years ago
David Cernat 74765b3ace [General] Implement selected spell sync as part of PlayerMiscellaneous 7 years ago
Marc Zinnschlag 2a5a574134 Merge remote-tracking branch 'thunderforge/feature/4054-launcher-advanced-settings-panel' 7 years ago
Thunderforge a78acbac85 Changing page description to address Zini's concerns 7 years ago
Thunderforge cc0f7d19dc
Removing "Use these settings at your own risk" 7 years ago
David Cernat 029dfc56ba [General] Implement player scale as part of PlayerShapeshift 7 years ago
David Cernat aa448523f8 [Client] Clean up WorldEvent::runConsoleCommands() slightly 7 years ago
David Cernat ce5670e57e [Client] Ignore invalid object refIds from ObjectPlace packets 7 years ago
David Cernat 4496625154
Merge pull request #381 from OpenMW/master
Add OpenMW commits up to 31 Jan 2018
7 years ago
David Cernat 66078bfea7 [General] Implement Mark location sync as part of PlayerMiscellaneous 7 years ago
scrawl b1b8e31562
Use unique_ptr over new/delete (Fixes #4305) 7 years ago
David Cernat 989f6e6b51 [General] Implement PlayerReputation packet 7 years ago
David Cernat 88ae0772cf [Server] Initialize new processors and fix issues with RecordDynamic 7 years ago
David Cernat 3d80e2db62 [General] Add placeholders for new packet types, part 2 7 years ago
Thunderforge 8b17844781 Replacing Qt5-only method with Qt4-compatible code 7 years ago
David Cernat 273a1f50af
Merge pull request #377 from OpenMW/master
Add OpenMW commits up to 29 Jan 2018
7 years ago
David Cernat 02af7f6ba1 [General] Add placeholders for new packet types 7 years ago
scrawl 25a6a67508
Fix the optimizer messing up LOD node's children (Fixes #4301) 7 years ago
Thunderforge 04f79c34a2 Fixing typo "Tooltip" -> "Tool Tip" 7 years ago
Thunderforge 8837046d9c Adding panel for advanced settings.cfg options 7 years ago
David Cernat 78df8c5ebe
Merge pull request #375 from OpenMW/master
Add OpenMW commits up to 29 Jan 2018
7 years ago
scrawl 89c6b59c30
Merge pull request #1602 7 years ago
David Cernat ce11a1dfa9 [Client] Fix potential invalid pointer when storing cell unloads
Notably, builds of the client done with Clang were crashing on startup before this.
7 years ago
David Cernat 420dab10e1 [General] Track objects directly placed by players in ObjectPlace
This allows the OnPCDrop variable to get set correctly even when object placements have to go through the server first in order to gain a unique multiplayer index (mpNum).

Among other things, this makes it possible to roll marijuana joints in the popular mod "Tribunal Code Patch".
7 years ago
David Cernat 595bc5a152 [Client] Only send ObjectScale packets when scale actually changes 7 years ago
David Cernat 613adf6b30 [General] Update version to 0.6.3 7 years ago
David Cernat 5d4b97645d Merge pull request #374 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/CMakeLists.txt
7 years ago
David Cernat d7e29f1f61 [Client] Unequip items with constant effect damage when resurrected 7 years ago
David Cernat d19d8b0a34 [Client] Add and use enchantmentType argument for unequipItemsByEffect() 7 years ago
David Cernat 6c4bb8c423 [Client] Move resurrection code for local player to LocalPlayer 7 years ago
David Cernat 6b75a82777 [Client] Ignore equipment items for DedicatedActors with count below 0 7 years ago
David Cernat e3bc11d9eb [Client] Fix ListBox overlap crashes by removing ListBoxes properly 7 years ago
Ilya Zhuravlev 9e9f6f3132 loadtes3: don't pack() non-POD structs 7 years ago
David Cernat c6a85ee8f9 [Client] Add doesEffectListContainEffect() method to MechanicsHelper 7 years ago