David Cernat
|
d2178e5414
|
[Client] Assign LocalActor movement settings before rotations get reset
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2017-04-16 17:09:47 +03:00 |
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David Cernat
|
1fb11dafef
|
[General] Send and read ActorStatsDynamic packets
|
2017-04-16 16:42:07 +03:00 |
|
David Cernat
|
678edffb5a
|
[Client] Rename updateDynamicStats() into updateStatsDynamic()
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2017-04-16 14:11:55 +03:00 |
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David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
8ebe7ed683
|
[Client] Remove isLocalActor (no longer needed) from LiveCellRefBase
|
2017-04-16 07:54:44 +03:00 |
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David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
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David Cernat
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2872675f5e
|
[General] Send and read ActorAnimPlay packets
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2017-04-15 13:42:30 +03:00 |
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David Cernat
|
56aeb85965
|
[Client] Update method names in ActorList
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2017-04-15 11:45:20 +03:00 |
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David Cernat
|
5c1d7f614a
|
[Client] Rename readDrawStates() into readAnimFlags()
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2017-04-15 10:47:53 +03:00 |
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David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
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David Cernat
|
de8d28e2c3
|
[Client] Improve logic for updating LocalActors & sending their packets
|
2017-04-13 18:59:22 +03:00 |
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David Cernat
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426d5a7fc2
|
[Client] Add missing usage of sendDrawStateActors()
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2017-04-13 18:56:38 +03:00 |
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David Cernat
|
d2fe777f89
|
[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
|
9c731990a9
|
[Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags()
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2017-04-13 14:10:42 +03:00 |
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David Cernat
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0d196af685
|
[General] Add placeholders for 7 new ActorPackets
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2017-04-11 11:37:38 +03:00 |
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David Cernat
|
9852076590
|
[Client] Send all NPC data to newly arriving players
|
2017-04-10 18:24:30 +03:00 |
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David Cernat
|
15f91e7825
|
[Client] Add CellController methods for getting and checking Cells
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2017-04-10 18:13:22 +03:00 |
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David Cernat
|
69f820f3a0
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[Client] Rename CellController's getCell() into getCellStore()
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2017-04-10 17:30:57 +03:00 |
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David Cernat
|
d14102716d
|
[Client] Retool LocalActors and DedicatedActors for ActorPosition packet
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2017-04-10 17:10:18 +03:00 |
|
David Cernat
|
2709de83fb
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[Client] Use clearer variable names in LocalPlayer::UpdatePosition()
|
2017-04-10 14:53:59 +03:00 |
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David Cernat
|
b6c3830ea0
|
[General] Rename WorldObject's pos into position for consistency
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2017-04-10 09:25:20 +03:00 |
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David Cernat
|
174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
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2017-04-10 08:37:18 +03:00 |
|
David Cernat
|
a5d0486c82
|
[General] Set actor data correctly
|
2017-04-10 07:22:03 +03:00 |
|
David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
|
2017-04-09 16:32:44 +03:00 |
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David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
2017-04-09 08:51:28 +03:00 |
|
David Cernat
|
c8a486de6c
|
[Client] Fix Ptr initialization in mwmp::Cell
|
2017-04-08 16:02:59 +03:00 |
|
David Cernat
|
0ccbe70e61
|
[Client] Rename methods to make their purpose clearer
|
2017-04-08 14:31:22 +03:00 |
|
David Cernat
|
b883b4c7ce
|
[Client] Reorder includes
|
2017-04-08 12:54:38 +03:00 |
|
David Cernat
|
3d6dc74bdc
|
[Client] Fix logic for mwmp::Cell initialization
|
2017-04-08 12:33:41 +03:00 |
|
David Cernat
|
417284c701
|
[Client] Implement head rotation sync for NPCs
|
2017-04-08 11:40:19 +03:00 |
|
David Cernat
|
f52fc19762
|
[Client] Reorder methods and don't set variables that are no longer used
|
2017-04-08 10:58:25 +03:00 |
|
David Cernat
|
d3f3fb5d05
|
[Client] Correctly implement movement animation sync for NPCs
|
2017-04-08 08:59:21 +03:00 |
|
David Cernat
|
5b43e62c50
|
[Client] Make it possible to get DedicatedActor from CellController
|
2017-04-08 07:46:33 +03:00 |
|
David Cernat
|
e6536c7473
|
[Client] Disable basic NPC sync in preparation for overhaul
|
2017-04-07 16:04:21 +03:00 |
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David Cernat
|
1101ff1e28
|
[Client] Update DedicatedActors every frame to allow interpolation
|
2017-04-07 15:51:34 +03:00 |
|
David Cernat
|
ae92117d21
|
[Client] Add missing return
|
2017-04-07 11:32:42 +03:00 |
|
David Cernat
|
18be1880f0
|
[Client] Make it possible to get LocalActor from CellController
|
2017-04-07 10:16:23 +03:00 |
|
David Cernat
|
10be52d40d
|
[Client] Add localActorsToCells map to more easily find LocalActors
|
2017-04-07 08:12:50 +03:00 |
|
David Cernat
|
e89265e469
|
[Client] Turn CellController's cellsActive into a map instead of a deque
|
2017-04-07 05:52:07 +03:00 |
|
David Cernat
|
d829d219c3
|
[General] Add (very) partial animation sync for NPCs
|
2017-04-06 15:11:51 +03:00 |
|
David Cernat
|
e8638d9884
|
[Client] Add basic position sync for NPCs
|
2017-04-06 11:46:56 +03:00 |
|
David Cernat
|
89ed318d3c
|
[Client] Remove usage of nullptr that Travis CI is getting stuck on
|
2017-04-06 06:17:27 +03:00 |
|
David Cernat
|
67ec81ad0c
|
[Client] Use utility function for converting strings in mwmp::Cell
|
2017-04-06 05:45:49 +03:00 |
|
David Cernat
|
d4a12856ee
|
[Client] Enable AI for LocalActors
|
2017-04-06 04:59:55 +03:00 |
|
David Cernat
|
0d766a7a04
|
[Client] Add and use mwmp::Cell class
|
2017-04-06 04:00:50 +03:00 |
|
David Cernat
|
9beaf9b7a1
|
[Client] Initialize and update LocalActors while their cells are active
|
2017-04-06 00:49:20 +03:00 |
|
David Cernat
|
8df9d55331
|
[Client] Create placeholder DedicatedActor class
|
2017-04-06 00:48:20 +03:00 |
|
David Cernat
|
d24cde16dd
|
[General] Add simple BaseActor and LocalActor classes
|
2017-04-05 12:52:27 +03:00 |
|
David Cernat
|
679e790d8d
|
[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
|
2017-04-05 12:00:21 +03:00 |
|
David Cernat
|
c2d6265ffd
|
[Client] Reorder methods in WorldEvent, placing packet senders at bottom
|
2017-04-05 09:12:02 +03:00 |
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